Skip to content
View in the app

A better way to browse. Learn more.

The AVSIM Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

FS2CREW: ULTIMATE GROUND CREW X

  1. Started by astronauthen96,

    Hi is there anyway to view the airport map chart when fsx is not running I just like to find a gate that is close to the runway i am departing at Thanks

    • 1 reply
    • 848 views
  2. Started by adrem42,

    Basically what the title says. I've trained the speech recognition engine well and it recognizes all other commands with almost perfect accuracy, it's just this one command that I struggle with - usually me saying it is recognized as 'Close map'.

    • 9 replies
    • 1.4k views
  3. Started by keight,

    hello on the current version the marshaller shows the chocks in signal right after the stop signal. are you planning to replace the chocks in green bar in fs2crew with ugcx hand signals? Spoiler and I havent seen the cut engines signal yet. is it missing? would it be possible to make the straight ahead animation smoother? for now it looks slideshow like. also it would be great if marshaller could guide along the parking centerline more precisely. upon selecting a parking stand for marshaller or follow me car some stands are not shown in the list even if they match the airplane in terms of category and …

    • 18 replies
    • 2.4k views
  4. Started by beat578,

    Hi Bryan Hi Manuel It's an amazing piece of Software you created! I love it and the ability to steer the ground crew with your voice is amazing. You said it's a long road with tons of Ideas and "things to do" on the list. I can see a lot of suggestions and questions already popping up in the forum. So what would you think of a thread to collect them? So we users can see what already has been suggestes (and hopefully put on the list) and what is beeing worked on? It would help you, not to have to answer the same questions again and again and we have like a "cool, that will be in sometime" feeling. I would be willing to collect and maintain the list when I see things p…

  5. Started by Marek Strnad,

    I have purchased UGCX v1.2. When running P3D for first time after ugcx installation I have noticed that: - ugcx is not indexing the sceneries - Add-on menu of P3Dis not showing ugcx and - ugcs log file is empty Ugcx is installed into LM folder as installer suggested. I have no idea what to do to get ugcx working Mark

    • 5 replies
    • 2.4k views
  6. Hi, I just updated UGCX to version 1.2 and now when I go to bring up the menu, I get the message, "Ultimate Ground Crew X - Loading Data, Please Wait!", I will continue to get this message for about 4 to 5 minutes. Then I will get the message that "Ulimate Ground Crew X has been reset!". If I make any change under options (i.e.choose language) or to my airplane profile, it will go through this same process for about 4 to 5 minutes before getting the reset message again. I didn't see this happen with the previous version, so I wanted to see if this is a known issue or if I may be doing something wrong. Thanks for your help, Jeff

    • 12 replies
    • 1.7k views
  7. Started by Marc3313,

    I have a problem with UGCX. I´ve purchased your product and installed it in to P3Dv4. I somtimes fly gliders in P3D, and when i request the winch lauch at the gliding field, P3D crashes. And it is the same with the tow plane. I dont know why it will crash after giving the command, because UGCX isn´t even active at a field. I somehow need to know what to do to get it to work, i hope i can get some help. Greetings Denmark......MAN/Marc Nielsen.

    • 5 replies
    • 1.4k views
  8. I've just updated UGCX to V1.1. If you find that the UGCX menu no longer opens out of the blue, it's because you don't have V1.1. You need Version 1.1 to use UGCX. See the V1.1 Change Log in the pinned thread!

    • 5 replies
    • 1.2k views
  9. Please also allow 1-digit. Apparently we still need 26 entries for the USA. And while you are at it, please also 3-digit. That might also be useful.

  10. Started by Kimp1lot,

    Hello, Just tried an Engine Start Sequence with intercom and... it changed my aircraft heading I was initially aligned with the stand line : https://imgur.com/a/tVsvmxI FSLabs A319 at EDDB. Can it be because I still had my chocks on ? I thought it would only be an issue for pushback, I was on my way to remove them.

    • 34 replies
    • 3.4k views
  11. Started by Pack,

    Hi, After installing UGCX and running Prepard3d V4.5 the scenery Index is stuck after a few minutes and nothing happens. In the log I see that it stopped after reading the Aerosft Balearic scenery. So I cannot fly with P3D unless I uninstall UGCX. Thanks, Pack

    • 2 replies
    • 1.2k views
  12. Started by scotth6,

    I just tried my first flight at AS Heathrow using the AS Airbus A321 with UGCX. I was also using FS2Crew Airbus Pro. I encountered two problems. First, even though I selected not to have a pushback in the CFG file for FS2Crew Airbus Pro, I kept getting responses and instructions from the Airbus ground crew when I was trying to communicate wi th the UGCX crew. The Airbus crew did not pushback, which was good, but they kept interrupting. I did not use the Preflight, I just began from "Before Start Procedures". I suppose the comms are the same between the two FS2Crew products, so both crews kept responding to me when i asked for pushback and engine start. The …

    • 36 replies
    • 4.4k views
  13. Started by RALF9636,

    It happened several times that the pushback truck and the ramper disappeared when the pushback started. The pushback continues nevertheless until I am told to set the brakes. Then there is no communication any more and I have to use the kill switch. I had the wingwalkers turned off when that happened.

    • 10 replies
    • 1.2k views
  14. Started by Kimp1lot,

    Hello, At this time, even if I correctly set my aircraft (FSL A320 & A319) offsets (at least I think so : I uploaded my profiles) the TUG always overshots a little bit the centreline to correct himself instead of a smooth turn. Is it a known bug ? Thanks! https://www.dropbox.com/s/1by1z42bcodpdjs/FSLabs A319 CFM.cfg?dl=0 https://www.dropbox.com/s/rygdps00odxi7yu/FSLabs A320 CFM.cfg?dl=0

    • 10 replies
    • 1.1k views
  15. After updating to version 1.2, the model disappears when trying to push back. logfile is here

    • 10 replies
    • 878 views
  16. Started by L1011-500,

    Greetings, I have installed UGCX for about a week or two, it is so far so good, but I have run into a problem, when I try to get a push back for Aerosoft A32o family, when I ask for a push back at the gate the green menu bar keep telling me to remove the chocks, but after I have checked, the chocks are removed and yet the green bar still show remove the chocks, and it has only happened on Aerosoft Airbus, anyone have that problem as well? Angus Channing

    • 7 replies
    • 1.2k views
  17. Started by MrRick,

    So, a friend has bought this and I had him send me the manuals to read through and there is no mention of GSX integration or how it works with that ? Can someone elaborate please

    • 11 replies
    • 2.6k views
  18. Hi Is there a way to force UGCX to create the sceney index on start up? reason is i unticked the static A/C option in UK2000s EGKK to fly on line and expected to have UGCX re create the index next P3D start up but it did not do it so i wasnt able to get a push back from some stands as it said i wasnt at a stand .. i had to move EGKK UP one level to get an new index created, i was then able to get a push from a stand. Thanks Rich

    • 2 replies
    • 1.5k views
  19. Started by navysub,

    Decided to give it a try and after manually editing the dll.xml got Ultimate Ground Crew X into my addon menu. Went into the menu and selected pushback sequence and computer generated route and absolutely nothing happened for ten minutes. I killed the pushback process and tried again and lo and behold absolutely nothing happened again. After several attempts at this I double checked the manual and ensured I was doing everything correctly and that I also had the menu set to button control which I did and that the audio was configured to Flight Siound X to hear it through the Bose A20. I never did see any vehicles, marshallers or wingwalkers and never got pushed back af…

  20. I'm a bit worried about the groundcrew because they seems to be stucked somewhere inside or outside the plane. At FL 390 and halfway to my destination they still there and answer if i call: "Cockpit to ground". 🙂 I can live with that but sometimes they interfere when I talk to my co-pilot as well (for exempel if I want to crosssheck a heading or altitude). Logical the voice-interaction would be cut-off when you tell them to disconnect. Or at least when you "kill" UGCX there would be no more actions taken by UGCX, but that do not seems to be the case. The map-window popping up buy itself now and then also, even in flight. Regards Johnny Holmgren

  21. Started by marugaca,

    Hello! I bought this product a couple days ago, when the FSX is loaded, UGCX shows an error on the screen is "el reconocimiento de voz de windows no esta disponible para su idioma selecciona" but the language I have selected is Spanish, I think I have tried many things but with "UGCX manuals" but it does not respond to me through voice control. Can I attach images to this forum? and you can see that all my config looks to be OK. Please help.

    • 2 replies
    • 1.2k views
  22. Started by blazer05,

    Added UCGX and communication with ground crew comes through headphones. But now any communication involving FS2Crew comes through desktop speakers and not headphones. Any ideas on how to keep both coming through headphones?

  23. Started by byork,

    For those of you who can speak German:

    • 0 replies
    • 1k views
  24. Started by signmanbob,

    Hello Bryan, I installed UGCX last night and thought I would get to try it out, but I see that it has to index all of the scenery. That seems to have taken about 45 or so minutes, so I just went to bed and figured it would have that done and I could try it again this evening. Well, P3D is hung up in the startup screen with a window that says that UGCX is indexing ALLLLLL of the scenery again at startup. Well, I can see that I'll be going to bed again before this is finished. Is this indexing something that it has to do every time at startup? If so, I have a big problem 😜

  25. Hello, @byork , you said that I could select my custom pushback route after the tug being connected. Currently, if I select "User defined pushback" it opens a window that cannot be closed for me to select my route and then only it connects the tug. Could something like this be implemented : - Click on "Pushback sequence". - Click on "User defined route" - Ground connects. - At any time, user is able to open the map and select his route while the ground crew is connected. You surely take less time than GSX to connect but I assumed your product was featuring this (you said so). (Of course, routes can be saved in advanced and if I select "…

    • 6 replies
    • 1.1k views

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.