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Beyond ATC is just not there yet
Haha. Reminds me of a situation we got going into LAX last week at work. Approach told us to call the field in sight while we were on downwind and it was very much out of view. “Airport is 7 o’clock 12 miles, report the field in sight” 🙄😂
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PMDG B737-700 Released
You need to pressurize hydraulic system B
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Upcoming Carenado King Air 200
It's meh. Still nice to have in the sim though. Prop doesn't feather in flight, sounds don't particularly bother me. Not sure if it's locked behind encryption, but i'd imagine someone out there will do some tweaking if it's possible.
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Dynamic Framegen Out Tomorrow
clean install as in, DDU?
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Dynamic Framegen Out Tomorrow
Not sure if I got it working correctly....Enabled dynamic mode in the NV App, selected preset B.
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BlackSquare Caravan Professional out
exactly. but the BS only gives full engine power when the c/d/l is in high idle.
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Help with Calculating Take off and Landing speed
GA planes generally have them marked on the airspeed indicator, the stall speed, blue line, and red line. Those speeds are for max landing weight, generally speaking. Bottom of the green = clean stall speed. Bottom of the white = stall speed with flaps fully extended. Can't speak for the 404 directly, but in the 402, we used 120 knots and one stage of flaps until the runway was 'made'... essentially within gliding range, then we'd select full flaps and start to reduce power.
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BlackSquare Caravan Professional out
I may have found an error with the C208...Now, it's been nearly 15 years since i've touched one, but if I remember correctly, we used to fly around in low idle...as you advance the thrust, the fuel flow adjusts to give you full thrust. High idle was used when we needed quick engine responsiveness. In this plane, I was wondering why my torque and ITT weren't getting limited...at all. And this is with the inertial separator closed. Once i bumped up the condition lever to high idle, the fuel flow spiked and I was able to get full thrust. If there are pilots with more recent experience, please chime in. This was the same with the king air and BE99. Similar engines, just different versions of the PT6.
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Trying to decide my next aircraft…
Personally, I haven't gotten the MD-11 because it feels a bit "too soon." I really enjoy the A300. Rustic feel with modern features. I'm sure the MD-11 is cool, but the A300 is lots of fun imo. BS planes are very good, the thing i enjoy most about them are the engine visualizations. So many to choose from!
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Upcoming Carenado King Air 200
bout time! I wish black square would do the realityxp thing and just modify this one...but it's still better than nothing. one of my favs.
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iniBuilds VHHH for MSFS2024 announced
It's a nice scenery and performance is quite good. My only gripe is that it looks too 'clean' and there's not enough clutter, especially at the cargo ramp LOL. But they did a good job.
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First flight with the PMDG 777F...
Back on topic, I took the 77F for a spin into the new iniVHHH for funzies. Just a normal flight, no failures or anything to see how the plane feels. I got chase plane too, and it does help with a sense of inertia...but i think i've gotta dial in the settings a bit. Anyways, to the point...the plane is quite good...not 100%, obviously, but it's pretty good. One thing that I like to pay attention to is how it 'trims.' I put that in quotes because the 777 trimming concept is a bit different than conventional trimming. It makes sense, but at first it's a bit counterintuitive. Basically, when you trim, you set a speed at which the plane will equalize and maintain that speed based on thrust. There's actually a setting in the simulation tab of the CDU that says "Trim Reference Speed." I like using it because it gives me a better visualization of what speed i'm actually setting. Here's an example...let's say you're hand flying and you want to trim to maintain 250 knots. In a normal plane, you'd set the pitch, trim out the forces, and modulate the trim to keep that speed. In the 777, you'll (on the back end) trim to 250 (which is hidden from the pilot IRL) and essentially 'let go.' The plane will maintain 250 knots regardless of power setting. So if you've got full thrust, it'll do 250 kts and adjust the vertical speed to maintain that speed. If you pull the thrust out, it'll pitch down to maintain 250 kts and adjust the vertical speed to maintain 250 kts. It makes sense, just a slightly different concept since the actual stabilizer's movement is done by the plane itself, not the pilot (under normal circumstances). The PMDG does this fairly well, within 10 knots, but tends to lag quite a bit. Not saying it's unrealistic, just gives a slight faked sense. The 777 really is like an airbus with a yoke. The other thing driving the point that it's slightly 'faked' is banking. In the real plane, when banking 30 degrees or less, the plane will maintain its pitch. So if you're maintaining an altitude and you bank 30 degrees, you don't need to add back pressure to maintain altitude. That's all done for you....another reason why this is and old person's plane lol. The PMDG doesn't do this too well and you'll need to add slight back pressure. I'm using a brunner yoke, so it may be interfering with the way the plane handles in the sim...so feel free to try this stuff out and let us know if these features work normally for you. There are a few minor other things, but won't bring them up since 99% of people wouldn't notice them. Still an enjoyable plane and happy to have it in the sim.
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How many here are using VATSIM? Thoughts?
That’s very realistic 😂
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GSX 3.8.2 update with Aircraft and Airport Handlers
Hey, that’s pretty cool! Keep up the great job!
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First flight with the PMDG 777F...
Yep, we fly about the same...but no it's not a typo. This was brought up during recurrent training 5 years or so ago. Everyone was shocked...but the data was right there on the screen. Figure 12 landings/year. Autopilot connected at the minimum altitude 200-250' -- disconnected at 1000-500' and you get roughly 20 minutes per pilot. Now, of course it's an average..some fly more, some less, and doesn't include sim time. Figure 15 ish seconds to get to 200' then about 1 minute from 1000 to touchdown...that's 15 minutes annually right there lol.
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