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FSX | FSX-SE Scenery Design Forum - How To

A designer of scenery for FSX /FSX-SE?  Have questions?  Look here for answers or discuss with your fellow scenery designers.  AVSIM has many experts in scenery design.

  1. Guest royboy
    Started by Guest royboy,

    Hi all.I thought it would be nice to start an AFCAD 2.11 thread.Some random thoughts:AFCAD now makes a small BGL that correctly places airfield visual and non-visual data. The map view is right, as is the "go to airport" menu.:)What we still need is to flatten the terrain, exclude autogen, and perhaps set the surfacetype for the surrounding terrain. ( The surfacetype for the runways and aprons themselves are controlled by the textures selected in AFCAD ).All this can be done by SCASM, and can be in one BGL.Header( 1 42.6579279436951 42.6424606230409 -88.6543506471666 -88.6570784305022 )LatRange( 42.6579279436951 42.6424606230409 ); ================ SURFACETYPE =…

    • 17 replies
    • 2.7k views
  2. I love that FS2004 has become more detailed with respect to the rendition on industrial areas and factories. There are instances of smoke rising from stacks - which is great. There still could be better macros for Oil refinerys and Steel Factories etc. I was wondering if anyone has designed any scenery that is highly detailed. There are some major cities that have significant industrial areas in and around the airport ie: Newark, Houston, South Philadelphia/Camden, etc. In terms of effects, I was also wondering if anyone has thought of designing the flames that come out of (sorry I don't have the proper name for it) the (for lack of a better word) controlled burn…

  3. Guest SteveJ
    Started by Guest SteveJ,

    Thought I would try posting here, since I've not had any luck getting a response on the main AVSIM or UT forums.....I would like to add traffic to my local airport, KHEF, Manassas Regional Davis.I just added an AF2_KHEF AFCAD by Sean Wolford which adds 200+ parking spots on the east and west sides of the airport. (I unzipped the file into a temporary folder and copied it to the addonscenery/scenery folder with my other Ultimate Traffic bgl files. When I go to KHEF in the select airport screen all of the added parking spots are now shown).My question is (since I am completely ignorant of how AFCADs and AI work together), what do I need to do to get fs9 to start populatin…

    • 4 replies
    • 962 views
  4. Started by Sasa,

    Hi,I've got a real problem with the latest version of Ground2k (5.1). I've created the cell of a whole city containing hundreds of roads, railroads etc, to say it short: A lot of VTP2 Lines.The ASM file containing the source code of the VTP2-lines for BGLC was about 300-400KB in size (!). But now, after I re-opened my Ground2k-file of this city, Ground2k "cuts" the complilation after a while and the ASM file is only 6KB big so that most of the VTP2-lines are missing.I've heared about that Ground2k (or VTP2 in general) has problems to handle many VTP2-Objects. The more irritating it is that the compilation worked just an hour ago.It would be really bad if the work of two d…

    • 2 replies
    • 702 views
  5. Guest CapnCol
    Started by Guest CapnCol,

    Hello.Does anyone know any scenery of Maurutius Intl?I an dreaming about it "all my life", but cant find anythingThanx very much for help

    • 1 reply
    • 669 views
  6. Guest d809dp
    Started by Guest d809dp,

    I'm new to this game but I've laboured all afternoon without posting any stupid questions, so I guess it was too long to last! :)I've made a helipad in Airport v.3.00 and everything works fine apart from one thing - when I look at the helipad, the texture of the helipad keeps kind of 'flashing'. Would someone mind having a look at the attachment and telling what stupid mistake I'm making?I don't understand how the layers can be interfering with each other, because they're at different heights (about a foot each).Any ideas much appreciated!Tomhttp://forums.avsim.net/user_files/52098.jpg

    • 0 replies
    • 799 views
  7. Guest geognut
    Started by Guest geognut,

    Hi,I recently downloaded and used Photo Scenery Maker (PSM) 1.2.1 and I like it because it's very simple to use. But I can't get my photorealistic scenery to display in FS2004. I read the lengthy thread from Sept. 4 about a similar issue and while it was very helpful, I still have no success.I took some screenshots of Northern Utah satellite imagery at approximately 4 km resolution, and assembled them into one large bitmap file (2982 columns, 519 rows) that I imported into PSM. I didn't define the bounding coordinates of the bitmap at first, but rather performed the 2-point calibration, using the upper left and lower right coordinates as follows:UL: 41.3645, -112.0533LR: …

    • 23 replies
    • 3.6k views
  8. Guest GerrishGray
    Started by Guest GerrishGray,

    Hi,Do you know the name of tanker-ship objects in default Sydney scenery?And how can I find information more then thier names in BGL_Compiler_SDK , about MS library objects.ThanksKenan

    • 3 replies
    • 861 views
  9. Guest sapper42
    Started by Guest sapper42,

    Hi all,I've been working on updating my Bangkok scenery to FS9, and I recently started making my own custom library objects. I originally just made some trees, but once I got the hang of it, I moved on to other objects. I know that I could have just used Gerrish Grey's excellent tree library, but there is extra satisfaction in figuring it out myself. At first, making the libraries didn't go so well, since my knowledge of SCASM isn't very good, but now I realise how easy it is - just cut and paste, and it takes about a minute. So now all my trees, light poles, and other repeated objects are in a library. My first realization was that my BGL filesize had been cut in ha…

    • 8 replies
    • 893 views
  10. Guest PaavoP
    Started by Guest PaavoP,

    Hi all,As I'm struggling with my island scenery I have come across the problem with default flatten in FS 2004. I have learned how to dissasamble, fix and assamble again. But the problem with this solution is when you want to release your scenery and the user get several "default" files that are not compatible with each other.When I went to bed last night my mind popped up with an idea.- We know how to dissasamble an default file. (Not yet for FS9)- We know excactly what filename of the default file we need to change.- We know excactly the flatten areas we need to remove from the default file.- We can assable the new file.Why can't sombody with knowlage of programming mak…

    • 2 replies
    • 682 views
  11. Guest Bushjay
    Started by Guest Bushjay,

    I'm creating some bush scenery with a Ground2k4-built sloping runway to which I would like to add some simple runway edge lights. I can't use the default FS runway lights as the associated runway, even if it's invisible, will flatten the terrain. The lamp macros I've made using EOD are far too dim, and Matthias Bruckner tells me that they can't be made any brighter using his program. Is there any other way to create custom lights that are bright enough?Many thanks,James Belk

    • 2 replies
    • 847 views
  12. Guest royboy
    Started by Guest royboy,

    I am trying to create a water type start location for a seaplane base. Everything works fine except the heading. No matter which heading I set AFCAD 2.11 to start the a/c always starts at the same heading.It doesn';t matter if I use the same coordinates for the airport and the start point or not.Do I have tried creating a fake water runway and still no joy.Any suggestions?Ray

    • 0 replies
    • 563 views
  13. Guest Christian DK
    Started by Guest Christian DK,

    Hi,When i insert a backdrop into fsds, and begin to move my objects fsds crashes and restarts the computer.I have tryed many different video card drivers and many sizes of the pictures.I also tryed many scales.Im working over a large area scaled to 500 meters in fsdsWhat can i do to stop thisChris DK

    • 0 replies
    • 508 views
  14. Started by arno,

    Just a quick question - I'm currently a bit out of touch with this.Before I get heavily into learning it, is BusyObjects still the best way to animate moving vehicles and other objects around a scenery?Thanks in advance.

    • 9 replies
    • 2.3k views
  15. Started by Brian_Gladden,

    For a UH-60 Blackhawk for my Almost ready for release KBTV V3 For FS 2004, scenery package. Anyone have one kicking around??Brian

  16. Started by arno,

    I am new to AVSIM and looking for some guidance in begining some airport scenery design for FS2004. I would like to at least be able to add jetways, buildings, and some ground vehicles to some of the default airports that do not have them that I fly out of such as Cincinnati (CVG) Dayton (DAY), Raleigh (RDU), and Louisville (SDF). I've been looking around at some of the available software such as Airport for Windows and Flight Simulator Scenery Creator. From what I read I'm not sure if these will even work for FS 2004, and if they do, I can't seem to figure out how they do. I guess I'm just looking for some guidance as to where to start...I'm not looking to recreate a…

    • 3 replies
    • 899 views
  17. Guest TIMY
    Started by Guest TIMY,

    Creation of a scenery: Through Ground2k roads can be created, rivers, polygons VTP etc. Through annotator they is able "autogen" of the personalized landclasses (custom 253). With PSM texture custom fotorealietiches are realized. With Gmax it is possible to create determined objects and to position them where he believes better. Problem: in Ground2k if a landclass is used 253 it is not more possible to use (on that landclass) polygons VTP. With annotator even if it is possible to add houses and buildings to the landclass, opposite, the addition of trees also positioning at the most the densit

    • 0 replies
    • 537 views
  18. Started by arno,

    HiI recently got FS2004 after a very long fling with FS98. In FS98 I designed 2 scenery files using the Airport designer by Pascal Meziat as well as VOD. What freeware files do you recommend to desing an airport with custom made textures and buildings. I heard that FS only accepts GMAX models now, is that true?Cheers

    • 3 replies
    • 992 views
  19. Guest jrobert
    Started by Guest jrobert,

    Hello,I've created an entire terra mesh model of the United States from NED 1 arc second data and resampled to LOD10 (38.2m) resolution. Certain areas of interest have even higher resolution obtained from NED 1/3 arc second data and resampled to LOD11 (19.1m) resolution. The resulting scenery size on disk is about 2.4 GB. I already know I'm going to have to make installation CDs (CD 1, CD 2, and possibally, CD 3.) My initial plans are to sell it at 39.99 USD. The problem is I'm not exactly sure how to get started in finding a distributer. Any help would be appriciated.Regards,Joshua Robertson

    • 3 replies
    • 751 views
  20. Guest Shaun Manners
    Started by Guest Shaun Manners,

    Hi all!So many of you have helped me create my scenery, overcoming problems I wanted to say thanks! and heres a few screenshots of my scenery.I have uploaded it to the avsim file library, just search for bia2003.zipall the best.Shaunhttp://bristol-scenery.hypermart.net

    • 4 replies
    • 846 views
  21. Guest luissa
    Started by Guest luissa,

    I remember a while back someone posted how to make objests follow the plane around... I printed it so I could make some changes to some of my People macros.Guess what..... I can't find it and I never changed the macros.I did a search for this and still didn't find it.I looked at some api's that have people and the ones that I made and the only difference I can can see is a line:inst_7dBefore the Texpoly entry.Is this right?ThanksJoe W.

    • 3 replies
    • 861 views
  22. Guest Stormshadow
    Started by Guest Stormshadow,

    Hi all,I'm using coastline maker and am encountering this fatal error when I try to fill part of an LOD13 area with an LWM polygon - "Run-time error '9'" - Subscript Out Of Range. I close the error window and coastline maker crashes...Any1 ever came across this irritating error? I think that within 1 LOD13 area one can only connect a limited number of VTP points (its 3000 points for 1 project) - In this particular area I have a great number of VTP points, probably 2 to 3 hundred. If I try to add LWM polygons inside other LOD13 areas, everything's OK.Help needed!Storm

    • 0 replies
    • 530 views
  23. Guest damnlimey
    Started by Guest damnlimey,

    I'm just starting to get my feet wet in the scenery design arena. I have followed the basic tutorials and am working on enhancements to my local airport, KSJC. Let me say from the outset that I'm working in FS 2002.I placed a number of runways, taxiways, and some flat polys for apron areas, but my scenery doesn't show up. At first I thought it was because the entry in scenery.cfg had ACTIVE=False in it, so I changed that to =True, but no diff. The altitude of the airfield is 62ft (= 18.9 meters). To be certain, I changed all the altitudes to 22m, in case I was underneath the ground level. Still no joy.I have a flatten area, an exclude area, a surface area all defined in F…

    • 1 reply
    • 632 views
  24. Guest Corey
    Started by Guest Corey,

    Hi all I was wondering if some can tell me how to make animated jet bridge wit Fs design studio, thank for the help

    • 0 replies
    • 670 views
  25. Guest bones
    Started by Guest bones,

    Anyone come up with a solution to the problem of FS2004 not allowing identical ILS freq on the same runway on either end?Within AFW to place the runway I can only get ILS on one end and a backcourse indication on the other. I placed an invisible runway on the end of the malfunctioning beacon and got a localiser indication but interestingly I also got a "dead" glideslope indication...Any solution?Shez

    • 5 replies
    • 880 views

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