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The FS2004 (FS9) Forum

  1. Started by martinlest2,

    Just wondered if there should be a 2D panel for the very nice Boeing Stearman: bull_stearman.zip in AVSIM library All the windows come up, but on a 'blank' screen, as there's no 2D base cockpit. Is there a bitmap anywhere for the 2D cockpit? Thanks!

  2. Hi Guys sorry for slightly naieve question Before taking the plundge wanted to ask I have IFly B747-4 installed now, is it possible to also install a PMDG aircraft as well on my fs2004 so as to have the initial choice of flying 2 aircraft ? would I have to re-install other features again such as my airports, Active Camera, Rex Clouds or are these intact with my FS2004 initial download, ie is it a case of download new aircraft and off and away? Thank you just wanted to check before risking messing everything up. Thank you so much Richard

  3. Hello, it's been a while for me since I played fs 2004 so I'm a bit rusty. I know you can save flights but I am wondering if you could load the panel state from one flight to another one, like for example, I have a flight saved with the cessna 172 in a cold and dark state and i want to use that same configuration in another flight. Is this possible? Any help is appreciated. Thanks, Raul.

    • 9 replies
    • 1.8k views
  4. Started by murderbybox,

    Good day! This is my first post here on the forums (Hurrah!), and i have a problem. NL-2000 makes AMAZING scenery for the Netherlands, and i'm eager to do a Vatsim flight from AMS to ARN. Swedflight does the job for ARN, but i still need AMS. You are probably screaming "cut to the chase!!", so i am. I don't h ave 21 gb of free harddrive space right now, so could someone using NL-2000 please upload the NL-2000 Amsterdam AMS, with the objects needed, to the file library? None of the others, just AMS. I would love you forever and ever if someone could, Thanks, David. :smile:

    • 12 replies
    • 2.5k views
  5. Started by martinlest2,

    With FSHotSFX not an option - :mad: - in Windows 7, I have been trying for several months (on and off) to improve my AI sounds in FS9. By tweaking various sound files I have reasonably good AI jet sounds, as a/c pass by (basically, I edited and amplified the file xai_lgjet01.wav, using WavePad). What is missing is reverser sounds though. I have installed reverser sound packages, and they do produce reverser sounds in AI traffic: you can hear them, especially if you replace the AI jet sounds file xai_lgjet01.wav with a dummy, silent file of the same name: then, if you sit next to, say, runway 09L at Heathrow and listen to the a/c as they land, they now pass by in silence,…

    • 3 replies
    • 1.7k views
  6. Started by dva51,

    Hi to everybody As already mentioned and following the related interest, :Idea: I think about opening this new topic. This small objects library, made ​​with GMax and without adding new textures (using the standard Generic Building), is currently limited to about sixty models, but is implemented in time. The library is builded for SBuilder but I think can safely be used by other work packages. Find below the links that refer to the procedure and use the files that allow you to have updates. https://dl.dropbox.c...w to update.pdf (procedure) https://dl.dropbox.c..._LIB_houses.BGL (bgl updated the houses) https://dl.dropbox.c.../LIB_others.BGL (bgl updated t…

      • Upvote
    • 52 replies
    • 10.4k views
  7. Good afternoon, I am trying to take out a few lit cabin windows on a project airbus aircraft on the L.bmp texture that appear at night where there are no windows. I have DXTBmp and imagetool and a paint programme to do this and have been playing around with it a bit but keep having a problem that the cabin lights on the part of the fuselage I've edited only come on with the landing light switch. I edited the texture l.bmp to black out the windows, but then the alpha channel shows as white which I know connects the cabin lights to the landing lights so I created a new black alpha channel but still having the same problem and a bit confused now on how to change …

    • 0 replies
    • 796 views
  8. Started by Joseph29,

    I have scenery for Leuchars (EGQL) that I got on flightsim (rafleu.zip). The scenery works fine (and looks good too), the odd problem is when I exit the sim and I am back at the desktop a error message will pop up saying there was a problem and the sim must be shut down. This happens only in the area of Leuchars (I could be at Glasgow and it would happen there too). When I delete the Leuchars sceney it doesn't happen. I guess it's not a big problem because I am done flight simming and I already exited FS9, but if I could I would like to stop it from happening. What could be causing this?

    • 2 replies
    • 919 views
  9. Started by tinhead59,

    Hello I cannot start FS9, I get a message telling me to log in with administrator rights. I already have those rights. What can I do please? I would very much appreciate any help. Thanks in advance...........John ps: This is a new install with 9.1 update.

    • 2 replies
    • 1.3k views
  10. Started by sascha,

    Hi all, I've uploaded an update to the EVO dropbox. Details on the update posted here: http://www.avsim.com/topic/408107-how-did-this-guy-do-it/?p=3404366#entry3404366 Regards, Sascha

    • 9 replies
    • 1.3k views
  11. Does anyone know a 3rd. party utility - assuming it can't be done from within FS9 itself - (I have dozens installed but couldn't find one to do this) that will tweak the length of time that ATC makes AI traffic hold short at a runway because of other AI aircraft coming in to land? At present it is way too long. ATC will not give take off permission, even though the incoming plane is some minutes away (I haven't counted how many exactly) and often the waiting a/c just disappears from the screen before it gets a chance to move onto the runway. I would like to be able to tweak the setting so that ATC instructs AI a/c to line up and then take off when landing AI traffic is a…

    • 7 replies
    • 2.8k views
  12. It is a relatively common problem I think. I just tried the demo version of the Drzewiecki-design Tallinn, EETN, from the AVSIM library. As is so often the case with these 'problem' airports, if you start off from there, the texture usually behave normally. Most often it is when you arrive there that you see runway/ground/apron textures roll or peel back in front of you as you taxi. Sometimes making a flatten file helps, but why does this happen, and especially, why is it usually only upon arrival that the problem shows itself?

    • 5 replies
    • 1.3k views
  13. I need texture 747 400F Polar Cargo / DHL for FS2004 thanks !

    • 7 replies
    • 2.1k views
  14. Started by HaraldG,

    Hi, just for those who are interested - there is an new version of the fine Tbilisi Airport by Alexander Svanidze. It contains a little but remarkable part of the city now - the TV tower, which is an important landmark when approaching UGTB from west or south. http://www.avsimrus.com/f/fs2004-scenarii-44/new-tbilisi-noviy-tbilisi-49571.html regards, Harald

    • 52 replies
    • 19.9k views
  15. Started by DuntoiRab,

    I have looked through the forum and haven't found anything, appologies if I missed it. When I click a switch in 2D or VC, the click is loud and casues a few seconds of fade in the general sound on the flight deck. What causes this? I run onboard Realtec, or whatever sound. Thanks.

    • 5 replies
    • 1.2k views
  16. Hi guys, I am not often writing here but I am reading you everyday, this section of the avsim forum is a real encyclopedia and each day I am learning new things and today I would really appreciate your help. For quite some time I am using RCV4 for my ATC but I am getting bored using too many external software when flying. I would now like to come back to the default FS9 ATC but two annoying things always prevented me to use it again : - First I always met on any computer running FS9 some sound stutters when the ATC sounds are being played at first word of an ATC call, especially when there is AI traffic. Is there a way to prevent this? Is EditVoicePack able to en…

      • Upvote
    • 10 replies
    • 2.6k views
  17. Started by Attilio,

    Hello, I have a serious problem with the tupolev 144 downloaded here: http://www.avsimrus.com/f/fs2004-aircrafts-40/tu-144-v2-0-34168.html I can not properly load the fuel for the CG: After imposed weights of fuel in the fs9 fuel managers, they are reset. Somebody help me Sorry for my english

    • 1 reply
    • 1.4k views
  18. Started by Joseph29,

    I have all of the Overland Japan sceneries and tonight while at Kobe (RJBE) the custom runway textures were flickering and the default runway was showing through. I don't think I noticed this before. Is there a way I can fix this? PS: it's just the runway with the texture problem. The rest of the scenery displays fine.

    • 7 replies
    • 1.6k views
  19. Started by edetroit,

    Who wants to jump in and tell us all about it? http://secure.simmarket.com/mdesign-moscow-domodedovo-airport-uudd-fs2004.phtml

      • Upvote
    • 31 replies
    • 9.5k views
  20. Started by Joseph29,

    I have 923 entries in my scenery cfg file. I was wondering how many more entries can go in the cfg file? Can 1,000 or more be entered? Does anyone here have more than 923 entries?

    • 3 replies
    • 1.2k views
  21. Started by Carob,

    Hello. Is there a line in the aircraft.cfg files (or anywhere that can be adjusted really) that controls the strobe light flashes? I have a couple of aircraft where the strobes don't blink the way they should (frequency, etc.) and I was hoping that could be easily adjusted somehow. Or is that something that is hard-coded in the .mdl file or something like that? Thanks!

    • 21 replies
    • 5k views
  22. Started by zool,

    Hi folks I have 2 problems with my posky a330 1- the speed gets out of control , for example when i start descent with only -1500fpm the speed starts non stop increasing just like that , so i must open spoilers all the way to maintain it , and when i need to decrease it here’s come the struggle i must open spoilers ( fully ) and reduce v/s to 500fpm and after all that it barely decreasing .. 2 - at takeoff when i reach Vr speed and start rotation the plane it dosent takeoff it stay like that until it reachs a very high speed and then takes off , I checked the Trim it was all ok i dont know what’s wrong any help ?

    • 1 reply
    • 977 views
  23. Started by Southwest69,

    Hi all It's been a while since I fired up my FS9 and old age has caught up with me, in so much as I can't remember which keyboard command activates reverse thrust on landing. Can anyone please help me out?

    • 2 replies
    • 2.4k views
  24. Started by HaraldG,

    Hi, this is a question to those who use the wonderful Dreamfleet 727 under Windows7. I decided to install Windows 7 due to some OOMs occuring recently (had none for years but several within the last weeks). All works fine so far, unfortunately the 727 doesn't. Always if I call the kneeboard with F10 button, FS2004 freezes and has to be shut down via Task Manager. In the DF727 support forum I read that Internet Explorer 8 is needed to run the DF727 and to show the kneeboard properly. But I can't imagine that all of you using Win 7 and the DF727 stick with this old and insecure browser??? (Beside the fact that if I try to install IE8, Windows says me that it was…

    • 55 replies
    • 14.1k views
  25. Hello everyone ! With great pleasure we inform you that, as you might have seen, with the new version 2.41 of AES (Airport Enanchment Service by Aerosoft) our Mombasa HKMO scenery is included in the AES supported airports ! First of all a huge “thank you” to Oliver Pabst and Aerosoft who considered our scenery for the new AES release, making us really proud. So thank you very much again. To celebrate this event together with the users of our scenery and with the world simmers community, we painted the “Mombasa AES vehicles set” for all AES vehicles so that they are now very well integrated with the other vehicles of our scenery. You can download AES 2.41 from the …

    • 5 replies
    • 2.8k views

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