The Flight Unlimited Series
A forum for the Flight Unlimited series of simulators from Looking Glass Software. If you are an FU enthusiast, here is the largest and most active forum on the Internet for your simulator!
2428 topics in this forum
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Hi FU-friends!I have had the add-on files for Switzerland and London on my HD for a while.Tonight I decided to install them and try it out.The installation seemed to be fine (at least what I can see, except that I don't have San Fransisco files that are mentioned somewhere in install instructions).However, when I started FU3 up, I can select Switzerland or London and I can select airport and push "Fly". But when it comes to "AI Startup" FUIII closes down or my computer locks up. What have I done wrong? (I have renamed gerpile to engpile since I have the UK version)Best regards Bj
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Hi all. Just installed Mr. Lows Seattle/San Fran packages (his total packages that was just uploaded the other day) and now I get CTD whenever I goto the map screen. This happens in both the Quick FLight as well as the normal airport selection option. I remember reading something about a limit that FU has with extra airports? Perhaps someone can tell me which one's to keep and which to move out of the packages dir? I can just remove the desired airports from the "packages" correct?Any help here?ThanksPieter
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Lately, every time I dounlowd sumthing from the File librery I get an extra file, The file is named (avsim.diz)What is this (avsim.diz) file ?How do I open it ?What,s insied it ?What,s it fore ?What dus it do ?Dus every one get thees avsim.diz files ?glidernut
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I recently built a computer for a friend, a dual boot system with Windows 98SE for games. The OS is fully patched, and the video card is a Hercules 3D Prophet 4000XT. Using either the CD drivers, or the latest download, Flight Unlimited 3 will NOT run in 3D accelerated mode. It locks up, with an interesting geometric pattern outside a normal looking cockpit, and a huge lag time on keyboard response.Any suggestions out there?Dan
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You will find the ARAP megatile in the library. I hope you enjoy itCheers, Quentin
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I currently have all of my scenery and airport upgrades separated into two large packs (Seattle 2002 and SanFran 2002), and stored on zip disks. I have been considering uploading these to the FU3 file library, and removing the existing packages. These two packs include everything that I have ever developed for FU3, plus additional tweaks and problem fixes that I have done more recently.Do you think that this would be worth the effort ?Chris Low,ENGLAND.
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Well we've had polls about all sorts of things here, so here's another one :)What's your favourite airport in FU3 (both regions), and what's your favourite airplane?My fav. airport is probably Bonny Doon Village at the SW edge in the San Francisco region. I like it because it's located in a beautiful area, surrounded by mountains and with the cost visible right after takeoff. The runway is fairly short and narrow, but you can get most of the planes in FU3 in and out of there.In Seattle, I really like Tacoma Narrows, don't know why really. I also like Ranger Creek.I really like most of the FU3 planes and it's hard to pick a favourite one. I like the Cessna because of the v…
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I just had the perfect flight!After another day at work, I got home, had dinner, and then I had LOTS of tea. I then went to my computer room, turned out all the lights, and fired up FU3.I chose the C182 SCH, because it's slow and the visibility out the cockpit is good, just what I needed for this flight. I started from Bonny Doon at 23:30, some clouds, medium haze, summer, half-moon. I followed the coast up to Half Moon Bay, then turned in over the city of San Francisco. I made a couple of complete circuits over the city. I didn't want to land and make it stop, I probably spent an hour flying back and forth over the area. Then I went on to land at Livermoore. The atmosph…
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Ok, I've just installed my new GeForce 3 Ti 200 graphics card. I have set anti-aliasing to 4xS using Riva Tuner, and forced anisotropic filtering to level 8. The problem here is that I don't believe that the anisotropic filtering is working. I took the screenshot below for a different reason, but you can clearly see that the textures look too blurred in the near distance, and I was expecting this to have been sorted out.Can anyone help me here ? The anti aliasing seems to have reduced the texture shimmering even further than my old GeForce 2 GTS with 2xFSAA, but I really want to sharpen up those distant textures.Also, what other aspects of Riva Tuner should I be looking a…
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I've come to the following conclusion:-The San Francisco scenery area looks MUCH better than the Seattle scenery area.There, I've said it. The textures look better, they seem to be less blurred (particularly in built up areas), the colour palette isn't as harsh, and the textures have less tendency to shimmer.Even with 4xS anti-aliasing, some of the Seattle scenery textures still exhibit a small degree of shimmering at low level, which is something that doesn't seem to happen as much with the San Francisco scenery. In fact, I would be quite happy to fly around the SanFran area now without anisotropic filtering, but I can't really say the same for some of the Seattle scener…
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Hi all,Some interesting pics for the sim flght enthusiast:http://ftp.avsim.com/cgi-bin/dcforum/dcboa...rum=DCForumID47http://ftp.avsim.com/cgi-bin/dcforum/dcboa...rum=DCForumID47http://ftp.avsim.com/cgi-bin/dcforum/dcboa...rum=DCForumID47http://ftp.avsim.com/cgi-bin/dcforum/dcboa...rum=DCForumID47http://ftp.avsim.com/cgi-bin/dcforum/dcboa...rum=DCForumID47http://ftp.avsim.com/cgi-bin/dcforum/dcboa...rum=DCForumID47Regards,Hennie
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As this forum has its fair share of Voodoo5 users, I wonder if any of you could cast your eye over this post I made at voodoofiles.net forum and give me any ideas :->>I bit long this story, but any help appreciated :-Upgraded my old mobo (a PCChips M577 with k6-2 550) to a new Gigabyte 7ZXE (with an Athlon XP 1800+ CPU). I had my Voodoo 5500 PCI in the old system and it worked well.I put the V5 into the new system, boot, and I get nothing, it shows nothing on screen, I get no beep codes from the new mobo. I try a GF2 GTS AGP in the new mobo (and take out the V5) and everything is fine. I set the 'VGA to boot' to PCI with the V5 and it still does not work. Even if th…
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I was just wondering if anyone of you scenery developers had considered using some of the photoreal scenery from FU 1. I remember the upstate New York scenery looked great. Is it possible to use these files in FU III?Jerry
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I have one of the first versions of the DC3; I understand the turn characteristics were fixed on later fight models. Could you please email me the flight model file with a ResViewer script (or instructions) that I could fix my DC3 with?Thanks for all your work, and thanks in advance.My email is [email protected]
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Hi all, In addition to Quaxo's (Cristian's) work (which I can't wait yo get my hands on it) I have been working on 3 tiles around London ASAP ARAO and ASAO - in clear text this means the centre of london (see previous post) down to Biggin Hill. I still have some fine tuning to do and need some help on how to define airports as I want to do Biggin Hill in particular. I will have to brush up on my Fled skills as well. By the way can anyone tell what is the name of the aerodrome south west of Biggin Hill with what appear to be one runway closed.Cheers, QuentinAttached file Malibu above Biggin Hill
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Just a question: will it be held at the usual chat place (just like the latest ones), or there is a new way to access?I'm just wondering because of what Avsim's July 14th Headlines said about something called irc.avsim.net (which most likely I didn't understand properly).Any tips appreciated.Thanks in advance & blue skies,
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Tom,I couldn't resist this.................shouldn't that be EDT ?Chris Low,ENGLAND.
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I've taken screenshots of all the airports in the part of UK I've done. Some of them I have identified (like Lee-on-the-Solent, Stansted, Southampton, Bembridge) but of the others I don't know the name. I'm attaching the screenshots (they're FLED screenshots, so North is at the top). Can you tell what airports they are?Thanks,Cristian
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Hi. This is a wonderful plane (er...panel design :) ), but there's one thing that bothers me.The first screenshot is the plane from the exterior view. Note the height of the cockpit in relation to the building.The second pic is the plane in the same spot, but the F2 view. As you can see, the view is too high.From the external view, the cockpit is at about the same height as the lower windows. On the second pic, the view is quite a bit above the windows.How can I lower the view? The issue causes me to flare too late when landing, making the landings very bumpy..ok, that's not the only reason why my landings are "interesting", but it plays a PART of it :)
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Hello folks, I have completed my 17th megatile, and I think I'll have to stop here for the moment: as downloading the photos for just one megatile is about 25Mb. Too much for me. I'm still working on elevation, and am having problems again and again.I have slightly tweaked the region.cfg file again (the maps coordinates section...) so now the airport icons are correctly placed on the map (more or less ;-))!The screenshot shows the area I've done (112x48 Km), and far in the distance you can see the three London megatiles (available in the library) plus my two Stansted megatiles.The area I've done now includes 12 airports.This scenery is very nice, the textures are really c…
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Pretty cool, give it a try. This is just a taste. http://www.medphys.ucl.ac.uk/~martins/orbit/orbit.html
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Hope you all can assist me,This project I'm working on is to enhance Vancouver and San Juan islands. City of Victoria and its airport as well as San Juan Ils's Friday Harbor.Generating outer terrain tiles has stopped functioning. I'm not new to doing the commands. Have been tweaking the outer terrain for a while now, but strangely any new tile generating I've tried recently are in-effective. Have been trying to apply the w2u41 tile to San Juan Islands Friday Harbor with the intent of putting a marina/airport there.Have also tried to correct rules for Victoria BC urban tiles. As you can see here, and if you've generated outer megatiles and flown to Vancouver Island/city of…