FSX/FSX-SE Aircraft and Panel Design Forum - How To
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9019 topics in this forum
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HI guys, I have a question about autopilots. Is it possible to add a LVL CHG capability to any autopilot(ias hold by pitch)? I was wondering how dificult could be to change or edit an autopilot already created. Any sugestion? is there an easy tutorial around to learn? Best.Juan.
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Hi, Does anyone know or can suggest how to capture the button token variablesfor the FA/18 displays..?Thanks,tc
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I'm looking for a C# programmer to create a very small little app for me (paid work of course).If anyone knows anyone who is good with C#, please have them contact me.Email: [email protected],
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Is it OK to change this MOI value to allow the prop to turn a bit longer when theengine is shut off, so that the sounds and the prop both stop at the same time?Or, does this screw up some aspect of the aircraft flying characteristics?The RA Duke has the engine continuing to rumble on while the prop has cometo a halt, and changing this value from 5 to 7 fixes it..
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Are there any updates to Scalemaker Version 1.0.0.0 by Scott McMillen or Easy Gauge by Bluesky Software Development? I have both and tried to contact Scott and Bluesky but the addresses are no longer valid. They are both good programs for creating scales and gauges but are somewhat obsolete. If anyone has any knowledge of these programs I'd sure like to know. Thanks, regards, Bob.
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If you make a model with wing flex, and "build in" the strobes on the wing tips, does that strobe use an .fx file for the effect? Or is it all coded into the model?
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G'day,I'm just starting to get into editing flight models, and was trying my hand at making a flyable Cessna 402C out of an AI model. I've got access to POH's and other data so started using these figures with AirWrench. My problem is I've managed to get the engines set up nicely at see level, with 39" MP and 2700 RPM producing exactly 325HP, which I can read from a test panel I'm using. But at 10,000ft, I only get about 260HP, yet the turbos seem to be working fine cause I'm still getting 39" MP and running at 2700 RPM. This isn't really possible, as with the same MP and RPM I should be getting the same HP, no matter what altitude I'm at.I've set the critical altitude t…
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Anyone willing to tackle an old fasion custom ADF Radio for FS9?I am really wanting someone to design, or remodel an adf radio.For a beech 18. You can respond to me directly [email protected]
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I have a friend who is trying to install a lot of FS9 planes into FSX. He does not have FSPanelStudio. He needs a way to determine what gauges are missing in FSX that are needed for the planes panels. Once he finds the missing gauges he can then copy them from FS9/Gauges into FSX/Gauges. Is there any program that will look at the panel.cfg's and determine the missing gauges? I use FSPS but he prefers not to buy it, unless it's needed. Thanks, regards, Bob.
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FS9 XMLHi allCan't find the value for the glide slope hold, With approach hold engaged it turns the alt. hold off and starts the descent. Anyone help?
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Hi, With the FSX afterburner the effect is triggered by the model.I can see the effects in the effect folder and it looks the the 3DS Max attached tool script calls the effect..?Has anyone found out more on how the different after burner effects are being triggered..?Has anone else managed to replicate this effect in their own models..?THanks,tc
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I see prop synch switches that move in certain planes and I think there are entries in the cfg file for such things, but I don't believe they actually have any effect in FSX, do they?
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This is a piece of code (I forget where I found it from) that I've been using as part of my count-down timer:if ( start == 1 ) { chrono = CLOCK_TOTAL_SECONDSvar.var_value.n ; chronoevent = CLOCK_TOTAL_SECONDSvar.var_value.n ; start = 2 ; } if ( start == 2 ) { chronotime = CLOCK_TOTAL_SECONDSvar.var_value.n - chrono ; } else { chronotime = 0 ; } if ( start == 2 ) { chronotimeevent = CLOCK_TOTAL_SECONDSvar.var_value.n - chronoevent ; } else { chronotimeevent = 0 ; } if ( chronotime < 0 ) { chronotime = chronotime + 86400 ; } if ( chronotimeevent < 0 ) { chronoevent = chronoevent + 86400 ; } if ( start == 2 ) { vr = ( chronotime - fmod(chronotime,60) ) / 60 ; } i…
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Has anyone had any success loading/running Arne's TrafficRadarXML.dll in FSX?I'd sure like to be able to use it with FSX XML gauge scripts instead of the rather lame "TCAS" provided by the default GPS system.
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V1-Rotate.org is currently on the lookout for gauge designers. V1-Rotate.org is mainly a tutorial site containing tutorials for all kind of airplanes and navigation aids for Microsoft Flight Simulator 2004
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Quick question for anyone who might happen to know:Is there a way to get the default FS DC-3 model (either FS9 or FSX) into FSDS so that I can tweak the shape of the model? I presume I'd need something to reverse convert the mdl file to a format suitable to put in FSDS.Al
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Hey guys,I've got some strange things going on in a Gmax project that I just can't figure out. I'm just now getting into the FSX (acceleration) SDK, and the differences from FS9 in terms of modeldef.xml seem easy enough. It seems like I've figured out the whole attachpoint/animation manager paradigm and I can get custom animations to work as expected. The trouble I'm having is with visibility attachpoints.I define the visibility condition in modeldef.xml <PartInfo><name>some_visibility_label</name><Visibility><Parameter><Code>(L:some custom variable, bool)</Code></Parameter></Visibility></PartInfo> In Gmax:I s…
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As you may know from our announcement over the weekend, AVSIM has opened our new Tutorial System. This is a feature that is tied into the forums system, and offers us a very powerful tool for forum and community members around the world. The tutorial system, unlike the forums, allows us to create categories (or hierarchical managed presentation, if you like) which can cover any and all aspects of flight simulation, hardware, software add-on's, tuning and tweaking, aircraft creation, painting, scenery tips, AI installation and use, navigation system use, and much much more. The possibilities are limitless. All forum member can contribute!One of the most powerful aspects of…
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I've merged the PSS panel into the POSKY model,e.g using "777 Panel Merge" by Tobias "N433TC" Gruber / Posky / PSS". Or you can type in merge on www.avsim.com obviously.File name is= posky_pss_777_merge.zipThe autothrottle on APP is hard to control once it catches the localizer, it just dips and increases throttle too much so climbs, passes the altitude hold and then descends, then the throttles loose power and then the plane looses too much power and descends too much.....you get what I mean. I tried changing the "Max_throttle_rate" ([autopilot] section in aircraft.cfg) to 0.03 as the POSKY originally came with-since I read that this could help in another forum.But yea, …
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Simple, just freezes my fs and forces me to shut down my fs.It happens when I try to open panel via ALT fs menu. Will it help if I install the icon for it on the panel?Please reply, need help, no-one read my earlier post on this.(POSKY PSS 757 merge panel)Not sure if I have the latest FSUIPC, will this help, and if so, can I get a link to download the latest one please.
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HelloI am looking for some help. I am currently fiddling with an aircraft.cfg because I want to do a merge of a panel (Ready for pushback 747) and a plane (POSKY 747SP). I have followed the steps described in another post, but I still have the problem that the beacon lights are positioned where they would be on the 747-200 - which of course is a problem on the 747SP as it has a much shorter fuselage. Indeed the beacons blink somewhere in the nowhere, several feet in front of the cockpit. Similar for aft strobe light, blinking somewhere in the empty several feet behind the fuselage.Separaely, in another aircraft.cfg I am trying to change fuel consumption of the engines/the…
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Any of you panel designers up to giving this one a try for the Cub?
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Been working on this for a while now, Most of the systems you see are fully functional as for the C-17. I've still got lots to do but, it's very flyable at this stage, I'm comfortable doing a whole flight with it now. I plan on adding a fully functional FMC in the near future adding as much accuracy as I can. If anyone has an good photo's and information that you think would help I'd appreciate you send it my way.Let me know what you think.
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Hi, Newbie questions I'm afraid.From X to Makemdl for FS2004 what is the poly limitation..? I heard that this is 24,000..?And what is it for FSX..?I have a 30K vc for FS9 that won't compile.If I break it down to 10K no problem.Thanks,tc
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Hi, In using 3DS MAX and the Panda exporter my virtual cockpit shows exterior to the model not inside as I would hope.a little direction would be very much appreciated.(this for FSX)Thanks,tc