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FSX/FSX-SE Aircraft and Panel Design Forum - How To

Designing panels or aircraft for FSX? Want to learn? Here is THE place to get together with fellow designers or to ask questions.

IMPORTANT - If you are not designing panels or aircraft or asking how to design panels or aircraft, please post your questions in the FSX | FSX-SE Forum.

  1. Hi all.I am an owner of the Leonardo SH Maddog. I've purchased all the versions from the 2006 model. Although many advances have been made over the years, there is one area which I would like to change. In the 2006, the APU, correctly played an external sound in the external view, however, in all later versions the APU external sound only played in the Tower view, and there were no sounds in the FS external view. From what I can gather, the APU sound is built into a .gau, within the panel folder. Is it possible to correct the APU external sound to play in the correct view? And what dictaits which sounds should play in certain veiws.Kind regardsPaul

    • 2 replies
    • 868 views
  2. The FSX autopilot is quite capable and does a nice job of capturing NAV radialsand Approach guidance beams.Is there a way of detecting at what point the autopilot switches from NAV ARM toNAV Coupled and APPR ARM to Approach coupled?If Heading mode is engaged, I could detect the HDG lock coming off, I guess,but that only works with HDG engaged..I'm trying to set up an annunciator that works like the Bendix King versionwhere the ARM indication displays correctly.

    • 4 replies
    • 1.8k views
  3. Guest goguard18
    Started by Guest goguard18,

    I am in need of some help. Is there anyone who can please post a step by step for installing the Raytheon ANR75 Multi Function Radar Display in FSX. Running windows vista. I am beating my head on the wall with this one. There is no real help for me in the read me with the file. Thank you in advance for any help you can provide.

    • 3 replies
    • 1.9k views
  4. Started by Argy,

    Hi everybody!I'm developing an extension to an existing gauge for personal use with the UKMIL Harriers. What I'm trying to achieve is a "betty" style voice who will yell at me if I pull too much G (a terrible habit of mine.) I'm going to adapt the existing code to achieve this and use the DSD XML Sound Gauge to play the sounds.Anyhow, here is the condition statement I'm having trouble understanding: (A:G FORCE, gforce) abs 3.0 > (A:Airspeed Indicated,knots) 100 > && if{ (A:LIGHT TAXI,bool) ! if{ (>K:TOGGLE_TAXI_LIGHTS) } } els{ (A:LIGHT TAXI,bool) if{ (>K:TOGGLE_TAXI_LIGHTS) } }Is the part highlighted in bold a "nested" if statement or…

    • 5 replies
    • 3.1k views
  5. Guest Maltish
    Started by Guest Maltish,

    Hi All .... Pretty new to FSX developing (but I know FS inside and out) I'm having major trouble with the code for a "simple" ? Pitch Trim switch as found in some light aircraftNone of the built in tags appear to work as I need ... OK .. 4 buttons on top of the control column... Pitch trim UP/down & Roll Trim L/RI appreciate they will probably be made in 2 seperate parts (Trim / Roll ) but I cannot figure out the required code :( FYI .. The below just wont work ... Pretty obviously to you that can see why LOL <PartInfo> <Name>button_trim_elevator_up_down</Name> <AnimLength>50</AnimLength> <Animation> …

    • 6 replies
    • 2.6k views
  6. OK, moving here from the FSX forum.Maybe we should forget what GPS is providing the signal...I've got a "Brand X" GPS that provides vertical glideslope guidance.It shows up in a gauge if I display(A:HSI GSI Needle,number)My question is: Is there a way to change an XML autopilot to use thissignal for an Approach?My autopilot just uses <Click> 0 (>K:AP_APR_HOLD) </Click>which feeds off the NAV signal, as best I can tell and ignores the GSI signalthat is driving the HSI..I've read through all the Key Commands in the SDK, but I do not see where tofeed the signal to the autopilot.Help!

    • 22 replies
    • 3.6k views
  7. Started by hsung,

    I like the details on the wing tips' nav light of the WOAI Boeing 737-800 - see pic below.How can I change my FSX default 738 with a custom texture to include this detail?

    • 2 replies
    • 1.7k views
  8. Started by skyskraper,

    HiDo the "NoDraw" and "Cover" Fail_Actions work in xml? I have an airspeed gauge that works correctly with the "freeze" and "zero" actions, but with NoDraw and Cover, the gauge still freezes. All I'm doing to test is change the word freeze to cover or NoDraw.Am I missing something?thanksbobby

    • 0 replies
    • 863 views
  9. Started by gorlosky,

    I see that there is an effect of fx_N_ wtrdrp in the aircraft.cfg under [smokeSystem] of the Erickson Aircrane - Fire Support helicopter.smoke.0 = 4.000, 5.000, 0.000, fx_N_wtrdrpIs there a colored retardant drop effect, instead of water?Can someone direct me to all the parts and pieces of setting up a craft to do water drops? I presume there might be three parts - 1) define capacity/volume/weight, 2) somehow fill or know the tank is loaded, and 3) empty the tank (which I believe is keyboard "I" = smokesystem on/off).What has to be applied to the model and what is done in the aircraft.cfg ?Thanks

    • 8 replies
    • 5.3k views
  10. Started by coolmanak,

    I'm working now on a small project, and at the moment the main focus is the soundset.I've got most of it down, except for with my APU run sound, it's terribly obvious that it's just a single sound being looped over.Is there any way to smoothly transition a looping sound so as to remove the jagged pause?Thanks!

  11. Started by gorlosky,

    I see the word "<Delay..." in code and wonder what it means and does:For example: <Gauge Name="Main RPM Indicator" Version="1.0"> <Image Name="RPM_Background.bmp" /> <Element> <Position X="26" Y="26" /> <Image Name="Engine_Gauges_Needle.bmp" PointsTo="East"> <Axis X="-9" Y="2" /> </Image> <Rotate> <Value Minimum="0" Maximum="35">(A:Prop1 RPM,RPM) 100 /</Value> <Nonlinearity> <Item Value="0" X="5" Y="19" /> <Item Value="20" X="46" Y="17" /> <Item Value="35" X="27" Y="48" /> </Nonlinearity> <Delay DegreesPerSecond="15" /> </Rotate> </Element&g…

    • 3 replies
    • 1.4k views
  12. Started by gorlosky,

    I was wondering if there is a way to declutch a propellor (like a the rotor is declutched on a helicopter) to allow the prop to free spin in the wind ?

    • 23 replies
    • 2.5k views
  13. Started by gorlosky,

    Where in Gmax would I find a listing for any or all the Mouse Rect and Visibilty that I have set ? I was hoping for some summary like the Animation Manager has, to keep track of where and what for Attach Points.

    • 1 reply
    • 1k views
  14. Guest Vectro
    Started by Guest Vectro,

    Greetings from sunny Tampere Finland!We are constructing Cessna 172 flight sim based on a real C172 Skyhawk II fuselage:http://www.lentosimulaattori.com/index.htmlhttp://www.lentosimulaattori.1g.fi/kuvat/http://www.youtube.com/user/Cessna172simOur sim is using Flight 1 C172 as a flight model:http://www.flight1.com/products.asp?product=esd172My request concerns new 'special' virtual cockpit. I am not experienced graphic designer or cannot code G-Max myselfso I kindly ask your help for this.We are running our simulator with a curved screen and 3 video projectors.I would like to ask this help on behalf of me but also all fellow simmers with curved visual screens.Would it be …

    • 18 replies
    • 8k views
  15. Is there a way to temporarily disable the user's joystick throttle?I need to set the throttle, but don't want its position getting overridden by any signals sent by the joystick throttle.Thanks,

    • 4 replies
    • 1.9k views
  16. Started by Herb,

    FSX Concorde ************This is the latest adaptation and collection for the concorde that i could find. I found a fuel-Panel and transfer it to the Panel cfg folder: Buttons are working,red light blinking but, the pump is not pumping, need some help. Herb[Window04]file=Fuel_Panel_Background.bmpfile_1024=Fuel_Panel_Background_1024.bmpsize_mm=214windowsize_ratio=1.0position=2visible=0ident=COLLECTIVE_PANELgauge00=Concorde!Fuel-Quantity, 55, 1, , , Frontgauge01=Concorde!Fuel-Quantity, 1, 55, , , Leftgauge02=Concorde!Fuel-Quantity, 109, 55, , , Rightgauge03=Concorde!Fuel-Quantity, 55, 109, , , Backgauge04=Concorde!Front-Low-Fuel, 25, 1gauge05=Concorde!Left-Low-Fu…

    • 1 reply
    • 1.9k views
  17. Guest Phoenix75
    Started by Guest Phoenix75,

    Hello! My name is Markus, I

    • 7 replies
    • 1.8k views
  18. Started by gorlosky,

    I am needing to have a Tooltip which shows as, for instance, "75% Prop RPM", but I'm not getting the syntax right.Below is the orginal Tooltip, which gives me the "1698 Prop RPM" message at 75% RPM. So how is this formula changed to get percentage instead. I also don't quite know how to put the % sign in there, so it is not part of the code, but part of the text.My max RPM is 5500, with a 2.43 gear ratio, which would be ... 2263 / ... in the formula below.<Tooltip>(%((A:PROP1 RPM, rpm))%!d! Prop RPM)</Tooltip>

    • 1 reply
    • 917 views
  19. Started by Rocky,

    I have a mystery problem with a Windows timer.I used to have a code like this: timerId = SetTimer(GetFSWindow(), 0, 200, (TIMERPROC)TimerTick); where GetFSWindow() returns the window handle of the FS window "FS98MAIN".This code used to work fine, and I changed other parts of the code. Then it appeared that the timer didn't work any more, the TImerTick function was not called any more. I tried to understand why, but I couldn't...So I changed the code into this: timerId = SetTimer(0, 0, 200, (TIMERPROC)TimerTick); The code now works fine again, my TimerTick function is called every 200 milliseconds. But I still wonder why a code that was working stopped working, and why…

    • 3 replies
    • 1.4k views
  20. Started by n4gix,

    I have the following, which works just fine: %((L:VSButtonDown,bool) 0 ==)%{if}%((A:AUTOPILOT ALTITUDE LOCK VAR, feet) 100 / )%!3d!00%{end}% but gives only this for the display:14500I need to have the comma, like this:14,500Any suggestions? :)

    • 4 replies
    • 1.3k views
  21. Started by javfn,

    Hi!Does someone know a trick to achive a limited braking whithout autobraking?, I press the brake button on the joystick and the brakes reach the max percent allowed unless I realese the button and brake again to keep deaccelarartion on. I want to manually match each of the autobrake settings. I appreciate your reply. Many ThanksJavier

  22. I am attempting to work with AirWrench and trying to get some Freeware planes to fly half-way decent by changing the Aerodynamics...but I am lost. If there is anyone out there that is familiar with air files and AirWrench or something similiar....I sure would appreciate a bit of assistance. Thanks. Randy

    • 2 replies
    • 1.2k views
  23. Guest belga1
    Started by Guest belga1,

    Hello,I have already posted this message in a other forum .. but I usually don't put all my eggs in the same basket :)From somedays I have a FPS drop (short time) of 10 about every 10 seconds on a setting of 36 fixed FPSThis produce of course some stutters ...Somedays ago (and from longtime) this system was very stable (like a rock in any sceneries) at 36 FPS and fluid like the stream of a riverSo I investigatedResult:All is as always fluid (36 FPS rock) until I open the GPS window.When open the phenomena begin.After closing the GPS window .. the phenomena stay in force.If I change again of aircraft all return normal until I trigger the GPS ..This happen in 2D or VC pane…

    • 9 replies
    • 1.8k views
  24. My RPM when at fully decreased throttle (F2) is 1848 rpm on a psiton engine max rated at 2800 rpm. How and where do I lower that, to say around 500 RPM ?[piston_engine]power_scalar =1.00000cylinder_displacement=58.75000compression_ratio=6.720000number_of_cylinders=4max_rated_rpm=2800.00000max_rated_hp=115.00000max_rpm_mechanical_efficiency_scalar=1.00000idle_rpm_mechanical_efficiency_scalar=1.00000 max_rpm_friction_scalar=1.00000 idle_rpm_friction_scalar=1.00000[propeller]propeller_type=1

    • 6 replies
    • 3.4k views
  25. I have a question on the default Manifold_Pressure Gauge (used in the R22), which I borrowed for my craft.In the aircraft.cfg, for my craft, I have:[piston_engine]max_design_mp=25.000Why does the Manifold gauge needle go to 30 on full throttle ?

    • 1 reply
    • 1.2k views

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