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MSFS Auto FPS App
@Reset XPDR Just updated to RC1 and with 1 monitor the Render Thread graph looks the same, with and without AutoFPS. With 2 monitors sometimes there is a small red spike when using AutoFPS. With 3 monitors there are red spikes every few seconds. Without AutoFPS the Render Thread shows no red spikes.
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FSLTL FR24 Live Traffic Injection Ends . - Suggestions ?
Very well put together Michael. Myself, I am using PSXT + RealTraffic ( yearly subscription ~ 9 euro per month ). You see real live traffic as it is. Diversions, delays, holdings. It;s all there. AIG + FsTraffic models. Primairy AIG, secundairy FsTraffic. If you want a slightly higer framerate choose primairy FsTraffic and secundairy AIG.
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MSFS Auto FPS App
With beta 19 and the MSFS Performance Optimizet disabled it is a little better. tLOD = 150 AutoFPS : tLOD = 25 ( min ) AutoFPS not running : RT is 39-30 ms AutoFPS running : RT is 27-33 ms Here a vid. See the RT and the red spikes when AutoFPS is running :
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MSFS Auto FPS App
The Lower Lower framerate is caused by 40+ parked and moving AC in Realtime using PSXT. One screen 70+ Two screens 38 / 35 AutoFPS Three screens 29 / 27 AutoFPS Default test tLOD = 150 So with 150 I am heffing higher FPS and lower Render Thread load than with AutoFPS with tLOD at 25.
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MSFS Auto FPS App
@Reset XPDR After a few months of cockpit building I am now adjusting the settings in MSFS 24 to get a good quality view and still have a smooth sim. As I now use a Triple screen setup, even with a 5950x3d running @5.5 GHz , the Render Thread is the bottleneck. So I started AutoFPS and till my surprise the load on the Render Thread increased from around 26 to 35-38. So the total framerate dropped. I waited till the FPS were settled. Closing AutoFPs and the load dropped till 26-27 again and the framerate went up. I have tried with DLDS and FSR3 Any idea what is going on here ?
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64gb vs 32gb RAM
That is correct. Might be a reason 👍
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64gb vs 32gb RAM
My former server had 32 Gb and I had two 4K tv’s. Always PSXT and several other apps running too. Never ever I saw a Memory usage above 28 Gb. Now my new server has 48 Gb and I have three 4K tv’s. More than enough.
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64gb vs 32gb RAM
48 Gb is better 🥳
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FSLTL: Static injection only from 2026/04/30 due to lost API
PSXT was and is the best to see Live AC Traffic.
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64gb vs 32gb RAM
Not 32 Gb , nor 64 GB. I have 48 Gb...
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Microsoft Flight Simulator 2024 Nvidia App Filter Fix
Thank you Mike. Only I have a 5090 card and the compatible drivers were released much later than the 366.36 drivers...
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Work around for Nvidia app filters
Following this with great interest
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Multiframe generation for all GPUs…
Hopefully it will be fixed fast ; within 6 weeks I hope to finish my new DS cockpit and FSR3 is a must ( 3x 4K ) Otherwise I need Losless Scaking for the 2 side screens.
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MSFS City Update 14: The Netherlands and Belgium
https://flightsim.to/addon/83258/flytampa-eham-amsterdam-runways-fix https://flightsim.to/addon/94694/fly-tampa-amsterdam-several-fixes
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MSFS City Update 14: The Netherlands and Belgium
Anyone knows which objects (list) have been added ? I have Amsterdam Lamdmatks and also several custom object for Amsterdam, Rotterdam and Utrecht.