FSX/FSX-SE Aircraft and Panel Design Forum - How To
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9019 topics in this forum
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As the subject says this may be the wrong place for this but i need a gauge designer to work with me on a panel i have been working on for some months now. I dont want to show any previews of the bitmap right now but if anyone is interested in making some gauges for the panel (which includes overhead, fmc, main panel and possible throttle quadrant). Please send me an email to [email protected],
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if any one has or still knows where i can download simubuilds a340-500 base for the fs2002, id be very grateful, for your help in finding it, thankyou very much, Marc.
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Hi everybody,Im getting a strange error (strange to me) when trying to export my model with interior. I have middleman and using the new fs9 makemdl with it. Here is the important part from the error log:Generate BGL...Done!Generate crash tree 1 (1064 bytes) Assembling: C:modelsexport21.azmC:models21_1.asm(37597) : error A2054: forced error : value not equal to 0 : 65536 ERRS16(1): Macro Called From IFMSK(7): Macro Called From C:modelsexport21_1.asm(37597): Include FileError!Anyone have any ideas? Thanks in advance :DRegardsBen Alfoldihttp://www.ab-simulations.com/banners/ben.jpg
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- 10 replies
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I have owned the CS 727 since it has came out. I love it, but I think it is missing one thing. Is there anyone who knows of a virtual cabin for a 727 that I could add on to the CS727? Is there anyone willing to make a virtual cabin for a 727 if not?
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Howdy all,This should be posted in Avsim's front page soon, but for those of you that skip that and come straight here (like I ususally do), FFS has opened two rooms in our forum to offer help with C/C++ gauge design as well as gmax/3DS modeling help. If you got questions or would like to discuss the subject with the FFS team, please feel free to come in.We try to use this forum as much as possible, but we do visit our own much more frequently.
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Hi Chaps,I'm using GMAX 1.2 with the new FS2004 makeMDL. I exported my model to check something when I noticed this...As you can see, when you look through the rotor texture the main model becomes see through. It never used to do this... and ideas?CheersAlun
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This is happening for every object I mirror in Gmax:I mirror (reflect) an object in Gmax with "copy" as the option, like half an aircraft fuselage for example, and everything looks just fine in Gmax, but in FS all the polys on the mirrored object have their normals reversed. Anyone know why this might be happening, or how to fix it?Also, in an unrelated problem, almost all of the objects which have points where a number of polys converge (like a nosecone, missile, etc.) are not showing up. At first I thought it could be becase they were too small for the makemdl, but it's not welding them, it's just making them disappear. I've made sure everything was welded and coinciden…
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I'm modifying an aircraft which was originally a FS2002 aircraft that I imported into gmax w/ FS2004 gamepak. I'm finished with my modifications and everything is working perfectly except for the vc lighting. While I am successfully using the light mapping (_L) to illuminate the gauges, I'd also like to make use of fx_vclight.fx to illuminate the other surfaces in the VC and I dont want to use light mapping for those surfaces.Unfortunately, the illumination from that effect is in two different locations when I switch between spot and VC views. With much experimentation, in spot view the VC light illuminates the cockpit at:light.0= 4, 15.00, 0.00, 1.20, fx_vclight, but …
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I am new to the world of building FS2002 aircraft, I need help on how I should get started. I have GMAX. Is there anything else I need?Any pointers you can give me would be appreciated.
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I've been experimenting with specular effects, and have got to this point...http://forums.avsim.net/user_files/72939.jpgI think the relection of the sun is reasonable. What do you think? The outer wing panel was done using the cross-section technique in GMAX, and I could 'focus' the reflection more, but I don't want to go overboard.Thanks for looking,Robert
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- 702 views
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I have been using Borlands BCC55 compiler for gauge programming for a long time with no problems, but recently I have this problem:Everything compiles fine, the RES file is created OK but during linking ilink32 gives me this error:Fatal: Access violation. Link terminated.I have confirmed that this error occurs when the RES file's size gets larger than 1MB. Has anybody encountered this situation ? Thanks,Michael
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- 2 replies
- 853 views
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Whats the preferred method for working on the gauge bmp's in Pshop please?Should these be changed to .psd and then back to .bmp or do the work in bmp? Also is it ok to change format to rgb from indexed color and change back to indexed color before saving? Some of the gauges have some transparency and I have to modify the main.bmp with with sort of a mask,,rgb 1,1,1. Others I can place on a light background with no probs.ThanksJohn
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Okay I really need to ask for help...I have a huge project that has ended up creating a super real F-14A Tomcat with over 30 effects slaved to the lights and I need some code to finish up the project...I need:A) an XML gauge that will turn the wingtip nav lights on when the flaps are at 0% and when the main light switch is on (this is to show the nav lights when wings are in full sweep):( an XML gauge that will turn the wingtip nav lights on when the flaps are at 25% and greater and when the main light switch is on (this is to show the nav lights when wings are extended)C) an XML gauge that will turn on a light based vapor effect when the aircraft is transonic bet…
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Does FS2002 differentiate between the two or do we basically get true airspeed? If I wanted to fake it...is there a good method?
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I am trying to create an updated FDE for the recently released "Jupiter 2" (from "Lost in Space")... My accomplishments so far:~Can take off nearly vertically with full flaps~Can land vertically~Stays smooth and stable from 10KTS to roughly 2700KTAS (FS2002/FS2004's maximum, it seems)~Can climb to FL 990 in less than 60 secondsIn order to accomplish all of this, I really had to tone down the elevator effectiveness, as it was nearly impossible to control the pitch at high speed. Problem is, at lower speeds (<100KTS with flaps extended), there is almost no pitch and roll response even though the aircraft is well above stall.I've poured over the FDE (both .air and aircr…
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Hi All,I am working on a C++ callout (sound) gauge. This gauge does not use mouse clicks, but is only intended to play sounds at specific events. The code used here is modified from another gauge using mouse clicks and that's perhaps the problem? The sound does come up, but plays in an endless loop!Here are extracts from the code://--->// --------------------------------------------------------------------------// icons set to OFF or zero value// --------------------------------------------------------------------------UINT32 gearup = 0;// --------------------------------------------------------------------------// callbacks for the icons// ----------------------------…
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Hello everybodyDoes someone knows of any "ground traffic radar"? On the FS2002, there was the excellent AiMap from Rodolfo Arata which could be used as well for in flight and ground traffic and others fantastics options! Unfortunately, Rodolfo is not reachable anymore and I have not seen any new version of the AIMAP for Fs9.Thanks again for your help andkindest regardsrc
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I'm finishing up some Manitoba Canada sceneries (CYWG, CYTH, CYQD etc) and want to make my final AI addition which is a few CL215 water bombers. I downloaded a fine looking FS2002 model from a Greek group of designers but have a problem:The plane shows up in COF and is visible only in spot mode as AI. If I look through the window from within another aircraft, the CL215 is 100% invisible. I know it's there because it interacts with ATC flightplans designed with TTools. Also, ofcourse, I just go into spot mode na dthere it is. Actually if I go into virtual cockpit view, parts of the CL215 are visible. It's very strange!Can someone offer me some guidance. I tried emailing th…
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Okay, guys I could really use some help here and team members to help with this project. I need to find a programmer to help make a new freeware program for FS that will be a simple WYSIWYG FX and XML gauge editor for FS2004 (maybe Fs2002)...As I've been trying to complete the F-14 Top Gun planes I've been finding that the code and SDK stuff is pretty hard to learn, and there are some people out there who understand all the XML and FX file stuff...It would be great if we could have a program that does all the hard work for us. Something that will make FX and XML editing simple...You know "I want this light to turn on for 1 second, and then off for 2. It must be green in c…
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I am having trouble getting values out of FS2002 to drive #### gauge. Is there a particular value that must be set in the .air file or .cfg file to drive this. It's set up as a turbo prop and most everything else is working fine!Thanks,Ryan
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Dear Sirs, I have started to use a new technique, for me, in spline modelling a fuselage. I am in one of those situations that I am sure many have been in, that there is one small thing preventing you from moving forward. I am really fond of this technique, and if you could help me solve my problem, I would be most grateful. Onto my problem, in gMax (1.2) I have various cross-sections made from splines, all nicely shaped. However, due to one reason or the other I have not made the cross-sections in sequence e.g. from nose to tail or vice versa. The knock-on effect being that when I apply the Cross-section Modifier to my splines -- which have all been attached in …
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I've been working on a pilot to place in my plane, and would like to animate him so that his hand stays on the control stick when it moves, and the motion of the arm looks like it would in real life. Is this possible?See the project here: http://forums.avsim.net/dcboard.php?az=sho...d=128706&page=6Robert
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Hi,I know about the VC lighting tutorial, but is there any way of backlighting the gauges on the default VCs?If so how do i do it, or where is the file?THANKSJason.I
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I've been trying to calculate the geopotential altitude from a given density, but I'm having trouble implementing the equation in XML, probably because I'm not familiar with how the log function works.Following is a jscript formula where:Units are SIvar g =9.80665; //gravitational constant, m/sec2var Po=101325; //sea level standard pressure, Pavar To=288.15; //sea level standard temperature, deg Kvar R =8.314320;//gas constant, J/ mol*deg K var M =28.9644; //molecular weight of dry air, gm/molvar L =6.5; //temperature lapse rate, deg K/kmvar D=d*1000; var p2=( (L*R)/(g*M-L*R) )*Math.log( (R*To*D)/(M*Po) ); var H=-(To/L)*( Math.exp(p2)-1 ); var h=H*1000;return(h)As y…
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Hello everybody,I have six planes where the excellent Radar from Eric Marciano work perfectly in FS9.On 3 others, nothing to do: the radar starts, opens, and then, no planes...!Could anybody tell me what is wrong? Has this to do with fs2002 planes and 2004 planes. If so, what has to be changed in the air.cfg or panel.cfg?I use always the latest version of Fsuipc NOT registered to make my panels compatible for everyone.Thanks in advance for any help and kindest regardsrc.PS: My profile: PIV 2.4 Mb 512 Mb Ram ddr GeoForce 4 64Mb WinXP Pro Sp1, FS2004