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FSX/FSX-SE Aircraft and Panel Design Forum - How To

Designing panels or aircraft for FSX? Want to learn? Here is THE place to get together with fellow designers or to ask questions.

IMPORTANT - If you are not designing panels or aircraft or asking how to design panels or aircraft, please post your questions in the FSX | FSX-SE Forum.

  1. Guest BWIA330
    Started by Guest BWIA330,

    All of a sudden, I'm getting the following error when attempting to export my project:--------------------------------------------Model units are 1024.00 units/meterSorting by Material...Optimize Parts...Welding...Generate BGL...Done! Assembling: C:gmaxgamepacksfs2004Citation IICitation_II.azmC:gmaxgamepacksfs2004Citation IICitation_II_1.asm(58606) : error A2054: forced error : value not equal to 0 : 65536 ERRS16(1): Macro Called From IFMSK(7): Macro Called From C:gmaxgamepacksfs2004Citation IICitation_II_1.asm(58606): Include FileError!-------------------------------------------As you can see, both the exterior and interior are compiling, but there is something wrong …

    • 12 replies
    • 1.6k views
  2. Started by Varmint007,

    Hello all,Wishing to design EFIS gauges (PFD/ND/MFD) I 'd like to know if there are tutorials or full gauges examples of such gauges using vectorial draws .I know there are some lines of code examples but i can't find a complete gauge example to start from.Thks to helpDaniel

  3. Guest EH185
    Started by Guest EH185,

    Hi all, Could someone familiar with the KAS297 tell when the ARM and ENG buttons are supposed to light up, and when they are supposed to gooff? I don't think the FS9 KAS297 works as it should. I didn't find much in the way of a manual on the net.Thanks, Don

    • 1 reply
    • 1k views
  4. Guest BWIA330
    Started by Guest BWIA330,

    Hey,I am trying to export my aircraft out of gmax but when it reaches 48%, a gmax application error pops up and asks me if I want to back up my file. Does anyone know what is causing this to happen and how I can fix it. I tried merging the file into a new file and saving it as a new name, but that didnt work. This is really strange because this never happend before with this file.Regards,BWIA330

    • 2 replies
    • 804 views
  5. Guest w2sjw
    Started by Guest w2sjw,

    Hi guys,I'm a complete rank amateur at repainting planes. I just downloaded the PSP repaint kit for the iFDG A320's. I can get my way around the tools quite easily. What I need help on is how to create alpha layers. I have NO idea where to begin!I was just messing around trying some simple tasks, and I'm starting to feel a little more comfortable with the control of PSP. Any help or a quick lesson on how to do alpha layers would be a big help. This isn't quite the same as making alpha layers on .ace files for Train Sim.Thanks in advance!Scotthttp://forums.avsim.net/user_files/65649.jpg

    • 3 replies
    • 811 views
  6. HiI have setup some sort of "weird" system to differenciate between when an autopilot is in hold mode, and when it is in arm mode (prior to actual capture). The code is pretty bizarre and not consitent in every application, and I was wondering if anyone had some nice approximations on how fs9 calculates either the capture point (lat lon) or how it determines that capture point has been reached.Three systems, should work from any prior mode, even attitude hold:1) Nav hold flashing while still in heading mode2) Approach hold before capture, and glideslope hold before capture.3) Altitude "hold" (arm) from a preselector. Although I have abandoned this one, would be nice to kn…

    • 1 reply
    • 847 views
  7. Guest gerry
    Started by Guest gerry,

    basic repaint problemChanging a number on a aircraft fuselage texture bmpChecked properties of original bmpBacked up fuse1.bmp texture Load to pspv7, checked properties of bmp, made a layer, made changes on the layerErased number on fuselage merged layers saved back to texture folder of aircraft In the exact same format /size.Fuselage texture won't load

    • 0 replies
    • 640 views
  8. Guest bartels
    Started by Guest bartels,

    Hi, I was wondering if anyone would know an xml code that I could use to start an animation on the exterior and interior model, the animation would start when a button is pressed and stay anaimated until the button is pressed again.Also is there a list of custom tags which people have used sucsessfully?ThanksAl

    • 1 reply
    • 684 views
  9. Started by n4gix,

    I can't seem to find the right K Var to set a glideslope hold on the AP.(>K:AP_APP_HOLD_ON) holds the ILS, but not the GS(>K:AP_LOC_HOLD_ON) Seems to do the same thing as APP hold??There is an A var for Glideslope which gets set when K:AP_APP_HOLD_ON is set, and setting K:AP_LOC_HOLD_ON sets another A Var for Approach hold. But there is no indication that the AP is actually holding the GS and none of the combinations I've tried result in a loc/gs hold.Anyone know how to get AP to autoland?There's also an autoland_available= 1 setting in the [autopilot] section of the .cfg file on some aircraft. How/what does this refer to?Thanks,Jon

    • 3 replies
    • 998 views
  10. Guest FelixFFDS
    Started by Guest FelixFFDS,

    hey i'm dan and i'm 13 and i wnat to know if anyone here knows any tutorials for making aircraft or could help me make one because i really want to make them. if anyone could find the time to help me OR to tell me where a tutorial is that would be really great.regards, danoh and if you can find the time to help add me on MSN messenger or add me on AIM plz my MSN is "[email protected]" and my AIM is "dfoster123456789"

    • 5 replies
    • 900 views
  11. Started by fbfbfb,

    Hi guys,First question: What happened to freeflightdesign? All I get is 500 Internal Server error...Second question: I'm trying to export my model from GMAX. All went fine the first time, but the second time I tried to export I got an error. After looking into the error log (which was generated by the old makemdl, the new one somehow doesn't generate one...) I found out that one particular part has Colinear and colocated vertices.I searched this forum and tried several solutions I found (solutions like welding at 0.001 to 0.008) but that didn't help... Any ideas how I could solve this?Third question: During the export I also got some GMAX errors stating that a particular …

    • 6 replies
    • 1.3k views
  12. Guest in_04
    Started by Guest in_04,

    Hi all,I currently programmin a programm called "GA-Traffic" which will generate flightplans for GA Traffic. One problem the ALPHA tests show is that most of the great addon planes for FS9 are to heavy for AI use. Most of them have very high resolution textures. Those big textures bring even my ATI 9800 with 128 MB to it knees.So my question is anyone building small textured GA planes which could be used for AI traffic?Did someone managed to change the highresolution textures with lowresolution ones? Means switch from 1024x1024 to 512x512 without changing the model file? What did you think about making some AI GA planes? I mean there are many very good flyable planes ava…

    • 4 replies
    • 907 views
  13. Started by n4gix,

    Now that I finally managed to get the Borland BCC55 environment set up,I'm able to code in pure C and compile gauges (including multi-gauges) using the SDK.c etc. files.What I *haven't* sorted out yet though, is how to get the following code tocompile properly. The Borland compiler throws up on it! :(+++++++++++++++++++++++++++++++++++++++++char esdg_cabin_lights_gauge_name[] = GAUGE_NAME;extern PELEMENT_HEADER esdg_cabin_lights_list;PELEMENT_STATIC_IMAGE bg_element =NULL;extern MOUSERECT esdg_cabin_lights_mouse_rect[];GAUGE_CALLBACK gaugecall;GAUGE_HEADER_FS700(GAUGE_W, esdg_cabin_lights_gauge_name, &esdg_cabin_lights_list, esdg_cabin_lights_mouse_rect, g…

    • 11 replies
    • 2k views
  14. Guest flightmike1
    Started by Guest flightmike1,

    I have a question reguarding thrust reversers. How come no one(to my knowledge) models them to be able to be open without the engine in reverse?? I'm not sure about all engines/aircraft. But the C-20G(Gulfstream IV-SP) that are here in Hawaii taxi all the time with the reversers open. Just a curious question thats all.... :-outta http://www.flightsimnetwork.com/dcforum/User_files/3e72a43942b48d2b.jpg There is a fine line between "hobby" and "mental illness".- unknown "My daddy gives me up, to fight for you"- a US Military Members Child

    • 2 replies
    • 945 views
  15. Guest Skymed
    Started by Guest Skymed,

    We have a helicopter formation team, and it is very difficult to keep eyes on your formation partner when in tight turns etc. Combat Flightsim used to have a cone that could be locked on an aircraft and would always show it's relative position to your aircraft. I was thinking that something similar would be a great addition to a HUD. Something just like an arrow that would always point at the aircraft next to you.Any thoughts on doing this in XML?Steve

    • 0 replies
    • 713 views
  16. Guest bfindlay
    Started by Guest bfindlay,

    Well - I have never done this, but I find myself in need. Am flying the beautiful Maule from fsnordic.net, but unfortunately it has no ADF! Remarkable oversight for a bush plane. Flying through the Yukon and Alaska, an ADF is not optional!Is there a quick and easy way to add this to the Virtual Cockpit of the existing plane? I have never done any panel programming, and am not sure I want to get involved in a 50hour learning curve to fix one plane. If it can be done easily, GREAT!!ADVthanksANCE

    • 2 replies
    • 1.1k views
  17. Started by Gridley,

    Is it possible to toggle the display of two gauges in the same location in a VC? For example, upon clicking an icon, display an EICAS where the EHSI was, click same icon to toggle back? I have only accomplished something like this in 2D with popup windows, but I'd like to do the same in the VC...Thanks,sg

    • 3 replies
    • 1k views
  18. Started by n4gix,

    Hi,For the first time busy with the virtual cockpit,using the posky 757 (waiting for the 767!.......).I try to replace the VCgauges in the panel.cfg with my own, but they look rather distorted.Is there a system or is it just a matter of trial and error?I did some search, is there a tutorial?Had a look at the vc bitmaps, but couldn't find any logic.Some advice is very welcome, thanks in advance,Jan"Procul Negotiis"

    • 2 replies
    • 910 views
  19. Started by Varmint007,

    HiI'm working on a TAS 1000 gauge, and have troubles how to make myself a decent density altitude conversion by the available parameters in FS9. As far as I know, only pressure altitude and various temperatures are available, certain online calculators needed dew point as well to generate this.If dewpoint is missing, is it possible to calculate density altitude in a "worst case scenario", using outside air temperature as a replacement for dew point? Is this even a sensible thing to do, and if it is, how to do it? I have no ideas on this one, all I'm stuck with is conversion tables which I found rather hard to setup in xml.The best thing would have been an actual parameter…

    • 3 replies
    • 1.6k views
  20. Started by Varmint007,

    Does anyone have a list of string modifiers that work in XML. In Arne's docs, I see that there is an Underline and Bold, etc, but those don't seem to apply to anything but tags.I'm looking for a way to make individual characters underlined, etc.i.e. %Now is the time for all good men to design {Bold}great{nr}panels.nI can make it {blnk}blink{nr}, but there's no way to simply make it bold or underlined?Also, is there a way to specify a UUCODE character set in an XML document? Whenever I try to use special characters using other than ASCII codes, it doesn't work.Thanks,--Jon

    • 0 replies
    • 919 views
  21. Started by elche,

    Hi, here are some shots of my Piper Seneca.She ain't no where near completion but i could do with so critisism from the pro's... http://forums.avsim.net/user_files/65227.jpghttp://forums.avsim.net/user_files/65228.jpghttp://forums.avsim.net/user_files/65231.jpghttp://forums.avsim.net/user_files/65232.jpgThis last image was taken a few weeks back. It's the earliest of the four shots. I just threw it it cos i like it :) Things that will be changed :* Struts need to be remodeled with more detail* Front of engines need to be remodeled* Front baggage compartment need to be remodeled. ( i haven't been able to find any shots of the front baggage area so if any one could help…

    • 4 replies
    • 1.1k views
  22. Started by SteveLewis,

    AI Alaska is looking for someone to help design AI Float planes for an upcoming release. Currently available float planes reduce frame rates severly. If you are interested, please contact me by e-mail or here at the forum.Steve Lewis

    • 0 replies
    • 751 views
  23. Guest astir
    Started by Guest astir,

    Hello!My name is Markus, I

    • 3 replies
    • 1k views
  24. Guest phlerp
    Started by Guest phlerp,

    I'm having a strange problem with the panels for my aircraft. I've made a background that is 1024x768 but no matter what I do FS2004 scales it so it only cover about three quarters of the screen and the simview is only about one third of the screen. I even tried to copy the whole panel folder from one of the defaul aircrafts that I know work. But when used with my aircraft, even that panel had the same problem. What should I do? I haven't found anything about this problem anywhere.

    • 0 replies
    • 635 views
  25. Guest FUMNX
    Started by Guest FUMNX,

    Hi everybody,I know it is boring if a newcommer asks silly questions.......I am totally new to the painting subject. But could you give me a couple of hints how to get started with producing paintjobs? Do I need a special paintprogramme?...... Or give me a simple link to other sites where I can learn more about the structure of FS.Thanx for any clues or links..Best regs.Gunteralways try to keep a proper balance between take-offs and landings........

    • 2 replies
    • 1.2k views

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