The Prepar3d Forum
The Prepar3d Forum is a forum for Lockheed's Prepar3d simulation software. Quoting Lockheed Martin; "Prepar3D furthers the development of Microsoft® ESP™ while maintaining compatibility with Microsoft Flight Simulator X, allowing many thousands of add-ons to be used within Prepar3D." This forum is for general user-to-user discussions. Official support for this product can be obtained at Lockheed Martin. Website - https://www.prepar3d.com/
27708 topics in this forum
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Hi guys. I´m using AIGROUND + UTL in P3Dv4, but I can´t seem to extend the landing rolls. Here´s my AIGround.ini: AIPUSHBACKHOLDTIME=60 AIEXTENDEDPUSHBACK=1 //AINOCONTROLCHECK=0 AITAXISEPARATIONDISTANCE=200.0 //AIADVANCEDINCURSIONDETECTION=0 //AITAXILOCALDISTANCE=5.0 //AIMONITORRADIUS=55556 LANDINGBRAKINGSCALAR=50 LANDINGTARGETTIME=40.0 AILANDINGBRAKINGGAIN=3.0 //AITAKEOFFTHRUSTDERATESCALAR=1.0 //AITAKEOFFTARGETTIME=0 //AITAKEOFFTHRUSTDERATEGAIN=3.0 //AIPLANESPOTTINGONLY=0 //INSIMMESSAGELEVEL=2 //STARTMINIMIZED=1 INIPERIODICUPDATE=1 Has anyone been able to find good numbers for UTL ? Thanks Eduardo
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Posted on their forums but it is clear that the new PBR is making conflicts with some developers who use different methods and it unfortunately added these missing elements when the lights flash.
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Every time I edit any file of a Livery the Texture Resoloution drops extremly. Here is a picture It's on every plane
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Hi all, I was having a ponder while operating an old favourite service of mine - QF9 from Singapore Changi to London Heahthrow in PMDG's 747-400. Nothing quite beats an MTOW departure and an always interesting route across many fascinating countries to get from the East to London. P3D v5 (now I got an 8GB 1080 from a friend to replace my 6GB 980ti) works very well for me. Performance is good (with hyperthreading off for me and my ageing i7 6700K, despite trying many viable affinity masks) and, even though I swore I wouldn't use EA, I can't do without it. The sim looks and feels great, is stable - and I can fly into London with AI traffic and without a worry in …
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It is unbelievable that a company sells a "CARGO Expansion" without any MAIN CARGO animation? And yes, I know... I was stupid because I didn´t read that "limitation" on the product´s page, and due to simply not believing in someone releasing (and charging) a CARGO Expansion without any Main CARGO door animation (or simply an Open/Close). Really dissatisfied with this "CARGO Expansion"... Well, Captain Sim being Captain Sim... 😒
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On approach to EGLL (Aerosoft) at 0721 this morning and suddenly all the runway lights went out; I was at 500ft on visual approach and couldn't see a thing! Could this be the sim turning lights off as it thinks it's daylight at that time?
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Just installed Orbx EFRO and I'm having a double gate issue as follows: https://imgur.com/RPcVDti Can anyone help?
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Good Day Anyone ever get this to work? I'm using it in MSFS and it's amazing. Primarily using it for the MJC Q400 but other planes as well. Any help would be much appreciated Thanks Jon
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Hi all, I see on FSElite that a new PILOT's FS Global will become available at an upgrade fee to work with P3Dv5? Does anyone knows where this information comes from? Also, P3Dv5 has updated elevation. Does anyone know what is that resolution and if we actually need PILOT's FS Global or it is good enough as default?
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https://captainsim.net/products/y767/sops/updates/ https://captainsim.net/products/y345/sops/updates/ Dan
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Hi, I missed this recently, but on MK Studios Facebook page on 13th Jan, they announced both Porto (LPPR) will be released soon followed by Fuerteventura (GCFV), which appears to be a V2 of their original scenery released in 2017. I believe both will be for P3D v4 and v5, but haven't seen any specific confirmation of that however MK Studios do continue to develop for the older P3D version. https://www.facebook.com/mkstudiosfanpage/ Both will be a purchase for me when available.No mention of pricing at this stage. Cheers and Happy Monday!
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Hi all, Apologies first, for another of these affinity mask questions but most of the other ones have been based on an intel cpu. I'm running a 5950x cpu and have smt on in the bios so I have 16 cores and 32 threads. I always test at UK2000 EGLL in the PMDG 747 with aig ai on, and use ai companion to limit the number of ai to 200 within a 20 mile limit I also use activesky on as well. Currently flying from 27R I get about 24fps and from 09L about 20fps but things are smooth I'm running a 2k monitor and have a 3090 ftw gpu. This is what P3d gave me when updating to the latest version and the fps are shown above with most of my graphic settings alm…
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- 10 replies
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5.3 HF2. Getting lots of CTD. Usually at cruise in the middle of the flight with not much going on. Tons off addons.... PMDG, orbx, fsdt, etc etc etc etc. How do I get to the bottom of this?
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Hello, I need some help, after my upgrade to 5.3 HF++ (only the client) I have the strong feeling that my AI traffic Is no more available.. all the folders and files are present BUT I only "see" default AI traffic The information is available in the simobjects.cfg [Entry.0] Title=Default Airplanes Path=SimObjects\Airplanes Required=True Active=True [Entry.1] Title=Default Avatars Path=SimObjects\Avatars Required=True Active=True [Entry.2] Title=Default Rotorcraft Path=SimObjects\Rotorcraft Required=True Active=True [Entry.3] Title=Default Ground Vehicles Path=SimObjects\GroundVehicles Required=True Active=True …
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Looks incredible. Especially for the Q400 lover like myself. FSimStudios has been one of those developers that have upped their game significantly and also continue to support p3d. So let's support them. ANNOUNCING FSIMSTUDIOS CYTZ PREMIUM – TORONTO BILLY BISHOP AIRPORT We have been working hard on a secret project and we’re ready to announce that this project is Toronto Billy Bishop Airport (CYTZ). This rendition of Billy Bishop is going to be ultra-detailed and be part of our new premium line of products. Billy Bishop was our first Canadian product ever made, back in 2015, and it is also our personal favorite airport in Canada. It’s time to …
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Anybody having elevation issues with this airport in V5? Just had an otherwise lovely approach into Runway 31. Half way down sunk thru. Even using GSX to reposition at a gate caused the tip of my plane to crash thru.
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https://www.nvidia.com/en-us/geforce/news/elden-ring-destiny-2-witch-queen-total-war-warhammer-3-game-ready-driver/
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Hey Guys. Does anybody have the dates of when p3d changes each seasons textures. Ie, Spring vs snow vs summer. Much of my payware handles this automatically via sode. But others I have to manually configure. Got me thinking though. I was just curious when the specific dates are. thanks
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Hi,a friend of mine does some recreational soaring and records his flight as GPS logs in IGC format.We wonder if there is any free or commercial solution to replay these flight logs in a live P3D session, similar to replaying a recorded flight movie. Many thanks for any advice or help. I know you can do this in google earth etc. But really would like to see these from the pilots eye view and also to be able to load multiple igc files if possible
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Hi, Just thought I would mention it here that since late this week apparently, the Support forums over at Orbx have all been made read-only and you now have to log a Support ticket.(https://orbx.to/support) At least the forums and all the helpful advice previously posted is still available, but its a shame you can no longer post a reply with your observations or add helpful hints in the Support forums. I also discovered that Volanta Support via Discord has also been closed as a support channel (OK, this I am not so sad about as I struggled with Discord to get support questions answered- not just that specific channel either) From a certai…
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Hi guys, After I had no problems with V5.2, the problems with V5.3 start again. My problem is again VRAM (I have RTX 2070 Super with 8GB). I had no problems on the first flights, but it depends on the scenery. Yesterday, however, in EDDH, FSlabs ended after about 5 minutes ... VRAM went up to 6.8GB, then there was a crash. With PMDG I was even able to get to the runway. Generally speaking, PMDG takes less in VRAM than FSLabs. Think it's 200 to 300 MB more ... Which is also crucial. Immediately after installing 5.3 I noticed a higher VRAM ... but ignored it for now ... A few days it went without any problems. Yesterday I played a bit in Scenery Options,…
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- 49 replies
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All of a sudden after running the GSX Live Update I can't load my sim at KEWR anymore... I've re-run live setup, was all excited to load a flight and get one airborne before work started and should have known not to update things before a flight if they aren't broken but alas... Here is the error. Anyone seen this one before? Right now I can load P3D but the COAUTL scripting engine crashes every time. couatl v4.0 (build 4612) panic log started on Fri Feb 11 06:41:17 2022 problem raised by addon <unknown> Traceback (most recent call last): File ".\GSX\__init__.py", line 919, in onSimStart File ".\GSX\assistanceServices\__init__.…
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Greetings! Has someone working Active Sky P3D (8054) together with Cloud Art? My Active Sky is working fine, but when Cloud Art comes in, my P3D Crashes so hard that I need to shut my PC down. Is it incompatible or am I doing something wrong? Any Ideas? Logs are fine, Event Viewer shows nothing.
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Randazzo from PMDG just made a comment on how the demand for PMDG's P3D products has changed over the last yeah and a half:
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I know I've asked this before but slightly different question this time as I am starting from scratch anyway. I have two options. My PC is a multi-Boot system with 4 different Windows installs 1. P3D V4 2. P3DV5 3. MSFS 4. Other Steam Games Question is am I better using install 1 which already has both V4 and a Vanilla V5 on it or install 2 which is intended to be exclusively for V5. Thought process being if I use install 1 the paths for all my V4 add-ons would be exactly the same if I want to use them in V5. If I use install 2 I can't really leverage anything from V4 other than installers. There are also a number of add-ons desig…
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- 4 replies
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