The Prepar3d Forum
The Prepar3d Forum is a forum for Lockheed's Prepar3d simulation software. Quoting Lockheed Martin; "Prepar3D furthers the development of Microsoft® ESP™ while maintaining compatibility with Microsoft Flight Simulator X, allowing many thousands of add-ons to be used within Prepar3D." This forum is for general user-to-user discussions. Official support for this product can be obtained at Lockheed Martin. Website - https://www.prepar3d.com/
27708 topics in this forum
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Hi, I love to fly to one of these bush airstrips from ORBX AYPY. I have F1 GTN 750, but those are not included in the DB. In GTN 750, I typed in a new User Waypoint for Kagi airstrip, so I can quickly navigate there. However, my problem is that during the approach I am getting TAWS warnings 'Terrain, pull up' etc. I know, that you just can't mute TAWS audio globally. But... is it possible to mark my User Waypoint as an airport, so I wouldn't get these warnings? Thanks
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Hi all, Had the PMDG MD11 working perfectlly within V2.5, when now installing to V3 I get a pop up box stating " FSX Version 10.0.61355.0 (SP1 at least)required. You only have FSX Version 3 installed" Any (helpful) suggestions will be appericated, thanks.
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How are repaints manually added in P3Dv3? I am able to copy over the TEXTURE file to the appropriate Simobjects/Airplane folder but unable to modify the corresponding root aircraft.cfg file?
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Problems after installing orbxFTX Vector 1.0 various problems have uninstalled all simulator (P3D 2.5,FTX global/vector/open LC, PMDG, REX, etc). start new installation 1/ P3D Ver. 2.5 and mesh in my area. (all good) 2/ FTX Global Base 1.1 and 1.2 (all right) 3/ FTX Global Vector 1.1 and problem roads disappear ¿?¿?¿? ...continuous installation 4/ FTX Global Vector 1.15 and 1.20 (roads still missing) 5/ FTX openLC Europe Until last version (roads still missing) it was not my original problem ROADS DISAPPEAR, but it's my problem now. some guidance?? Thanks.
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Hi all- Does this work with P3D V3? Docs show 2.4 but may not have been updated. Remote CDU 2.0 for PMDG's NGX and PMDG's 777X supporting Android / iOS / etc. ** UPDATED VERSION ** Thanks, Mark
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Hi all, Im running Prepar3d v3. However im getting some stutters. My settings are high but certainly not max. My system: I5 2500k 4,9ghz 8gb 1600mhz msi gtx 970 4gb I would think that my cpu could be maybe a bit of a bottleneck but I don't know what is going on. With shadows enabled my gpu load is always 99% which causes stutters.. and that is just with the default flight loaded. When disabling all shows under the lightning tab, the gpu load is around 40-80% and when flying and panning all is fine and perfectly smooth. Does someone knows how and why this happens? I read that other guys with a 970 are running smooth.. My settings: …
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Hi there, I have a problem with the three ORBX addons, namely Base, Vector, and OpenLC Europe. This is how it looks like: http://rghost.net/6Tb6bLxZL/image.png http://rghost.net/6g6gQgkpK/image.png And this is my current scenery library order: http://rghost.net/7TkKxzzBs/image.png I've tried shifting it around (for example Vector to higher priority) but it just makes the problem worse (terrain elevation gets removed and all coastlines become straight). Notice also the absence of autogen. What could I do? Thanks.
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Title says it all...
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After much head scratching with V3 it looks like i'm going to consign my 14 year old Saitek 3D Cyborg stick to the bin. It is behaving very eratically - left turns constant, no min max throttle. Anyone recommend a left handed twist rudder joystick, that performs well in V3. Thanks.
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Hi there guys, just looking to see if anyone on the forums has an experience in comparing the kinds of framerate reduction one could expect to get when increasing the resolution. My current rig as follows: i7-6700k overclocked to 4.7Ghz, 980Ti (120mhz overclock), 16GB 3200 DDR4, SSD etc i'm currently running on a bog standard AOC monitor 28inch 1920x1080x60hz refresh with P3D v3 set to unlimited frames and V-sync with triple buffering. AA is excellent with AFx16 MSAAx8 and SGSSx4, via NI inspector - only very heavy clouds will the GPU get to 99% The AOC monitor is essentially a 60hz panel and cannot be setup to 30hz. Now the image looks very very …
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Hello, does the cloud.fx tweak with //volumize still work? I had some trouble with it. It was used in Prepar3d v2.x to reduce the FPS hit while paning a camera through clouds while using sparse grid supersampling on nvidia drivers. Thanks!
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Reading the various forums,many people seem to be shoehorning most of the V2 addons into V3 where possible. As far as I know there is only a very small handful actually 'V3 Ready' as yet? I've installed the following : PMDG 777 and 737 FTX Global FSUIPC ASN REX 4 (which I shouldn't have, but only realised afterwards. I have a massive sun looming over me and I didn't backup any textures - my bad.) What's everyone else's approach. Are you all waiting for new installers?
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I'm wondering about what to expect if I installed the highest mesh resolution available for v2.4. Right now I'm using FSGensis mesh from 6 or 7 years ago vintage, but I don't recall what density it is for the USA. And while we're here, what's considered the best highest resolution mesh for P3D V2-3.
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I have a question: My PC has a Win7 OS dedicated SSD, a fully installed FSX on another SSD and now I wish to add a separate SSD with P3D v3. There are some addons and programs which use folders both on the OS SSD and the FSX one, or just point the FSX (and also appear listed as software in the Windows list). Can I install all the updated versions of those addons and programs over what I have and this time point them to the P3D, or do I have to Uninstall them first (which will downgrade my FSX installation)? Appreciate your advice, Moshe
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Noticed how the sound is muted when P3D looses focus and this is new to me. Have never had this issue before and this is even with the option in P3D to mute the sound on lost focus unchecked. Anyone else seen this issue? The only things I can think of that changed in my setup recently is: - I installed the latest version 1.1 of FS2Crew NGX Reboot - I installed a new livery for the NGX - I updated the PMDG Operations Center software Seems like a long-shot to me though why any of these things would cause this kind of issue.
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Sometimes, especially on long flights, P3D (and FSX in the past) will stutter/pause very briefly about once a second. Lowering settings etc does not eliminate this stutter/pause, only a restart of the sim. Strangely, the stutter coincides with the update frequency of task manager and process explorer. Just after each update within task manager the sim exhibits its stutter. I have no unusual disk activity and no processes hogging CPU time. The only thing I have not checked is my paging file setup, but assumed this would not be used due to 16GB of RAM. Any suggestions appreciated. Regards, Daz
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I am ready to install new cloud textures etc. in V3 and I'm in a quandry as to whether to install REX Essentials or REX4 Looking at the REX forum I see that REX Essentials already works fine in V3 and REX4 is in the hands of beta testers. To be honest although I really like the way that REX4 TD works I always found the patterns in the clouds so repetitive that it was painfully obvious and a real immersion killer. Although I am sure that patterns are repeated in clouds with REX Essentials too I never noticed. Just like in the real world :smile: I have wondered are those repetitive patterns the fault of Prepar3D or REX4 If I go with REX Essentials plus OD in …
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Hi all, I have upgraded my PC, with a coupe of new bits of hardware. It is nothing great, but more of a stop gap, untill I can get a more upto date PC. Will this run P3D ok? I plan to fly the PMDG NXG, and Orbex scenery. And a few additional addons, such as EZCAM, and ASN. Possiblily FS2Crew (re-boot) A GeForce GTX 750 Ti, running Direct X 12. [Display] Operating System: Windows 10 Home, 64-bit DirectX version: 12.0 GPU processor: GeForce GTX 750 Ti Driver version: 353.82 Direct3D API version: 12 Direct3D feature level: 11_0 CUDA Cores: 640 Core clock: 1071 MHz Memory data rate: 5400 MHz Memory interface: 128-bit…
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I suppose some of you have already installed EZDOK/FTX ORBX GLOBAL/PMDG 737NGX/ASN/GSX/FSUIPC on P3D v3... Did you have any problems with installers or functionality?
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I posted this in the PMDG forum, but there were no takers, so I'm cross posting here after it was suggested I do so. First off, I am not claiming that this is a bug. Right now this is just a problem I am having with PMDG products in P3Dv3, and it is definitely possible it's something specific to my setup. In my previous environment using P3Dv2.5 I would typically start the sim by double-clicking a stored situation file (.fxml) so that the aircraft would load at the airport/gate I desired to initiate my flight from. I began doing this since starting from the .fxml file used less total VAS than starting a flight from within the Scenario Setup screen. This wo…
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Hi guys, The AI traffic sound in the VC is different than the sound in the 2D cockpit. The sound in the 2D cockpit is the same as in spotplane view. This was with FSX , and iswith P3Dv2 and now also with v3. Any idea how I can use the sound format from the VC in the 2D cockpit ? Then the AI traffic sound is better in my home cockpit... Thanks
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Its early days with version 3. But I have noticed V3 has attempted to fix the strobe lights issues we had, where at a distance the strobes were not visible in previous versions at night. Although I did have a fix in V2.5 using shockwave strobes and some adjustments to the effects CFG to make the strobes appear bigger and flash at a distance at night. However with my monitor (4k 65in TV) these nav lights and strobes now become slowly larger as the AI aircraft moves further away. In fact too large at a reasonably close distance away. (example: AI aircraft taxiing on the other side of the airport have monster Nav lights and monster red beacons) I guess different…
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I have noticed that there are different options for Addons. For example, PDMG offer their 737, 777 with an option for Professional or Academic. Does this mean that, for example, an Academic 737 will not install correctly within a Professional licence. Thanks for looking. Regards. Maurice.
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I have successfully used FSUIPC for my axis assignments in the past which I much prefer to the P3D assignments. With my latest install of P3D V3, the FSUIPC UI recognises my axis assignments and control movements, but when I go to the VC, my elevator, aileron and throttles don't move at all. I have all simconnect modules installed. I've not come across this issue before, but I'm obviously missing something very simple...any ideas? I have tried deleting the FSUIPC files from the modules folder and have done a reinstall but have the same issue. I am using the payware version. Edit: Controller assignments are turned off in P3D
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