<?xml version="1.0"?>
<rss version="2.0"><channel><title>FS2CREW: ULTIMATE GROUND CREW X Latest Topics</title><link>https://dev.avsim.com/forums/forum/707-fs2crew-ultimate-ground-crew-x/</link><description>FS2CREW: ULTIMATE GROUND CREW X Latest Topics</description><language>en</language><item><title>Ultimate ground crew X freezes FSX</title><link>https://dev.avsim.com/forums/topic/683618-ultimate-ground-crew-x-freezes-fsx/</link><description><![CDATA[<p>
	Hi guys I Just bought the UGCX V2.6 (very nice addon) to complement it with GSX, but I found a bug.
</p>

<p>
	Everytime that I arrive to an airport Fsx freezes for about 5-10 seconds, this started since I have installed the UGCX, it seems that UGCX is reading the sceneries all the time (on approach, on landing, when taxiing, et ) and this is why this happens. 
</p>

<p>
	My question is, there is a way to disable this? May be in the .ini file 
</p>

<p>
	 
</p>

<p>
	Regards.
</p>

<p>
	Erick from Peru
</p>
]]></description><guid isPermaLink="false">683618</guid><pubDate>Sat, 15 Nov 2025 01:56:21 +0000</pubDate></item><item><title>Ultimate ground crew X freezes FSX</title><link>https://dev.avsim.com/forums/topic/683615-ultimate-ground-crew-x-freezes-fsx/</link><description><![CDATA[<p>
	Hi guys I Just bought the UGCX V2.6 (very nice addon) to complement it with GSX, but I found a bug.
</p>

<p>
	Everytime that I arrive to an airport Fsx freezes for about 5-10 seconds, this started since I have installed the UGCX, it seems that UGCX is reading the sceneries all the time (on approach, on landing, when taxiing, et ) and this is why this happens. 
</p>

<p>
	My question is, there is a way to disable this? May be in the .ini file 
</p>

<p>
	 
</p>

<p>
	Regards.
</p>

<p>
	Erick from Peru
</p>
]]></description><guid isPermaLink="false">683615</guid><pubDate>Sat, 15 Nov 2025 01:55:59 +0000</pubDate></item><item><title>Product Issues V2.6 - No Tow Bar and No Green Arrows</title><link>https://dev.avsim.com/forums/topic/660380-product-issues-v26-no-tow-bar-and-no-green-arrows/</link><description><![CDATA[<p>
	I recently installed UGCX V2.6 and on trying to pushback with a specific freeware aircraft (a OpenSky B747-8i) at a default airport (Boeing Field) with no add-on scenery, the towbar is not visible at all. I can see the marshallers however.
</p>

<p>
	 
</p>

<p>
	Also, on trying to create a custom pushback route, I can't see the 'green arrows' that would otherwise appear from the top-down view when in editing mode to show the custom pushback path and where the aircraft would stop -- I do not have EZDOK or any other recording software downloaded.
</p>

<p>
	 
</p>

<p>
	What can I do to fix these issues?
</p>
]]></description><guid isPermaLink="false">660380</guid><pubDate>Sun, 29 Dec 2024 09:48:08 +0000</pubDate></item><item><title>UGCX partially Functional</title><link>https://dev.avsim.com/forums/topic/652692-ugcx-partially-functional/</link><description><![CDATA[<p>
	Hello;
</p>

<p>
	I am trying to get some assistance with this UGSX addon in my system. My situation is that a few months ago my Microsoft System became corrupted and after the repair and reinstallation of all software, when it was turn for the UGSX did not work properly as it was before from that point. Once I had reinstalled all Microsoft and then Sim software (P3D 4.5), I then proceed it with UGSX. Now, the 1st thing notice that the 1st panel of installation does appears but cannot attached to this panel, but it did not show me the one to enter the product number. Then, the next thing that appears the progress bar that runs while Sim its loading. Then addon menu panel with all the options does appears however, when attempting to do the Aircraft Settings and saved it does nothing. First, the Tug vehicle does shows but the 3ea figures of the tarmac do not. Furthermore, when prompted the pushback sequence option same thing happened, nothing happens with the exception of the tug vehicle. No idea what to try next, so could you please assist? I was looking for an attachment option in the panel to attach the UGSX Log Note Pad but there's none available than I see therefore, I have copied and pasted it below as it shows from the UGSX Log option. Hope to hear a solution or advise or what its causing this it. Thank you. <span class="ipsEmoji">🤔</span>
</p>

<p>
	Att.
</p>

<p>
	Fernando Rentas
</p>

<p>
	Order #90076
</p>

<p style="background-color:#ffffff;color:#444444;font-size:0.93em;padding:0px;text-align:left;">
	Order Date: 27th Sep 2019
</p>

<p style="background-color:#ffffff;color:#444444;font-size:0.93em;padding:0px;text-align:left;">
	------------------------ INITIALIZATING FS MODULE ------------------------ <br />
	            It's a supported Flight Simulator:        [11]...<br />
	            Hooking to the Flight Simulator's MAIN window procedure...<br />
	            Registering CUSTOM windows messages...<br />
	            Reading the INITIALIZATION file...<br />
	            Getting the FSX.CFG (or PREPAR3D.CFG) and CAMERAS.CFG files paths...<br />
	            Reading settings from the FSX.CFG or PREPAR3D.CFG file located here: <br />
	            C:\Users\Ferna\AppData\Roaming\Lockheed Martin\Prepar3D v4\Prepar3D.cfg <br />
	            The Flight Simulator's frame rate LIMIT is 0 fps...<br />
	            Creating our timer...<br />
	            Current language ID:    [409]    <br />
	            Current sound pack:         US        <br />
	            Retrieving UGCX module's version...<br />
	            Running UGCX module's version: Version: 2.0.0.0<br />
	            Attempting to connect to the Flight Simulator...<br />
	            CONNECTED! to Flight Simulator...<br />
	            Mapping Flight Simulator's events...<br />
	            Setting up data definitions...<br />
	            Registering delayed events...<br />
	            Initializating scenery reader system...<br />
	            The scenery index MUST BE CREATED!, because it doesn't exists...<br />
	            Building the scenery index files...<br />
	            Deleting the old scenery index files...<br />
	            Reading the SCENERY.CFG file, located in: <br />
	            [C:\ProgramData\Lockheed Martin\Prepar3D v4\Scenery.cfg]  <br />
	            Reading the ADD-ONS.CFG file, located in: <br />
	            [C:\ProgramData\Lockheed Martin\Prepar3D v4\add-ons.cfg]  <br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Program Files\Imagine Simulation\Operations Center for P3D, X-Plane, FSX\SimWorks Studios\Live Scenery\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [D:\Lockheed Martin\Prepar3D v4\Imagenesim\WSSS Singapore P3Dv4\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	                    SCENERY component detected!...<br />
	                    SCENERY component detected!...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [D:\Lockheed Martin\Prepar3D v4\Imagenesim\KATL Atlanta P3Dv4\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [D:\Lockheed Martin\Prepar3D v4\Sierrasim\SimMarket\SIERRASIM SIMULATION - MGGT LA AURORA INTL AIRPORT P3D P3Dv4\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [D:\Lockheed Martin\Prepar3D v4\Aerosoft\Sim-wings Anchorage Professional\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [D:\Lockheed Martin\Prepar3D v4\Aerosoft\Sim-wings London Heathrow Professional\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [D:\Lockheed Martin\Prepar3D v4\Aerosoft\Sim-wings Madrid Barajas Professional\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [D:\Lockheed Martin\Prepar3D v4\Aerosoft\Mega Airport Frankfurt Professional\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FsDreamTeam ZurichX\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FsDreamTeam KMEM\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FsDreamTeam KLAX_V2\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FsDreamTeam KLAS\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FsDreamTeam KJFK\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FsDreamTeam KFLL\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FsDreamTeam KDFW\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FsDreamTeam KCLT\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FsDreamTeam CYVR\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [D:\Lockheed Martin\Prepar3D v4\Aerosoft\Aerosoft CRJ Professional\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [D:\Lockheed Martin\Prepar3D v4\Aerosoft\Aerosoft A330 Professional\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [D:\Lockheed Martin\Prepar3D v4\Aerosoft\Aerosoft A320-A321 Professional\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [D:\Lockheed Martin\Prepar3D v4\Aerosoft\Aerosoft A318-A319 Professional\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Program Files (x86)\12bPilot\SODE\P3Dv4\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FsDreamTeam Exclude\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the ADD-ONS.CFG file, located in: <br />
	            [C:\Users\Ferna\AppData\Roaming\Lockheed Martin\Prepar3D v4\add-ons.cfg]  <br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [D:\Lockheed Martin\Prepar3D v4\FlyTampa\Libraries\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [D:\Lockheed Martin\Prepar3D v4\FlyTampa\Toronto\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [D:\Lockheed Martin\Prepar3D v4\FlyTampa\Copenhagen\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\Flightbeam - KDEN\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\Flightbeam - KIAD\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\Flightbeam - KMSP\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\Flightbeam - KPHX\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\Flightbeam - KSFOHD\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\Flightbeam - NZAA\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\Flightbeam - SEQM\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FSDG\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FSDG-LITE-La Romana\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FsDreamTeam Addon Manager\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FsDreamTeam KORDV2\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\LatinVFR Fort Lauderdale\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\LatinVFR Key West KEYW P3D\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\LatinVFR Miami KMIAv5\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\LatinVFR New Orleans KMSY P3Dv4\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\LatinVFR Raleigh Durham Int'l  P3dv4\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\LatinVFR San Juan TJSJ P3Dv4\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\Lorby-SI PayloadManagerX\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\Miami City X\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\Navigraph Simlink\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\NY Airports v2 X\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\PKSIM-BarranquillaV2\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\PKSIM-LimaV4\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\PKSIM-RionegroV2\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\SlopedrwyAI\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\SXAD KELP_P3Dv4\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\SXAD_Lib_P3D5\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\wsm_sksm\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\utLive\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\PKSIM-Bogota\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'SCENERY_ADD-ONS.XML' file, located in: <br />
	            [C:\ProgramData\Lockheed Martin\Prepar3D v4\scenery_add-ons.xml]  <br />
	            Loading DEFAULT scenery files boundaries list...<br />
	            Sorting the scenery areas list in DESCENDING order...<br />
	            Reading ALL the scenery areas...<br />
	            Saving DEFAULT Scenery Files Boundaries to Disk...<br />
	            Saving Scenery Areas to Disk...<br />
	            Saving Scenery Files to Disk...<br />
	            Unloading the scenery index from memory...<br />
	            Updating the INITIALIZATION file...<br />
	            Creating aircraft's profile FONT...<br />
	            Module's initialization sequence COMPLETED!<br />
	------------------------------------------------------------------------------- <br />
	--------------------------- LOCATION CHANGED --------------------------- <br />
	--------------------------- LOADED AIRCRAFT INFORMATION --------------------------- <br />
	            CURRENT aircraft's AIR file path: <br />
	            [D:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\CS_B757-200-III_PW2040\cs757-200_PW2040w.air] <br />
	            Reading the AIRCRAFT's PROFILE path: <br />
	            [C:\Users\Ferna\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\CS_B757-200-III_PW2040.cfg] <br />
	            The AIRCRAFT's PROFILE has been read COMPLETELY!<br />
	            Reading the AIRCRAFT.CFG file's path: <br />
	            [D:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\CS_B757-200-III_PW2040\aircraft.cfg] <br />
	            The AIRCRAFT.CFG file has been read COMPLETELY!<br />
	--------------------------- LOCATION CHANGED --------------------------- <br />
	            Aircraft's Model Name: [CS 757-200 UNITED AIRLINES N525UA] <br />
	------------------------------------------------------------------------------- <br />
	        GPS System - Nearest airport's ICAO ID: [KMCO]...<br />
	        Checking for updates, contacting FS2Crew server... <br />
	        Updates check COMPLETED!... <br />
	----------------------- UGCX API ----------------------- <br />
	        Registering API variables...<br />
	----------------------- LOADING LANGUAGE AND SOUND PACK ----------------------- <br />
	        Loading CURRENT Language and Sound Pack...<br />
	        Stopping the voice recognition's engine...<br />
	        The voice recognition's engine has been STOPPED...<br />
	        Stopping Text-To-Speech...<br />
	        Text-To-Speech has been STOPPED...<br />
	        UGCX    - CURRENT language's ID:    [409]    <br />
	        UGCX    - CURRENT sound pack:         US        <br />
	        WINDOWS - CURRENT language's ID:    0x0409    <br />
	        UGCX    - CURRENT language's Name:    [English – United States]    <br />
	        Reading all WORDS, SHORT, LONG PHRASES, VISUAL TEXTS, AIRPORT'S AREAS and ALTITUDES from the LANGUAGE initialization file...<br />
	        Reading the REGIONAL sound packs INITIALIZATION file...<br />
	        Loading the language's DEFAULT sounds pack...<br />
	                Loading CURRENT sounds set...<br />
	                Attempting to load the following sound pack files:<br />
	                        D:\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xgs <br />
	                        D:\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xwb <br />
	                        D:\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xsb <br />
	                Sounds set LOADED SUCCESSFULLY!...<br />
	                Creating and initializating the stream...<br />
	                Setting the master volume...<br />
	        Starting the speech recognition's engine...<br />
	                Starting the voice recognition's engine...<br />
	                Language ID: 409...<br />
	                Creating the ISpRecognizer object...<br />
	                Creating the ISpRecoContext object...<br />
	                Defining the SR notification callback...<br />
	                Setting SR event types...<br />
	                Creating the ISpAudio object...<br />
	                Setting the input stream for the SR...<br />
	                Activating the SR engine...<br />
	                Creating the ISpRecoGrammar object...<br />
	                Loading the specified CFG grammar file...<br />
	                Activating the rule ID: 1...<br />
	                The voice recognition's engine has been STARTED...<br />
	        Starting the Text-To-Speech engine...<br />
	        Starting the Text-To-Speech engine...<br />
	                Text-To-Speech has been STARTED...<br />
	----------------------- LOADING SCENERY AND GRAMMAR ----------------------- <br />
	        Creating and executing the WORKER thread...<br />
	        Starting the WORKER thread...<br />
	        Loading and updating the scenery cache's data...<br />
	        Searching for the NEAREST airport...<br />
	        The NEAREST airport's ID:        KMCO <br />
	        Located at the Region's ID:         <br />
	        The NEAREST airport's BGL file's path is: <br />
	        D:\Lockheed Martin\Prepar3D v4\SimMarket\TAXI2GATE - KMCO P3Dv4\data\KMCO-V2\scenery\KMCO_AFV4.bgl <br />
	        Searching for the CURRENT parking's information...<br />
	        Unloading scenery index...<br />
	        Triggering CUSTOM event...<br />
	        Loading the sound pack based on the CURRENT region and language: [US]... <br />
	                Loading CURRENT sounds set...<br />
	                Attempting to load the following sound pack files:<br />
	                        D:\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xgs <br />
	                        D:\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xwb <br />
	                        D:\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xsb <br />
	                Sounds set LOADED SUCCESSFULLY!...<br />
	                Creating and initializating the stream...<br />
	                Setting the master volume...<br />
	        Loading the speech recognition's grammar...<br />
	        DEACTIVATING the grammar... <br />
	        Retrieving a handle to the PB ROUTE NAMES dynamic rule... <br />
	        Adding ALL airport's items to the loaded CFG grammar... <br />
	        Adding ALL dialogues to the loaded CFG grammar... <br />
	        Commit grammar changes... <br />
	        ACTIVATING the grammar... <br />
	        Loading process has been COMPLETED!<br />
	------------------------------------------------------------------------------- <br />
	------------------------ SIMULATION STARTED ------------------------ <br />
	            Adding our module's entry to the ADDONS menu entry...<br />
	        Starting the Text-To-Speech engine...<br />
	                Text-To-Speech has been STARTED...<br />
	--------------------------- LOADED AIRCRAFT INFORMATION --------------------------- <br />
	            CURRENT aircraft's AIR file path: <br />
	            [D:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\CS_B757-200-III_PW2040\cs757-200_PW2040w.air] <br />
	            Reading the AIRCRAFT's PROFILE path: <br />
	            [C:\Users\Ferna\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\CS_B757-200-III_PW2040.cfg] <br />
	            The AIRCRAFT's PROFILE has been read COMPLETELY!<br />
	            Reading the AIRCRAFT.CFG file's path: <br />
	            [D:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\CS_B757-200-III_PW2040\aircraft.cfg] <br />
	            The AIRCRAFT.CFG file has been read COMPLETELY!<br />
	            Aircraft's Model Name: [CS 757-200 UNITED AIRLINES N525UA] <br />
	------------------------------------------------------------------------------- <br />
	        Requested Ground Service: PUSHBACK [or] ENGINE STARTUP SEQUENCE... <br />
	        Current airport's ICAO ID: [KMCO] <br />
	        Current airport's BGL file's path: <br />
	        D:\Lockheed Martin\Prepar3D v4\SimMarket\TAXI2GATE - KMCO P3Dv4\data\KMCO-V2\scenery\KMCO_AFV4.bgl <br />
	        Current Gate's (or parking's) ID: [Gate 41] <br />
	        USER's aircraft model name: [CS 757-200 UNITED AIRLINES N525UA] <br />
	        USER's aircraft CURRENT location: <br />
	            +-&gt; Latitude:        28.42712964  degrees    <br />
	            +-&gt; Longitude:        -81.31505207  degrees    <br />
	            +-&gt; Altitude:        32.507  meters    <br />
	            +-&gt; True Heading:    123.221  degrees    <br />
	        Requested aircraft's information to the Flight Simulator...<br />
	        The TUG has been CREATED in the simulation. <br />
	--------------------------- LOADED AIRCRAFT INFORMATION --------------------------- <br />
	            CURRENT aircraft's AIR file path: <br />
	            [D:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\CS_B757-200-III_PW2040\cs757-200_PW2040w.air] <br />
	            Reading the AIRCRAFT's PROFILE path: <br />
	            [C:\Users\Ferna\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\CS_B757-200-III_PW2040.cfg] <br />
	            The AIRCRAFT's PROFILE has been read COMPLETELY!<br />
	            Reading the AIRCRAFT.CFG file's path: <br />
	            [D:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\CS_B757-200-III_PW2040\aircraft.cfg] <br />
	            The AIRCRAFT.CFG file has been read COMPLETELY!<br />
	            Aircraft's Model Name: [CS 757-200 UNITED AIRLINES N525UA] <br />
	------------------------------------------------------------------------------- <br />
	 
</p>

<p style="background-color:#ffffff;color:#444444;font-size:0.93em;padding:0px;text-align:left;">
	 
</p>
]]></description><guid isPermaLink="false">652692</guid><pubDate>Fri, 01 Nov 2024 14:07:11 +0000</pubDate></item><item><title>UGCX partially Functional</title><link>https://dev.avsim.com/forums/topic/646687-ugcx-partially-functional/</link><description><![CDATA[
<p>
	Greetings; I had purchased UGCX over 3 years ago and recently had to a problem with my windows program that force me to reinstall a new fresh one. For the past 3 years UGCX has being working flawless but ever since reinstalling the addon became partially functional. Activation key was entered and when prompted the UGSCx panel does come up when prompted but attempting to do the Aircraft Settings, howver, the people figures on the ground (marshaller) neither of them three appears and nothing can be set correct. Any suggestions or advise that could help resolve this issue?
</p>

<p>
	v/r
</p>

<p>
	Fernando Rentas (Log Below)<span class="ipsEmoji">🤔</span>
</p>

<p>
	------------------------ INITIALIZATING FS MODULE ------------------------ <br />
	            It's a supported Flight Simulator:        [11]...<br />
	            Hooking to the Flight Simulator's MAIN window procedure...<br />
	            Registering CUSTOM windows messages...<br />
	            Reading the INITIALIZATION file...<br />
	            Getting the FSX.CFG (or PREPAR3D.CFG) and CAMERAS.CFG files paths...<br />
	            Reading settings from the FSX.CFG or PREPAR3D.CFG file located here: <br />
	            C:\Users\Ferna\AppData\Roaming\Lockheed Martin\Prepar3D v4\Prepar3D.cfg <br />
	            The Flight Simulator's frame rate LIMIT is 0 fps...<br />
	            Creating our timer...<br />
	            Current language ID:    [409]    <br />
	            Current sound pack:         US        <br />
	            Retrieving UGCX module's version...<br />
	            Running UGCX module's version: Version: 2.0.0.0<br />
	            Attempting to connect to the Flight Simulator...<br />
	            CONNECTED! to Flight Simulator...<br />
	            Mapping Flight Simulator's events...<br />
	            Setting up data definitions...<br />
	            Registering delayed events...<br />
	            Initializating scenery reader system...<br />
	            Verifying the Flight Simulator's SCENERY configuration...<br />
	            Reading the SCENERY.CFG file, located in: <br />
	            [C:\ProgramData\Lockheed Martin\Prepar3D v4\Scenery.cfg]  <br />
	            Reading the ADD-ONS.CFG file, located in: <br />
	            [C:\ProgramData\Lockheed Martin\Prepar3D v4\add-ons.cfg]  <br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FsDreamTeam ZurichX\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FsDreamTeam KMEM\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FsDreamTeam KLAX_V2\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FsDreamTeam KLAS\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FsDreamTeam KJFK\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FsDreamTeam KFLL\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FsDreamTeam KDFW\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FsDreamTeam KCLT\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FsDreamTeam CYVR\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [D:\Lockheed Martin\Prepar3D v4\Aerosoft\Aerosoft CRJ Professional\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [D:\Lockheed Martin\Prepar3D v4\Aerosoft\Aerosoft A330 Professional\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [D:\Lockheed Martin\Prepar3D v4\Aerosoft\Aerosoft A320-A321 Professional\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [D:\Lockheed Martin\Prepar3D v4\Aerosoft\Aerosoft A318-A319 Professional\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Program Files (x86)\12bPilot\SODE\P3Dv4\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FsDreamTeam Exclude\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the ADD-ONS.CFG file, located in: <br />
	            [C:\Users\Ferna\AppData\Roaming\Lockheed Martin\Prepar3D v4\add-ons.cfg]  <br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\Flightbeam - KDEN\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\Flightbeam - KIAD\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\Flightbeam - KMSP\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\Flightbeam - KPHX\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\Flightbeam - KSFOHD\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\Flightbeam - NZAA\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\Flightbeam - SEQM\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FSDG\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FSDG-LITE-La Romana\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FsDreamTeam Addon Manager\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FsDreamTeam KORDV2\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\FSUIPC6\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\LatinVFR Fort Lauderdale\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\LatinVFR Key West KEYW P3D\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\LatinVFR Miami KMIAv5\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\LatinVFR New Orleans KMSY P3Dv4\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\LatinVFR Raleigh Durham Int'l  P3dv4\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\LatinVFR San Juan TJSJ P3Dv4\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\Lorby-SI PayloadManagerX\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\Miami City X\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\Navigraph Simlink\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\NY Airports v2 X\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\PKSIM-BarranquillaV2\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\PKSIM-LimaV4\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\PKSIM-RionegroV2\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\SlopedrwyAI\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\SXAD KELP_P3Dv4\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\SXAD_Lib_P3D5\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\wsm_mkjp\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\wsm_sksm\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\utLive\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	            Reading the 'ADD-ON.XML' file, located in: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Add-ons\PKSIM-Bogota\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	            Reading the 'SCENERY_ADD-ONS.XML' file, located in: <br />
	            [C:\ProgramData\Lockheed Martin\Prepar3D v4\scenery_add-ons.xml]  <br />
	            Unloading the scenery index from memory...<br />
	            Updating the INITIALIZATION file...<br />
	            Creating aircraft's profile FONT...<br />
	            Module's initialization sequence COMPLETED!<br />
	------------------------------------------------------------------------------- <br />
	--------------------------- FLIGHT PLAN FILE INFORMATION --------------------------- <br />
	            Flight plan's file path: <br />
	            [C:\Users\Ferna\Documents\Prepar3D v4 Files\IFR Kennedy Intl to Charlotte Douglas Intl.pln] <br />
	            Event's type: FLIGHT PLAN - ACTIVATED<br />
	--------------------------- LOCATION CHANGED --------------------------- <br />
	--------------------------- LOADED AIRCRAFT INFORMATION --------------------------- <br />
	            CURRENT aircraft's AIR file path: <br />
	            [D:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\CS_B767-300ER-II_PW4060\cs767-300ER_PW4060w.air] <br />
	            Reading the AIRCRAFT's PROFILE path: <br />
	            [C:\Users\Ferna\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\CS_B767-300ER-II_PW4060.cfg] <br />
	            The AIRCRAFT's PROFILE has been read COMPLETELY!<br />
	            Reading the AIRCRAFT.CFG file's path: <br />
	            [D:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\CS_B767-300ER-II_PW4060\aircraft.cfg] <br />
	            The AIRCRAFT.CFG file has been read COMPLETELY!<br />
	--------------------------- LOCATION CHANGED --------------------------- <br />
	            Aircraft's Model Name: [CS 767-300ER DELTA VINTAGE N171DN] <br />
	------------------------------------------------------------------------------- <br />
	        GPS System - Nearest airport's ICAO ID: [KJFK]...<br />
	        Checking for updates, contacting FS2Crew server... <br />
	        Updates check COMPLETED!... <br />
	----------------------- UGCX API ----------------------- <br />
	        Registering API variables...<br />
	----------------------- LOADING LANGUAGE AND SOUND PACK ----------------------- <br />
	        Loading CURRENT Language and Sound Pack...<br />
	        Stopping the voice recognition's engine...<br />
	        The voice recognition's engine has been STOPPED...<br />
	        Stopping Text-To-Speech...<br />
	        Text-To-Speech has been STOPPED...<br />
	        UGCX    - CURRENT language's ID:    [409]    <br />
	        UGCX    - CURRENT sound pack:         US        <br />
	        WINDOWS - CURRENT language's ID:    0x0409    <br />
	        UGCX    - CURRENT language's Name:    [English – United States]    <br />
	        Reading all WORDS, SHORT, LONG PHRASES, VISUAL TEXTS, AIRPORT'S AREAS and ALTITUDES from the LANGUAGE initialization file...<br />
	        Reading the REGIONAL sound packs INITIALIZATION file...<br />
	        Loading the language's DEFAULT sounds pack...<br />
	                Loading CURRENT sounds set...<br />
	                Attempting to load the following sound pack files:<br />
	                        D:\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xgs <br />
	                        D:\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xwb <br />
	                        D:\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xsb <br />
	                Sounds set LOADED SUCCESSFULLY!...<br />
	                Creating and initializating the stream...<br />
	                Setting the master volume...<br />
	        Starting the speech recognition's engine...<br />
	                Starting the voice recognition's engine...<br />
	                Language ID: 409...<br />
	                Creating the ISpRecognizer object...<br />
	                Creating the ISpRecoContext object...<br />
	                Defining the SR notification callback...<br />
	                Setting SR event types...<br />
	                Creating the ISpAudio object...<br />
	                Setting the input stream for the SR...<br />
	                Activating the SR engine...<br />
	                Creating the ISpRecoGrammar object...<br />
	                Loading the specified CFG grammar file...<br />
	                Activating the rule ID: 1...<br />
	                The voice recognition's engine has been STARTED...<br />
	        Starting the Text-To-Speech engine...<br />
	        Starting the Text-To-Speech engine...<br />
	                Text-To-Speech has been STARTED...<br />
	----------------------- LOADING SCENERY AND GRAMMAR ----------------------- <br />
	        Creating and executing the WORKER thread...<br />
	        Starting the WORKER thread...<br />
	        Loading and updating the scenery cache's data...<br />
	        Searching for the NEAREST airport...<br />
	        The NEAREST airport's ID:        KJFK <br />
	        Located at the Region's ID:         <br />
	        The NEAREST airport's BGL file's path is: <br />
	        C:\Program Files (x86)\Addon Manager\FsDreamTeam\KJFK\scenery\KJFK_FSDT.BGL <br />
	        Searching for the CURRENT parking's information...<br />
	        Unloading scenery index...<br />
	        Triggering CUSTOM event...<br />
	        Loading the sound pack based on the CURRENT region and language: [US]... <br />
	                Loading CURRENT sounds set...<br />
	                Attempting to load the following sound pack files:<br />
	                        D:\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xgs <br />
	                        D:\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xwb <br />
	                        D:\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xsb <br />
	                Sounds set LOADED SUCCESSFULLY!...<br />
	                Creating and initializating the stream...<br />
	                Setting the master volume...<br />
	        Loading the speech recognition's grammar...<br />
	        DEACTIVATING the grammar... <br />
	        Retrieving a handle to the PB ROUTE NAMES dynamic rule... <br />
	        Adding ALL airport's items to the loaded CFG grammar... <br />
	        Adding ALL dialogues to the loaded CFG grammar... <br />
	        Commit grammar changes... <br />
	        ACTIVATING the grammar... <br />
	        Loading process has been COMPLETED!<br />
	------------------------------------------------------------------------------- <br />
	------------------------ SIMULATION STARTED ------------------------ <br />
	            Adding our module's entry to the ADDONS menu entry...<br />
	        Starting the Text-To-Speech engine...<br />
	                Text-To-Speech has been STARTED...<br />
	--------------------------- LOADED AIRCRAFT INFORMATION --------------------------- <br />
	            CURRENT aircraft's AIR file path: <br />
	            [D:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\CS_B767-300ER-II_PW4060\cs767-300ER_PW4060w.air] <br />
	            Reading the AIRCRAFT's PROFILE path: <br />
	            [C:\Users\Ferna\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\CS_B767-300ER-II_PW4060.cfg] <br />
	            The AIRCRAFT's PROFILE has been read COMPLETELY!<br />
	            Reading the AIRCRAFT.CFG file's path: <br />
	            [D:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\CS_B767-300ER-II_PW4060\aircraft.cfg] <br />
	            The AIRCRAFT.CFG file has been read COMPLETELY!<br />
	            Aircraft's Model Name: [CS 767-300ER DELTA VINTAGE N171DN] <br />
	------------------------------------------------------------------------------- <br />
	------------------------ SIMULATION STOPPED ------------------------ <br />
	        Stopping Text-To-Speech...<br />
	        Text-To-Speech has been STOPPED...<br />
	------------------------ SIMULATION STARTED ------------------------ <br />
	            Adding our module's entry to the ADDONS menu entry...<br />
	        Starting the Text-To-Speech engine...<br />
	                Text-To-Speech has been STARTED...<br />
	--------------------------- LOADED AIRCRAFT INFORMATION --------------------------- <br />
	            CURRENT aircraft's AIR file path: <br />
	            [D:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\CS_B767-300ER-II_PW4060\cs767-300ER_PW4060w.air] <br />
	            Reading the AIRCRAFT's PROFILE path: <br />
	            [C:\Users\Ferna\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\CS_B767-300ER-II_PW4060.cfg] <br />
	            The AIRCRAFT's PROFILE has been read COMPLETELY!<br />
	            Reading the AIRCRAFT.CFG file's path: <br />
	            [D:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\CS_B767-300ER-II_PW4060\aircraft.cfg] <br />
	            The AIRCRAFT.CFG file has been read COMPLETELY!<br />
	            Aircraft's Model Name: [CS 767-300ER DELTA VINTAGE N171DN] <br />
	------------------------------------------------------------------------------- <br />
	------------------------ SIMULATION STOPPED ------------------------ <br />
	        Stopping Text-To-Speech...<br />
	        Text-To-Speech has been STOPPED...<br />
	------------------------ SIMULATION STARTED ------------------------ <br />
	            Adding our module's entry to the ADDONS menu entry...<br />
	        Starting the Text-To-Speech engine...<br />
	                Text-To-Speech has been STARTED...<br />
	--------------------------- LOADED AIRCRAFT INFORMATION --------------------------- <br />
	            CURRENT aircraft's AIR file path: <br />
	            [D:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\CS_B767-300ER-II_PW4060\cs767-300ER_PW4060w.air] <br />
	            Reading the AIRCRAFT's PROFILE path: <br />
	            [C:\Users\Ferna\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\CS_B767-300ER-II_PW4060.cfg] <br />
	            The AIRCRAFT's PROFILE has been read COMPLETELY!<br />
	            Reading the AIRCRAFT.CFG file's path: <br />
	            [D:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\CS_B767-300ER-II_PW4060\aircraft.cfg] <br />
	            The AIRCRAFT.CFG file has been read COMPLETELY!<br />
	            Aircraft's Model Name: [CS 767-300ER DELTA VINTAGE N171DN] <br />
	------------------------------------------------------------------------------- <br />
	------------------------ SIMULATION STOPPED ------------------------ <br />
	        Stopping Text-To-Speech...<br />
	        Text-To-Speech has been STOPPED...<br />
	--------------------------- LOCATION CHANGED --------------------------- <br />
	------------------------ SIMULATION STARTED ------------------------ <br />
	            Adding our module's entry to the ADDONS menu entry...<br />
	        Starting the Text-To-Speech engine...<br />
	                Text-To-Speech has been STARTED...<br />
	--------------------------- LOADED AIRCRAFT INFORMATION --------------------------- <br />
	            CURRENT aircraft's AIR file path: <br />
	            [D:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\CS_B767-300ER-II_PW4060\cs767-300ER_PW4060w.air] <br />
	            Reading the AIRCRAFT's PROFILE path: <br />
	            [C:\Users\Ferna\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\CS_B767-300ER-II_PW4060.cfg] <br />
	            The AIRCRAFT's PROFILE has been read COMPLETELY!<br />
	            Reading the AIRCRAFT.CFG file's path: <br />
	            [D:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\CS_B767-300ER-II_PW4060\aircraft.cfg] <br />
	            The AIRCRAFT.CFG file has been read COMPLETELY!<br />
	            Aircraft's Model Name: [CS 767-300ER DELTA VINTAGE N171DN] <br />
	------------------------------------------------------------------------------- <br />
	------------------------ SIMULATION STOPPED ------------------------ <br />
	        Stopping Text-To-Speech...<br />
	        Text-To-Speech has been STOPPED...<br />
	------------------------ SIMULATION STARTED ------------------------ <br />
	            Adding our module's entry to the ADDONS menu entry...<br />
	        Starting the Text-To-Speech engine...<br />
	                Text-To-Speech has been STARTED...<br />
	--------------------------- LOADED AIRCRAFT INFORMATION --------------------------- <br />
	            CURRENT aircraft's AIR file path: <br />
	            [D:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\CS_B767-300ER-II_PW4060\cs767-300ER_PW4060w.air] <br />
	            Reading the AIRCRAFT's PROFILE path: <br />
	            [C:\Users\Ferna\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\CS_B767-300ER-II_PW4060.cfg] <br />
	            The AIRCRAFT's PROFILE has been read COMPLETELY!<br />
	            Reading the AIRCRAFT.CFG file's path: <br />
	            [D:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\CS_B767-300ER-II_PW4060\aircraft.cfg] <br />
	            The AIRCRAFT.CFG file has been read COMPLETELY!<br />
	            Aircraft's Model Name: [CS 767-300ER DELTA VINTAGE N171DN] <br />
	------------------------------------------------------------------------------- <br />
	        GPS System - Nearest airport's ICAO ID: [KCLT]...<br />
	        The NEAREST AIRPORT is now more than 3.0 nm AWAY! <br />
	----------------------- UGCX API ----------------------- <br />
	        Registering API variables...<br />
	----------------------- LOADING LANGUAGE AND SOUND PACK ----------------------- <br />
	        Loading CURRENT Language and Sound Pack...<br />
	        Stopping the voice recognition's engine...<br />
	        The voice recognition's engine has been STOPPED...<br />
	        Stopping Text-To-Speech...<br />
	        Text-To-Speech has been STOPPED...<br />
	        UGCX    - CURRENT language's ID:    [409]    <br />
	        UGCX    - CURRENT sound pack:         US        <br />
	        WINDOWS - CURRENT language's ID:    0x0409    <br />
	        UGCX    - CURRENT language's Name:    [English – United States]    <br />
	        Reading all WORDS, SHORT, LONG PHRASES, VISUAL TEXTS, AIRPORT'S AREAS and ALTITUDES from the LANGUAGE initialization file...<br />
	        Reading the REGIONAL sound packs INITIALIZATION file...<br />
	        Loading the language's DEFAULT sounds pack...<br />
	                Loading CURRENT sounds set...<br />
	                Attempting to load the following sound pack files:<br />
	                        D:\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xgs <br />
	                        D:\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xwb <br />
	                        D:\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xsb <br />
	                Sounds set LOADED SUCCESSFULLY!...<br />
	                Creating and initializating the stream...<br />
	                Setting the master volume...<br />
	        Starting the speech recognition's engine...<br />
	                Starting the voice recognition's engine...<br />
	                Language ID: 409...<br />
	                Creating the ISpRecognizer object...<br />
	                Creating the ISpRecoContext object...<br />
	                Defining the SR notification callback...<br />
	                Setting SR event types...<br />
	                Creating the ISpAudio object...<br />
	                Setting the input stream for the SR...<br />
	                Activating the SR engine...<br />
	                Creating the ISpRecoGrammar object...<br />
	                Loading the specified CFG grammar file...<br />
	                Activating the rule ID: 1...<br />
	                The voice recognition's engine has been STARTED...<br />
	        Starting the Text-To-Speech engine...<br />
	        Starting the Text-To-Speech engine...<br />
	                Text-To-Speech has been STARTED...<br />
	----------------------- LOADING SCENERY AND GRAMMAR ----------------------- <br />
	        Creating and executing the WORKER thread...<br />
	        Starting the WORKER thread...<br />
	        Loading and updating the scenery cache's data...<br />
	        Excluded Airport's ID: [KCLT] <br />
	        Excluded Airport's ID: [KCLT] <br />
	        Excluded Airport's ID: [KCLT] <br />
	        Couldn't find ANY airport in the vicinity!...<br />
	        USER's aircraft model name: [CS 767-300ER DELTA VINTAGE N171DN] <br />
	        USER's aircraft CURRENT location: <br />
	            +-&gt; Latitude:        35.20379630  degrees    <br />
	            +-&gt; Longitude:        -80.93492837  degrees    <br />
	            +-&gt; Altitude:        232.305  meters    <br />
	            +-&gt; True Heading:    250.605  degrees    <br />
	        Unloading scenery index...<br />
	        Triggering CUSTOM event...<br />
	        Loading process has been COMPLETED!<br />
	------------------------------------------------------------------------------- <br />
	------------------------ SIMULATION STOPPED ------------------------ <br />
	        Stopping Text-To-Speech...<br />
	        Text-To-Speech has been STOPPED...<br />
	        Stopping the voice recognition's engine...<br />
	        The voice recognition's engine has been STOPPED...<br />
	 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">646687</guid><pubDate>Fri, 26 Jul 2024 19:28:32 +0000</pubDate></item><item><title>Directx install error</title><link>https://dev.avsim.com/forums/topic/652077-directx-install-error/</link><description><![CDATA[<p>
	Hi,
</p>

<p>
	After a long absbsence from my P3Dv5 sim I tried to reinstall my UGCX v2.6 but keep getting a DirertX intstall error so i can't intall my UGCX. All my other programs and apps install just fine.
</p>

<p>
	Would very much appreciate any help.
</p>

<p>
	Thanks in advance.  
</p>
]]></description><guid isPermaLink="false">652077</guid><pubDate>Wed, 23 Oct 2024 20:49:18 +0000</pubDate></item><item><title>Unknown or unsupported language's ID</title><link>https://dev.avsim.com/forums/topic/646833-unknown-or-unsupported-languages-id/</link><description><![CDATA[
<p>
	Hello,
</p>

<p>
	I recently bought UGCX 2.6 and when I start UGCX form the addon menu in FSX I have the following Error message:
</p>

<p>
	<em>"Ultimate Ground Crew X: - ERROR!, Unknown or unsupported language's ID and sound pack combination..."</em>
</p>

<p>
	Can anyone help me?
</p>

<p>
	Regards, Paul
</p>
]]></description><guid isPermaLink="false">646833</guid><pubDate>Thu, 01 Aug 2024 13:40:41 +0000</pubDate></item><item><title>Problem starting up UGCX</title><link>https://dev.avsim.com/forums/topic/625587-problem-starting-up-ugcx/</link><description><![CDATA[
<p>
	Hello,
</p>

<p>
	 
</p>

<p>
	I just bought and installed 22109-UGCX. I started FSX and received the following message: 
</p>

<p>
	"Ultimate Ground Crew X: The scenery index MUST BE CREATED because it doesn't exists".
</p>

<p>
	The UGCX Log file is:
</p>

<p>
	------------------------ INITIALIZATING FS MODULE ------------------------ <br />
	            It's a supported Flight Simulator:        [10]...<br />
	            Hooking to the Flight Simulator's MAIN window procedure...<br />
	            Registering CUSTOM windows messages...<br />
	            Reading the INITIALIZATION file...<br />
	            Getting the FSX.CFG (or PREPAR3D.CFG) and CAMERAS.CFG files paths...<br />
	            Reading settings from the FSX.CFG or PREPAR3D.CFG file located here: <br />
	            C:\Users\brouw\AppData\Roaming\Microsoft\FSX\fsx.CFG <br />
	            Verifying the UGCX SimObject's Path entry in the FSX.CFG or PREPAR3D.CFG file... <br />
	            Reading and updating the CAMERAS.CFG file located here: <br />
	            [C:\Users\brouw\AppData\Roaming\Microsoft\FSX\Cameras.CFG] <br />
	            The Flight Simulator's frame rate LIMIT is 40 fps...<br />
	            Creating our timer...<br />
	            Current language ID:    [409]    <br />
	            Current sound pack:         US        <br />
	            Retrieving UGCX module's version...<br />
	            Running UGCX module's version: Version: 2.3.0.0<br />
	            Attempting to connect to the Flight Simulator...<br />
	            CONNECTED! to Flight Simulator...<br />
	            Mapping Flight Simulator's events...<br />
	            Setting up data definitions...<br />
	            Registering delayed events...<br />
	            Registering 3D models LVARs into the simulation...<br />
	            Initializating scenery reader system...<br />
	 
</p>

<p>
	Can you pls. help me setting up UGCX?
</p>

<p>
	Regards, Paul
</p>
]]></description><guid isPermaLink="false">625587</guid><pubDate>Thu, 20 Oct 2022 13:30:54 +0000</pubDate></item><item><title>Legacy website only download v2.3</title><link>https://dev.avsim.com/forums/topic/646292-legacy-website-only-download-v23/</link><description><![CDATA[
<p>
	Hi, I recently pinned down the UGCX as some random CTD cause of my P3Dv5, so I went on check and find it's a 2.3 version.
</p>

<p>
	I tried to download it from legacy website and find it's also a 2020 version, probably the same I downloaded last year when I got this new computer.
</p>

<p>
	So where can I download the most up-to-date version? I guess it's 2.6? to see if it could fix my CTD issue. Thanks!
</p>
]]></description><guid isPermaLink="false">646292</guid><pubDate>Thu, 11 Jul 2024 14:56:06 +0000</pubDate></item><item><title>User Aircraft Is "Not" Located In A Parking Spot</title><link>https://dev.avsim.com/forums/topic/602896-user-aircraft-is-not-located-in-a-parking-spot/</link><description><![CDATA[
<p>
	I now receive the error message "User Aircraft Is "Not" Located In A Parking Spot" continually at each airport I start using with the PMDG 737 NGX where previously and at the same parking stands/gates, there was no problem and FS2Crew launched perfectly.
</p>

<p>
	I have tried uninstalling and re-installing without success. I also use GSX but it has always worked perfectly with FS2Crew.
</p>

<p>
	I use P3D v4.5. Can you please advise.
</p>

<p>
	Thank you.
</p>

<p>
	.
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">602896</guid><pubDate>Mon, 05 Jul 2021 07:54:49 +0000</pubDate></item><item><title>The Current User Language has not been Loaded</title><link>https://dev.avsim.com/forums/topic/639691-the-current-user-language-has-not-been-loaded/</link><description><![CDATA[<p>
	I have been having issues and then resolving them, sorry for the deletions.
</p>]]></description><guid isPermaLink="false">639691</guid><pubDate>Wed, 22 Nov 2023 02:31:44 +0000</pubDate></item><item><title>UGCX Unable to be found in game</title><link>https://dev.avsim.com/forums/topic/637341-ugcx-unable-to-be-found-in-game/</link><description><![CDATA[<p>
	Hello, ive bought UGCX from Sim market for 40 euores, i dont know how to install it inside the game but all i did was setup the program and activate it thru the UGCX managment but when i go in game i cant find the addon option can anyone help me
</p>]]></description><guid isPermaLink="false">637341</guid><pubDate>Sun, 27 Aug 2023 09:53:05 +0000</pubDate></item><item><title>FSX:SE User Aircraft Is "Not" Located In A Parking Spot</title><link>https://dev.avsim.com/forums/topic/613369-fsxse-user-aircraft-is-not-located-in-a-parking-spot/</link><description><![CDATA[
<p>
	I purchased UGCX on Aerosoft just today for my FSX:SE and I receive this message. Please advise me what to do.
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">613369</guid><pubDate>Tue, 11 Jan 2022 12:45:01 +0000</pubDate></item><item><title>Ultimate Ground Crew X- Crashed</title><link>https://dev.avsim.com/forums/topic/631683-ultimate-ground-crew-x-crashed/</link><description><![CDATA[
<p>
	<span style="font-size:18px;">When I was starting the backtracking process using voice, the program crashed, and took P3D5.3 with it. I would not have bothered you with this request to review the causes of the failure and possible solution if this was only the first time it had happened, but it is not:<br />
	The program has crashed several times, and as a rule when it crashes it takes the simulator with it.</span>
</p>

<p>
	<span style="font-size:18px;">I am very grateful and look forward to your response. <br />
	Thank you!<br />
	Good day, and good luck.</span>
</p>
]]></description><guid isPermaLink="false">631683</guid><pubDate>Sat, 11 Mar 2023 08:33:27 +0000</pubDate></item><item><title>settings</title><link>https://dev.avsim.com/forums/topic/632843-settings/</link><description><![CDATA[<p>
	On the drop down menu for in my I fly max when i open  Ground crew x I have no ( setting) choice to choose. where do I change the Tow trucks and ETC
</p>]]></description><guid isPermaLink="false">632843</guid><pubDate>Sun, 09 Apr 2023 17:49:56 +0000</pubDate></item><item><title>Tail Drop to ground Crash</title><link>https://dev.avsim.com/forums/topic/632845-tail-drop-to-ground-crash/</link><description><![CDATA[<p>
	When push back begins push the tail drops to ground and causes it to ctd  How can this be prevented?
</p>]]></description><guid isPermaLink="false">632845</guid><pubDate>Sun, 09 Apr 2023 19:12:20 +0000</pubDate></item><item><title>Ultimate ground crew ground support</title><link>https://dev.avsim.com/forums/topic/632832-ultimate-ground-crew-ground-support/</link><description><![CDATA[<p>
	Is it possible to turn up the volume for this can hardley hear it.
</p>]]></description><guid isPermaLink="false">632832</guid><pubDate>Sun, 09 Apr 2023 14:38:21 +0000</pubDate></item><item><title>Addon Orbx airports parking position problem</title><link>https://dev.avsim.com/forums/topic/630635-addon-orbx-airports-parking-position-problem/</link><description><![CDATA[<p>
	Hi Brian,<br />
	Sorry to bother you, but I'm a bit stuck.  I'm running P3DV4.5 HF3 on a newly upgraded PC.  Reinstalled everything from scratch.<br />
	When I initiate a pushback sequence at the Orbx YMML V3 addon airport, UGCX (V2.6) gives a message that my aircraft is not in a parking position.  UGCX Airport viewer confirms that this is the case.  But in the scenery my aircraft IS actually positioned at the gate.<br />
	When I shut down P3D, disable Orbx YMML, restart P3D, and locate at the same gate at the P3D default YMML airport, UGCX pushback sequence starts OK and UGCX airport viewer confirms that my aircraft is indeed at the gate.<br />
	The same issue occurs at the Orbx YBCS and YBAS airports, but not at a couple of other (not Orbx) add-on airports I have tried sofar.<br />
	My Orbx add-on scenery is installed in a subfolder of the P3DV4 root folder.<br />
	Any help much appreciated.
</p>]]></description><guid isPermaLink="false">630635</guid><pubDate>Tue, 14 Feb 2023 04:59:24 +0000</pubDate></item><item><title>Emergency vehicle has no foam</title><link>https://dev.avsim.com/forums/topic/630903-emergency-vehicle-has-no-foam/</link><description><![CDATA[
<p>
	So i thought id use the Emergency vehicle part of UGCX but when the fire truck arrived it just sat there. I remember it spraying foam last time used it. I was using V2.0 so updated to V2.6 and still no foam. 
</p>

<p>
	Any ideas why ??? Thanks
</p>
]]></description><guid isPermaLink="false">630903</guid><pubDate>Sun, 19 Feb 2023 22:57:12 +0000</pubDate></item><item><title>Multiple Installs</title><link>https://dev.avsim.com/forums/topic/559949-multiple-installs/</link><description><![CDATA[
<p>
	HI,
</p>

<p>
	I have noticed that despite being compatible with several simulators, it seems there is only one install of the App data  folder.  Will this program work in multiple simulators at the same time?  I currently have FSX, P3DV3 and P3DV4 installed, and I would like to use UGCX with them all.  Is this possible.  I installed in to all three and a folder is created in each sim folder, but there is only one App Data folder, and only one entry in Windows Programs in Control Panel.
</p>

<p>
	 
</p>

<p>
	Cheers,
</p>
]]></description><guid isPermaLink="false">559949</guid><pubDate>Sun, 29 Sep 2019 09:19:18 +0000</pubDate></item><item><title>UGCX not working even though im on the ground</title><link>https://dev.avsim.com/forums/topic/629412-ugcx-not-working-even-though-im-on-the-ground/</link><description><![CDATA[<p>
	I recently installed UGCX fresh, and my aircraft is on the ground, but the menu wont open because it's saying "User is not on the ground" I am flying the PMDG 737 in P3Dv5.3 
</p>]]></description><guid isPermaLink="false">629412</guid><pubDate>Mon, 16 Jan 2023 15:24:55 +0000</pubDate></item><item><title>Black square flickering</title><link>https://dev.avsim.com/forums/topic/629389-black-square-flickering/</link><description><![CDATA[
<p>
	Hi,
</p>

<p>
	I'm experiencing some weird flickering every time I startup UGCX pushback. It's this black tile as shown in the screenshot and it's flickering like hell, especially when I move the camera and it will only stop when pushback is finished (or rather I'm out of the gate on the taxiway). I already reinstalled UGCX but it still happens unfortunately. And it only happens when using UGCX. I'm running P3D V5.2HF1 (yes, not the latest version, but 5.3 is unusable for me) and UGCX version 2.6.
</p>

<p>
	<img alt="spacer.png" class="ipsImage" data-ratio="56.25" height="720" style="height:auto;" width="1200" data-src="https://i.postimg.cc/RFCCYkL5/Screenshot-709.png" src="https://dev.avsim.com/applications/core/interface/js/spacer.png" /></p>

<p>
	 
</p>

<p>
	Do you maybe have an idea how to fix this issue? Is it related to some textures?
</p>

<p>
	 
</p>

<p>
	Thanks!
</p>

<p>
	Best regards,
</p>

<p>
	Martin
</p>
]]></description><guid isPermaLink="false">629389</guid><pubDate>Sun, 15 Jan 2023 21:02:31 +0000</pubDate></item><item><title>UGCX not reading airport information</title><link>https://dev.avsim.com/forums/topic/628798-ugcx-not-reading-airport-information/</link><description><![CDATA[<p>
	UGCX is recognizing add-on airport Athens LGAT<br />
	But in log says airport has no runway-taxiways-parking.<br />
	The airport has all 3<br />
	I have no problem with GSX or MyTraffic  ect they work fine.<br />
	Maybe it is reading LGAT afcad from default scenery and not addon LGAT afcad.<br />
	Any solution appreciated thanks
</p>]]></description><guid isPermaLink="false">628798</guid><pubDate>Mon, 02 Jan 2023 06:37:45 +0000</pubDate></item><item><title>Not complete install</title><link>https://dev.avsim.com/forums/topic/628090-not-complete-install/</link><description><![CDATA[
<p>
	I use  P3d ver4. After last P3d update the ultimate ground crew will not work. I see it under addons in P3D but when I click it only two options are displayed. 1 Pushback sequence and 2 user define route and 3 main menu. If I click main menu the menu disapper. So almost the whol emenu is missing. What can be wrong? I have tried to reinstall UGX several times but that did not help...
</p>

<p>
	 
</p>

<p>
	Here is the log file:
</p>

<p>
	It's a supported Flight Simulator:        [11]...<br />
	            Hooking to the Flight Simulator's MAIN window procedure...<br />
	            Registering CUSTOM windows messages...<br />
	            Reading the INITIALIZATION file...<br />
	            Getting the FSX.CFG (or PREPAR3D.CFG) and CAMERAS.CFG files paths...<br />
	            Reading settings from the FSX.CFG or PREPAR3D.CFG file located here: <br />
	            C:\Users\magnu\AppData\Roaming\Lockheed Martin\Prepar3D v4\Prepar3D.cfg <br />
	            The Flight Simulator's frame rate LIMIT is 0 fps...<br />
	            Creating our timer...<br />
	            Current language ID:    [409]    <br />
	            Current sound pack:         US        <br />
	            Retrieving UGCX module's version...<br />
	            Running UGCX module's version: Version: 2.6.0.0<br />
	            Attempting to connect to the Flight Simulator...<br />
	            CONNECTED! to Flight Simulator...<br />
	            Mapping Flight Simulator's events...<br />
	            Setting up data definitions...<br />
	            Registering delayed events...<br />
	            Registering 3D models LVARs into the simulation...<br />
	            Initializating scenery reader system...<br />
	            The scenery index MUST BE CREATED!, because it doesn't exists...<br />
	            Building the scenery index files...<br />
	            Deleting the old scenery index files...<br />
	========================================================================= <br />
	========================================================================= <br />
	            Reading the [SCENERY.CFG] file, located in: <br />
	            [C:\ProgramData\Lockheed Martin\Prepar3D v4\Scenery.cfg]  <br />
	--------------- Scenery Area: [Area.001] --------------- <br />
	            Title:        [Default Terrain] <br />
	            Local:        [Scenery\World] <br />
	            Layer:        [1] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.002] --------------- <br />
	            Title:        [Default Scenery] <br />
	            Local:        [Scenery\BASE] <br />
	            Layer:        [2] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.003] --------------- <br />
	            Title:        [0000 Base] <br />
	            Local:        [Scenery\0000] <br />
	            Layer:        [3] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.004] --------------- <br />
	            Title:        [0001 Base] <br />
	            Local:        [Scenery\0001] <br />
	            Layer:        [4] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.005] --------------- <br />
	            Title:        [0002 Base] <br />
	            Local:        [Scenery\0002] <br />
	            Layer:        [5] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.006] --------------- <br />
	            Title:        [0003 Base] <br />
	            Local:        [Scenery\0003] <br />
	            Layer:        [6] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.007] --------------- <br />
	            Title:        [0004 Base] <br />
	            Local:        [Scenery\0004] <br />
	            Layer:        [7] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.008] --------------- <br />
	            Title:        [0005 Base] <br />
	            Local:        [Scenery\0005] <br />
	            Layer:        [8] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.009] --------------- <br />
	            Title:        [0006 Base] <br />
	            Local:        [Scenery\0006] <br />
	            Layer:        [9] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.010] --------------- <br />
	            Title:        [0007 Base] <br />
	            Local:        [Scenery\0007] <br />
	            Layer:        [10] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.011] --------------- <br />
	            Title:        [0100 Base] <br />
	            Local:        [Scenery\0100] <br />
	            Layer:        [11] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.012] --------------- <br />
	            Title:        [0101 Base] <br />
	            Local:        [Scenery\0101] <br />
	            Layer:        [12] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.013] --------------- <br />
	            Title:        [0102 Base] <br />
	            Local:        [Scenery\0102] <br />
	            Layer:        [13] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.014] --------------- <br />
	            Title:        [0103 Base] <br />
	            Local:        [Scenery\0103] <br />
	            Layer:        [14] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.015] --------------- <br />
	            Title:        [0104 Base] <br />
	            Local:        [Scenery\0104] <br />
	            Layer:        [15] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.016] --------------- <br />
	            Title:        [0105 Base] <br />
	            Local:        [Scenery\0105] <br />
	            Layer:        [16] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.017] --------------- <br />
	            Title:        [0106 Base] <br />
	            Local:        [Scenery\0106] <br />
	            Layer:        [17] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.018] --------------- <br />
	            Title:        [0107 Base] <br />
	            Local:        [Scenery\0107] <br />
	            Layer:        [18] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.019] --------------- <br />
	            Title:        [0200 Base] <br />
	            Local:        [Scenery\0200] <br />
	            Layer:        [19] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.020] --------------- <br />
	            Title:        [0201 Base] <br />
	            Local:        [Scenery\0201] <br />
	            Layer:        [20] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.021] --------------- <br />
	            Title:        [0202 Base] <br />
	            Local:        [Scenery\0202] <br />
	            Layer:        [21] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.022] --------------- <br />
	            Title:        [0203 Base] <br />
	            Local:        [Scenery\0203] <br />
	            Layer:        [22] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.023] --------------- <br />
	            Title:        [0204 Base] <br />
	            Local:        [Scenery\0204] <br />
	            Layer:        [23] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.024] --------------- <br />
	            Title:        [0205 Base] <br />
	            Local:        [Scenery\0205] <br />
	            Layer:        [24] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.025] --------------- <br />
	            Title:        [0206 Base] <br />
	            Local:        [Scenery\0206] <br />
	            Layer:        [25] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.026] --------------- <br />
	            Title:        [0207 Base] <br />
	            Local:        [Scenery\0207] <br />
	            Layer:        [26] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.027] --------------- <br />
	            Title:        [0300 Base] <br />
	            Local:        [Scenery\0300] <br />
	            Layer:        [27] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.028] --------------- <br />
	            Title:        [0301 Base] <br />
	            Local:        [Scenery\0301] <br />
	            Layer:        [28] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.029] --------------- <br />
	            Title:        [0302 Base] <br />
	            Local:        [Scenery\0302] <br />
	            Layer:        [29] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.030] --------------- <br />
	            Title:        [0303 Base] <br />
	            Local:        [Scenery\0303] <br />
	            Layer:        [30] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.031] --------------- <br />
	            Title:        [0304 Base] <br />
	            Local:        [Scenery\0304] <br />
	            Layer:        [31] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.032] --------------- <br />
	            Title:        [0305 Base] <br />
	            Local:        [Scenery\0305] <br />
	            Layer:        [32] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.033] --------------- <br />
	            Title:        [0306 Base] <br />
	            Local:        [Scenery\0306] <br />
	            Layer:        [33] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.034] --------------- <br />
	            Title:        [0307 Base] <br />
	            Local:        [Scenery\0307] <br />
	            Layer:        [34] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.035] --------------- <br />
	            Title:        [0400 Base] <br />
	            Local:        [Scenery\0400] <br />
	            Layer:        [35] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.036] --------------- <br />
	            Title:        [0401 Base] <br />
	            Local:        [Scenery\0401] <br />
	            Layer:        [36] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.037] --------------- <br />
	            Title:        [0402 Base] <br />
	            Local:        [Scenery\0402] <br />
	            Layer:        [37] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.038] --------------- <br />
	            Title:        [0403 Base] <br />
	            Local:        [Scenery\0403] <br />
	            Layer:        [38] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.039] --------------- <br />
	            Title:        [0404 Base] <br />
	            Local:        [Scenery\0404] <br />
	            Layer:        [39] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.040] --------------- <br />
	            Title:        [0405 Base] <br />
	            Local:        [Scenery\0405] <br />
	            Layer:        [40] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.041] --------------- <br />
	            Title:        [0406 Base] <br />
	            Local:        [Scenery\0406] <br />
	            Layer:        [41] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.042] --------------- <br />
	            Title:        [0407 Base] <br />
	            Local:        [Scenery\0407] <br />
	            Layer:        [42] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.043] --------------- <br />
	            Title:        [0500 Base] <br />
	            Local:        [Scenery\0500] <br />
	            Layer:        [43] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.044] --------------- <br />
	            Title:        [0501 Base] <br />
	            Local:        [Scenery\0501] <br />
	            Layer:        [44] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.045] --------------- <br />
	            Title:        [0502 Base] <br />
	            Local:        [Scenery\0502] <br />
	            Layer:        [45] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.046] --------------- <br />
	            Title:        [0503 Base] <br />
	            Local:        [Scenery\0503] <br />
	            Layer:        [46] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.047] --------------- <br />
	            Title:        [0504 Base] <br />
	            Local:        [Scenery\0504] <br />
	            Layer:        [47] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.048] --------------- <br />
	            Title:        [0505 Base] <br />
	            Local:        [Scenery\0505] <br />
	            Layer:        [48] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.049] --------------- <br />
	            Title:        [0506 Base] <br />
	            Local:        [Scenery\0506] <br />
	            Layer:        [49] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.050] --------------- <br />
	            Title:        [0507 Base] <br />
	            Local:        [Scenery\0507] <br />
	            Layer:        [50] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.051] --------------- <br />
	            Title:        [0600 Base] <br />
	            Local:        [Scenery\0600] <br />
	            Layer:        [51] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.052] --------------- <br />
	            Title:        [0601 Base] <br />
	            Local:        [Scenery\0601] <br />
	            Layer:        [52] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.053] --------------- <br />
	            Title:        [0602 Base] <br />
	            Local:        [Scenery\0602] <br />
	            Layer:        [53] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.054] --------------- <br />
	            Title:        [0603 Base] <br />
	            Local:        [Scenery\0603] <br />
	            Layer:        [54] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.055] --------------- <br />
	            Title:        [0604 Base] <br />
	            Local:        [Scenery\0604] <br />
	            Layer:        [55] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.056] --------------- <br />
	            Title:        [0605 Base] <br />
	            Local:        [Scenery\0605] <br />
	            Layer:        [56] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.057] --------------- <br />
	            Title:        [0606 Base] <br />
	            Local:        [Scenery\0606] <br />
	            Layer:        [57] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.058] --------------- <br />
	            Title:        [0607 Base] <br />
	            Local:        [Scenery\0607] <br />
	            Layer:        [58] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.059] --------------- <br />
	            Title:        [0700 Base] <br />
	            Local:        [Scenery\0700] <br />
	            Layer:        [59] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.060] --------------- <br />
	            Title:        [0701 Base] <br />
	            Local:        [Scenery\0701] <br />
	            Layer:        [60] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.061] --------------- <br />
	            Title:        [0702 Base] <br />
	            Local:        [Scenery\0702] <br />
	            Layer:        [61] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.062] --------------- <br />
	            Title:        [0703 Base] <br />
	            Local:        [Scenery\0703] <br />
	            Layer:        [62] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.063] --------------- <br />
	            Title:        [0704 Base] <br />
	            Local:        [Scenery\0704] <br />
	            Layer:        [63] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.064] --------------- <br />
	            Title:        [0705 Base] <br />
	            Local:        [Scenery\0705] <br />
	            Layer:        [64] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.065] --------------- <br />
	            Title:        [0706 Base] <br />
	            Local:        [Scenery\0706] <br />
	            Layer:        [65] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.066] --------------- <br />
	            Title:        [0707 Base] <br />
	            Local:        [Scenery\0707] <br />
	            Layer:        [66] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.067] --------------- <br />
	            Title:        [0800 Base] <br />
	            Local:        [Scenery\0800] <br />
	            Layer:        [67] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.068] --------------- <br />
	            Title:        [0801 Base] <br />
	            Local:        [Scenery\0801] <br />
	            Layer:        [68] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.069] --------------- <br />
	            Title:        [0802 Base] <br />
	            Local:        [Scenery\0802] <br />
	            Layer:        [69] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.070] --------------- <br />
	            Title:        [0803 Base] <br />
	            Local:        [Scenery\0803] <br />
	            Layer:        [70] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.071] --------------- <br />
	            Title:        [0804 Base] <br />
	            Local:        [Scenery\0804] <br />
	            Layer:        [71] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.072] --------------- <br />
	            Title:        [0805 Base] <br />
	            Local:        [Scenery\0805] <br />
	            Layer:        [72] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.073] --------------- <br />
	            Title:        [0806 Base] <br />
	            Local:        [Scenery\0806] <br />
	            Layer:        [73] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.074] --------------- <br />
	            Title:        [0807 Base] <br />
	            Local:        [Scenery\0807] <br />
	            Layer:        [74] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.075] --------------- <br />
	            Title:        [0900 Base] <br />
	            Local:        [Scenery\0900] <br />
	            Layer:        [75] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.076] --------------- <br />
	            Title:        [0901 Base] <br />
	            Local:        [Scenery\0901] <br />
	            Layer:        [76] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.077] --------------- <br />
	            Title:        [0902 Base] <br />
	            Local:        [Scenery\0902] <br />
	            Layer:        [77] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.078] --------------- <br />
	            Title:        [0903 Base] <br />
	            Local:        [Scenery\0903] <br />
	            Layer:        [78] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.079] --------------- <br />
	            Title:        [0904 Base] <br />
	            Local:        [Scenery\0904] <br />
	            Layer:        [79] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.080] --------------- <br />
	            Title:        [0905 Base] <br />
	            Local:        [Scenery\0905] <br />
	            Layer:        [80] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.081] --------------- <br />
	            Title:        [0906 Base] <br />
	            Local:        [Scenery\0906] <br />
	            Layer:        [81] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.082] --------------- <br />
	            Title:        [0907 Base] <br />
	            Local:        [Scenery\0907] <br />
	            Layer:        [82] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.083] --------------- <br />
	            Title:        [1000 Base] <br />
	            Local:        [Scenery\1000] <br />
	            Layer:        [83] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.084] --------------- <br />
	            Title:        [1001 Base] <br />
	            Local:        [Scenery\1001] <br />
	            Layer:        [84] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.085] --------------- <br />
	            Title:        [1002 Base] <br />
	            Local:        [Scenery\1002] <br />
	            Layer:        [85] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.086] --------------- <br />
	            Title:        [1003 Base] <br />
	            Local:        [Scenery\1003] <br />
	            Layer:        [86] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.087] --------------- <br />
	            Title:        [1004 Base] <br />
	            Local:        [Scenery\1004] <br />
	            Layer:        [87] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.088] --------------- <br />
	            Title:        [1005 Base] <br />
	            Local:        [Scenery\1005] <br />
	            Layer:        [88] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.089] --------------- <br />
	            Title:        [1006 Base] <br />
	            Local:        [Scenery\1006] <br />
	            Layer:        [89] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.090] --------------- <br />
	            Title:        [1007 Base] <br />
	            Local:        [Scenery\1007] <br />
	            Layer:        [90] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.091] --------------- <br />
	            Title:        [1100 Base] <br />
	            Local:        [Scenery\1100] <br />
	            Layer:        [91] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.092] --------------- <br />
	            Title:        [1101 Base] <br />
	            Local:        [Scenery\1101] <br />
	            Layer:        [92] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.093] --------------- <br />
	            Title:        [1102 Base] <br />
	            Local:        [Scenery\1102] <br />
	            Layer:        [93] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.094] --------------- <br />
	            Title:        [1103 Base] <br />
	            Local:        [Scenery\1103] <br />
	            Layer:        [94] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.095] --------------- <br />
	            Title:        [1104 Base] <br />
	            Local:        [Scenery\1104] <br />
	            Layer:        [95] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.096] --------------- <br />
	            Title:        [1105 Base] <br />
	            Local:        [Scenery\1105] <br />
	            Layer:        [96] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.097] --------------- <br />
	            Title:        [1106 Base] <br />
	            Local:        [Scenery\1106] <br />
	            Layer:        [97] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.098] --------------- <br />
	            Title:        [1107 Base] <br />
	            Local:        [Scenery\1107] <br />
	            Layer:        [98] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.099] --------------- <br />
	            Title:        [Africa] <br />
	            Local:        [Scenery\AFRI] <br />
	            Layer:        [99] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.100] --------------- <br />
	            Title:        [Asia] <br />
	            Local:        [Scenery\ASIA] <br />
	            Layer:        [100] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.101] --------------- <br />
	            Title:        [Australia] <br />
	            Local:        [Scenery\AUST] <br />
	            Layer:        [101] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.102] --------------- <br />
	            Title:        [Eastern Europe] <br />
	            Local:        [Scenery\EURE] <br />
	            Layer:        [102] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.103] --------------- <br />
	            Title:        [Western Europe] <br />
	            Local:        [Scenery\EURW] <br />
	            Layer:        [103] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.104] --------------- <br />
	            Title:        [Central North America] <br />
	            Local:        [Scenery\NAMC] <br />
	            Layer:        [104] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.105] --------------- <br />
	            Title:        [Eastern North America] <br />
	            Local:        [Scenery\NAME] <br />
	            Layer:        [105] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.106] --------------- <br />
	            Title:        [Western North America] <br />
	            Local:        [Scenery\NAMW] <br />
	            Layer:        [106] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.107] --------------- <br />
	            Title:        [Oceania] <br />
	            Local:        [Scenery\OCEN] <br />
	            Layer:        [107] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.108] --------------- <br />
	            Title:        [South America] <br />
	            Local:        [Scenery\SAME] <br />
	            Layer:        [108] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.109] --------------- <br />
	            Title:        [Oshkosh] <br />
	            Local:        [Scenery\Cities\Oshkosh] <br />
	            Layer:        [109] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.110] --------------- <br />
	            Title:        [St. Maarten] <br />
	            Local:        [Scenery\Cities\StMaarten] <br />
	            Layer:        [110] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.111] --------------- <br />
	            Title:        [Rio de Janeiro] <br />
	            Local:        [Scenery\Cities\Rio] <br />
	            Layer:        [111] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.112] --------------- <br />
	            Title:        [Las Vegas] <br />
	            Local:        [Scenery\Cities\LasVegas] <br />
	            Layer:        [112] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.113] --------------- <br />
	            Title:        [Global, Generic &amp; Vehicle Libraries] <br />
	            Local:        [Scenery\Global] <br />
	            Layer:        [113] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.114] --------------- <br />
	            Title:        [Reno] <br />
	            Local:        [Scenery\Cities\Reno] <br />
	            Layer:        [114] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.115] --------------- <br />
	            Title:        [Istanbul] <br />
	            Local:        [Scenery\Cities\Istanbul] <br />
	            Layer:        [115] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.116] --------------- <br />
	            Title:        [Longleat] <br />
	            Local:        [Scenery\Cities\Longleat] <br />
	            Layer:        [116] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.117] --------------- <br />
	            Title:        [Berlin] <br />
	            Local:        [Scenery\Cities\Berlin] <br />
	            Layer:        [117] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.118] --------------- <br />
	            Title:        [Edwards_AFB] <br />
	            Local:        [Scenery\Cities\Edwards_AFB] <br />
	            Layer:        [118] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.119] --------------- <br />
	            Title:        [Eglin] <br />
	            Local:        [Scenery\Cities\Eglin] <br />
	            Layer:        [119] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.120] --------------- <br />
	            Title:        [KORL] <br />
	            Local:        [Scenery\Cities\KORL_OrlandoExecutive] <br />
	            Layer:        [120] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.121] --------------- <br />
	            Title:        [Langley_AFB] <br />
	            Local:        [Scenery\Cities\KLFI_Langley_AFB] <br />
	            Layer:        [121] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.122] --------------- <br />
	            Title:        [FortRucker] <br />
	            Local:        [Scenery\Cities\FortRucker] <br />
	            Layer:        [122] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.123] --------------- <br />
	            Title:        [Iwakuni] <br />
	            Local:        [Scenery\Cities\Iwakuni] <br />
	            Layer:        [123] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.124] --------------- <br />
	            Title:        [TwentyNine_Palms] <br />
	            Local:        [Scenery\Cities\TwentyNine_Palms] <br />
	            Layer:        [124] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.125] --------------- <br />
	            Title:        [Washington_DC] <br />
	            Local:        [Scenery\Cities\Washington_DC] <br />
	            Layer:        [125] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.126] --------------- <br />
	            Title:        [Rockhampton] <br />
	            Local:        [Scenery\Cities\Rockhampton] <br />
	            Layer:        [126] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.127] --------------- <br />
	            Title:        [Kennedy_Space_Center] <br />
	            Local:        [Scenery\Cities\Kennedy_Space_Center] <br />
	            Layer:        [127] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.128] --------------- <br />
	            Title:        [Orlando] <br />
	            Local:        [Scenery\Cities\Orlando] <br />
	            Layer:        [128] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.129] --------------- <br />
	            Title:        [SanDiego] <br />
	            Local:        [Scenery\Cities\SanDiego] <br />
	            Layer:        [129] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.130] --------------- <br />
	            Title:        [Bathymetry] <br />
	            Local:        [Scenery\Bathymetry] <br />
	            Layer:        [130] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.131] --------------- <br />
	            Title:        [Sharurah] <br />
	            Local:        [Scenery\Cities\Sharurah] <br />
	            Layer:        [131] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.132] --------------- <br />
	            Title:        [FTX_AA_ESSA] <br />
	            Local:        [ORBX\FTX_GLOBAL\FTX_AA_ESSA] <br />
	            Layer:        [134] <br />
	            Active?:    [TRUE] <br />
	--------------- Scenery Area: [Area.133] --------------- <br />
	            ORBX's GLOBAL VECTOR scenery area DETECTED! and SKIPPED!... <br />
	========================================================================= <br />
	========================================================================= <br />
	            Reading the [ADD-ONS.CFG] file, located in: <br />
	            [C:\ProgramData\Lockheed Martin\Prepar3D v4\add-ons.cfg]  <br />
	--------------- Add-On Package: [Package.0] --------------- <br />
	            Title:        [SODE]  <br />
	            Path:        [C:\Program Files (x86)\12bPilot\SODE\P3Dv4]  <br />
	            Active?:    [true]  
</p>

<p>
	            Reading the [ADD-ON.XML] file, located in: <br />
	            [C:\Program Files (x86)\12bPilot\SODE\P3Dv4\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	========================================================================= <br />
	========================================================================= <br />
	            Reading the [ADD-ONS.CFG] file, located in: <br />
	            [C:\Users\magnu\AppData\Roaming\Lockheed Martin\Prepar3D v4\add-ons.cfg]  <br />
	--------------- Add-On Package: [Package.0] --------------- <br />
	            Title:        []  <br />
	            Path:        [C:\Program Files\Lockheed Martin\Prepar3D v4\FlyTampa\Libraries]  <br />
	            Active?:    [true]  
</p>

<p>
	            Reading the [ADD-ON.XML] file, located in: <br />
	            [C:\Program Files\Lockheed Martin\Prepar3D v4\FlyTampa\Libraries\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	--------------- Add-On Package: [Package.1] --------------- <br />
	            Title:        []  <br />
	            Path:        [C:\Program Files\Lockheed Martin\Prepar3D v4\FlyTampa\Copenhagen]  <br />
	            Active?:    [true]  
</p>

<p>
	            Reading the [ADD-ON.XML] file, located in: <br />
	            [C:\Program Files\Lockheed Martin\Prepar3D v4\FlyTampa\Copenhagen\add-on.xml]  <br />
	                    This is a VALID! add-on.xml file...<br />
	                    SCENERY component detected!...<br />
	========================================================================= <br />
	========================================================================= <br />
	            Reading the [SCENERY_ADD-ONS.XML] file, located in: <br />
	            [C:\ProgramData\Lockheed Martin\Prepar3D v4\scenery_add-ons.xml]  <br />
	--------------- Scenery Area: [Area.133] --------------- <br />
	            Title:        []  <br />
	            Path:        [C:\Program Files\Lockheed Martin\Prepar3D v4\FlyTampa\Libraries\Scenery]  <br />
	            Layer:        [133]  <br />
	            Active?:    [1]  <br />
	--------------- Scenery Area: [Area.132] --------------- <br />
	            Title:        []  <br />
	            Path:        [C:\Program Files\Lockheed Martin\Prepar3D v4\FlyTampa\Copenhagen\scenery]  <br />
	            Layer:        [132]  <br />
	            Active?:    [1]  <br />
	            Loading DEFAULT scenery files boundaries list...<br />
	            Sorting the scenery areas list in DESCENDING order...<br />
	            Reading ALL the scenery areas...<br />
	            Saving Scenery Areas to Disk...<br />
	            Saving Scenery Files to Disk...<br />
	            Unloading the scenery index from memory...<br />
	            Updating the INITIALIZATION file...<br />
	            Creating aircraft's profile FONT...<br />
	            Module's initialization sequence COMPLETED!<br />
	------------------------------------------------------------------------------- <br />
	--------------------------- LOADED AIRCRAFT INFORMATION --------------------------- <br />
	            CURRENT aircraft's AIR file path: <br />
	            [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\B737-800WL.air] <br />
	            PMDG model detected: 737 <br />
	            Reading the AIRCRAFT's PROFILE path: <br />
	            [C:\Users\magnu\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\PMDG 737-800NGX WL.cfg] <br />
	            The AIRCRAFT's PROFILE has been read COMPLETELY!<br />
	            Reading the AIRCRAFT.CFG file's path: <br />
	            [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\aircraft.cfg] <br />
	            The AIRCRAFT.CFG file has been read COMPLETELY!<br />
	--------------------------- FLIGHT PLAN FILE INFORMATION --------------------------- <br />
	            Flight plan's file path: <br />
	            [C:\Users\magnu\OneDrive\Dokument\Prepar3D v4 Files\ESSA Gate 16 IRS alignwed ESSA-EKCH.fxml] <br />
	            Event's type: FLIGHT PLAN - LOADED <br />
	            Reading the flightplan file, located in: <br />
	            [C:\Users\magnu\OneDrive\Dokument\Prepar3D v4 Files\ESSA Gate 16 IRS alignwed ESSA-EKCH.fxml]  <br />
	            Aircraft's Model Name: [PMDG 737-800NGX PMDG House Winglets] <br />
	------------------------------------------------------------------------------- <br />
	        Checking for updates, contacting FS2Crew server... <br />
	        Updates check COMPLETED!... <br />
	        GPS System - Nearest airport's ICAO ID: [ESSA]...<br />
	------------------------ SIMULATION STARTED ------------------------ <br />
	            Adding our module's entry to the ADDONS menu entry...<br />
	        Starting the Text-To-Speech engine...<br />
	                Text-To-Speech has been STARTED...<br />
	--------------------------- LOADED AIRCRAFT INFORMATION --------------------------- <br />
	            CURRENT aircraft's AIR file path: <br />
	            [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\B737-800WL.air] <br />
	            PMDG model detected: 737 <br />
	            Reading the AIRCRAFT's PROFILE path: <br />
	            [C:\Users\magnu\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\PMDG 737-800NGX WL.cfg] <br />
	            The AIRCRAFT's PROFILE has been read COMPLETELY!<br />
	            Reading the AIRCRAFT.CFG file's path: <br />
	            [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\aircraft.cfg] <br />
	            The AIRCRAFT.CFG file has been read COMPLETELY!<br />
	----------------------- UGCX API ----------------------- <br />
	        Registering API variables...<br />
	----------------------- LOADING LANGUAGE AND SOUND PACK ----------------------- <br />
	        Loading CURRENT Language and Sound Pack...<br />
	        Stopping the voice recognition's engine...<br />
	        The voice recognition's engine has been STOPPED...<br />
	        Stopping Text-To-Speech...<br />
	        Text-To-Speech has been STOPPED...<br />
	        UGCX    - CURRENT language's ID:    [409]    <br />
	        UGCX    - CURRENT sound pack:         US        <br />
	        WINDOWS - CURRENT language's ID:    0x041D    <br />
	        UGCX    - CURRENT language's Name:    [English – United States]    <br />
	        Reading all WORDS, SHORT, LONG PHRASES, VISUAL TEXTS, AIRPORT'S AREAS and ALTITUDES from the LANGUAGE initialization file...<br />
	        Reading the REGIONAL sound packs INITIALIZATION file...<br />
	        Loading the language's DEFAULT sounds pack...<br />
	                Loading CURRENT sounds set...<br />
	                Attempting to load the following sound pack files:<br />
	                        C:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xgs <br />
	                        C:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xwb <br />
	                        C:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xsb <br />
	                Sounds set LOADED SUCCESSFULLY!...<br />
	                Creating and initializating the stream...<br />
	                Setting the master volume...<br />
	        Starting the speech recognition's engine...<br />
	                Starting the voice recognition's engine...<br />
	                Language ID: 409...<br />
	                Creating the ISpRecognizer object...<br />
	                Creating the ISpRecoContext object...<br />
	                Defining the SR notification callback...<br />
	                Setting SR event types...<br />
	                Creating the ISpAudio object...<br />
	                Setting the input stream for the SR...<br />
	                Activating the SR engine...<br />
	                Creating the ISpRecoGrammar object...<br />
	                Loading the specified CFG grammar file...<br />
	                Activating the rule ID: 1...<br />
	                The voice recognition's engine has been STARTED...<br />
	        Starting the Text-To-Speech engine...<br />
	        Starting the Text-To-Speech engine...<br />
	                Text-To-Speech has been STARTED...<br />
	----------------------- LOADING SCENERY AND GRAMMAR ----------------------- <br />
	        Creating and executing the WORKER thread...<br />
	            Aircraft's Model Name: [PMDG 737-800NGX PMDG House Winglets] <br />
	------------------------------------------------------------------------------- <br />
	        Starting the WORKER thread...<br />
	        Loading and updating the scenery cache's data...<br />
	        Searching for the NEAREST airport...<br />
	        The NEAREST airport's ID:        ESSA <br />
	        Located at the Region's ID:         <br />
	        The NEAREST airport's BGL file's path is: <br />
	        C:\Program Files\Lockheed Martin\Prepar3D v4\ORBX\FTX_GLOBAL\FTX_AA_ESSA\scenery\ESSA_ADEP4_SL_ORBX_P3D_Statics.bgl <br />
	        Searching for the CURRENT parking's information...<br />
	        Unloading scenery index...<br />
	        Triggering CUSTOM event...<br />
	        Loading the sound pack based on the CURRENT region and language: [DE-ENG]... <br />
	                Loading CURRENT sounds set...<br />
	                Attempting to load the following sound pack files:<br />
	                        C:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\DE-ENG.xgs <br />
	                        C:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\DE-ENG.xwb <br />
	                        C:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\DE-ENG.xsb <br />
	                Sounds set LOADED SUCCESSFULLY!...<br />
	                Creating and initializating the stream...<br />
	                Setting the master volume...<br />
	        Loading the speech recognition's grammar...<br />
	        DEACTIVATING the grammar... <br />
	        Retrieving a handle to the PB ROUTE NAMES dynamic rule... <br />
	        Adding ALL airport's items to the loaded CFG grammar... <br />
	        Adding ALL dialogues to the loaded CFG grammar... <br />
	        Commit grammar changes... <br />
	        ACTIVATING the grammar... <br />
	        Loading process has been COMPLETED!<br />
	------------------------------------------------------------------------------- <br />
	 
</p>
]]></description><guid isPermaLink="false">628090</guid><pubDate>Fri, 16 Dec 2022 10:27:04 +0000</pubDate></item><item><title>Tug pull not push</title><link>https://dev.avsim.com/forums/topic/627692-tug-pull-not-push/</link><description><![CDATA[<p>
	Is there a way in UGCX for the tug to tow the aircraft from behind rather than push.  I fly the Douglas DC3 and right now the tug drives completely under the aircraft to connect to the tail wheel and then pushes back.  It really looks silly.  I have been starting without the tug but I hope there is a way to do this realistically.
</p>]]></description><guid isPermaLink="false">627692</guid><pubDate>Tue, 06 Dec 2022 23:26:31 +0000</pubDate></item></channel></rss>
