The Prepar3d Forum
The Prepar3d Forum is a forum for Lockheed's Prepar3d simulation software. Quoting Lockheed Martin; "Prepar3D furthers the development of Microsoft® ESP™ while maintaining compatibility with Microsoft Flight Simulator X, allowing many thousands of add-ons to be used within Prepar3D." This forum is for general user-to-user discussions. Official support for this product can be obtained at Lockheed Martin. Website - https://www.prepar3d.com/
27708 topics in this forum
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Posted this at hifi also, awaiting response. Any input on how to get the most accurate geographically accurate weather in v5.2? I'm trying to test this at the moment, but a lot of these changes require restarts and its slow. Any input appreciated. I think currently, geographically accurate weather seems to be supported with EA on or off, with Volumetric clouds set to off. Any thoughts? Here's my post to Hifi: Hi all,Just looking for some clarification on what settings are required to get regional weather set up best. I want to be able to see weather coming as I fly into it, not have one global weather set in the sim. With the recent changes in EA, v…
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I just landed in Dublin to see a mixture of my Traffic Global aircraft and then some default fake airlines traffic. How would I disable the default traffic? I thought the default traffic gets suppressed when using a payware program. Other than this, the flight was smooth as butter. Cheers, Pete
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Here is Steve Halpern's official response to 5.2 on their support forums: "They are working on a number of bugs in 5.2 so there will likely be hotfixes. So if you require the GTN or GNS, do not switch to 5.2 yet." So.... you are not willing to make your product compatible in case MAYBE SOMETIME there will be a hotfix??? This is utter BS and yet ANOTHER reason not to buy anything from Flight1. First one being their refusal to support the latest version of the Garmin trainer. We were told to not upgrade that either if we wish to use their GTN.
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In 5.1, I was getting 26+ FPS with 50 AIG aircraft at FlyTampa's KLAS. I use AI Companion to limit traffic. Now, in 5.2, I'm getting *7* FPS with the same number of AI. If I turn off AI, my fps goes to 40+. Anyone else seeing something similar?
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Hello, Does anyone else get these repetitive clouds in the sky, when running Active Sky, ASCA and TOGA Envtex, for P3Dv5?
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Good evening. I updated my p3d to version 5.2 and i updated my ASP3D as well to version 7829 but AS only inject weather infos winds, QNH etc but not the clouds what i can do to solve this problem ? Thanks.
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https://www.prepar3d.com/forum/viewtopic.php?f=6312&t=142566&start=15
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At many situations, a/c landing lights and taxi lights are very weak, or in other words, they don't illuminate the ground. I experience this with PMDG a/c at some top-notch airports like KORD (FSDT). Why is this? I also hoped that it would change with 5.2, but obviously it did not. What I wonder the most, ai traffic (AIG) does a pretty good job in this regard. Most of ai a/c illuminate the ground perfectly, some are even a bit too bright. Only a small amount of ai a/c models suffer from the same issue. Why is a/c lighting so inconsistent and what can be done against it?
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Just uninstalled 5.1 Client, installed 5.2 client, deleted shaders folder and config. Sim starts but crashes to desktop starting bone stock default scenario.
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After updating Client, Content, and Scenery my frame rates have plummeted, and I mean bad. I have a very good system and never had this happen before today, and I am wondering if there is something I may be missing. At FT EHAM, around 10 FPS and dropping to 7 and 8 sometimes, same at FT EKCH. I am at a loss here. Cheers, Pete
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All in the title...😎 Richard.
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As I understand it P3DV5 still uses the old FSX database of runways, which I used to update vis fsAerodata whenever Navigraph released an updated. fsAerodata is no longer - so are we faced with a situation that P3D and Navigraph are not totally aligned? - or is there another way to bring the runways in P3D and Navigraph into alignment?
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Moderator -- I've asked a variation of this question in the "hardware, controller" forum, but I'm hoping this might pull more pertinent attention. Of course, please don't hesitate to relocate if appropriate. Can anyone provide a list(s) of avionics and flight control sim hardware that is basically "plug and play" with P3d (v5,1)? That is, not requiring a third party software utility and user programming to make it fully functional? I ask because I'm getting to be more interested in flying the sim than having to work around hardware issues in order to operate it, Thanks, Brian
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Hi everyone. Sorry for being late to the party but finally migrating from 4.5HF2 to 5.2 I created a new partition and installed 5.2 but my question is: Can I save/migrate/re-use anything from 4.5 in 5.2? For example: AIG-OCI ActiveCamera Presets ActiveSky on a remote machine etc etc or will I proceed from square 1? Thank you in advance!
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Hi, I would like some clarity on upgrading. Some people say just reinstall the client file, but others say also the scenery. Can someone give me a really simple breakdown of the best upgrade process is (what to uninstall, install etc). Thanks
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So I know how to update P3D itself. What I am still confused on is how to do it without having to reinstall all your add on's. I have a ton of scenery that is outside of P3D, some inside to include base Orbx stuff like global, vector and OpenLC inside. For planes, FSL is outside but PMDG is inside. How do I do this so I don't muff it up and wind up having to start from scratch? Thank you
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OK...the title should be self explanatory. I've tried adding this "old" scenery into P3D v5. I had it working in P3D v4, but, now I have a "floating hilltop" (see attached photo) just behind the terminal. Judging by the additional detail, I suspect it is part of T2G's scenery. Also the jetways are absent from the scenery as well...that's a solvable problem. I have installed the inibuilds exclude file for this scenery...truthfully, I can't see any difference with/without that exclude file. So the only difference between P3D v4 and v5 that I can think of is that I'm no longer using ORBX Vector in P3D v5 (still using Global). I'm guessing there shoul…
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Hello - Just an FYI, after I updated to v5.2, I kept getting CTD. this is because there is a conflict between LVFR KFLL V1.1 and P3d v5.2. See below from LVFR: "Our airport of KFLL for P3dv4-5 uses the bridges for AI traffic. We have released last week KFLL 1.2 for P3dv5 removing the 'slopedrunwayAI.dlll' file that will cause problems with P3dv5.2. Please visit our forum for more info:" http://www.latinvfr.org/forum/viewtopic.php?f=12&t=965 Make sure to uninstall LVFR KFLL V1.1 before booting up P3d v5.2 or you will CTD. Cheers, Pete
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What I don't understand, is how do I get the Autopilot to drive the HSI and fly the Civilian P-51 down the RNAV GPS Glide Path?I have the rotary switch set to NAV, and the Garmin Flt1 GTN 650 set to GPS, but the HSI does not track the horizontal. However, it does show the vertical path deviation with a carat?Either this plane has to be flown manually down the vertical and horizontal path, or I am doing something wrong, because I am expecting the autopilot to take control and automatically fly the plane down the glide path?Does the Civ P-51 handle WAAS approaches, in addition to standard RNAV approaches?I will try out the ILS capability later.Bill Clark
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Hi, I wonder if someone may have a solution to a controller problem I am having. Intermittently when I press the buttons on my Alpha yoke to extend or retract the flaps, or to apply trim, nothing happens. Also If I am using my Thrustmaster Airbus sidestick on FSL A320, intermittently the stick doesn't move the pitch and roll. When either of these things happens, if I move the Alpha yoke, then the buttons on the yoke, and the sidestick work properly again, until the intermittent problem returns, which may be a few hours away, or may be a few seconds. At first I thought it could be because both the yoke and the sidestick are assigned to pitch and roll axes in…
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Hi, A new release from MK Studios available today from Orbx but developed by MK Studios. LPPD here we come! MK Studios Facebook
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Hello, I was curious what the deal was with these long "conga lines" I see on VATSIM every now and then. I check the VATSIM events list, and they are often not correlated. Flying is always more fun with others, so I was wondering if these sessions are announced anywhere.
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New Nvidia driver 466.63 is out today. Just downloaded it and will try. Has anyone tried it yet? As always, I'm waiting for the "best driver ever" reviews. Only this time, I hope it's true! Stan
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I am putting together a Prepar3d Version 4.5 build and I just linked UTL 2 to P3D 4.5. Now after about 20 minutes of operation it CTDs. It is standard UTL 2 for FSX/P3D. Not the beta for version 5. Just got a forced Win 10 update to. Here is what I'm working with. Ryzen 5 3600. 32 GB DDR4 3000 Radeon RX 580 8 Gig Asus B450 motherboard 240 gig SSD C 2 TB SSD D P3d v4.5 on D Addons UT NA ORBX Base ORBX NA LC ORBX Buildings ORBX Airports Global Free. Ultimate Traffic Live 2 FSRealWX trial (Active Sky P3D next Payday) A2A V35 Bonanza (only aircraft addon so far) Anyone have experienced this troub…
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For some reason the simulator has started to give me background noise. It has always given me noise generated by itself, but now it's like another level of airplanes below the in-built FlightSim talking to each other - its below that. When I was in Spain, it was giving me just lots of background noise of a Canadian aircraft talking to a Canadian ATC, and it's the same speech over and over. It just sounds like rubbish. Can someone tell me how to turn it off? Thanks
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