FSX/FSX-SE Aircraft and Panel Design Forum - How To
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9019 topics in this forum
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Is it possible to configure the zoom and angle of the VC view. I've a VC that needs to be angled down slightly to see both outside world and panel and it's a pain to have to pan-down everytime. Can this be 'programmed in'. (In FSDS2) I tried tilting the axis of pilot.view, but that didn't work and had a good look through the panel SDK, which implied it couldn't be done. Has anyone had this situation and found a solution?Thanks for any help,C.J.
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Hey all,I'm a little confused about how A/P modes work in general, which is making building an A/P gauge even harder than it needs to be:)I assume AP_APP_HOLD will track a GS and localizer, and I've tested it and it seems to be working fine, but why won't AP_NAV1_HOLD capture a localizer nearby? It doesn't seem to do anything that I can tell, and yes Nav1 was tuned into a local VOR.1) What is the difference between AP_LOC_HOLD, AP_NAV1_HOLD, and AP_APP_HOLD? I can't seem to make the A/P fly directly to a VOR with any of those options.2)What is the difference between AP_WING_LEVELER_ON and AP AP_ATT_HOLD_ON? 3) What is the difference between the AP_XX events and the AP_PAN…
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Hello,I would need a big help in order to represent the following things (I know to program basic instruments but this one is too much complex for me ! : :-newbie )-A button and the display to switch beetween Elapsed time and flight time.(By default, both adf frequency and standby adf frequency would be displayed so I would need that pressing FLT/ET button would make disappear standby adf frequency.Pressing on ADF button would make re-appear stand-by frequency).-A button to reset elapsed time.Thks a lot if somebody can help me .This is the last instrument I needed to complete my panel.BRGDSDaniel
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Hi,Is there a way to code in xml the cdi- and gsi needle movements so, that they move gradually to a "start" position, when the signal becomes to weak to receive.Up until now it is on or off suddenly.I tried all kinds of delays etc.In some panels you can see the needles move slowly, switching off the avionics.Any idea?Jan"Procul Negotiis"
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- 3 replies
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Hey AllIs there any way to program a gauge that activates the strobe lights when the struts are extended, then turns them off when the struts are compressed? I know that some aircraft have this feature in real life (Learjet-60) thats why the learjet panel has the beacon/strobe lights on the same switch. The Lear-60 has a squat switch that controls the strobes as long as the beacons are on. Just wondering if this could be dupicated in XML...Tyler
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Hi,Does anyone know how to accelerate the gps movements?I mean the "update speed" of the arc and map is quite slow compared with the smooth movement of the vor- and adf needles i put in there.Tried something with update frequency, but up until now no succes.Jan"Procul Negotiis"
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- 844 views
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hi all , how can i use the dreamfleet 737-400 panel for other aircraft , any help would be appreciated thanks .
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hello all, sorry i cocked up by posting twice for some reason and tried to remove one and i think its all gone , so i,ll start again , how can i use the dreamfleets 737-400 panel for other aircraft so that it works ok , thanks any help would be appreciated .
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hi all , how can i use the dreamfleet 737-400 panel for other aircraft , any help would be appreciated thanks .
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Here's a dumb one. I just can't remember how to do it. I have a panel that when say you open the radio stack, Then if you right click on the panel it closes, instead of giving the pop-up for the option of undocking panel. How in the world do I turn this off. Kinda a pain in the butt when trying to undock and move to second monitor. :-outta http://www.flightsimnetwork.com/dcforum/User_files/3e72a43942b48d2b.jpg There is a fine line between "hobby" and "mental illness".- unknown "My daddy gives me up, to fight for you"- a US Military Members Child
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Hi,Can anyone suggest why this code does not work: (A:general eng1 throttle lever position,part) 0.805 > (A:Turb eng1 N1,percent) 89 > && if{ (A:Turb Eng1 Afterburner,bool) ! if{ 1 (>K:TOGGLE_AFTERBURNER1) } } els{ (A:Turb Eng1 Afterburner,bool) if{ 1 (>K:TOGGLE_AFTERBURNER1) } } Afterburners are enabled in the aircraft.cfg. 1 (>K:TOGGLE_AFTERBURNER1)in another gauge on the same panel toggles A/B1 fine but no way does the automatic code either turn the A/B on or off.Trevor.
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I am needing a repaint of the stock 172 in FS2002, but in the colors of my grandfather's old plane. If anyone can do this please let me know.Also, are there any good Bonanza A36's to download? If so I would like to have 2 repaints of it too.Thanks, Travis
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does anyone have a blank template for the MS 737-400 for FS2004? It can either be a bmp or psd. I would like to have it. Thx in advance.2992
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Hi, I'm checking a model that i'm making using 3DS Max in FS9. First time i tried it, it seemed to work fine, everything looked to be in place, until i decided to do a few take-offs and landings.On my second approach i switched to Tower view to see how the model was looking, when the model wasn't looking at all!!! it had vanished!! i switched to spot view and could only see the lights of the Baron ( I'm using the Barons default air file and config file). Panning around, the model began poping up then hiding again :-hmmm At first i thought i had left some object hidden and had forgotten to delete it before compiling the model, but that was not the case.I noticed that the m…
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- 2 replies
- 726 views
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Hey All,I've been trying to learn how to build XML gauges. So far I've been succesful making basic switches that turn stuff off and on and some electrical voltage gauges. I've looked at the 2002 gauge and panel SDK and Arne Bartels' XML guide, but I've reached an impass with my latest attempt and would like some assistance. What I'm trying to do is create a "simulated" cross-feed switch that has only two positions "off" and "on" for a 737 panel. With the switch "off" I would like the #1 engine to draw from the left main and center tanks, and the #2 engine to draw from the right main and center tanks. (This is the default condition for the MS 734) When the switch is "on", …
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Hi guys,Just some pics to show the progress on the DC-2... :)The headlights were a pain in the b**t, but I think they look ok now ;)http://members.ams.chello.nl/aschreyn/main1.jpghttp://members.ams.chello.nl/aschreyn/main2.jpghttp://members.ams.chello.nl/aschreyn/main3.jpg
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I had just started tweeking the C-182 to turn it into a Skylane Turbo when I bought FS9. I was getting the expected cruise speed of 158 knots at 12,500 feet in FS2K2, but I am only getting the typical performance of the C-182 (about 124 knots - at an appropriate altitude) in FS9. I have read that some things like the twist and angle of incidence of the wing need to be change for FS9 (not that I have any idea of what to modify them too), but are there other factors (drag, thrust, propeller) which would cause these symptoms? I also noticed in both sims, that the elevator trim settings are dramatically different for my turbo aircraft than the C-182. What caused this? Where d…
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Does anyone know of a good panel for the S-3 Viking for FS2002/04 or even CFS2?I have looked in vain at the major sites.
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I noticed while reading the new "Aircraft Container SDK" that there is an entirely new class of FX available: 10=cabin...There is a corresponding entry in the "Electrical" section where you define the bus for "light_cabin."I've checked this out using XML and it works just as expected:The parameter is: (A:Light Cabin,bool)The key event is: TOGGLE_CABIN_LIGHTSPlacing an FX entry in the aircraft cfg like thus:light.0=10, -14.80, -31.2, 0.883441, fx_navredm ,results in the fx_navredm light appearing only when the new "Cabin Lights" switch is used.WONDERFUL! Now we can have a new electrical bus to play with and expand the lighting options more...HOWEVER!I've been unable to …
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I'm trying to repaint Antti Pankkonen's Daulphin Helicopter. I loaded the bmp with DXTBmp and sent it to repaint with Photoshop. I then refreshed it and saved it as extended bmp again.I use FS2004 and when I choose the heli from the list sometimes its alright and sometimes its the colors are blur.why is that ?btw the texture is 1024x1024
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Is anyone aware of tutorials or Tips that speak to this aspect of modeling. There are at least 3 ways to create LOD models and pro's and con's of each. Can anyone expound on these or point me in a direction that explains them? I am aware of the default Dash 8 and MD11 model gmax examples and of what the MakeMdl SDK has to say. I would simply like to see more if available. Thanks
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Greetings,I have been getting this msg for about a week now.It occurs after about 10 to 20 minutes flying, theSim locks up and the msg appears. Does not update FS9.cfg.Only the Sim crashes, not Win98se, and I can start theSim right back up again...Happens when flying from mainland airports, but NOTwhen flying from island of Hawaii....here it is:http://forums.avsim.net/user_files/61385.jpgHave had FS2002 and FS2004 running well for a long time,until now...Google search yields MS info screens dealingwith other specific MS programs, but not FS2004....Any ideas, please?JR
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Hi all:I've been trying to use older FS and CFS2 ship models as AI in FS9 and have encountered a strange phenomenon.Importing the CFS2 models works fine when supplying them with an appropriate .cfg/.air pair. I can load the ship and pilot it around in the FS9 world. However, when setting it up as AI it (partially) vanishes from view! Trying to spot the ship from an aircraft, it's invisible while in cockpit/virtual cockpit mode (though the effects are visible!) but visible in external views such as spot and tower. (BTW, the same AI ships work well in FS2002).Any ideas what might cause this and how to tweak it (the model?) to adress the problem. The only obvious difference …
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I am considering developing an add-on module for FS2004, but I cannot find defined anywhere the method or 'hooks' that one needs to incorporate when creating a DLL that MS FS2004 will recognise in it's module menu. I understand that it would need to be developed using 'C' / C++ but need some guidance on how to hook to/execute from the FS2004 modules menu.Could anyone help me out - either by advising me of the necessary process, or pointing me in the direction (SDK or otherwise) of where this information would be available?Many thanks,Stuart Hyett
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