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FSX/FSX-SE Aircraft and Panel Design Forum - How To

Designing panels or aircraft for FSX? Want to learn? Here is THE place to get together with fellow designers or to ask questions.

IMPORTANT - If you are not designing panels or aircraft or asking how to design panels or aircraft, please post your questions in the FSX | FSX-SE Forum.

  1. Started by byork,

    Has anyone heard if FS11 will ship as a 64 bit application or will be it 32 only?For future planning, I'm wondering if we're going to need to start making 64 bit versions of our DLL's.

  2. Started by Robert Tyree,

    Hello,Does anyone have any experience on FSX aircraft installers? We are having an hard time with the installer and the fsx aircraft. Thanks

    • 2 replies
    • 923 views
  3. Started by hodge001,

    HiAlthough I have done a few simple gauges I

    • 3 replies
    • 1k views
  4. Started by Rocky,

    I have developed a DLL module for fs9 (a DLL that is placed in the "Modules" directory of fs9, DLL that is loaded when fs9 starts) and it runs perfect on my system that runs Windows XP. Some other people also use this module without any problem with XP.But a friend of mine has Vista 32. He also uses this module without problem, except the error he gets when he quits fs9. At this time, he gets an error window that reports an error in XXX.dll_unloaded, where XXX.dll is the name of my module file.I don't understand this because I don't have such a module name. I don't understand why it works perfect on XP and crashes on Vista.Do I need to change anything in my code to make i…

    • 10 replies
    • 1.6k views
  5. Started by byork,

    I'm playing with GDI for the very time first based off some examples I found. The goal is to create a simple string that says "Hello World" on the face of my BMP image.Code (CPP) compiles fine, but the gauge crashes FSX when loaded.If I comment out the stuff in the Pre-Draw section, FSX does not crash.GDIPlus.lib was added in the linker.Any ideas?#include <Gdiplus.h> using namespace Gdiplus;GdiplusStartupInput gdiplusStartupInput;ULONG_PTR gdiplusToken; bool init = false; void FSAPI gaugecall ( PGAUGEHDR pgauge, SINT32 service_id, UINT32 extra_data ){ if(!init) { GdiplusStartup(&gdiplusToken, &gdiplusStartupInput, NULL); init = true; } switch (s…

    • 7 replies
    • 4.5k views
  6. Guest leyva1998
    Started by Guest leyva1998,

    looking for a DC3 with turboprop engines.Has anybody built one?Thanks

    • 0 replies
    • 863 views
  7. Guest Doug Moldenhauer
    Started by Guest Doug Moldenhauer,

    Hi guys. I'll like to ask a few questions and request some guidance. You may have noticed from my other thread regardingAutopilot and Autothrottle controls that I was interested in trying to improve the responce and control of these systems.The Autothrottle has always been a slug as far as responce is concerned. I got board lastnight and I programmed a Autothrottle Speed hold PID. Currently its just running as a external application that talks to the sim via FSUIPC. TheCurrent responce after some initial tuneing has been pretty good. Its currently as good or better than the stock 737controller. I still have to develop setpoint rate change and I'd like to add feedfo…

    • 51 replies
    • 7.1k views
  8. Started by yankeegolf3,

    hi,I would like to increase the size of the kneeboard.I 've looked up in this forum and this question has already been asked but either with no reply or with a cryptic one.thank you

    • 2 replies
    • 1.2k views
  9. Started by GCarty,

    I have the following code in some FS9 gauge source code I was able to get from someone (and which I'd like to make work with FSX too). It determines whether or not the panel should play sound (it checks that FS sounds are enabled, that the aircraft is in an internal view, and that FS is not paused or in slew mode).It doesn't work in FSX because GLOBAL.DLL does not exist in that sim. How do I modify it to make it compatible with both sims? case PANEL_SERVICE_CONNECT_TO_WINDOW: RXPGLOBALHANDLE = GetModuleHandle("GLOBAL.DLL"); if ((RXPGLOBALHANDLE) != NULL) { SimSound = ((UINT32)(GetProcAddress(RXPGLOBALHANDLE,"Linkage")) + 0x0B20); // sound control SimPauseOrSlew = (…

    • 5 replies
    • 1.3k views
  10. Started by n4gix,

    Someone got overeager and locked a thread in which the question of stretching occuring when a bitmap (wiper blade) was rotated.The answer is that you have not defined a background size or provided a background bitmap that accounts for the vertical height of the wiper blade when it is pointed straight up......so the sim compresses the bitmap as it rotates to keep it within what the sim considers the default height...

    • 1 reply
    • 846 views
  11. Guest Epanel
    Started by Guest Epanel,

    Hi,Has anyone worked out how to edit ALL of the gauges for the level d 767? I can edit some of them but not all of them. For example, I used fs panel studio to get the RMI background bitmap onto photoshop for editing but when I save the image (once it's edited) and go back onto panel studio it doesn't work - it stays as the original image. I also tried 'resource hacker' to change the bitmap but the same thing happened.This doesn't happen on all of the gauges - I can edit some successfully. I should also mention that I am able to change the colour of the RMI background and it works but when I wanted to paint around it (pure black so it's transparent) it doesn't work.Any su…

    • 5 replies
    • 2.5k views
  12. Guest ccfannin
    Started by Guest ccfannin,

    I am new to panel design. I just get the gmx-sx gps. I didnt know what do next. Hole new ball game to me. I have to 2 screen when i hit the new buttom I would like to to come up on the 2nd screen.

    • 0 replies
    • 919 views
  13. Guest rpmc
    Started by Guest rpmc,

    <Shift> within <Area>?Is it possible to change/shift the positions of Mouse click Areas? I wanted to accomplish this using <Shift> which works for <Elements>, of course. But, what about shifting Mouse click areas? Possible?Many thanks,BobAlso posted in FreeFlight Design forum

    • 2 replies
    • 992 views
  14. Guest coal
    Started by Guest coal,

    Happy new year everybody.Could anybody help me to configure 3ds Max8, under windows Vista, to work with FSX SDK tools?I have no problems using it with windows XP following SDK instructions, but cannot make it with Vista. Is there any special trick?Thanks,Daniel

    • 2 replies
    • 906 views
  15. Guest Dale1937
    Started by Guest Dale1937,

    When you use the panel window assignments 1-9 to open various panels it does not open the same panel on every aircraft. Example, say number 3 is used to open Main x panel and number 6 will open the radio panel on the aircraft you are flying but if you fly a different type of aircraft then number 3 panel may open the collective panel and number 6 will open the Ann panel. I am assuming that something is not in the same sequence in the aircraft confi of different types of aircraft. What do I have to change to make the same panel numbers open the similar type of panel in other aircraft? Thanks for any suggestions.Dale1937

    • 1 reply
    • 754 views
  16. Guest Epanel
    Started by Guest Epanel,

    Hey guys,I haven't been on avsim much recently due to my GCSEs coming up next year.OK, I have Corel Paintshop Pro Photo X2 (which is very similar to Paintshop Pro X). I have made a very high quality panel bitmap (from photos I took - 1280x960 resolution).I go to Image- Decrease colour depth -RGB 8bit to obviously convert the bitmap to 8 bit.I load up flight sim with the panel but the panel bitmap's quality has gone right out the window, there are dots everywhere, lots of stripes across the panel and it looks absolutely terrible. The annoying thing is, it looks great on Paintshop - and yes, I have sharpened the image once, and I also sharpened it a second time and that did…

    • 15 replies
    • 5.1k views
  17. Guest Kaiser
    Started by Guest Kaiser,

    Hi i'm trying to modify the Bmp of my pmdg 737 i have succeeded to open almost all gauges with Fs panel studio except the "PMDG_737NG_Main.gau" may be it's protected or compressed i dont know exactly?????i've tried different kind of resources editor to extract the bmp and i get the same result!!!can someone help me to figure out this problem?thanks in advance

    • 3 replies
    • 2.5k views
  18. Started by Engjell Berisha,

    ...to develop an engine start process that's just a bit more realistic in regards to engine perameters and the nature of it's settings.I wasn't sure if this would be done with XML or through the panel or airfile or w/e.What I want to do is make it so that (ex) I can have my DHC-3 Otter, be tougher to start, if it's too cold, and said things are too cold or too hot (engine all together, cylinder heads, OAT, etc.) then it would make it really tought to start the engine and it would take a long while before the thing starts.Just want some more realism in that respect because just hitting buttons on the panel and everything working exactly the way its supposed to sucks, and i…

  19. Started by maximus92,

    Is it possible to create a separate autopilot window?For example, I'm the type of simmer that enjoys the spot view, taking in the scenery, and what not. I like flying the heavies, and I'm on the decent and approach phase of my flight. I'm enjoying the scenery around me in spot view, and ATC starts throwing out vectors and such. I would like to be able to have the autopilot window open, so I can take care of the changes without having to cycle back into the cockpit. Now, keep in mind that I rarely use my keyboard, and fumbling around for the correct button to just take me there (I know, F9 or F10) would take longer than if I just had the AP right there.

  20. Started by byork,

    Is it possible to embed sound files directly in a C gauge itself, so that users cannot access the sound files?I seem to recall a Dreamfleet product did this many years ago.Cheers,

    • 2 replies
    • 879 views
  21. Guest AL_Kaiser
    Started by Guest AL_Kaiser,

    I'm trying to make a gauge that opens the Cowl flaps automatically when the engine starts, and closes them automatically when it is shut down.This is the code I have now but it will not work.I had a similar gauge on my Stemme Motorglider in fs2k2 using teh concorde nose visor animation so i've tried porting it from there.<Gauge Name="AUTONosecone" Version="1.0"> <Element> <Select> <Value> (A:GENERAL ENG1 RPM,rpm) 100 < if{ 0 (>K:COWLFLAP1_SET } els{ 16383 (>K:COWLFLAP1_SET) } </Value> </Select> </Element></Gauge>Any help is greatly appreciated!Thanks

    • 5 replies
    • 1.2k views
  22. Guest aymeric106
    Started by Guest aymeric106,

    Hi,First, i know nothing about gauges for now.I can't find a way to reset quickly the sim rate to 1X except "R" "-" "-" "-" on the keyboard.I thought adding a small button to my panels that could do that ...Is it possible to do that easyly ?Is there some kind off 'macro gauge' already done, that may for exemple read a text file for a command like 'set simrate=1' or someting ?Thanksaymeric

    • 4 replies
    • 1.8k views
  23. Guest rpmc
    Started by Guest rpmc,

    In the 'For What It's Worth' category, here's another XML Random Number generator. This one is based on a multiplicative linear congruential generator method described by Pierre L'Ecuyer in a 1988 Association for Computing Machinery paper. The code below generates a random number between (but never equal to) 0 and 1 every Update cycle. It has a period of 2.30584 X 10^18, meaning that at an Update cycle rate of 18, the pattern will not repeat for a little over 4 billion years. <Macro Name="XMLRandom"> (L:RandomSeed1,number) 0 == (L:RandomSeed2,number) 0 == || if{ (P:Absolute Time,seconds) abs d 2147483563 % (>L:RandomSeed1,number) sqrt d d * * abs 2147483…

    • 0 replies
    • 3.5k views
  24. Guest AL_Kaiser
    Started by Guest AL_Kaiser,

    I built a plane in Gmax. I thought I had the right scale, but later found it was too large. I scaled all the parts down, then exported to FSX.Ingame the plane is the correct size, however in outside view, and the aircraft selection screen the plane is very very small and I have to zoom way in to be able to see it.I thought I had made it too small however when sitting on a runway it is the correct size. Seems to just be affecting how the chase camera, and selection window are drawing it.Anyone ever have a similar issue, and or know how to fix it?Thanks

    • 3 replies
    • 1.1k views
  25. Started by dragonflightdesign,

    Anyone provide a quick "guide" to adding sounds to switches in panels? For example; adding clicks to Smoking/Seatbelts etc...Any help appreciated....

    • 3 replies
    • 1.5k views

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