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FS2CREW: ULTIMATE GROUND CREW X

  1. Started by MindYerBeak,

    Would it be possible to get towed to the runway ? Thanks

    • 1 reply
    • 622 views
  2. Started by Eziocin,

    Hi Bryan, thanks for the 1.3 update... amazing job... it works very well...! One suggestion (it is not a critical item, so I just call it "suggestion" .. :-) ). I would like to eliminate the annoying green bar that appears on the top of the screen any time UGCX is muted and remains there until it is unmuted. As I also would like to have an option to talk to the ground crew by selecting the A/C interphone, would it be possible in a future update to combine the two things, i.e. to have to use the interphone, as in real world, to talk to the ground crew, and to use the interphone selector as a "soft mute" key so that UGCX is always muted unless the interphone is us…

    • 19 replies
    • 2.3k views
  3. Started by BillGradwell,

    Hello Support Once a particular view is selected the normal alternate scroll in P3D v4 option does not work you can also not unselect the view (un-tick it) or kill switch it Regards Bill Gradwell

    • 7 replies
    • 1k views
  4. Good morning, I have just updated and the menu is not automatically popping up Is there a fix for this please. Brian Crawley

    • 8 replies
    • 1.1k views
  5. Started by hjontemyra,

    I just downloaded the latest version of UGCX. In the Zip-fiule there is an instruction how to install if you have a earlier version. I followed that line by line. A little surprise when I came to the part after installation instructions and it says: Maybe the installation procedure should have this item as number 1. Luckily i did not have any profiles thast I wanted to save... 😃 Just a suggestion for upcoming versions. //Jonas

    • 1 reply
    • 776 views
  6. Started by Patrick748,

    Hi, Thanks for updating to V1.7! I want to assign Push To Talk key on my joystick button, is there any way to assign PTT key on the joystick? Thanks

    • 11 replies
    • 3.4k views
  7. Started by Xsocto19,

    I hope the new version will fix psuh back and give it a smoother push... but just the same as old version 😞 GSX have very smooth push back when it start to push why dosnt UGCX have that ?

    • 7 replies
    • 1.3k views
  8. Started by Sonne,

    Hello. I cannot use the ( „new“ ) northern part of BDO‘s Kansai RJBB Scenery. When opening the chart editor, it shows only the „old“ southern part of the Aerodrome. E.g., I cannot initiate a pushback at Stand 256, as it is simply outside the „covered“ area of the Airport as shown on the Chart viewer. Reloading the scenery via the UGCX Menu ( Menu Option 6 ) doesn‘t help as well. Best regards, Toto

    • 1 reply
    • 514 views
  9. Started by Helmut Günther,

    If I start FSX i became a notice - Problem with ugcx, please don´t start ugcx? Name: Ultimate Ground Crew X Version: 1.3.0.0 Firma: FS2Crew Datei: .\ultimate ground crew x\ugcx32.dll What is wrong?

    • 6 replies
    • 1.4k views
  10. Started by vegasjon,

    Hi all! I am not getting the menu to automatically pop up to respond to the ground crew, Also, I do not hear my voice confirming commands back. The selection on the aircraft profile is on voice but is grayed out and I cant change it as used to use the menu to reply...Any thoughts?

    • 2 replies
    • 882 views
  11. Simple question... I have GSX Level 2.... What do I get with UGCX, apart from (maybe) a more refined pushback feature, that I not allready have with GSX ? Don´t get me wrong, I have a number of FS2Crew products, that I´m very happy about, but I have the feeling that UGCX is very much doing the same that GSX allready does for me. Note that I´m on a Danish Win7 system, so the voice recognition feature is out of the question for me anyway.

    • 3 replies
    • 1.9k views
  12. Started by bantha121,

    I was wondering if y'all could look at implementing the ability to pause a push without stopping it altogether; at LAX, for instance, when I'm pushing out of the C10 alley it would be helpful to be able to hold the push short of C in case any aircraft need to pass behind, then resume it when the aircraft are clear.

    • 4 replies
    • 707 views
  13. Update: After two reboots it has corrected itself and P3D is now running. James Hi, I just uninstalled 1.3 and installed AND activated 1.7 but now P3D never gets passed the splash screen at startup and eventually crashes to desktop. I also deleted the UCGX folder from appdata after the uninstall of 1.3 as recommended in the readme. What did I do wrong? James P3Dv4.5 HF2 Win10 1909 DLL.xml: -<Launch.Addon> <Name>Ultimate Ground Crew X</Name> <Disabled>False</Disabled> <ManualLoad>False</ManualLoad> <Path>.\Ultimate Ground Crew X\UGCX64.dl…

    • 3 replies
    • 963 views
  14. Started by adrem42,

    Would it be possible to add the ability to control the volume through something other than the menu? I'd like to integrate it with the audio control panel of the aircraft addon that I'm using.

    • 5 replies
    • 990 views
  15. As the title says... previous verson was unable to push it.

  16. Started by byork,

    Capts, Remember to re-activate UGCX after installing V1.7 or UGCX won't show up in your ADDONS menu!

    • 0 replies
    • 681 views
  17. Started by serviceceiling,

    Really enjoying the product so far, however I'd really love to see an option to have no vehicle logo at all and not a plain white (empty) one that kind of sticks out like a sore thumb. Would such an option be possible in the future?

    • 3 replies
    • 824 views
  18. Started by ridgeskimmer,

    Any idea how much longer V1.4 will be?.....current version is messing up my Tow plane command too much Thanks

    • 6 replies
    • 1.5k views
  19. Started by karine2412,

    Hi, I am using UGCX and work fine but too FS2crew. I m French, and its very cool to use UGCX in French. But i can't... Because to use fs2 crew, i must use the recognition in US Language so i can't use UGX in French... Will there an update to resolve this issue ? Why did not thought before to release the product UGCX ? because you purpose FS2Crew too. Thanks you.

  20. Started by TorbenJA,

    Hi Having a Danish Windows computer speech recognition is problematic. Is the voice recognition in UGCX independent from the Windows System or ...? regards Torben

    • 3 replies
    • 1.1k views
  21. Started by ridgeskimmer,

    Hi, problem has started this evening. When I select UGCX the menu appears but as soon as I select no.1 Pushback sequence the menu window disappears. Any ideas what's happening? Only thing different from yesterday is I have loaded Orbx'x Leeds Bradford airport scenery

  22. Started by sunmartial,

    Hey Guys I'm trying to figure out a way to link my PTT on the intercom to mute UGCX, so the ground staff stop thinking we are talking to them when we are not! I gather the development team are planning to implement the option to assign a PTT key, which will fix my issue. But for now, while we don't have that feature, I'm wondering how I may be able to link my PTT to the hard or soft mute options in UGCX. So let me try to explain this further. I have a full scale Boeing 737 dual seat cockpit. I set up my Yoke and Pedestal PTT buttons to trigger the F10 key in FSUIPC (a software used by Cockpit Builders to help connect the simulator to avionics) when the button is rel…

    • 4 replies
    • 1.6k views
  23. Started by ridgeskimmer,

    Hi, Can another key request be selected to turn Ultimate crowd crew on and off as the current one, Tow Plane Request, is interfering with my tow plane request and tow plane behaviour using CumulusX. This is no good at all. I either fly Gliders or the PMDG 737...or simply an enable/disable button? Thanks Mike

    • 5 replies
    • 1k views
  24. Started by Q400lover,

    Any update on the compatibility with the NGXu? I misS using UGCX.

    • 3 replies
    • 1.3k views
  25. Started by daniel_fs9,

    Hi, I was trying to find if anyone has posted this already but couldn't find. When I speak to my Fs2Crew on FSLAbs "Starting engine number two" and also "Starting engine number one" the UGCX is picking that up as "Flight deck to ground" so it replies "Go Ahead". Now I don't know if this is a bug or this is just a correct reply as i get from the FO "checked" than also from the ground "go ahead" -* like go ahead with the engine start. Thank you

    • 8 replies
    • 1.9k views

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