Microsoft Flight Simulator (2020/2024)
This forum is for discussions about Microsoft Flight Simulator (2020 and 2024). Website: https://www.flightsimulator.com/
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This forum is for posting tips and techniques relevant to getting the best out of MSFS (2020). This is a staff-managed forum--all posts must be approved by a moderator.
PLEASE DO NOT ATTEMPT TO POST QUESTIONS OR DISCUSSION ITEMS HERE, as they outside the scope of this forum and will not be approved for publication by the moderator staff.
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This forum is for discussions of virtual reality as it relates to Microsoft Flight Simulator. Have a question as to whether VR will be developed for Microsoft Flight Simulator 2020, post those questions here. For information about VR Hardware and Games, please visit the AVSIM Hardware and Games Forum - https://www.avsim.com/forums/forum/796-virtual-reality-vr-hardware-and-games/.
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34019 topics in this forum
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So, because of the sim object issue in MSFS I appear to have to choose between GSX and AI (FSLTL). If I have them both on then airports disappear, aircraft disappear etc. It's completely ludicrous and to be honest means the sim really isn't fit for purpose. I've even deactivated the additional items in the GSX menu (which should really leave me with jetways and a few service vehiciles!). But no, even with this selected, I'll fly to an airport to discover on arrival that it's disappeared...! Totally ridiculous for a programme in 2023. Any ideas how we can fix this?
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Just noticed the V4 beta is available, downloading it now. Here's a link to the announcement. https://discord.com/channels/758673063494680616/759446169633030154/987016192634019870
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Would someone do an experiment for me? I am just realizing that turning this off will cause my screen to flash white occasssionally. I am trying to determine the cause of this, for me as soon as I set it back to 100 it cures the white flashing.
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Windows Defender is saying the new update for Accuseason contains a virus.....fyi.
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The world is a fairly big place and exploring it through MSFS is a lot of fun. I discovered an approach to SVMD (Alberto Carnevalli) in Merida, Venezuela. The only instrument approach is an RNP for Rwy 07. It takes you down a valley surrounded by mountains with the last 5 miles being visual only at about 1900 AGL.
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I roam a bit in Western US and have a few words to offer about MSFS internet speed requirements. First there are 2 requirements that I see. The first is what is needed for downloading MSFS and DLC from the MarketPlace. Mostly it will depend on tbe time of day that you are downloading but 50Mps (Megabytes Per Second) seems to be the minimum. Yes I can install the ORBX Alaska 7gig Mesh in 6 hours at that speed but why? With 250Mps I can download the ORBX Alaska mesh in less than an hour. Note that all off my tests are on a 5G phone network that I think is the best way to test MSFS. The second test is while running MSFS and observing tile loadi…
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Hello 🍻 Wondering if someone has an explanation for this. Was giving a dust cleaning to my CRJ and so took it for a short hop but i just can figure out a few things, well i know it's not really up to par with WTT autopilot greatness but still it should work for the most part so i guess i do something wrong 🙊. I was at 5000 feet and have set set target altitude at 3000, VS to -1800 fpm and it just stays stuck between -400 and -100 fpm so i end up being way too high ... did 2 flights, twice the same thing. Note that most of the time in climb/descent VS mode worked great but it seems that when i'm doing the approach it just does random things. Note that I…
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Just a quick heads up regarding a freeware airport project that looks very interesting to me. YouTube content creator, "My Physical World", regularly posts MSFS developer tutorials. Recently he issued a request among his community for volunteers to collaborate on an air force base project, Wright-Patterson AFB in Dayton, Ohio. (home to the Nation Museum of the USAF) The responses were enthusiastic, the project is well underway, and the custom models are rolling in. Sounds positive, one to keep an eye on, imo.
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Hello, another issue I've been battling two past days: As of late, I have changed to DX12, so I can use frame generation, not sure if DX12 is the reason, but if I use TAA higher than 100%, I get shimmering mostly on the trees when panning/moving. Lowering to 100% resolves the issue completely. Using for instance DLSS/DLAA also solves the issue, however that introduces lag on some instruments, digits etc. Shimmering for me is mostly notable in Innsbruck (Aerosoft scenery), when panning around and watching the tree-scenery on the hills. Is shimmering with TAA >100% a known issue?
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Hi all: Still with Windows 10 here and no plans to move to W11 yet. I've been prompted weeks ago (or maybe months ago) to update my current Windows 10 version from 21H2 to the newest 22H2 version. For those of you that had already updated to this newer version, did you have any issues at all with your MSFS install, regarding stability, performance, others, etc.?. Thanks in advance for your valuable comments.
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Good morning everyone, Just a quick question. My observation is that AI Traffic always flies at an altitude "in between". For example on my last flight i was cruising at FL400 and every other traffic was shown like "-54", "+24", "-74". The other day its the same with "-52" and so on. So they were flying at FL346 for example and so on... Is AI traffic really flying at those altitudes or is it some kind of display issue? If it is, is their altitude based on a different altimeter setting or what might be the cause here? Any light on this would be appreciated. Best regards Tom
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Though it DOES work wonderfully with DX12, now I can state categorically it does not work in DX11. I have repeatedly stated in the past three days that it does work with DX11, even going as far as to correct those that we’re trying to set me strait. I said that even tho FG was greyed out that it was on and working. I believe this was caused by my incorrect interpretaction of posts in other forums, a placebo effect on my part, and the new hardware I had just installed. To all of those folks I pointed in the wrong direction I’m sorry and now let me explain. 3 days ago I upgraded my RTX3070ti to a 4070ti. My primary goal was to enable FG in MSFS with no DLSS, only…
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Changed from a AMD recently and i tried everything that i found here and in the official forum and i have no idea why i cant enable it in DX11... in DX12 works Using a 4070 ti ...Help appreciated.
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Long story short, end of month I will have to wipe W11 and reinstall it due to switching from Intel to AMD. I have the Steam version which is on same drive as OS so both the Steam application and MSFS will be wiped as well. Thankfully most of my 3rd party stuff that is installed into MSFS is on another drive and linked with Addon Linker. Has anyone gone through this and is there any pre-wipe steps you would recommend that will save time when it comes time to reinstall everything which for sure, I am not looking forward to. I have all my ancillary programs such as AAO, StreamDeck, TrackIR, etc... on this drive and they are all going to get wiped. With the Steam program als…
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I purchased 3rd party airport from aerosoft. I checked content manager and its the only airport in there but there has to be a duplicate bgl somewhere. Anybody know I can search? Jetways are cutoff, some are just a box with no door, land has huge ditches like a scenery issue. Please help if possible
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MK-Studios & JustSim both have EFHK on offer, & there are a couple in .to. Anyone have a view as to which is the best? T45
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What could cause this? Since the last update, all my machines seem to oscillate when i pull the stick/yoke. No matter if i fly a turn in a C172 and slightly pull the yoke or if i go in a looping in the T1 hawk. Happens with the new turbulence option in low, medium or realistic. Happens only in MSFS (not in DCS, IL2, BMS, and others...) In my opinion it has something to do with the new turbulence option. Just now i was hardly able to fly a looping in the T1 hawk because when i pull the stick full back...it moves up...then nearly nothing...than more up...then nearly notthing...and again and again. Anybody experiencing the same? All axis …
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Hey guys, I'm having a new issue I've never had before and it's frustrating. I get bad screen tearing whenever I have Frame Generation turned on. It doesn't matter if I have VSYNC on in the Nvidia control panel or in game, or any VSYNC setting. I also have a Freesync monitor and latest graphics driver. The weird thing is like I said before, I only recently started having this issue. And the only way I've found to make it stop is if I do windows key + G to bring up the gamebar and then lock the FPS counter (or any other screen) to the screen and get back into MSFS. Then there is no more tearing. Any ideas?
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Many complains about the bandwidth error since the last 4 weeks. You never know how widespread this is, because when you don't have this error you will not complain about it on forums. many votes here in this topic https://forums.flightsimulator.com/t/your-bandwidth-is-too-low-february-march-2023/573113/733
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Hi all. I am routinely running into issues with maintaining the centerline on landings, regardless of airframes. I usually fly the Fenix, FBW, or PMDG 738. I have 2 vision problems: 1: I am functionally blind in my left eye.As a result of I have almost no depth perception and even in RL it is tough to tell if things are level, on center, etc. I'm a joy when it comes to hanging pictures. 3: I am color blind, so the PAPIs are useless for me. The issue I run into is even on a clear, windless day once I take the AP off (around 1,000-500 AGL) the plane will often drift to the right. Usuallly, because of the vision issues I don't notice it until it's …
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Is there a way to reset the flight training activities progress? I want my grandson to start but I want to reset it first. Thanks!
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The Milviz Porter is a truly excellent simcraft - a favorite of mine - except for one thing that I find frustrating. The Condition Lever does not take advantage of the new CL functionalities that Asobo introduced in a SU some time ago. It is still a lever linked to the mixture functionality instead of being a discrete three-step switch with a protection (the red thingie) for the cutoff step. Frustrating because it is easy to cut off when you bring it back to Low Idle in flight after TO and during the landing roll. After searching a zillion of combinations for my Warthog HOTAS throttle, mostly with the slider, I tried today to use the 22/23 flip-flop switch …
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