FSX/FSX-SE Aircraft and Panel Design Forum - How To
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9019 topics in this forum
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Hi,Generally, what may one do for getting the specific drag sounds when gear is down. Same for flaps.Some idea to share how to make the roll more realistic ???ThanksRoger
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Hi all,Just wondering if anyone can provide an answer to the following question.What kind of documentation might be available for creating gauges for CFS2? In my internet search I have not come up with any SDK packages like we have for FS2K2 that where made for CFS2. I keep wondering how people know how to use what KEY_EVENT/TAGS etc., for gauge dll's to be able to communicate with CFS2 or FSUIPC dll's.Any enlightment on this issue would be appreciated.good flying all,George
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Hi,Does anyone know if it is possible to (temporarily) change aircraft parameters, such as thrust or weight, directly from an XML gauge ?Reason: I'm working on a freeware catapult launcher, and obviously need to emulate a fast accelleration at takeoff.But I can't find any K:Events that could help me to accomplish this.I have made something based on the SLEW behaviour in FS (setting a high speed when you exit SLEW mode and the A/c is off the ground) but I don't find that realistic enough.I know that it is possible to do this using the FSUIPC programming interface (like the original ArrestorCables program is probably doing) but that type of programming is not (yet ?) part o…
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So, I'm working on a panel.I have my background bitmap. I made it 1600x1200 at the suggestion of another experienced panel designer, because of the level of detail it involves. That makes sense.. furthermore, I fly in 1600x1200 windowed almost all the time.So, I've measured out and designed all my gauges so that they will fit 1:1 onto this 1600x1200 bitmap, because I figure that'll give me the best quality.However, I realized that this isn't going to work out so well. For one, running windowed mode 1600x1200 really means that the screen is 1600xa little less than 1200, because of the Windows taskbar and FS menus. I would think this would be fine, but it doesn't seem to be…
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Hi guys, may be this is a simple question for you:perhaps some of you has seen the great PSS panels or the great dreamfleet 737-400: one thing that happens is that some gauges built for FS2002 appear totally trasparent in FS2004, but ONLY if the window is "docked". The problem does not apply to the gauges built for FS2000.Does someone know WHY??? Is there a flag whose value changed from FS2002 to FS2004?Thank you for your answers.Mario
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Hi folks,I've edited the DC-3 panel in FS9 to add a modern VOR and ADF, the only problem is at night the 2 gauges are pink while the rest of the panel is normally lit, is there any ways I can change those 2 gauges so they match the rest of the panel?Thanks in advance,Nick
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I am sorry if this is in the wrong forum..and I am sure it has been touched upon. ( Ive done a search and came up with nil). How do I go about getting a wing view.[Window Titles]window00=Main Panelwindow01=Radio StackWindow02=GPSwindow03=Throttle Quadrantwindow04=Overhead Panelwindow05=CompassWindow06=Mini PanelFixed Window39=Rear right UpFixed Window40=Rear Left Up[Fixed Window39]file=wingright.bmpvisible=0nomenu=1render_3d_window=1window_pos=0.0,0.0window_size=1.000,1.000ident=39[Fixed Window40]file=wingleft.bmpvisible=0nomenu=1render_3d_window=1window_pos=0.0,0.0window_size=1.000,1.000ident=40[Default View]X=0Y=0SIZE_X=8192SIZE_Y=2600VIEW_REAR_RIGHT_UP_WINDOWS=39 …
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Hi all,1 simple question: Can we use FS04 aircraft in FS02? I try using the R22 in FS02 to no avail...is there anything that can be done to make the types compatible. I believe there might be a texture issue but am not certain...If someone can shine some light...ThanksStorm
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I'm currently painting some Boeing aircraft but i cant find the Boeing font that is used for the type of the aircraft.Anybody that is willing to share please help. please just tell me where or mail it to me.ThanksMike [email protected] <- for direct mailThe Gateway VA to the NorthBased At EHAM (Amsterdam Schiphol)
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Hi All,For a very special XML autopilot gauge I need a functions which scans if AP VOR is captured or not. Unfortunately I could not find an A variable which matches this function. I've tried it with scanning the HSI CDI Needle but this is not precise enough as some aircraft run over the center point too far (also no good results if I use a tolerance area for this point). The reason is that I have to make a clear difference in another gauge if the mode is just armed or if the mode is really captured by the aircraft.Does anybody knows a way to realize this? Hope you could help.Best RegardsMatthias
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I'm sure this has been asked before, please excuse. What are some programs used to create new aircraft/panels or repaint default ones and where can I purchase them. ThanksKSPI
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In a sprite object how do you keep the texture from repeating? On every sprite I make the texture tiles. I am doing an attitude indicator and the ball is repeating inside.Also, shouldn't I be able to make a sprite without a mask image or is it required. I thought you could use the IMAGE_CONTAINS_NO_MASK flag but seems as though it never shows up unless I use a mask image with it.
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I am implementing a heading bug on HSI and I need to know what variable to use.What does this control - HSI_DESIRED_HEADING_NEEDLE? Is this related to the heading bug? If not, what is appropriate?Also, should the VOR1 be driving any of the HSI_ tokens such as HSI_OBI_NEEDLE or HSI_VERTICAL_NEEDLE?What is HSI_BEARING, doesn't seem to be updating for me...Thanks, Ryan
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Hello Flightsimmers,Announcing today:"Garuda Indonesia" 737-300/-400/-500Repainted for Jon Murchison's ARNZ-AIS aircraft.First screenshots of the 737-300 will be posted in the screenshot forum at about 20.00 UTC today and tommorow.Regards,Robert
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I am trying to write a gauge to limit N1/N2 to 100% so that CN1/CN2 drop with higher mach numbers on a fighter jet. The gauge will hold 100% N2 all the time, and if I add code to make it conditional on throttle position, it stops working. (A:ENG1 N2 RPM,percent) 100 > (A:GENERAL ENG1 THROTTLE LEVER POSITION,percent) 95 > && if{ (>K:THROTTLE_DECR) } els{ (>K:THROTTLE_DECR) }It won't do anything like this, but if I eliminate the throttle position portion it holds 100% all the time regardless of throttle position.Bruce
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Are there any designers out there who would like to form a design group that focused on regional aircraft? FS has every big jet ever made, but not many smaller planes. If so, please email me at [email protected], or use that for MSN Messenger. I could use painters, model designers, and some sound and panel gurus. I would do the site and the automatic installer packaging along with some repainting. My goal is to make a group that is good enought to become an Avsim partner site. If there are any designers working on Dash-8's, SAAB's, Dornier 328's, or any other transport / regional plane, please contact me! If I need mention, it is a freeware group.Thanks!!-John
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Has anyone heard or been in contact with the group that built the Aircraft Container Manager? Their forums have been still. I posted two posts in mid December and there have been no replies at all.I tried to send an email to their support address today and it was returned as undeliverable.This Message was undeliverable due to the following reason:Each of the following recipients was rejected by a remote mail server.The reasons given by the server are included to help you determine whyeach recipient was rejected.Recipient: [email protected] ThanksBob
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Howdy,Anyone know if any designer is working on updating the C182, Turbo Skylane, 206 Stationair and Turbo Stationair panels to reflect the new Garmin G1000 all-glass integrated avionics system available in 2004?
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Gonna ask anyway just in case it is possible, but from whatI've been able to find on the net, it doesn't look like it.Can I have variable transparency via an image (with or w/o analpha channel) so I can have a more realistic blurred prop?Or, can it be reasonably faked so that a prop disk appearsmore opaque towards the hub and very transparent at thetips?Are all the stock flight sim prop opacities uniform across theentire object/part? That is, the opacity in gmas is set tolike 5 to 10% for the material, or are they using a map tocreate a gradient effect? If so how?
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Me and my partner require a Web Designer for a new VA. We want to create a US Airways VA. If you would like to be our web designer we can give you a permanent job on the management of our VA if you are interested post here or email me at [email protected] Yuri Sheykman
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To All Pilots and Designers.Can any one tell me please how can I change the Max Gross Weight of any aircraft in Flight Simulator 2004?Thank you very much.The Ghost Walker.
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I've placed 7 nav lights in aircraft.cfg using the contactpoint coords for a visual indication of exactly where the CPsare at in relation to the model.Upon loading the scene/flight, they do not show. I logicallythink, "Let's turn the switches for all the lights to On fromthe instrutment panel." Nope... no lights.I checked to see if there was anything unchecked in FS settings.I don't see anything there re. aircraft lights.How do you turn 'em on!!!?(man, don't you love newbies!)
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Looked thru the manual to no avail.How do you remove a texture map from a channel such that thefile name is no long visible on the button/slot you click onto initally select an image?I applied one to the wrong channel and now MDL export barksabout a map on the wrong channel even when the check box forthe channel is unchecked. By channels, I'm talking aboutopacity, specular, diffuse, etc. in the Maps rollout of amaterial.
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Hi FS Fans:I am Joe Li, the webmaster of AI-CHINA.net and co-ordinator of AI-CHINA Production Group.On behalf Sunny Xia, our talent 767 model maker, we would like to say thx of your interests to the NEW YEAR GIFT from China. We published the new Sunny 767 v3 serial models on Jan. 1st, 2004 thru www.AI-CHINA.net. Sunny 767 v3, it is fully new made version by Gmax (Some parts by 3Dmax). All Boeing 767s are included -/B762/B763/B763ER with different engines-RR/GE/PW. New improvement compared with V2 are: all moving parts, modeled shining, VC cabin and cockpit, unique sound pack for PW/RR, LoadEdit...... Panel is still under development, so you may use any other free 767 pane…
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