The Prepar3d Forum
The Prepar3d Forum is a forum for Lockheed's Prepar3d simulation software. Quoting Lockheed Martin; "Prepar3D furthers the development of Microsoft® ESP™ while maintaining compatibility with Microsoft Flight Simulator X, allowing many thousands of add-ons to be used within Prepar3D." This forum is for general user-to-user discussions. Official support for this product can be obtained at Lockheed Martin. Website - https://www.prepar3d.com/
27708 topics in this forum
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I was wondering what, if any visual improvement, texture display resolution will have on appearance in P3DV4. To give you some context I am running an i5 4690k with a GTX 1060 3GB and 16GB of DDR3. I run on a single 1080p display. I also have ORBX FX Global and OpenLC Europe Installed, and Intent to install AS16 and REX Airports when it is compatiable. In terms of image quality settings I have FXAA on, AA on 2xSSAA, Anisotropic 16x and the Texture Resoultion at 4096x4096. If I was to turn this down to 2048 or 1024 would I notice a visual difference, and if so, how significant? Oliver Cooksey
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Anyone saw it? On FOX News I watched Happening Now just an hour ago where anchor Jon Scott visited the F-35 Joint strike fighter program at an AFB. There he had the chance to step in the official F35 simulator. 5 Screens in surround mode vertical and a real cockpit. They were using definitly Prepar3D and the stock F 35 Jet. You could tell because of the flight dynamics and HUD style. What was really interesting, the simulator was fluent like with 144 Hz without 0 stutter. You saw that because they filmed just the displays with a camera and accelerated it. But instead LM investing in highend hardware with Quad SLI Titans or stuff like that. Probably not lol. Even in t…
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I've been using Nvidia 376.33, up to and including P3Dv3.4, without any problems--smooth sailing. I run a Titan Pascal and 4k monitors. Anyone have thoughts if there will be a "best" driver for v4?
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I recently copied my PacSim KSLC to my Secondary HHD E Drive. I now have it on P3Dv3 and P3Dv4. However, the jetways have disappeared in both. I have the complexity slider maxed on both and the latest version of SODE via FSDT. I know there must me some simple thing I am over looking but it is late and I am at a loss. I seem to recall having this issue when I first installed this product. Does anyone have a suggestion or a fix. I appreciate it.
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One thing I was excited about was this feature in the new P3D v4. But once I actually was able to use it and experience for myself in the sim, it literally kills my performance almost in half with this option enabled. I really hope LM will improve this feauture in the next update to make it more performance friendly so we can all finally enable this feature. It looks beautiful with the new PMDG 747 and GSX. But sadly I have to disable this feature for the time being until LM can optimize it better.
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When I load the F16 the engines are running and I can fly it but I have no power to the avionics. Ive tried flicking switches. Can someone please advise me on how to establish power to them? Thanks
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I have done numerous tweaking to my graphic settings, but these 2 areas I get around 11FPS sitting at the airport in both FSDT KLAX and FB KSFO... My settings are very reasonable, I don't have everything maxed out. Seems like when I try to lower my settings, it has no overall effect at all whatsoever on increasing my FPS at all. I am using the default fighter plane too. Anyone else able to get decent frames in these 2 areas running at 4K?
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Sup guys, as everybody know, since Gauges are need to be coded in 64 bit every good old free 32 bit altitude callout gauge doesnt work anymore. I know alot of guys using Boeing/Airbus alt callouts for smaller planes (Cessna etc.) as well. I wonder if someone has coded by himself that only few bits of code needed to make the Gauges 64 bit? I wont bother to get a payware addon only to use this altitude callout Gauge in other panels also. So the PMDG customers can answer maybe if alt callouts working on the 747 in v4 already and if they are portable to other freeware airplanes? Normally you just have to find the Gauge in the related panel.cfg and copy tha…
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After installing FSDreamteam & Flightbeam sceneries to a folder outside the sim a new Addon Manager folder was created containing folders with xml files for each airport. I noticed the scenery.cfg didn't show the entries for these airports but that once inside sim if I selected any of the these sceneries they would be recognised and appear correctly. So far so good. My question is do all sceneries with xml files load into the sim each time it is started? If so would the only way to stop this from happening involve removing the folders from the MyDocuments/Prepar3d v4 addons folder? I have always preferred controlling what I load to the scenery.cfg via the Scenery Con…
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So, this is happening in ORBX PNW... Any thoughts?
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- 2 replies
- 863 views
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I have both V3 and V4 installed. In V3 I have some addons like REX soft clouds as well as sceneries like FTX Global, openLC and some Aerosoft airports & FlyTampa. I know that REX is compatible because I've already tried this - but what about sceneries? I've noticed that many of users already are using FTX Global and openLC as well as mentioned airports. I don't know whether they installed a new V4-dedicated versions or they somehow transferred V3 into V4? So currently I have all these sceneries installed on V3. Can I simply add them manually to V4 from V3 folder by "Scenery Library" in-game option? Since I want to keep both V3 and V4 versions this can sa…
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All, I am seeing some conflicting information on SLI and P3d V4. Some say it works, others have commented that having two cards doesn't make any difference. I am not talking about VRAM usage, could care less about that honestly, but I do care about FPS increase or stability.
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Anyone an idea how to get Saitek panels working in v4? I've been using SPAD up till now, but when I run SPAD, P3D crashes as soon as it's started up. I know there's Spad.Next and I tried it when it came out, but I'm a user, not a programmer and I dont have a clue how to program all those settings that dont mean a thing to me... What options are there?
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As usual lots of question when a new software comes out I apreciate the help my 6 saitek FIP,s are not working anymore I used Spad.next to start them in v3 now it is not loading at all the power is there in the FIP,s but it doesn't load any more I reinstalled the driver but no luck any suggestions many thanks Amr
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FlightSim Store is selling some legacy ORBX DVD titles for AU$0.50 each, including Darrington Muni, Concrete Muni, Stapleford, Airdrie Park and Shuttleworth. That's $2.50 for 5 airports not including postage!
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https://fselite.net/news/study-level-a380-confirmed-for-prepar3d-v4-and-x-plane/
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Not sure if this should be in the CPU forum. Currently I run a 4790K @ 4.7 and a EVGA FTW 1080 GPU. I'm currently running P3Dv3 with outstanding results and have been thinking of giving v4 a try. I have two options. First option, I have a spare 1tb SSD which I can do a clean install of Windows 10 and install P3Dv4. My drives do not see each other so I don't cross contaminate each other and this allows me to build up one drive while still fly on the other drive. This way I am never down a simulator. The other option is to just go ahead and build up a new system. I've been wanting to build another one and eventually moved the old flight box as a client. I'm leaning towards …
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Okay I just tried using photoreal scenery and for some reason, its sharp near me, but when looking out in the distance its very blurry, its like the photo textures are taking a very long time to load, by the time it loads in sharp, my plane is already right above it. I'm not sure why I have this blurriness mess with photoreal scenery. I don't have this problem at all when using FTX Global, openLC. Everything is extremely sharp, even from a distance. I have my LOD at Maximum, and TEXTURE_EXP_SIZE=10 as well. So I'm not sure why photoscenery is so blurry and not sharp at all, until my plane gets closer to that area. I'm using a Cessna 172, its not a fast plane. Does an…
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Remember to check that SODE is activated in BOTH P3DV3 and V4 if you have both installed My activating window is very small and needed to be stretch (bigger) ENGM /SODE now has boarding passengers (at least animated ) Thanks Michael Moe
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It's very weird, but suddenly the Raptor doesn't show up with exterior colors anymore. I have my choice of black or black, no matter which one I choose. I did a search expecting someone else to comment on this but haven't seen anything. All the texture folders are contained in the proper Raptor folder, so beats me what's going on.
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- 4 replies
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I am trying to add some of my old scenery from P3D v3 by manually going to the World > Scenery Library menu. However after I locate the scenery and click add, it goes to the black screen and then eventually crashes. The scenery seems to be working fine once I load P3D back up though. Any idea why it keeps crashing when I add scenery this way?
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Meant to say P3D V4 in title, Has anyone been able to make this work in P3D 64 Bit? Thanks.
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