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FSX | FSX-SE Scenery Design Forum - How To

A designer of scenery for FSX /FSX-SE?  Have questions?  Look here for answers or discuss with your fellow scenery designers.  AVSIM has many experts in scenery design.

  1. Guest luissa
    Started by Guest luissa,

    It is not clear to me ho I can create a custom landclass texture tile (not photo-scenery tile). From my limited knowledge base the SDK is not explicit on this subject.Regards,Dick BoleyA PC, an LCD, speakers, CH yoke

    • 1 reply
    • 991 views
  2. Guest Dan G Martin
    Started by Guest Dan G Martin,

    All,I've started preliminary texturing on a project and am running into an issue.The textures I use in GMAX appear in GMAX but do not appear in FS9.If I convert the BMP textures to 888 or DXT1, I see them in FS9 but not in GMAX.Is there a common BMP type to see the texture in both? Am I missing a setting in GMAX?Many thanks.

    • 3 replies
    • 945 views
  3. Started by JimD737,

    Kind and gentle scenery designers, I have a somewhat perplexing problem. I downloaded and installed a scenery file (to wit: Hurlburt Fld, KHRT). Everything is fine as long as I am in ground level views, IE spot, tower, etc. The problem is in the top down view. The scenery is not visible at all until I zoom out so far I can't see my airplane (six clicks of the minus (-) key. Since I was stationed there 25 years ago I would really like to use this scenery. Can anybody shed some light on this for me?

  4. Started by GHD,

    I currently use TCalcX on XP but have transferred it to my Vista 64 bit system. It fails with:TCalcX is searching for a particular simconnect version which does exist in SxS as shown above.Does anyone know how to fix it?George

    • 0 replies
    • 1.4k views
  5. Started by LuisFelizTirado,

    Can someone recommend a good programme for editing dds textures in FSX, for example the vergitation textures?Cheers,Stuart

  6. Guest liberalgeek
    Started by Guest liberalgeek,

    i am designing an airport, already have it in game...now, is their a way, if you know the guid of an object, to place it in as functional scenery*by functional i mean, i want to place an aircraft carrier, that works, on the ground as a "practice facility"ps what of the 5 guids is the acceleration carrier

    • 0 replies
    • 631 views
  7. Guest sparker256
    Started by Guest sparker256,

    Is there any chance that this will be updated for FSX SP2? At the present time there is a problem with transparency.Thanks

    • 4 replies
    • 1.2k views
  8. Started by LuisFelizTirado,

    Hi,Searching an API of the Space Shuttle for my scenery. Anyone who knows where I can find it ?Thanks. Jos

  9. Hi everybody,Before changing to Vista I used ExcBuilderv2 on my Xp pc for making exclude files.Last week I installed Vista and now the program does not make xml files.I can see the source code, but when applying the button nothing happens.BglComp has been installed.MSXML 4 I have not installed as Vista has MSXML 6 already.Help is appriciated.

  10. Hi, guysI would like to edit an autogen file (insert some buildings) with annotator tool, bau I don

  11. Started by scott967,

    I'm surprised I haven't seen any scenery from the Tampa area. Does anyone know if there are plans for a scenery project for the region any time soon?

  12. Started by jvile,

    Hey,Well hello, i have a simple Copyright and afcad question for you. I am a developer thinking of moving into the Commercial Field to sell my AFCAD's. I have released a 113 package to AVSim, and it has gotten alot of attention. However, those files were built off the default MS AFCAD files that were stock. The files i would sell would be those existing AFCAD's on AVSim but built up to payware standards using the commercial version of AFX. The payware file would contain both formats for FSX and FS9.... so i am rather excited :)However, what do you think? do i need t actually make a AFCAD completely from scratch in order to sell it?I will be consulting a Lawyer on this mat…

    • 2 replies
    • 899 views
  13. Started by LP_Man,

    I had it once, added it to one of my own custom made sceneries. It's an object that's a few rolls of hay. I use it for one of my country airports. My problem is that i accidentally deleted my bgl file for it in my scenery. My real problem is that i can't find which library i have installed that i snagged it from. Does anyone here know what i'm referring to and which library it's included with. I'm driving myself nutz trying to relocate it. I have RWY12 and EZ Sceneries and most libraries installed. I know it's in one of those two if not some other custom scenery i have on FS9.Hope i made myself clear. HAHA!

    • 2 replies
    • 662 views
  14. Started by LuisFelizTirado,

    how do i work it? were do i put if after it is downloaded?IVE EVEN EMAIL AVSIM AND THEY SAID THAY CANT HELP ME BECUSE THEY DID NOT MAKE IT:-aol PLZZZZZZZ HELP:-hmmm:-newbie:-zhelp:-rotor

  15. Started by jonpatch,

    HiAre there any private or commercial people working on a CYVR project at the moment? Either FS9 or FSX?FaxCap

  16. Started by itifonhom,

    Hi everybody, I got FSX Deluxe and I would like to make a try to change these crappy "desert" textures. The problem I got is the following: I don

  17. Guest Lucky
    Started by Guest Lucky,

    Hi AllI just swiped my Cp and reinstalled XP. My flight sim is on a partitionF:/It originally was E:/Problem is When I went to change my drive letter E:/ isnt available.Its not even an option.I cant even swap drive letters.How do I change my .SBP to open now that my sceneries are all on the F:/ driveAll I get is Error beause its looking for the E:/ drive.Is there an easy fix.Thanks ALhttp://www.flightontario.com/images/sig_asibley.gif

    • 5 replies
    • 880 views
  18. Started by fulfern,

    Hi all,I would like to delete (or exclude) the standard buildings at my home airport(LIMF), leaving the stock runway, apron and taxiways. This is for using an old sceney by LAGO that still in FSX looks very good, but of course I have double buildings at LIMF(old + new).If I remove the file OBX50152.bgl, all the buildings at LIMF disappear, but also in the other airports contained in this file.I've tried to disassemble the file, but I get many .mdl files and a long .xml file with no clear reference to LIMF.I've also tried the new exclusion builder for FSX, but it doesn't delete the main building with the jetways, only the other building.Any idea?Thanks in advanceFulvio

    • 3 replies
    • 1.8k views
  19. Guest Jos
    Started by Guest Jos,

    Hi,I like to know what happened with the sit www.GMAXForum.com .Are they closed for good or have they changed their name ?FSEDGE and lastly KB Express were the driving forces of this excellent site.Greetz. Jos

    • 1 reply
    • 790 views
  20. Started by jvile,

    Hi allAt Flight Ontario we are working on Goose Bay Labrador.I fly from a town east of CYYR to CYYR Goose Bay and all is fine.I get within 5 miles of the runway and the scenery reloads.A screan comes up reloading textures. Im the only one getting this and if I run the same flight on my other PC all is fine.Any ideas???My system is a Core2 Duo 2gig DDR and my video card is the BFG Nvidia 8800 GTX.Could this just be a setting in my FS9cfg that I have messed up?Thanks Al Sibleyhttp://www.flightontario.com/images/sig_asibley.gif

    • 4 replies
    • 934 views
  21. I have an amazing suite of Swiss airports in my FS2004 collection. I am wondering if these might work in FSX.They rely on older texture sets as I have noted. Do these texture sets work in FSX? If not, can they be converted to a type that would work to allow these sceneries to show in FSX?

  22. Started by greggerm,

    Hi all - I have an FSX gripe I'd like to fix for myself (and anyone else interested)FSX has defined Lake Champlain (along the northern VT/NY border) as a "inland brown" lake. Unfortunately, this is grossly inaccurate, and I'd like to tweak the waterclass definitions used to create the lake. As one who has flown over it and has vacationed along it's shores for each and every of my 31 years, I can tell you it is a gloriously blue gem of a lake. What tools then can I use to adjust the water class definitions for the lake?Thanks muchly!-Greg

    • 2 replies
    • 1.1k views
  23. Guest meshman
    Started by Guest meshman,

    Hi,I'm new to scenery design...I tried looking for an answer to my question in the "beginner's guide to scenery design" tutorial, but came up short.I do a lot of flying in the southwest U.S., and I'm not quite satisfied with the looks of the "Semi Desert" (Region C) ground texture set...even with some of the replacement texture sets out there. I wanted to experiment with redesigning the summer textures (named 003c2Su*.bmp).How do I view these BMP files of ground textures? I opened one in paint shop pro, but it just displays as black. I read somewhere that these are DXT1 textures.And once I'm able to view such a file, would I use something like paint shop pro to edit it to…

    • 1 reply
    • 763 views
  24. Guest JohnC
    Started by Guest JohnC,

    I am wondering if anyone has compiled a tutorial on creating photoscenery from google earth for FSX. I have been keen to create my own photoscenery for a while but now that FSX supports such great resolution I was going to try and start my own project. Anyone got any ideas where to start. I have looked in the beginners post but there isn't much info on FSX and I am not sure what stuff still applies to the FSX SDK? Any pointers or help appreciated..CheersSteve

  25. Guest mtom
    Started by Guest mtom,

    Hi all.Only just dipping my toes back into scenery design. At the moment, I'm trying to adjust various settings to optimise the appearence of the terrain enviroment. There were various tweaks we could do to FS9 to improve things and I'm trying to find them in FS10. The question I have is: how do we adjust the depth of the creeks/rivers in FS10? The 'terrain' file appears not to have the same parameters in the two 'stream line' entries as FS9. If memory serves, the default in FS9 was -10, which could be edited to suit the end user. I think I set it to -1 or -2. However, there's no clear numeric for depth in the FS10 'terrain' file.Any clues?Cheers,Matthew.

    • 1 reply
    • 889 views

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