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FSX/FSX-SE Aircraft and Panel Design Forum - How To

Designing panels or aircraft for FSX? Want to learn? Here is THE place to get together with fellow designers or to ask questions.

IMPORTANT - If you are not designing panels or aircraft or asking how to design panels or aircraft, please post your questions in the FSX | FSX-SE Forum.

  1. I've been trying for some time now to make a good merge of the Thomas Ruth A330's VC and the new gauge version of vasfmc in FSX, but I haven't been able to put the MCDU on its proper position, and have not had much sucess with the FCU as well. Any thoughts or suggestions? Eduardo Rubini

    • 0 replies
    • 2k views
  2. Hi again everyone... Ok, using FSPS, in laying out a panel, for the first time (not that I've used it that much yet) I'm getting certain gauges distorted. Also: bonus confusion: I don't quite get the setting of the size in MM... For some reason, if I put a value in both (proportional) it doesn't seem to work correctly, but if I leave the first at 640, the window generally seems ok. FWIW this is for a monitor with a resolution of 2560 x 1440. Attached screenshot shows the issue - the GPS stuff gets distorted but the other gauges look fine. Can anyone shed light on what might be making the gauges distort, and/or what the deal is exactly with the MM window si…

    • 6 replies
    • 1.3k views
  3. Started by turner112,

    Hi all- I have a 2d panel I've made with only a small "out the window" view. The window is pretty small, and I can get the forward view to show up through it when the 3d view and panel are both docked, but the 3d view is the size of the whole screen rather than scaled to fit the opening in the panel. How can I scale the forward 3d view to be only slightly larger than the opening? thanks, Andrew

    • 8 replies
    • 1.4k views
  4. Started by westway,

    I am considering the purchase of the PMDG 747, one question, can I start and fly it without going through the l-o-n-g process of learning?

    • 2 replies
    • 939 views
  5. Started by turner112,

    Posted this in the unofficial forum too, but I am getting tired of this situtation: every time I wait a few days between simming, I have to reinstall ALL my RXP stuff (FLN, FLT, 430, 530). What this means, basically, is that I can't use my sim without dedicating time to reinstalling everything frequently. I believe RXP needs to re-examine their install model (if they're around any more), as this is creating a situation in which I may have a short amount of time to get on the sim but cannot. In the mean time, can anyone offer any help/suggestions? thanks, Andrew

    • 12 replies
    • 1.7k views
  6. Started by Rocky_53,

    Apologies guys if this is the wrong forum, although it seems to be the best matched. I am new to manipulating textures and would be grateful for some help. I have been dogged recently with delayed texture loading of the NGX textures. I'm unsure why I have suddenly become aware of the issue. However, I decided to try and resize the HD textures from 4096 down to 1024. Effectively what I have done is open the files in DXTBmp and then exported them to Photoshop, resized all the DDS files down to 25% of the original file size ie. 4096 to 1024, 1024 down to 256 etc. It seems to have worked... to a point, but I have ended up with what is shown in the screenie... I have tried tw…

    • 9 replies
    • 1.9k views
  7. Hello~~ i'm from R.O.Korea.. So..i wanna know that AH-1S weapon model modification.. Recently, ROK Army AH-1S use Rocket LAU-61D/A (19 shot) launchers × 2 but Area51 AH-1S products use the Rocket LAU-68C/A (7 shot) × 2. So i try to modify the AH-1S model. PLZ , give me the modification method in regular sequence or release to modified AH-1S model. Expect to your response and thank you for your co-op. Bye~~

    • 1 reply
    • 1.3k views
  8. Started by richardhaupt,

    Hi everyone This is a topic that has been addressed many times as far as I can see but here goes: I have set up 5 monitors: 3 monitors through a Matrox triple head to go 2 monitors through a Matrox dual head to go with both matrox devices fed from a geforce 550 Ti Now, as with many people, I would like to have a 2D outside view on the 3 monitors while having all the 2D panels on the 2 monitors. The issue I am having is with setting the default panel positions and sizes. I have been digging on many forums and the only solutions I seem to see are with the panel position application (panel store, panel restore), which only works if all windows are undock…

    • 0 replies
    • 1.1k views
  9. Hi, I have made several aircraft using Flight Simulator Design Studio. The aircraft are for being static aircraft. Then I export it as a .X file and open it using Model Converter X. In Model Converter, the aircraft has no textures. In the event log, I get this message: "Unsupported X command TextureFilename" At the bottom of the event log, it says "Could not find linked animation for Wing__left_6" even though I do not have any animations on the model. I export it as an .X file because when I try to compile it as a scenery object or aircraft file I get lots of errors and the file comes up empty. Does anyone know how to fix this problem? I have SDK on a different …

    • 1 reply
    • 1.7k views
  10. Started by dolph98,

    Hi all, Is there any way to modify which tank a plane draws from? The plane in question is the AC680 which I believe is a port from FS9 which I'm using if FSX. I have recently begun flying further than 100nm short hops and the plane seems to be draining the right fuel tank faster than the left. This was unnoticed with short hops. Both tanks have to empty before the center tank is used apparently. When the right becomes empty the right engine loses power and I have to adjust the fuel in the aircraft settings. So I wondered if there is a tweak to fix this so the tanks draw evenly or is it in the design and unfixable? The fuel valve has only "OFF", "BOTH", "LH", and "RH" …

    • 2 replies
    • 1.1k views
  11. I have several F-117's and all of them exhibit the same texture error just forward of the cockpit. It can be seen at various viewing angles and when passing a cloud. Is there any fix for this error? Thanks, Bob.

    • 12 replies
    • 1.6k views
  12. Started by Bob Familton,

    I have a B-52 that I'd sure like to add the throttle quadrant. I have searched all over and can't find any 6 0r 8 engine throttle quadrants. Does anyone know if one is available, and if so, where? Thanks, Bob.

  13. Started by Levyxl,

    my jetways wont move even thou my all my settings are on ultra high. the jetway use to move but now they don't any one can tell me how to resovle this issue?

    • 0 replies
    • 873 views
  14. Started by ChrisP_,

    Greetings all, I am working on FSX AI flightplans for West Coast Air using the HTAI Cessna Caravan I on floats. The AI aircraft floats spark, smoke and the aircraft stays halted once it lands (and just disappears when it's time to taxi). The default aircraft and one other AI aircraft work fine on the afcads I've created but the HTAI one doesn't. Is this a model issue and does anyone have any idea of where I could begin to fix it? Cheers Chris

    • 3 replies
    • 1.9k views
  15. Hi. I've been trying to get a somewhat realistic airfile of a fighter jet. So far most things are ok, but I got two issues with trim and pitch. The pitch trim in my AC seems to have to small effect, but when increasing "elevator_trim_effectiveness" it seems as the trim becomes more "coarse". Another issue is also related to trim, in high speed (from m0.95) the nose starts to pitch up, I can't figure out how to decrease this effect withouth interfering with lift in general. Any advice? Regards Jonas

    • 3 replies
    • 965 views
  16. Started by MDChase,

    Good Morning! I am still working on my T-6B project and I am converting some gauges I wrote in the old FS9 syntax to the FSX syntax except now the rotation of the needles won't work. I used the same non linearity values but the needles just seem to rotate aimlessly, your help is much appreciated! -Matt Chase

    • 7 replies
    • 1.6k views
  17. I have downloaded the Dai Griffiths C gauge tutorial rev 31 and tried to load the directsound example into MS VC++ 2010 Express. I've also downloaded the DirectX SDK and pretty sure I have linked the files there correctly with MS VC++. However, no matter how many times I try I just can't seem to get the directsound example to compile without some sort of error message. The closest I've managed is these errors: 1>...\subgauge\dfdsnd.c(298): error C2664: 'LoadWaveFile' : cannot convert parameter 2 from 'char [256]' to 'TCHAR *' 1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 1>...\subgaug…

  18. Started by Jerad,

    What exactly are people using to create advanced 3D graphics?

    • 5 replies
    • 1.2k views
  19. Started by MDChase,

    Gent's, I'm pretty new to gauge design and was wondering if it is possible to design a gauge where you can type in the Course or Heading you want. Essentially you would press a button then type in the new Course value or Heading Value. Thanks! -Matt Chase USCG

    • 4 replies
    • 1.2k views
  20. Doing a search there is an old topic from 2003 on doing this. I admit that I am a newbie, and that I am jumping into the deep end, BUT.. What is the best process for importing an FSX .mdl into GMax for editing, and then back the other way? I've done some searches, but nothing that seems to make sense to me, and recently posted. I sincerely appreciate anyones assistance in this process. My goal is to edit an FSX B350 by adding some military sensors in an attempt to create an MC-12W. I have GMax 2.0.0 installed.

    • 3 replies
    • 2.6k views
  21. Hello from Blind Pilot.

    • 1 reply
    • 989 views
  22. Started by Bob Familton,

    I have a panel with a Pilot and Copilot window. When I use an icon to open a sub-panel in the Pilot window the sub-panel shows up on top of the main panel which is what want. When I use the same icon to open a sub-panel in the Copilot window the sub-panel shows up behind of the main panel. How can I get the sub-panel to show up in front of both windows? Thanks, Bob.

    • 7 replies
    • 1.3k views
  23. Started by sueede,

    Many freeware aircraft don't have 3D/virtual cockpits - although very often nice 2D cockpits. Is it possible to alias another virtual cockpit, and how in that case? Or are they written in the aircraft model files? I have tried to use/copy default cockpits that include virtuals, but it seems that it is not the way to do it... Appreciate a tip on the matter. Tommy

    • 2 replies
    • 1.9k views
  24. Started by KSDL,

    Hi, I am currently flying a round-the-world tour using a B1900D in FS9. I have a long over-water leg coming up and there is no way I can make it using the existing fuel capacity. So I would like to simulate the installation of a ferry fuel tank by temporarily increasing the aircraft's fuel capacity to enable me to fly the leg. Does anyone know how I can do this? I have calculated estimated fuel consumption for all my legs so far and would like to avoid using the "unlimited fuel" option if at all possible. Thanks

    • 2 replies
    • 2k views
  25. I would like to place the switch to the right and put the switch directly below the gauge like in the real aircraft. What values need to be edited? <Gauge Name="fuelqty" Version="1.0"> <Image Name="fuelqty.bmp"/> <Element> <Position X="113" Y="113"/> <Image Name="fuelqty_needle.bmp" PointsTo="east"> <Axis X="44" Y="10"/> </Image> <Rotate> <Value Minimum="0" Maximum="7000">(L:Fuel tank, enum) 0 == if{ (A:Fuel tank left tip quantity, gallons) 6.6 * } (L:Fuel tank, enum) 1 == if{ (A:Fuel tank left main quantity, gallons) 6.6 * } (L:Fuel tank, enum) 2 == if{ (A:Fuel tank center quantity, g…

    • 8 replies
    • 1.5k views

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