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FS2CREW: ULTIMATE GROUND CREW X

  1. Started by byork,

    Captains, As you know, you can swap the UGCX logo on the vehicles with your own logo via the UGCX Config Manager. Your logo needs to be a JPG and exactly 256 by 128 pixels. EDIT: You can post a direct link to your artwork here, or contact me and I'll add it as an attachment.

    • 3 replies
    • 1.1k views
  2. Started by Eziocin,

    Hi Bryan, very nice product (as usual)... ! One thing I have noticed is that during the scenery index creation process, it looks like all the deactivated sceneries are reactivated. This is somehow annoying as if I want to keep some sceneries deactivated I have to deactivate once the Simulator is running, and the next time I start the Sim, UGCX will notice that the scenery index has changed and will re run the process, and so again and again, it will happen every time i launch the sim. For instance I want to keep ORBX UK active only when I fly GA aircraft, for obvious performance reasons, but if I start a flight with the FSL at EGLL, I find them activated followi…

    • 16 replies
    • 3.5k views
  3. Started by Hornetville,

    If you select that while being towed to a gate it flings you up into the air and the aircraft goes mad then you are back with the tow but no tow bar between you and the aircraft

    • 6 replies
    • 1.2k views
  4. Is it possible please to consider adding voice control to start Engine 1 / 2 So something like this - Captain: Are we cleared to start engine number one / two? Ground crew: Cleared one / two And then repeat one or two depending on what engine you started first!! This would really top it off for me as all Youtube vidoes of pushback pretty much involve captain and ground crew talking about engine start. Start of this video the captain asks if he is cleared to start 1 & 2

    • 6 replies
    • 1.2k views
  5. Started by RR1997,

    Hello, first of all congrats to that great product! Its much fun to use it in the Simulator. Only one thing: Is it also possible to change the speech recognition to English without changing the whole system to English? Regards Rocco

    • 6 replies
    • 874 views
  6. Started by Aleksey,

    Hi, thanks for the UGCX, but I want to get towed-pushed back to the parking, for example after arrival, that is, tailed back, such as are often found at cargo terminals. Why not make a tow-pushing editor like that of a push-before-run.

    • 6 replies
    • 1.3k views
  7. Started by keenrw,

    Hi Hope someone can help me please .. im trying to do a custom route for a push back from stand 13 at EGKK (UK2000) .. no matter what i do i cant do one that stops it from going into the blast fence /buildings...i do a small route so it stops before the grey dot ... i added a pushback point to the 2nd to last waypoint but its drawn two extra ones past the grey dot every time ( i ended the route before the gey dot not after it) Thanks Rich

    • 13 replies
    • 1.2k views
  8. Started by byork,

    Captains, As you know, you can swap the UGCX logos on the vehicles with your own logos. I could create airline specific logos (it's very easy to do), but I'm afraid of copyright infringement issues. So it's better if you do it on your own. Would you like me to create a space where user share their logos? Cheers,

    • 9 replies
    • 2.8k views
  9. Started by wozee,

    If anyone is using SIMSTARTER, --which I do all the time., cant operate without ,-- you will soon find that each time you load your P3D simulator -- you will be waiting ages up to 10-20 minutes for your scenery library to load into UCGX. Why cant you make UCGX - so it is a "cumulative' library-- that has only to be read once for each REGION -- and adds in new scenery when required when a change of area happens -- As it is now whenever I change a country or region to fly in-- I am forced to load a complete new 'scenery' library into UCGX - this will force me to uninstall your program in short order -- who is prepared to waste 20 minutes for your program to L…

    • 2 replies
    • 1.2k views
  10. Started by Kimp1lot,

    Hello, I bought UGCX this morning but I cannot test it fully before tomorrow (I tried few things there and there, configured my options etc). From reading the manuals and seeing streams, it looks very promising ! Finally some push & hold action is possible, and much more of course! I have one question ; I will be using the menu control, during a pushback sequence, can I close the menu to re-open it ? When pushback is completed, the marshaller will say "set brakes". Can I close the menu to re-open it a bit later or will it cancel the pushback and I have to let the menu open ? Thanks.

    • 6 replies
    • 1.7k views
  11. Started by shamrockflyer,

    To start off I must say I am very impressed with UGCX, its more than I expected and makes a great change hearing human voices. With that said - this is the reason I am posting: Upon pushback completion (custom route selection not computer generated) whether being pushed tail right nose left or opposite, what ever way the nose is pushed upon taxi the aircraft will slightly continue to that direction, as if the rudder pedals aren't calibrated yet they are and the aircrafts flight controls are perfectly centred. Another thing is disappearing pushback tugs on selecting tow, during pushback the tug doesn't disappear. Last but not least is a dreaded CTD, the C…

    • 11 replies
    • 1.7k views
  12. Started by Eziocin,

    Is it in the To-Do list the feature of having to use the interphone, as in real world, to comunicate with ground crews, and as you have also on other FS2Crew products (NGX, if I remember well) when you instruct ground crew to disconnect external power ? That would add another bit of realism... 🙂 Ezio

    • 13 replies
    • 1.5k views
  13. To the FS2CREW: First of all: congrats to that insane Addon - you all have done a fantastic job! The first thing I did: I took the Airbus Professional from Aerosoft (A320) on the free EDAH scenery made by Captain7. My intention was a tow from "Gate 2" to parking 12. So the plane has to push back first. But it is flipping and falling (like rotating) all the time. But the parking brakes and the chocks are off / deactivated. I also did a little improvement to the plane profile (gear positions) but now i dont know what to do. Best greetings 😃

    • 10 replies
    • 1.4k views
  14. Started by RALF9636,

    I like UGCX very much already and I am looking forward to future enhancements. Here is one suggestion: It would be nice if UGCX would adjust some settings automatically according to the ICAO code of the current airport (as it already does with the regional accents). - the wingwalkers should (optionally) be automatically activated in regions where this is common - the "enable regional soundset" option should (optionally) automatically be disabled when the current airport is in the region of the active language and enabled when outside of that region. For example: I set the language to German. When at a German (or Austrian etc.) airport "enable re…

  15. Started by Xsocto19,

    When Hard mute is off it still says it on :S Have tried many times now to fix it but still not working... hope you can get and update fast out for this

    • 13 replies
    • 1.7k views
  16. Started by keenrw,

    Can i just ask one more question before i buy this please? ... what would be the correct procedure when using FS2CREW and UGCX with the Ifly 737 when it comes to pushbacks?... Thanks Rich

    • 7 replies
    • 1k views
  17. Started by Piohib,

    Hi, I don`t see option in Follow Me Car Menu to choose taxi to runway, hm?

    • 5 replies
    • 1.2k views
  18. Started by imn2sims,

    I use your products for the 737, 777, and Q400 and they all work fine on my gaming laptop. Caveat is I have to run Vista (64 bit) on that machine. Your requirement section says Windows 10. Am I out of luck or do you believe it should work since the others are running OK? Thanks Steve

  19. Started by Anxarces,

    Hi, I just did a little test of UGCX but I already like it. Do you plan to integrate UGCX into the other FS2Crew products such as PMDG 737 Reboot? There is already a part in the checklist for communication with the ground crew and it would be awesome to replace that part with UGCX if it is installed. Regards, Uli

  20. Started by ChristianH,

    Hey folks, I've now done several turn arounds with UGCX, GSX and the PMDG NGX. I really like it but I've not yet tried every feature of the tool. I've activated the local accent feature. But at least in Spain the ramp agent actually speaks spanish instead of english with accent. Until now I'm really impressed and enjoy the tool. I like the fact that I'm now able to interact with the ground crew and am able to control the push back sequence. And I look foreward to the future improvements you'd be able to add. Great product, guys. Best regards, Christian

    • 2 replies
    • 1.2k views
  21. Started by CactusDx,

    Greetings! Apologies if I've overlooked this somewhere. Will UGCX provide ground de/anti-icing procedures? Would be nice to interact with a deice crew..be able to select the fluid (Type I, II, IV, etc). Thanks! Mike

    • 4 replies
    • 1.4k views
  22. Started by samwheeler,

    Hello there, I have been messing around with UGCX for the past hour and it has been working great. The one question I do have is how do we load routes from the ini files that we made previously? I have created 3 pushback routes for Newark at gate 71, however, when I request the pushback, the window doesn't show any of them. How do we get these routes to show up? Many thanks, Sam

  23. Started by Mclovin10,

    Hi there, This looks like good work from what ive seen video wise or streaming. I am wondering it looks like it pulls the afcad in the editor. Will this program prevent you from doing a pushback onto grass etc as you are unable to see that from what ive seen? If i am wrong let me know.

  24. Started by Roller1199,

    I pushed back with UCGX with voice control in the FS Labs A320 and told the crew they were clear to disconnect. The ground crew showed me the pin and moved away, but after takeoff, I am still able to say "flight deck to ground" and the ground crew responds. Is there a way we can disable this after the ground crew disconnects and goes to hand signals? Thanks!

  25. Started by blazer05,

    I have not purchased this product yet but thought I read where it and GSX could co-exist. Is there anything in writing that explains what the interaction is and how to get the two to work together. Franklin Duncan

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