FSX/FSX-SE Aircraft and Panel Design Forum - How To
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9019 topics in this forum
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I have developed this simple XML code (see below) to implement a pitch limiter in FS2k2. The idea is to detect FD pitch angle greater than or equal 10 degrees (for example). And if this is the case, then the attitude hold mode goes on. It doesn't want to work though. Can someone tell if the parameters and events in the code are correct for this ? Or, in general, what is wrong with this code ?- - - (A:AUTOPILOT FLIGHT DIRECTOR PITCH, degree) 10 >= if{ 1 (>K:KEY_AP_ATT_HOLD_ON) 0 (>K:KEY_AP_ATT_HOLD_OFF)} els { 0 (>K:KEY_AP_ATT_HOLD_ON) 1 (>K:KEY_AP_ATT_HOLD_OFF)}Thanks
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Hi you all,I had great success to approximate the performance of the GE CF-34-3A for Canadair CRJ to the big brother, thanks to Ron
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I've got my module to display correctly on the FS menu bar, but I can't seem to intercept the clicks. I have a hook set for WH_CALLWNDPROC, and it works fine, but I'm not getting a WM_COMMAND message when I click on the menu bar. I thought WM_COMMAND was the message to look for when clicking the menu bar, but I guess not. If I open FSUIPC, I don't get a WM_COMMAND message until I click OK to close the dialog. I've also tried WM_MENUSELECT, but I'm having a hard time discerning the clicks on the sub menus from the main menus, along with highlites, etc. Any ideas? Thanks!
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Hi everyone :-wave!!!!!!!!!!!!I was wondering, after seeing the quality of 3-D programs (3ds max etc.), if it was possible to model an aircraft in sucha program, and then use Makemdl to create an *.mdl file that can be used in flightsim. If so, how would one go about it???
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For all you aircraft designers, here's an interesting concept from Boeing to transport parts for the upcoming 7E7 . . .http://www.boeing.com/news/releases/2003/q4/nr_031013g.html
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Does anyone know how to turn off the passenger cabin views ib Mel Raf's Boeing 777 models? I am having a horrible time with them. Everytime I do a left or right view I get the cabin looking at a wall and door to the cockpit ( left view ) and when I look right I get a cut-away view of half of the passenger cabin and the wing. I have uninstalled them several times and reinstalled them and no luck so far.
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Could someone please tell me how & where to modify the steering ability or perhaps it's called turning radius?I downloaded a third party plane that will not properly taxi because of poor turning ability.The BERIEV BE-103 Light amphibious twin.I already replaced the default panel with the King Air default panel.And changed the brake cfg to the King Air brake cfg.But unless the taxi is other than straight-line, ???
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Ok, I am a newbie when it comes to changing the handling characteristics of FS aircraft. I am wanting to adjust an fs2k2 aircraft to work better in FS9. The immediate problem I have is that when taxiing it pulls to the right. The particular aircraft is 7accha1.zip, the Aeronca 7AC. Any ideas or hints would sure be appreciated.
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GuysI am trying ( maybe im too old for this ) to make a switch that will not function unles specific variables are true, yet the switch image must work regardless.Not having any luck Im afraid.For instance, an avionics switch that will still appear to funtion ( visually move on and off) yet NOT actually function uless the master battery is on. Here is the stock switch.(A:Avionics master switch,bool)So, how do I modify it so that the avionics will not activate unless the master battery is on, yet the switch will still visually move?Any suggestions appreciated.Steve
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Hi everyone,I am building a new panel for the marvellous DC3 of Fs9. But i hate the horrible 3d Panel and just CANNOT find the way to eliminate it. I want to make the side and up windows (which i have) but in the back I always get the view of this surrealist thing.Anyone can help?In advance tks very much and kindest regards to alls.
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So, Finally I made it!! Built a DVC with instruments working the right way with Aircraft Designer 2002(guess how I did it? E-Mail Me...), and filling it with details...Now I'd like to set the zoom to approximately 0.4 when I change to the Virtual cockpit view...or else I can see only a little of the panel...this is due to the low distance from the cockpit to the pilot view...but this is the aircraft is really made!!So, I was wondering if it was possible to set in the aircraft or panel CFG a zoom instruction...Dodyou know? How to?Mario NoriegaA.C.T. Publishing Freeware group, www.actpub.comhttp://www.actpub.com/ad2k2ban2.jpg
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Hello there...I have a couple of questions pertaining to the realistic function of the Yaw Damper.In my panel's current configuration at ground idle, the panel warning system displays "FLT CONT" with the Yaw Damper in the "off" position... is this correct? How and when does the "FLT CONT" warning display in reality?Pertaining to the Yaw Indicator... I'm assuming that the center section of the indicator moves laterally left and right, and that the two smaller "ticks" above and below the center of the indicator are immovable and are stationary... again is this correct? Also, when engaged, to which direction does the Yaw Damper Indicator move on "dampened" turns? The adverse…
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Hey guys,Test Sound.cfg looks like this:[FLTSIM]product_code=FSIM[sOUND_ENGINE]number_of_engines = 1eng1_starter = STARTEReng1_jet_whine = eng1_combustion_start = eng1_combustion = eng1_prop = eng1_shutdown = SHUTDOWNeng1_non_combustion = [sTARTER]filename=short_test_soundviewpoint=1But, the sound never plays. What else do I have to do (maybe in my xml starter gauge, starter.xml) to get it to work? Note: this is in a helicopter, so no magnetos.Suggestions?StickHC001ST
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I have mastered the art of 2D panel configs and created some nice opanels for myself. Too bad I have no clue how in the world to even think about messing with a 3-D panel.So here is my request . . . . .Can someone possibly find a way to integrate and place the switches for the Flight Attendant/Crew Announcements on - say - the overhead area of the Virtual Cockpit? Is this even possible? If so I would LOVE it if someone created the ability to do this, as with the release of FS2004 I have all but ceased the use of 2-D cockpits in conjunction with reality.If no one knows what I am talking about, such examples of the crew announcements are on panels b737fs9s_123814.zip by …
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Can someone explain how to set the heading hold to a specific course.I Have tried all of these below, but the only thing that seems to happen is the heading hold toggles on and off. trigger_key_event(KEY_AP_PANEL_HEADING_HOLD,350); trigger_key_event(KEY_AP_HDG_HOLD_ON,350); trigger_key_event(KEY_AP_HDG_HOLD,350);Thanks.Regards.Ernie.
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I posted this in the MS Flight Sim General forum. I guess should have posted it here.Based on some expert advice given here by an AVSIM forum poster, I was able to lift the Cessna Caravan HSI and put it in the DC-3 panel. Works like a jewel.gauge11=Douglas_DC3!turn_and_bank, 193, 455gauge12=Douglas_DC3!radio_compass, 177, 582gauge13=Douglas_DC3!altimeter, 342, 455gauge14=Douglas_DC3!asi, 341, 581gauge15=Douglas_DC3!ahi, 475, 371gauge16=Douglas_DC3!vsi, 487, 523->gauge17=Cessna208!Horizontal-Indicator, 488, 648, 130<-So I; being the ever thoughtful person that I am, (snicker) figured I'd do the same thing with the ADF. That is, lift the ADF guage from the Cessna Cara…
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Hi,When I create a sound.cfg for the default B206 like this:{FLTSIM}product_code=FSIM{SOUND_ENGINE}number_of_engines = 1eng1_starter = STARTEReng1_jet_whine = eng1_combustion_start = eng1_combustion = eng1_prop = eng1_shutdown = SHUTDOWNeng1_non_combustion = {STARTER}filename=short_test_soundviewpoint=1I am unable to get the sound to play. I have written a number of xml gauges, including a start, and can toggle whatever vars I need too. Is there something else that must be in order to 'enable' the eng1_starter sound list?Please, if you are a beginner, don't waste our time with responses. Others may think the question answered with a number of responses.Sti…
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Hi,When I create a sound.cfg for the default B206 like this:{FLTSIM}product_code=FSIM{SOUND_ENGINE}number_of_engines = 1eng1_starter = STARTEReng1_jet_whine = eng1_combustion_start = eng1_combustion = eng1_prop = eng1_shutdown = SHUTDOWNeng1_non_combustion = {STARTER}filename=short_test_soundviewpoint=1I am unable to get the sound to play. I have written a number of xml gauges, including a start, and can toggle whatever vars I need too. Is there something else that must be in order to 'enable' the eng1_starter sound list?Please, if you are a beginner, don't waste our time with responses. Others may think the question answered with a number of responses.Sti…
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Hey guys,Test Sound.cfg looks like this:[FLTSIM]product_code=FSIM[sOUND_ENGINE]number_of_engines = 1eng1_starter = STARTEReng1_jet_whine = eng1_combustion_start = eng1_combustion = eng1_prop = eng1_shutdown = SHUTDOWNeng1_non_combustion = [sTARTER]filename=short_test_soundviewpoint=1But, the sound never plays. What else do I have to do (maybe in my xml starter gauge, starter.xml) to get it to work? Note: this is in a helicopter, so no magnetos.Suggestions?StickHC001ST
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Hey all,In a panel I've created, at night, the switches I designed still look like they are in day lighting.What can I do about this?StickHC001ST
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Here's what's cooking! So far so good (IMHO)http://forums.avsim.net/user_files/42352.jpg
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Hi all, I am 99.9% of the way to be finished with a couple of new radios for PoMans Meridian. The last step is to make a switch that will toggle the set buttons between radio 1 and radio 2. I am currently setting the radios using the std. Nav_Radio_Whole/fractional_dec/inc coding in the mouse section. The problem is that I can't have both radios at the same click area working at the same time. I need a switch that will allow one to set either the com or nav radio depending on its off/on status.This may be trivial. I will keep working on it, and sooner or later I will figure it out. But I could sure use a guru right now to help.Thanks in advance, dek
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Hey guys,I have been unable to get sounds using eng1_starter, or eng1_combustion_start with a helicopter I am working on. I have tried using different engine types to see if that was the limitation, but have come to the conclusion that they must be dependent on something like the use of some K vars or something.What am I missing?StickHC001ST
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Hey guys,I have been unable to get sounds using eng1_starter, or eng1_combustion_start with a helicopter I am working on. I have tried using different engine types to see if that was the limitation, but have come to the conclusion that they must be dependent on something like the use of some K vars or something.What am I missing?StickHC001ST
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Hi FolksI need help in making a simple switch that will toggle the fuel selector on and off. I can't seem to find a toggle command for this function.Simply put, I want a switch ( similar in design and fuction to the battery master on the Baron) that when up gives: (>K:FUEL_SELECTOR_ALL) (*turns fuel selector on*)and when down:(>K:FUEL_SELECTOR_OFF)(*turns fuel selector off*)maybe its done with the enum function, but I'm baffled.Can anyone point me in the right direction?ThanksSteve