FSX/FSX-SE Aircraft and Panel Design Forum - How To
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9019 topics in this forum
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Hi all.I've got a 2-D panel bitmap problem I was hoping someone might be able to shed light on.The problem is that the panels present in FS with a fine border at the edges of 'view window' bitmaps. It seems to be one-pixel in width, with transparent sections of the panel presenting black and opaque sections presenting transparent.It's occurring with all the 1024x768 bmps I've developed as view window images. I've seen the same problem in some third-party panels, but I can't identify anything that would explain it when comparing the panel.cfg files between good and bad panels.Any ideas?Matthew.
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Has anyone made a panel for the Shorts C-23B or SD33 or simular for FS2004/FS9? The Shorts C-23B Sherpa is overhauled here at KCKB and I like flying it, but have no panel. Can anyone help me?Richard;
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Hi,Is there an XML Click Kind option that can be used for mouseover/mouseout?Many thanks,
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Hi BillJUst want to thank you for the explanation you gave about painting a "light map" for the VC . I didn't fully understand it at first - but finally figured out what you were saying -- and managed to achieve what I was trying to do.I had added an ADF in the VC of the Flight1 C172 - but it wasn't backlit like the rest of the gauges. Your explanation allowed me to achieve this -- see pic.Barryhttp://forums.avsim.net/user_files/122151.jpg
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I now this sounds crazy, but is it possible to have "vibration effects" inside the VC by having the entire interior moving a little the whole flight as an animation? If so, how would you do it? It might sound stupid for airplanes but for helicopters it would be nice!
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Hi!Is there a way to "mask-out" parts of vectorgraphics in xml-gauges?!Cheers Timo
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user called alphasim phil put this inIt's Phil actually, oh and thanks for the for the friendly accusation Evil or Very MadOur models are often sourced from 3rd parties as 'raw' (non-FS) creations and then converted for FS use, ie. animating, optimising and texturing. This is no state secret and has been discussed here before. We use various supppliers, some of whom also sell on TurboSquid. Our F-35C comes from that particular source. If you had bought this, or indeed other models from TS, you would know that the User Agremeents almost always allow for commerical use of images or animations made using the source code. What you can't do is sell on the source code, of cour…
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Hello, I was wondering how you would flip polygons in G-max. Thanks. I am working on a helicopter project, here it is so far.
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Hi all, have produced a small stand alone gauge in XML that shows nearest airport info like frequencies for ILS, tower, etc. as a pop-up. When activated, it tends to just show 000.0 in the window. Hitting panel refresh usually breathes life into it, although it will work first time sometimes. So it's operation is intermittent. Obviously uses gps code. Any ideas why it sometimes missbehaves?thanks,nick
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Hello Everyone,This is my first post here, but anyways, i have been enjoying using fs2004, and i just made my first panel.I was wondering, if anyone here knows of any place i can download Blank Panel Backgrounds?I want to start making panels and distrubting them on avsim, but i'm not very good at designing in photoshop, so bascily, thats why i am looking for blank panels.I am looking for specificly, a blank main panel background, with a blank overhead panel background, that i can add buttons and switchs to on the overhead panel.Anyone have any ideas?Thanks.Sean
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I'm from over at the Cockpit Builder's Forum and I have been wondering about the above topic for a while, and decided to ask the very talented Aircraft Designers: Can we simply add a third engine to the .air and config file for a B737? I am talking about simplifying the Overhead logic for use in the hardware IOCards and SIOC. 1. Can this third engine be given nearly zero thrust in a model? 2. Can one engine be different to the others? 3. Would it matter if it was never advanced from idle. You could physically locate it in the rear of the aircraft madel if you wanted.It would never be seen. This way you could start it up using IOCards and leave it idling. The lo-pressure e…
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Some of the new models feature wings that react to turbulence.How are they detecting if the plane is being hit by actual turbulence at any given moment in time (versus being in a layer that has the potential to contain turbulence, which is something I believe FSUIPC allows you to determine).Bryan
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I have noticed a little problem with all the FS aircrafts, including the default ones:When I fly manually and engage the autopilot with the current heading, the aircraft makes a small turn to the right and comes back to the original heading. For example, I fly with heading 160
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I am looking for a way to control whether a GDI+ gauge's drawing surface can be made "BRIGHT" and controllable via the panel lights switch.MAKE_STATIC( vision_image, BMP_VT_BG, NULL, NULL, IMAGE_USE_ERASE|IMAGE_USE_BRIGHT|IMAGE_CREATE_DIBSECTION, 0, MAP_LEFT_BORDER,MAP_TOP_BORDER)While this example is "lighted" via the IMAGE_USE_BRIGHT flag, there's no way to "turn it off."Does anyone have a clue how I can achieve this goal?I had thought that if I used a SLIDER for this, I could then use the callback to control the BRIGHT and DARKEN a la traditional bitmaps, but it seems that I can't use a SLIDER type with the IMAGE_CREATE_DIBSECTION flag.I suppose I should point out that…
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Hello,Hopefully someone here can shed some light on my problem!I have a B-47 I'm working on in Gmax, for fs2004. I'm having difficulty getting the steering animation on the forward main gear to export.The gear is composed of a small cube named "c_wheel" which has the steering animation applied to frames 100-200.The gear strut is a cylinder named "c_gear" and has the retract animation applied to frames 0-100. It is linked to "c_wheel" so that it too rotates 360 counterclockwise along with "c_wheel".The tires are "c_tire".In FS2004, the tires roll, the gear strut and tires retract, but there is no steering.Is there something in the MakeMDL SDK that I'm missing?Thanks for …
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Hi everyone,Is there a way to assign double sided property in GMAX? I want to save the poly count and I am trying to use the same outside geometry for the cockpit to also be visible inside the cockpit. So for instance, when you are in the TRACK view looking at the cockpit, the inside wall of the cockpit is invisible until you turn around and face te same wall from the outside. The normal way to do this would be to copy the cockpit part and flip the normals, but that's the double poly count for the same geometry.So - is there a way to make the same have double-sided property? I know that the polygons are rendered depending on which way (clockwise or counter-clocwise) the v…
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The code below works fine. However, I need to add one condition and do not yet understand xml logic well enough to get it to work. (A:AIRCRAFT WIND X, knot) (A:AIRSPEED TRUE, knot) / 60 * int I do not want the needle to rotate when the plane is on the ground; instead, I want it to face North. I know (A:SIM ON GROUND, bool) is probably the variable needed, but have not succeeded in getting that to give the effect desired.Something like this: if (A:SIM ON GROUND, bool) is 1, then Item Value = 0 (which rotates needle straight up).Any assistance appreciated,Glenn
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Hello all, I wanted to start modeling aircraft. I currently have copies of both FS Design Studio and Gmax. I was just wondering which program I should devote my time to learn.Thanks.pubairplanes
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Hi allI try some digital readouts, as in the following example. %((A:Radio Height, feet))%!04d!where %
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i want to change the standard minicontrols (displayed when pressing W) to customizied version (HUD).how can i do this? what do i have to change?thx for your help!
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So one of the things I have been trying to fix is a tendency for the plane to drop the nose a little to dramatically when cutting power. I require about 15% trim ( a huge amount) when taking off, or the plane is very difficult to hold steady as it goes through the speeds, and only a little less trim on landing, or when it hits about 100k it require way to much stick to keep the nose up and of course any let up in pressure results in the dramatic drop. Now all of this can be tuned out with trim settings and at normal cruising speed trim is almost neutral when fully loaded, a little less than neutral when completely empty, and nutral when loaded with passengers, but low on …
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Don't know if I'll get into trouble for this, or what...Just wondering if anyone can give me a hint as to how I can change the FDE of the gorgeous looking Project Opensky A340 for FS2004. My problem is (even with the latest FDE update) that the flaps don't affect the pitch, so that the landing pitch is an unrealistic +10 (or more), and that's before flare.And to clarify, I have all the weights correct (fuel, passenger and cargo loading) and the speeds as well.To date I have tried editing the aircraft.cfg (flap_pitch_scalar), which has no effect whatsoever, which I just don't understand. Also, I've edited the .air file with AirEd (there are two flaps/pitch entries, neith…
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Jorge Salas made life a lot easier for us gauge newbies by releasing his cockpit switch files - for which I am indebted to him.Most switches are two state - either on or off - and so a couple of bitmaps placed as Case 0 and 1 combined with a mouse click to toggle the event work absolutely fine. In the case of magnetos though there is a flaw.Jorge's code works fine for my aircraft as the magneto switch is a simple on/off switch rather than the usual off,left,right,on,start type. He has:(G:Var1,bool)(G:Var1) ! (>G:Var1) (G:Var1) if{ 0 (>K:MAGNETO1_BOTH) } els{ 0 (>K:MAGNETO1_OFF) }The problem with the above code is that on starting FS the magento switches (bitmaps)…
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I am trying to make a sound set using real erj 145 recordings but, I do not understand how to write it out in the sound config file..Any help will be greatfull. Thanks,Will post file once it is finally done as freeware.
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Hi!I am currently about do develop a Garmin G1000 system for C172...Here a shot of the current status after 5 days of work ...http://134.147.142.4/~martin/g1000pfd3.jpgCheers, Timo