FSX/FSX-SE Aircraft and Panel Design Forum - How To
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9019 topics in this forum
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Does anyone know if the default KEY_TOGGLE_ brake failure methods actually work? If I try the following:- if (event==KEY_BRAKES || event==KEY_BRAKES_LEFT || event==KEY_AXIS_LEFT_BRAKE_SET) { lookup_var(&left_brake); if(left_brake.var_value.n>0)send_key_event(KEY_TOGGLE_LEFT_BRAKE_FAILURE,0);/etc. -the aircraft tracks quite happily in a straight line whereas I would expect a sudden swerve to the right.-Dai
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Hi,Can anyone give me any pointers as to where to start when trying to modify the default FS9 GPS code to get a moving map display into a gauge of my own?I've had a play but I can't get anything to display at all - Does anyone have or know of, any examples that would help me?Many thanks,Paul.
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Just written the code below to create a SIMPLE VC Switch I can use to activate "Ground mode" Allowing display of chocks and the like.. It "looks" IDENTICAL to other code in the xml file to me ??HOWEVER .. ONLY the ANIMATION Code works ... The MOUSERECT does not give me a selection in attach tool I can select the "Switch_storage_mode" animation and apply it But cant use it ion the Sim cos the Mouserect for the switch doest show in the listWiErD ?<Partinfo> <Name>Switch_Storage_Mode</Name> <AnimLength>50</AnimLength> <Animation> <Parameter> <Code>(L:Stor,bool) 50 *</Code> <Lag>200</Lag> </P…
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I'm familiar with prop anim in the aircraft.cfg, but what exactly does this code, from the default modeldef.xml, actually do ? It is also referenced by the prop and rotor _still _slow _blurred codes. <PartInfo> <Name>prop_anim</Name> <AnimLength>100</AnimLength> <Animation> <Parameter> <Sim> <Variable>PROP ROTATION ANGLE:1</Variable> <Units>percent</Units> <Bias>0</Bias> <Scale>0.1592</Scale> </Sim> </Parameter> </Animation>
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Good grief, but this 3d XML script for GPS control is a stone-cold PITA!After finally managing to get it working (sort of), now I find that some of the key_events are either screwed up, or simply don't work at all...For example, here's what should be pretty straight forward: <PartInfo> <Name>GPS2_PageKnob</Name> <MouseRect> <Cursor>Hand</Cursor> <TooltipText>Page Knob</TooltipText> <MouseFlags>LeftSingle+RightSingle+Wheel</MouseFlags> <CallbackCode> (M:Event) 'LeftSingle' scmi 0 == if{ (>K:G1000_MFD_PAGE_KNOB_DEC) } (M:Event) 'RightSingle' scmi 0 == if{ (>K:G1000_MFD_PAGE_KNOB_INC) } (M…
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hello...im a newbie and want change the colors in cockpit, specialy the backgrounds on pfd , mfd and so on .perhaps has anybody a manual for this.i am very grateful for your help.Pentium D 925 2X3 GHz3GB DDR2Geforce 8800GTSAsus P5B-E Plus
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I need this new gauge for my VC10 can anyone help please?hereplease go to the last photo on the right in the third row.vololiberista
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I have a harrier which worked fine in FSX SP1A, but when I added Acceleratoin, and turned on any light, the polygon which holds the HUD appears and covers the hud, a little above it and a little below it. I've got this same exact problem with a couple other aircraft as well and can't seem to fix it. I believe it's model related but I have literally no experiencing working with models or modeling programs. HOw might I go about adjusting the size or layering of these models?Thanks~JoshAttached is a jpeg of the problem.
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I would like to move the GPS in the default 172 but I really don't know what I'm looking for in the panel.cfgWhen the GPS pops up on the panel,it is slightly covering the heading Gauge and slightly covering the Nav radio.I would like to move it down a tad and to the right a tad. I think it's probably very easy,but I thought I'd better ask before I got myself in a jam. Thanks for any help !!skip
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I have recently added a gauge to the VC10 C1K in the tradition of keeping this a/c up to date as it is still flying!!!!The gauge in question is a schematic map which displays on the C1k panel. It takes its information from GPS_export.dll. At the same time I am running FSUIPC with a weather engine and PFE. After about 10-15 minutes the graphics begin to deteriorate to the point where if I select another panel or go to desktop, FS9 crashes. If i do nothing I can nurse Fs9 for about half an hour. For example If I start fs9 in its basic form and then say after 10 minutes start the weather engine that will cause a crash. This is just one of many combinations of crash causes wh…
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I have installed a map gauge in a separate window but now I want to create an icon visible on the a/c panel which I can use to open and close the window.Please help! many thanksvoloiberista
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Well... the title pretty much says it all...If this can be done, I'm not sure how. I don't have my simming computer here with me at work but any guidance is appreciated...thxAndrew
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How do you add camera definitions to an aircraft? I believe it's determined by the CameraDefinition.x sections in aircraft.cfg, but how do you define the paramater values in this section?Cheers.
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I have a vintage GNS430 scripted in FS9 syntax XML that's been working fine as a 2d and VC gauge for years.Now I've need to interface 3d buttons in a VC to interact with the GNS430...Okay, I've long noted the list of key_events such as GPS_ENTER_BUTTON in the SDK, and thought this would do the trick nicely!Included in the GNS430 XML script is the section for <Keys>: <Keys> ............... <On Event="GPS_ENTER_BUTTON">@ENTButton</On> ............... </Keys> However, all attempts so far have failed miserably... <sigh>I've created a custom entry for modeldef.xml as follows: <Animation name="GPS2_ENTER_BUTTON" guid="38ada83c-57b7-…
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Hi All, I tried cobbling together a gauge which would temporarily switch to auto-coordination when the autopilot heading hold is on. This actually works:<Gauge Name="Autopilot Hdg AutoCoord" Version="1.0"> <Element> <Select> <Value>(A:Autopilot heading lock, bool) 0 == ; if{ (>K:AUTOCOORD_OFF) } </Value> </Select> </Element> <Element> <Select> <Value>(A:Autopilot heading lock, bool) 1 == ; if{ (>K:AUTOCOORD_ON) } </Value> </Select> </Element> </Gauge>//----------------------------------------------------------------------------------…
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Does anyone know anything about the FSX Aircraft Container Manager program? I understand the author of the FS9 Version is working on one for FSX. The old one works OK on FS9 planes in FSX but won't read the FSX type planes. Regards, Bob.
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I can't find any tutorials on clickable boxes (Mouse Rect as they are known in Gmax).I simply want to have an object in the cockpit (co-pilot made up of multiple parts), disappear and re-appear when I click on him ?Thanks
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Hi, I'm new in the forum and I have some knowledge about making simple panel modifications, here I have a question for the Gurus, can anyone give me a full explanation of how to make a moving yoke for a 2D cockpit for FS9? Thanks, I really appreciate any help.Tony
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Anyone upgrade from VS2008 C++ to VS2010?Any issues compiling new or old gauges?
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Hello,I recently posted this in the FS2004 forum but am still having some issues. This problem only occurs when using a default panel.For the past year I have been mostly flying PMDG 744. I decided to join a virtual airline, in which I started using default panels with the downloaded aircraft.Since joining, I've downloaded all kinds of other panels. My problem is when doing an ILS approach the localizer does not show up on the PFD but I do get the glideslope. I have a feeling when I was messing around with freeware panels I might have overwritten a file. I can't for the life of me figure out which down load it was. I've noticed it doesn't matter which default panel it is…
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Here is some shots of the model im designing with the guys at Enigma Sim. Its a 737-300 and figured the vast ammount of AVSIM users will allow for possibly catching of any errors I have overlooked. Model is still a WIP but is entering its final streatch. Still too far out to tell at all when it could possibly be out (IE. Don't Ask). It is freeware and will be made for FS9 and will attempt to make FSX compatible (IE Not made with FSX SDK and might not be bug free).Without further adue, heres the pictures.and WINGLETSC + CIf you want to see some of the in development shots from the beggining of the project click on the link in my signature.
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Hi @ all,today I started my new project: creating an Avid Flyer MK4 for MSFSX.This is my first try to create an aircraft.Now, I have some problems:It's very hard, to move the different polygons on their right place.Additional I uploaded all my project datas.Can anybody help me with this project?Regards from GermanyChrisHere can you find all the project datas: www.flightsimx.bplaced.net/avidflyer.zip
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Hello from Maxbax. I buy Boeing 737 PIC for FSX. The panel gauges are black. Noting works. What can I do. Thanks for answers.
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FSX ATC calls out the Boeing aircrafts' model (i.e., Boeing 737 or Boeing 747) in it's communications with pilots.Recently, when I flew an Airbus A330-200, the ATC just calls out Airbus followed by a space. I have tried changing the aircraft's ui_type in aircraft.cfg to "A330-200", "Airbus A330", "330-200", etc. to no avail.Do you know how to get ATC to call out the A330 model?
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Hi, I'm always learning something new, or trying to, about modding FS. A fellow simmer asked about a "Cowl Flap" control for an FSX turboprop. He is in the animation stage of his design. I've tried to use prop variables in turboprops and jets with no luck. I think the FSX aircraft.cfg engine type has to coincide. I've used xml L:vars to control/read other gauges in my panels. Can an "L:variable" also be read by a model?
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