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Virtual Reality (VR) Hardware and Games

Interested in Virtual Reality hardware and how they interact with flight simulation? Looking for the best hardware and games? This is the place for these discussions.

 

Please, no advertising in these forums as advertising on AVSIM is not permitted per the AVSIM Terms of Service.  Post sales and bargains in the Bargain Hunter's Shack!

  1. Interesting. This is probably an immediate buy, for me. https://www.roadtovr.com/homeworld-vast-reaches-vr-quest-2-3/

    • 0 replies
    • 1.4k views
  2. Started by mutley,

    Hi, I am a newbie to VR. Try as I might, I cannot get my PC to recognise my headset, therefore neither does MSFS, even though my PC passes the compatibility check. The stumbling block seems to be Windows Mixed Reality. MSFS warns this needs to be set up when trying to switch to VR mode. I have tried in wireless and cable modes but the MR portal will not connect to my headset. Is there anyone here who is running this headset successfully with the Sim? If so, please can you advise how to set it up and if I need any third party apps? Any help very much appreciated. Bests, Joe

    • 2 replies
    • 2.4k views
  3. Could VR tech be finally turning that long prophesized corner in user retention? Meta says fewer Quest 3s are gathering dust – is VR’s biggest issue a thing of the past?

    • 1 reply
    • 1.5k views
  4. This feels almost counterintuitive to me... The demographically "trending older" audience of Avsim for instance, has, from my perspective over the years, often seemed to land somewhere between either neutral or even outright hostile to VR (bias on my part?) while seeming much more comfortable with older tech like trackIR. Anecdotally, my interactions with peer seniors show aversion to even trying something so new, though there are always exceptions. (like me!) So..... studies showing older folk enthusiastically accepting VR often strikes me as being a bit..... against my own personal experiences, and that tends to make me look for or suspect flaws/bias/sens…

    • 3 replies
    • 2.1k views
  5. Started by JMEppright,

    I bought the Meta Quest 3 about 3 months ago. Due to schedule I haven't been able to use it much in MSFS. A month or so ago, I got VR to work with MSFS and it was great. Now when I try and turn on VR in MSFS, I get a message "Initialization of VR failed, Please check that OpenXR is installed on your computer and your headset can use it." Obviously I am missing something. Your help is appreciated.

    • 3 replies
    • 1.5k views
  6. slightly off topic, but while we wait for MSFS 2024: VR from Hogwarts to StarWars UEVR-mod This free powerful tool will transform your favorite Unreal Engine games into 6DOF VR experiences with minimal effort. compatible with over 11.000 Unreal-Engine version 4.8 - 5.3 games on Steam. https://praydog.github.io/uevr-docs/ https://github.com/praydog/UEVR https://arvrtips.com/uevr-praydog-flat2vr-mod/

    • 8 replies
    • 4.8k views
  7. Started by HiFlyer,

    Welcome to another step towards the holodeck.......

    • 1 reply
    • 1.7k views
  8. I have upgraded to Varjo Aero from the Reverb G2. Using the Varjo Base and Open XR tool kit I am trying to find the best settings in P3D 5.4 with the PMDG 747-400. It seems that I can only use ‘pre-render’ and not ‘update’ in SyncMode. With the G2 I used ‘update’ with SteamVR which was superior to ‘pre-render’. However, with Aero the performance with ‘pre-render’ is not really satisfactory and worse than the G2 (despite superior clarity compared to the G2). Anyone using Aero in P3D v5.4 who would care to share their settings whether in P3D or Varjo Base/Open XR toolkit for optimal performance? Currently on a 10900KF and 3090 gpu.

    • 0 replies
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  9. **Quest/Pico/Vive version 1.30.0 - Release Notes** @everyone You can install this update through your library in your headset. The Streamer will auto-update when you connect to your PC. • Added option to forward tracking data of the Quest (face/eye/hand/body) to the PC via the VDXR runtime. Games will need to implement the required OpenXR extensions to make use of those. VRChat on PC doesn’t use OpenXR yet. • Added tongue tracking (requires update of VRCFaceTracking module) • Added icon in Performance Overlay when using encrypted traffic • Added render resolution percentage and max bitrate to Performance Overlay • Added support for TeamBeef modded games …

    • 3 replies
    • 5.6k views
  10. Started by Fielder,

    He says the Pimax has the best image overall (the Quest 3 has the best lenses). But as of 4 hours ago, the Beyond is his favorite now. (When he posted, it said 5 reasons, now he changed title to 6): Then 20 minutes ago he revisited the 'glare' issue.

    • 2 replies
    • 2.4k views
  11. Started by JMEppright,

    I picked up the Q3 today. Got it connected to home network. Have selected VR in MS settings. No joy. I need help. Am I going to need a USB cable to pull this off? Mike

  12. Company gave me a set of the HP Reverb G2 to use. Bear with mind as this is my first time using a VR headset. I seem to have it plugged in correctly and found myself inside that Microsoft Mixed Reality Portal. I have P3D running on my desktop and I see there is a selection to run in VR mode. I do that and I see my desktop display splits into two identical halves. But I don't see anything other than the MS Portal when I put on the headset. How do I "switch" to see P3D (and for that matter MSFS), in my headset???? BTW, I did watch several YouTube vids on the subject but they only talk about setting up the headset, adjust settings, etc., but never get to actually…

    • 4 replies
    • 2.2k views
  13. Started by JMEppright,

    Considering my first VR. I would only use it mostly for MSFS2020. Is 128 adequate or is 512 better?

    • 3 replies
    • 2.1k views
  14. Started by dogmanbird,

    I haven't tried it yet, but if you've been following it's development, it appears it's finally released 🙂 https://github.com/praydog/UEVR/releases/tag/1.0 if not familiar, it basically converts any Unreal 4/5 based 2D games into stereoscopic VR (without the need for mods) and offers built in tweak-ability per game.

    • 0 replies
    • 3.5k views
  15. Started by jaykay79,

    Hi sorry for a post that established members probably see all the time, but having researched YouTube and meeting contradicting info, I'm throwing my hands up for some help. First, I'm not new to flight sims although I've been using xplane12, recently purchased msfs2000 from store, not steam. I have also treated myself to a metal quest 3, and oh my the vr is a life saver. However I'm not sure what my system capability is, I have recently rebuilt my tower to the following: Asus rog z770H Pro gaming motherboard I7 12000 64gb ddrm 5 ram @ 6000Mhz (4 sticks) Asus RTX 4060 gpu 2Tb gen 5 m.2 ssd I'm reading that I should be g…

    • 3 replies
    • 1.3k views
  16. Started by Samaritano,

    I just got this new BeyondVR headset and I have not been able to run P3D, XP12 or MSFS in VR. I have SteamVR installed and also OpenXR for Mixed Reality. Nothing works. Is there a guide that I can follow to get this headset working in any sim? Hardware is 7800X3D and a 4090.

    • 4 replies
    • 1.3k views
  17. Started by felixflyer,

    Hi all I have a PC that I built specifically for MSFS and now only fly in VR. It has the following specs Intel i9-9900K @3.6GHz MSI MS-7B18 Motherboard 32mb RAM 2TB SSD Nvidia GeForce 2070 NZXT Cooler Hard wired into 1GB internet Occulus 2 wired connection MSFS boxed version I'm not getting the performance i'd like. VR is ok with the basic aircraft but with PMDG it's hit and miss. I usually fire up MSFS and then go to the Occulus desktop and Ctrl+Tab into VR. The game is unplayable and hangs plus has black areas with no visuals if I turn my head. I need to have the tray tool open and this makes thin…

    • 1 reply
    • 1.4k views
  18. Heres tha' link! (Should be active sometime today) https://www.meta.com/en-gb/experiences/2603836099654226/ Heres tha' Review!

    • 0 replies
    • 1.1k views
  19. Too many of the posts in this forum have my cat face. I'm beginning to feel like i'm spamming... 😕 I hope somebody is actually finding this info useful.

    • 0 replies
    • 1.5k views
  20. Interesting and encouraging, but not entirely unexpected..... Quest 3 Is Already One Of The Most Used VR Headsets On Steam

    • 6 replies
    • 2.2k views
  21. Started by HiFlyer,

    Not sure what’s going on, but suddenly a word not allowed-ton of ancient games on my Quest are abruptly/supposedly being “updated”, and since I have a lot of games and the download speeds are glacial, it’s been going on all night. I thought it was some sort of error until doing some research and finding out it’s not just me, so: Heads up! Either Meta has screwed up badly or… Whut? People including me are reporting purchased Items being stealth-removed from their libraries with no ability to reinstall. LONE ECHO JUST GOT UPDATED😱 Also! Mission ISS Quest removed from headset

    • 0 replies
    • 1k views
  22. Started by greenie,

    I read that the RTX 3080 is not suitable for the Pico 4. Surely you can use it , can you ?. and just how low do you need your settings ? My flightsim computer is out of action at the moment . I run P3D v5 but intend to install MSF2020 on it when it comes back into action ( unlessP3d V6 comes into existence, maybe)

    • 14 replies
    • 4.9k views
  23. Started by ahsmatt7,

    Hello, I currently have the rift s and want to upgrade. My computer runs a 3080 and a 7950x3d with 32gb of ddr5 ram. with so many options out there for be headsets, what do you professional BT users recommend? I don’t want to break the bank price wise. 500 bucks max. I was thinking the quest 2 but since the quest 3 came out, I’ve been interested in that.

    • 0 replies
    • 1.1k views
  24. Started by HiFlyer,

    The potential!

    • 1 reply
    • 1.7k views
  25. Started by Paulos_Muzza,

    Does anyone have any success with adding Pilot2ATC or P3d to their set up and getting it running in VR? I am demoing P2ATC but I have no controls in VR - I read that Sky4Sim links to it on their in game application but it doesn't appear in there?!

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