The FS2004 (FS9) Forum
20979 topics in this forum
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Hello FolksI was wondering if anybody here had come to the conclusion (as I have )that filing pirep reports to VAs once you have climbed the Virt novice-to super duper Captain status is rather pointless.Just one more program to start (Pirep recorder) and faff about with.I have decided that I will select my flight as usual from (Airsource in my case) but that will be purely to make sure of its Kosherness ,the filing and messing about bit i will now not bother with.Cheers Andy
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Hi!Went to FSX and took my AI with me. Converted it to FSX but now when back to FS9 traffic is not working although i recomplied them for FS9 use. They are froze at the gate. The thing that annoys me is that there is many FS9 to FSX converters but there are'nt any (it seems) converters for FSX to FS9. I hav a lot (and i mean alot) of AI traffic and redo all that will be a nightmare.Is there any FSX to FS9 converter at all? I tried AIFPC. That worked as far as AI showing up but they are still frozen at the gate.Regards
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Hi guys I am no stranger to customising my AI but with AIFP I am having lots of problems with it, I have to say I do prefer the MRAI Installer compared to AIFP but I really want to work with AIFP. My Main problem with AIFP is that I keep getting error messages when there is nothing wrong with my Aircraft folders or the models in the folders, it does ###### me of quite a bit why can't it be simple!
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Hey.I have one problem. Its that my fs2004 is drawing its dextured detailed close up but as it gets further it gets blurred. Now its not "blur" thing that is caused because of slow hardware, I quess it just is that way. Now my question is how do i make fs2004 draw these textures/landclass or whatever thei are further. At FL340 i can only see 100% crisp dextures below me and little in front, but then it gets blurry, and even further its blurry as hell. I would like to have atlest couple hundred square miles drawn 100%.Can anyone help?Thank You.
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Check SimMarket, guys.If you East geeks, just like I am, there is a new scenery of Lhasa, the capital city of Tibet:http://secure.simmarket.com/skysoft-lhasa-gonggar-airport-tibet-zuls-2012-fs2004.phtmlAnother gem after the long-time available Paro (with one of world's most incredible approaches):http://secure.simmarket.com/thai-creation-kuzu-zangpo-bhutan_paro-intl-vqpr.phtmlOff Eastbound....
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Hi to you flight simmers. My question is when flying at my flight level and I am looking on the outside I notice that my airliner is at a pitch that is around 5deg nose up attitude. Is that a real appearance or is there a reason for that? I am curious as it looks like it is mushing through the skies. Also while climbing too I notice it , and wonder if that is why I am loosing airspeed. I change my airspeed at the right times, and sometimes I change my VS in hopes of getting to my FL before I run out of airspeed. I even download sound packs for that A/C in hopes of having the power. I fly several freeware liners. For examplePOSKY, SGA etc... it doesn't matter which one. I …
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Hey.I would like to know what you guys think is a best flight planning tool. I currently use FSBuild2 but for example I can not properly configure fuel loads (too messy and my fuel calculator input is in time not fuel weight, so I dont know what weight to put there) because templates are crap and no timeframes and so on. Also I fly VATSIM so it should have online ATC support. Built in fuel calculator wouldnt hurt.Thanks.
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Hi Guys , Newbe to flight sim. I have a copy of 2004 - Can anybody tell me if it will work with a 64bit/Win7 computer???
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- High Altitude
- Patches
- Cloud
- Weather
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Tagged with:
Hi everyoneI was hoping someone could shed some light on why the cloud presentation at high altitude is so poor.I am using REX and Active Sky v6.5, but when cruising at height (approx FL200 and above) the cloud drawing is appalling, in one quadrant of the sky there will be BKN or OVC, then right next to it it will be clear skies. There seems to be very poor blending of each of the weather stations weather reports.See screen shots below. Has anyone had this/solved it/got answers?Many thanks in advance!
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Looks so excellent!As always when the German Airports Team make something for FS9 and Rainer Duda does a virtual photo session there.http://forum.aerosoft.com/index.php/topic/51392-preview-edny-friedrichshafen-german-airports-team/Clean your glasses to see better.
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These are the necessary steps I take to 'enjoy' a flight in the iFly 737 for example. Sound familiar? Download current AIRAC from Navigraph and install it. Decide when and where I will fly. Difficult when you have in excess of a hundred payware sceneries.Bring up VRoute Premium and plan route. Download FS flight plan and that of iFly and suitably locate them.Refer to Wiki airports to ascertain airline data ... hubs, airlines accommodated, destinations etc. and general info.Run End-It-All to close down unwanted background tasks.Run CCleaner to get rid of temp files and other clutter.Start ActiveSky 6.5. Import FS flight plan. Note winds, temp, baro, winds aloft and temp. N…
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I have arrived at WSSS in my PMDG Megatop SQ747-400 and the textures go to night crashes my system. It has happened the next time I ran that flight, and I could tell it was changing from day to night textures. (Edit: Sunset)Any help?I have a very stable system of XP 32 bit, and I am just wondering if this has been an issue for others?BTW I love the Imaginesim WSSS for FS9. Very nice scenery. It does shimmer in full daylight though, and the FSX version which I bought does shimmer and has jetways disappearing at a hundred metres or so....Daniel
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Hello fellow simmers. Does anyone know the name of file produced years ago by IFDG group which added the H & W cranes to the default Belfast City scenery? Having to rebuild after computer expired suddenly just before Christmas. Hoping someone can help,. Thanks
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As in the topic title, Wilco has finally released the Evolution for the Airbus Volume 1 & 2. Awaiting for a detailed review by some user.... Bye.RR
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Hey.I have a little problem. it's that I would like to bind TOGA button of PMDG 737 to my joystick (saitek x52), but when I do so from assignments in FS2004 (auto throttle TOGA it was I think), nothing happens ingame. Only way I can still activate TOGA is pressing upper left corner of MCP. Can anyone please help me with this issue?
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Hi guys, I am aware that to install FS9 it need to be installed OS program files folder, I have a 64 bit system is that a issue? Can I install it onto the same HD that fsx is on ie Folder FS9 as install folder directory. or does it have to be separate HD? I believe there's a tweak to allow it to read more than 2GB ram, where would I find this? What's the maximum RAM it can read? Many thanks. Wayne
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I have a popular commercial 767 which although getting on in years is still aparently quite popular, and I still like to play with it occasionally in spite of having other, more up-to-date birds in the hangar.But theres this really clunky/lazy bit of its original design which is so irritating - having to use the Alt bar (thereby totally ruining the "reality") to obtain ground services and pushback.Other developers have managed to put these commands into the FMC, and I was just wondering if this could be done easily, by mere human beings, or is it something that is firmly fixed into the original coding.
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Just started a post down in the Hardware controllers section and put this same post in the FS9 section as many don't make it down there or out of the FSX forum for that matter so I thought I would throw a quick link to it here as I think a lot of you might really like this little thing.Sorry for the redundancy and drawing attention to my own post but it is only because I think others will really enjoy this, no selfish motives at all!!!http://forum.avsim.n...13-mini-review/Hope someone finds it useful... Mods please delete if you feel inappropriate apologies for the bending of the forum rules...-Paul
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Following my succesful deletion of taxiway signs in FSX (Taxiway signs theme) I now find that I have a windsock in the middle of a taxiway. This would seem to be from the stock airport in FS9 (EGPH). Is there anyway of deleting this object ?
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Hi!I often make my own AI-flightplans and they mostly work fine.But, when I made flightplans for SPIM (LIMA Peru) to KJFK, they just won't work.The AI planes get lost; come close to KJFK and then just get lost.I carefully check all parameters; flightlevels, return periods, etc., but they still just won't work.So, does anyone have any idea what might be wrong?Grateful for help.Thanks in advance.Hans HermanssonSweden
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Hi, I am looking for a good 777 for FS2004. Any input on Wilco's or 777 Professional?
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Hello,I am new to this forum, but I know avsim.net because I have downloaded scenaries from there. I would like to discuss about limitations of FS2004. I'm a fan of it. I don't know so much about newer FSX, but I have seen some videos and they are really great - great detail for hills and road and ground textures. Also traffic on the routes is very realistic and useful. Sometimes when I fly with fs2004, I say, why this is not there. It could be. There are data of routes, so I think there should be possible to do mechanisms to make routes more detailed and "living". Just wonder why nobody did that for FS9. I run this version on "old" Pentium 4 2.4Ghz and 1.5 GRam + 256MB o…
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Can an aircraft repaint designated in the files library as "FSX" be utilized in FS2004?I searched and cannot seem to find the answer.ThanksDom
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Is there a correct order to install addons like ground enviroment, ultimate terrain europe etc, and scenery into a new Windows 7.That is, should GE, ultimate terrain etc, be installed before all other scenery or doesnt it matter where they are in the scenery cfg?Thanks for your helpSteve
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I have been doing some work converting FSX.bgl to FS9.bgl as follows. I first use Airport Design Editor (ADE) to open a stock airport then compile this .bgl. As next I use fsx2fs9 (with taxisigns unchecked in strip box) to convert to FS9. So far all is good. Using Airport Facilitator X (AFX) and FS9 I then compare the parkings to make sure non of them collide or intrude on the FS9 buildings etc. If so I either move the parkings slightly or when not feasable delete them. I have noticed that the taxiway signs from FSX are o/k but the taxisigns from FS9 are still existant in the 'new' bgl, although they do not show in AFX. Is there some way that I can delete these FS9 taxiwa…
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