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Daube

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  1. I confirm OpenXR Toolkit works 100% fine with MSFS2024. It's just "not supported" in a sense that it won't receive any new updates from its author, that's all. But the current version works just fine. If the CTRL+TAB (enter/exit VR mode) causes a crash, I would simply suspect one of these two: 1- the OpenXR runtime installation (NOT the toolkit) and related setup (i.e. to get rid of SteamVR and such) 2- the video drivers, eventually.
  2. I'm using a simple (simplest?) wireless mouse from "Logicool" with just two buttons and a scroolwheel, and I don't have issue. Sometimes, I do face the cursor not reacting, jumping around, lagging etc.... but that's only when the mouse is getting too far from its blutooth dongle while the mouse battery is getting low. Once I replace/recharge the battery, all comes back to normal.
  3. I'm in the same case, I do not have MSFS2020 on my computer anymore, and some kind of technical issues can get really irritating to me. That's why I prefer to wait for the actual MSFS2024 version, just to be on the safe side... 🙂
  4. Yes and no. The thing is, if he posts screenshots that looks absolutely fine to us, then we can be sure the problem lies in his screen color/contrast/light settings. If however his screenshots look terrible also to us, then we know the problem is not linked to his screen settings but more his sim graphic settings, or NVidia settings, or any postprocessing tools (reShade) etc... if any.
  5. I think that before recommending to adjust brightness/contrast/saturation etc... we should first see what the sim looks like on the OP computer to see if there is actually a problem or not. I have seen many times simmers say that the sim was over bright with washed out textures, while they were actually flying with an incorrect view point deep back of a very dark cockpit with tiny windows and zoomed out view. I have yet to see a standard monitor or TV with very bad settings to the point that an image would be so bad to look at. If the sim looks bad, then movies and everything else would look bad as well, and the problem would have been noticed (and solved) much sooner...
  6. I'm not really sure there are still so many P3D users, really. It might have been true a few years ago but nowadays I think the total number is way smaller. The thing is, you have to consider what kind of simmer would still be using P3D today, beside the actual professional usage. We're talking mostly of IFR dedicated pilots, who use very advanced aircraft that are not yet available in other sims. For example the FSL Concorde ( 😄 ) or the PMDG 747. These people have no choice but keep with P3D, and this precise category of people is the one that is most likely to know about and participate the the Navigraph survey. Beside these high-level IFR flights afficionados, the simmers that are more into other kind of flights (VFR, bush, seaplane etc...) have already departed to other sims.
  7. It's not very clear but at least the creator of the helicopter wrote this, over at the FS forum: Now, he didn't write what these "loyalty benefits" meant. Is it a price reduction or something else ? No idea yet. And it's important to mention that the MSFS2020 will not work correctly in MSFS2024, so if you don't have MSFS2020 installed anymore and use only MSFS2024, you should refrain from buying this helicopter for now, until the real MSFS2024 version is released 🙂
  8. Sorry, I don't have a Pimax headset, but isn't there some internal menus in the headset with settings that let you adjust things like IPD ?
  9. Isn't joinFS allowing shared cockpit in MSFS ?
  10. but then again... Right. No elitism at all.
  11. You're free to dislike the features, but judging the whole sim based on the things that you don't even use doesn't make sense. It's like, XP12 has everything you need, but some day they decide to add some new ADDITIONAL feature that you don't need, and you decide to come back to P3D because XP12 has lost focus. It simply doesn't make sense at all. I would get that you stop liking the sim because some features have been modified to alter or interfere with your simulator experience, ok. But that's not the case here. I wouldn't mind if the ultralight aircraft is realistic. Actually, flying realistically through a fantasy land is quite recreational from time to time. And optional, too... The radar tilt is coming in the next update, due in a few weeks (currently in beta tests). Because yes, contrary to what you wrote here, the development is still focused on the simulator aspects, such as avionics 🙂 You spawn exactly where you choose to spawn, from the UI, you are not "randomly thrown all over the place". I do agree that the promised scenery gateway, which is one of the greatest features in XPlane, is still missing from MSFS, and that's a very valid pain point. By "avatar" I was referring to the avatar mode like in P3D, that let's you walk outside of the aircraft. But an "Avatar" expansion would be fun, so why not. This won't remove any of the realistic addons/features of the sim anyways 🙂
  12. Good for you. Of course they do, just like a very big part of the PC community. It's just you who hates it mindlessly. For sure.
  13. I have some good news: if you don't want to see the Dune aircraft in your hangar, you can simply disable it. I for one was very happy to see a free Huey reaching my hangar. Truth is, you're complaining about some of us getting more/additional/optional things than what you just wanted or needed, as if it were hurting your religious belief or something like that. It doesn't make any sense. It has no impact on you, it doesn't decrease your simulator experience, and you're free to ignore it. Lol, "I don't use MSFS because there's some free stuff and features than I can't tolerate". What an open mind...
  14. I get that you didn't feel comfortable with it, but your description above makes it sound much worse than what it actually is. The collaborations have absolutely no impact whatsoever on your flightsim user experience. Don't make it sound like it's a mandatory thing that we have to go through like an additional task or something. It's not. You're completely free to ignore it. At maximum, you'll see one more FREE aircraft in your hangar. How painful is that, eh ? 😄 The UI has its flaws, but saying things like "freeflight is like an afterthough".... yep there's a main menu and freeflight is one of the choices. What an absolute torture... 😄
  15. Each collaboration with a movie brought some elements in the sim, mostly a new free aircraft and new missions and related sceneries to go with it. For Stranger things, we got a Huey and missions over sceneries that recreated some scenes from the serie. While the environment is purely fantasy, the flight model is still realistic so it brings some real fun and challenge to fly these missions. For Dune, it's kind of the same principle excepted that the aircraft is purely fantasy. You had some missions localed in some deserts looking like the movie. For Jurassic Parc however, it's a completely separate and payware addon, not free like the other two. The concept however is closer to Stranger things extension: you get a new scenery that recreates the island with the park from the movie. The park is populated with dinos here and there, and you just fly over them with any realistic aircraft you want. You can also land where you want and explore on foot with the avatar mode (same as in P3D, by the way) to take a closer look at these dinos moving around. In VR it's actually quite a thrill !

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