The Prepar3d Forum
The Prepar3d Forum is a forum for Lockheed's Prepar3d simulation software. Quoting Lockheed Martin; "Prepar3D furthers the development of Microsoft® ESP™ while maintaining compatibility with Microsoft Flight Simulator X, allowing many thousands of add-ons to be used within Prepar3D." This forum is for general user-to-user discussions. Official support for this product can be obtained at Lockheed Martin. Website - https://www.prepar3d.com/
27708 topics in this forum
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Hi All, I'll keep it quick and simple -- why would Captain Sim offer a B777 when PMDG has already satisfied the market with one? Why wouldn't they offer something like their B767, which has no competition for P3D? Or their B757 which has little/no competition? I've been out of the flight sim game for several years, and this is just a quick question that crossed my mind. Would like to hear your thoughts. Cheers,
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- 11 replies
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Hi Pilots, Did a search and tried everything others mentioned, but still having no solution for this problem. Just swapped to Win10 and suffering troubles with Prepar3D and that has something to do with Simconnect I suppose. I've installed PMDG 777 and EZDOK and the problem now is that the planes has no landing gear and the wheel is all the way to the left. Checked if Simconnect is installed and in the Control Panel there are 3 lines with SimConnect (all are within EZDOK installation folder) Does anybody have a solution for this? Really appreciate the help! Cheers!
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Anyone have recommendations for some good freeware planes/panels for P3D 3? I love the scenery graphics which rock, but would love to have simple airliners to fly with nothing complicated to risk an OOM error.
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Just recently have noticed that my autogen trees have virtually disappeared over my VFR photoscenery of the UK and France, buildings and other structures are fine. When I reviewed the Prepar3D.cfg I found that this had altered:_ [sCENERY] POP_FREE_AUTOGEN=1 AUTOGEN_BATCH_LOD=2 AUTOGEN_TREE_MAX_DRAW_DISTANCE=1500.000000 AUTOGEN_TREE_MIN_DISTANCE_TO_LOD=0.000000 IMAGE_COMPLEXITY=3 On comparing the Prepar3D.cfg with my backup I found this entered:_ [sCENERY] POP_FREE_AUTOGEN=1 AUTOGEN_BATCH_LOD=2 AUTOGEN_TREE_MAX_DRAW_DISTANCE=9500.000000 AUTOGEN_TREE_MIN_DISTANCE_TO_LOD=2500.000000 IMAGE_COMPLEXITY=3 So I modified the .cfg to read as above, did a test flight and still …
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Just built a new computer with a 6700k processor which runs at 4.2 GHZ in turbo mode. Of course my first inclination was to overclock the bejesus out of it. In fact I didn't even try to run Prepar3d at the stock clock speed. My previous system was a 2600K overclocked originally to 4.8 GHZ but reduced to 4.6 GHZ as the system aged which gave me descent performance so I figured I should be able to get 4.8 GHZ out of the new chip and I could fly to the moon!! Well....I got the system to boot at 4.6 GHZ and boy did Prepar3d look good! The problem however was that I could not complete a flight without having a CTD or some other well documented "issue with Prepar3d". I im…
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I am haveing a hard time getting some of my modules up and running, the only one that works is the GF-LGT-ll the others GF-RP-48, GF-T8 2 and the TQ6 - ADV are not, I had them configured in the Goflight UI and the Dev loads when I start the sim. as I can see in the notification icons. The throttle shows in the controls in the sim but has all short of entries which didn't happen in my FSX-SE all the axis and buttons were removed. Any suggestions ? Thanks
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Hey all, Hope everyone is well :smile: My sim seams to have developed this strange problem that I'm sure many of you must have come across in the past. As you can see in the following picture the buildings in the background are not blending in with the background/ground. It doesn't look like they are floating it just looks like a blending issue. Is anyone able to shed some light on the matter? I have just managed to get the Sim running nice and smooth now I notice this. I'm at my wits end as I just want to settle down and fly instead of having to play around with settings ETC I have Fiber Frame Time Fraction = 0.01 in my .CFG could this be related?? T…
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I just upgraded to P3d 3.4 and after setting up the Prepar3d.cfg file from the P3d UI, I edited the cfg file just like I always do with Notepad++ (a great alternative text editor BTW) to make a few changes. Now I've done this many times before without a problem. This time, P3d started and never even got to the scenario window. After a few minutes, I just gave up and killed it. Then I noticed that Notepad++ defaults to saving ANSI encoded files to UTF-8. Using plain old Windows Notepad works fine, so I'm assuming that V3.4 has a problem with other text encoding schemes. It's a minor point, but I'm curious to know if anyone else has any thoughts on this.
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Hello guys, does anyone of you use DSR like an alternative to Antialiasing, which can be hard on frames. Do you have any recommended settings or tips? Or should I forget it, and use AA instead? I have a pretty powerful GPU (Nvidia GTX980).
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So i lost my mind and purchased the Vive 2 weeks ago, from the beginning i was crushed about the awesome experience that VR give's you, forget all the "immersion" that you fell playing in a monitor, it's not even comparable, the feeling of being there really exists. Of course one of the main reasons that bought me to buy the Vive where the simulators which i love, but unfortunately soon i notice that im very sensitive to motion sickness, nothing new to me, since i always was a guy that get car sickness easily...Anything that as movement on VR and im not moving gives me dizziness... and in a few minutes a feeling of being drunk and ready to throw up my guts. First time i…
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For those of you with the 2013 version of Imaginesim's KCLT (Charlotte) for FSX, there's a just-updated version of the (free) FSX to P3D upgrade on the Imaginesim site that finally solved my issues with KCLT's night lighting in P3D, and it's pretty smooth in P3D (I'm using V3.3.5). The upgrade link is on the KCLT product page on their website. Regards
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I use the Flight One GTN 750 and the Saitek Multi Panel with P3D and I am not sure at what point I should switch from the NAV mode to APR mode. Thanks a lot, Howard
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All categories in the forums have the same spam post called "contact email...". Are LM under attack?
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I have a ground texture in EDDW (payware airport) that is shimmering through the ground and displacing the payware scenery ground texture. It's only close around the aircraft (5-50m). I was able to detect the cause and it doesn't happen when I disable ORBX!VECTOR_EXX in the scenery library. I also have mesh sparks about 5km and a height of about 500m north of this airfield. There was a (private) fix (for my second issue) provided by an ORBX staff member but I can't find it in the forums. My ORBX products are up-to-date .
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I just moved to 3.4 so Realismshaders 1.1 will no longer work and I want to move to PTA but I didn't make a back up,in the instructions it says you need default shaders can I delete this folder or what do I need to do?
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Have any of you had a chance to check it out yet? I'm seriously concidering getting this: http://flightsimcentral.net/justsim-innsbruck-released/
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- 15 replies
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Hi all, I am currently looking at extending my destinations in Europe and have Calvi Ste. Catherine airport on Corsica on my mind. Now, there is two addons on the market for P3Dv3: one from Aerosoft and the other from FSX3D (simMarket sells both renditions for your reference), but the price difference between both is significant. Looking at the screenshots from both selling parties I see the apron being closer to the real thing in the scenery from FSX3D - even if the brownish grey looks a bit too polished and too clean to me which it is of course not in reality. On the other hand the Calvi apron from Aerosoft comes along grey, which it is not in any way too - at lea…
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Does any of the following either with the navigraph extension pack or gtn 750 accept nat track procedures ? S550 850 CJ2 Thanks
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Why there are floating lights without light poles over the roads? I'm using Orbx Global and Vector.
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Good day. Hope this is the best forum to post this query. When a flight plan is developed in addons such as PFPX or PRO-ATC X, it gives the options to generate .pln and .rte formats. If for example I want to fly a PMDG aircraft in P3D using such a flight plan, is it necessary to generate both file formats, one for PMDG (.rte) and one for P3D (.pln)? Do both formats run in parallel during the flight i.e P3D tracks the .pln and PMDG FMC uses the .rte ? I just need to learn how PMDG and P3D would process these files and whether they co-exist and track each other during a flight. Or is it necessary just to use the one format? Thanks in advance. Regards.
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I have read a great deal of posts regarding affinity assignments for various processors and want to verify my understanding regarding my i5-2500K. I run it water cooled to 4.5Ghz with a GTX 1070 and am very happy with the performance. I don't use an affinity mask assignment in my config file because my processor has no hyper threading and only 4 cores which P3D now automatically uses as best it can, to my understanding. I use SimStarter NG to assign cores to my add on applications. By default P3D runs on all 4 cores which is fine. When I monitor core usage during flights Core 0 my first core is the primary core most utilized. I use SimStarter to assign…
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I did some searching in this and the LM forum, but since I did not see the subject, thought I would ask. I am no longer using FSX and now run P3D v 3.1. I have been able to install ORBX FTX Global, ASN, PMDG aircraft, Majestic Dh8D, add-ons from FSDT, Flightbeam and the sim runs well. I have the Feel There E-175/ 195 and was wondering if these can be installed in v 3.1. I do not have a migration tool. If anyone has been able to install them and can provide some assistance, I would be grateful. Thanks!
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That's all. I can't choice what is better. AS2016+ASCA OR AS2016+REX4 SOFT CLOUD or AS2016+ASCA+REX4 SOFT CLOUD TEXTURE) How think about what is much more realistic? I want more realistic cloud. Sorry for my bad english. Thank you.
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Simple question MaintainSystemCopyOfDeviceTextures=0 OR MaintainSystemCopyOfDeviceTextures=True Thanks
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Just completed a flight from FSDT KORD (Chicago) to FlightBeam's KIAD HD (Wash Dulles) and the flight was like night and day in comparison to previous versions of Prepar3D. I flew the PMDG 777 and had AS16 enabled. I had Megascenery Ultra Hi-Res scenery enabled for Chicago and in the Wash, Maryland, and Virginia area. In between I had GEP3D enabled (which has optimized textures). This was the same scenario for previous flights. I monitored and logged VAS via the FSUIPC module. FPS were set at unlimited which is different from flights from previous versions as I had to lock the fps at 30 to maintain smoothness. Previous flights from KORD-KIAD resulted in the amou…
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