FSX/FSX-SE Aircraft and Panel Design Forum - How To
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9019 topics in this forum
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Hello!My RPM on Idle is much to high, should be 2000 less!Does anynoe know where to change this in the Airfile exactly?Thanks for any help :( Best regardsBeat
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Hello Gents,I've never messed around with the mdl files in FS but I'm interested in converting a piston aircraft to turbine. Obviously, this would require a different visual model for the engine nacelles.How hard is it to do something like that? And what software would I use? Does a noob have any hope of being able to achieve such a task? I've done hundreds of repaints but never ventured into the "design" field.I assume you modify the mdl file with a certain program and re-draw the three dimensional shape of the nacelles. Is that about right?Thanks in advance.Brian
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Ok I had it working perfectly then I was adding stuff to it and the COM Swamp function and all the COM INC/DEC FRAC/WHOLE codes won't work at all. I get a arrows showing up in the correct place but they wont do anything. I tried redoing the entire gauge from scratch twice and nothing seems to work so far, I'm hoping that I've overlooked some small detail that someone could spot for me. <Gauge Name="Radio-Control" Author="Engjell Berisha"><Image Name="Radio-Control.bmp" ImageSizes="384,242"/><Element> <Position X="0" Y="0"/> <Visible>(L:PWR-MASTER,bool) || (L:APU-PWR,bool) || (L:EXT-PWR, bool) ||</Visible> <!--===========…
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Hi, I am working on an F-15 for FSX and want to use the F-18 MFDs.The control buttons are coded into the mdl file, is there a way of identifying themouse control id for the displays..? Dino Cattaneo has customized this for his Goshawk (brilliant work). Has anyone else been able to do this..?Thanks,tc
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Just an update for you. Right now I am working on the 2d panel and having a few exporting problems, but it's coming together nicely. I was dreading doing the panel, but it's a lot easier than I thought it would be...Kevin
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Hi everyone,I have installed Mike Stone's L1011 with Ken Mitchell's L1011 panel. Now my aircraft is "floating" about 6 feet off of the ground at all times. The lights on the wingtips are still in the correct place in relation to the ground, about six feet below the wingtip. The plane flies, taxies and lands alright. Is there a quick fix that I can alter in the cfg file to get my Tristar back on the ground? Any help would be appreciated.Thanks,Ian
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I am trying to convert the freeware Alphasim A-10 texture so they work in FSX. The aircraft is invisible in FSX. I am sure it can be done, but I am not having much luck using DXTBmp. I am sure it is me. Thanks for your help, Steve
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- 753 views
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Hello, I'm working on a Citation Sovereign panel but he has not and I also do not know one. Who is interested in making a panel for the Sovereign?My Sovereign:http://forums1.avsim.net/index.php?showtopic=238516Thanks!
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Hey allOk this has got me stumped i modified the NAV and strobe lights effects to be visible form the VC which worked fine....... for a while. Now if i am viewing the the lights from the cockpit and am sitting on the ground i can see them fine but if i take off get more than 22ft above the ground they go from looking fine to appearing to shine through the model geometry to all disappearing????????? i cant think of what has changed to cause this i messed with the static_pitch and static_cg_height but that had no effect when i restored a back up i restored all my cfg file, air file and model backups as well but nothing helped. other default and addon aircraft all display pr…
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I find many of the aircraft I fly have hard coded landing lights. I want to add Shockwave lights via the aircraft.cfg. Does anyone know what I need to alter in the mdl file please.Thanks in advance,Tony
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I have downloaded a freeware aircraft that works fine, except that I think it has a too high ground friction. I mean that when I land, the ground speed drops too fast, even though I don't use the brakes. It is the same when taxiing: I need to apply significant power to have the aircraft moving. I think it is not very realistic.Is there an easy way to reduce this ground friction of the aircraft?Is there some part of the air file that I can change with AirEd? Or something I can change in the aircraft.cfg file?Thanks in advance for your help, I am not an aircraft designer at all...Eric
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With help from all five of these individuals the 727 has finally come alive. I started this panel two years ago with help from Paul Golding and Hanns at Dreamfleet, and Ed and Alistair have helped me finish the project with the installation of Richard Probst's engine gauges into the Dreamfleet 727.Thanks also goes to Richard Probst. If you're out there Richard, you probably don't remember me contacting you several years ago about this project, but I thank you for your gauges for the 727.Thanks guys! I couldn't have come this far without your help. Michael E. CarterBoeing Skunk WorksMy Cockpit.orgHopefully, this photo complies with strict AVSIM policy.
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Hi allFor FS9 XML, I need to reset some L:vars on sim reload from Flight planner change screen. Is there a value I can use to do this?
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Hi,I'm trying to modify the dreamfleet boeing 727 with vasfmc, a freeware fmc (http://vas-project.org). I've downloaded and installed the 'gauge' version.I found a panel mod here on avsim which adds the the integrated simavionics fmc to the VC. When I open this panel in fs panel studio I can see ISG fmc gauge in the "VCockpit08" window.I removed this fmc and added the vasfmc. However when I look around in the VC there is just a black spot on the place where I placed the vasfmc. I also tried to add and new window and then addthe fmc but then it is also black.What am I doing wrong? I'm total noob in modding panels.Thanks!
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I just wanted to share with you all something I have noticed yesterday. Maybe you already know this...Anyway, here is the point: Imagine that you have an XML gauge that you want to properly position on your panel. Imagine that for any reason, you define a negative coordinates (X or Y) so that the gauge is not fully visible on the screen. If you are in full screen mode, it works perfect, but if you are in windowed mode, the gauge just does NOT appear...If you use a C/C++ gauge instead, it always works fine. This happens with XML gauges only. I didn't test this in FSX so I can't tell how FSX reacts on this point.Eric
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Hi. I seem to remember I managed to correct this once a couple of years ago, but I don't remember how any longer. Something to do with Alpha Channels?The a/c texture is way too bright, like you turned the TV brilliance up to maximum. I resaved the bitmaps as DXT3 files, no mips, but this hasn't done it. Can someone please remind me what to do?Screenshot here:http://img.photobucket.com/albums/v68/mart...st/Textures.jpgThanks!Martin
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Hi all,I've made a couple of XML gauges for FS9/FSX--one reads back rpm's, the other is an ASI. They work great in the virtual cockpit, but in 2d panel mode the needles don't rotate. Is this a known limitation of xml programming? If not, do my dial and needle bitmaps need to be in a specific format? Currently I am using 8 bit for both. In 2-d panel mode both gauges display, but the needles stay put. Regards,John
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Hello allLooking for a bit of help with the rudder on my current project. The problem is when i put in say left rudder it results in a roll to the right where it should induce a roll to the left ????? i have been searching and tweaking to no avail and was hoping the answer is lurking in the collective minds on this forum.Any help on this would be much appreciatedCheersPaulPS here's a pic of the current project
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Hi, In FSX can you export from 3DS Max direct to mdl..?Without having to take x file export and then input x file in MakeMdl..?I thought 3DS Max had this direct export function..?Thanks,tc
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Hi Guys , I recently found an MD-11 from IFDG and it has a working Vapour trails in it. I have added to my PMDG 747-400/400Fand it works! But cant get it work with the PMDG MD-11 any suggestions on how to get this to work would be great. Cheers Greg YSSY
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As an easy learning exercise I'm trying to edit an FSX XML heading indicator gauge. The goal is to display the autopilot heading setting in the Help ID for the heading bug adjust knob.In the original gauge, the mouse code section for the knob reads: <Mouse> <Help ID="HELPID_GAUGE_HEADING_INDICATOR"/> <Tooltip ID="TOOLTIPTEXT_HEADING_INDICATOR_HEADING"/> <Area Left="133" Right="161" Top="131" Bottom="159"> <Help ID="HELPID_GAUGE_HEADING_BUG_ADJUST"/> <Area Right="14"> <Cursor Type="DownArrow"/> <Click Event="HEADING_BUG_DEC" Repeat="Yes"/> </Area> &…
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can the VC panel be opened with code, akin to (>K:PANEL_ID_OPEN) ? if so how do i refer to the VC panel since it has no ident number?thanks
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Hello,Does anyone know if we can get the GPS map display into a bitmap?My idea is to get the map in a bitmap image to process the image in a specific way before displaying it.Any information is greatly welcome.Eric
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Hello guys..Let me thanks about this useful forum..I'm new in avsim and need some help ,I have problem with taxi lights in FSX ,the taxi light switch work fine but no taxi light visible and nose gear light is still off..!!anyone can help..??Thanks..majid
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Hi, is there a way to get the normal gps to work with pmdg planes ? i am a beginner with everything so i can use it when i just fly some short peaces.. i tridec copying from the origianl panel.cfg /gps stuff etc but nothing workd :x
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