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The Flight Unlimited Series

A forum for the Flight Unlimited series of simulators from Looking Glass Software. If you are an FU enthusiast, here is the largest and most active forum on the Internet for your simulator!

  1. Started by Roger Over,

    Hi folks,Again I write because of a problem with FLED, no doubt caused by me :-( My problem is that for some inane reason as soon as I try and run FLED in my Oz region, it crashes to desktop, accompanied by of course the usual full and detailed explanation of why it crashed. :-roll It is OK on Sanfran and Seattle.There are no packages. Models have been removed (no change). Airports folders have been removed (no change). There is no AI (as far as I'm aware)Has anyone else had this wee problem? Running Filemon doesn't throw up anything suspicious.Cheers :-wave Bruce H

    • 15 replies
    • 2.1k views
  2. Started by Hans_Petter,

    I have had some time to explore my new BIN converted Seattle area today. It may seem that some megatiles are missing in the expanded area or is this as far as it's supposed to go? Our standard Seattle area went into low-res right northwest of Coupeville Nolf. Now the part of the island to the west has been turned into high-res. But how about that straight shoreline extending north? It may seem like there should have been some coastline tiles here and the "blank" (actually, blue) sea tiles show instead.Here's a screenshot:http://forums.avsim.net/user_files/182962.jpgHans Petter

    • 3 replies
    • 1.1k views
  3. Guest fu3
    Started by Guest fu3,

    Folks,It has been pointed out to me that there is an error in the instructions included with the set. In the original instruction:"Whilst there, run GeoTiles Viewer and import the TGA elevation file:A. Start GeoTiles Viewer and click on 'open tagfile'B. Click on 'Sealevel in feet' and set to 109.C. Scroll down to 'ahae' and click on the '+' to open the tree.D. Click on '15ahae', then 'Terrain Elevation:' >> 'Import'is incorrect.It SHOULD read:Whilst there, run GeoTiles Viewer and import the TGA elevation file:A. Start GeoTiles Viewer and click on 'open tagfile'B. Click on 'Sealevel in feet' and set to 109.C. Scroll down to 'ahae' and click on the letters (not the '+…

    • 7 replies
    • 1.3k views
  4. Guest fu3
    Started by Guest fu3,

    Yes Folks,"Seattle '08" has arrived in the Avsim Library - or will have shortly ;)The "MD5s" checked out OK so there should be no errors in the zips. Thank goodness, together they're >160MB...Please take time and read the instructions first to avoid problems e.g. please don't just copy over your existing FU3. This is a major upgrade and needs to be done right for the best results.http://forums.avsim.net/user_files/182352.jpgEnjoy your holidays :-waveRegards,Jon Point

    • 30 replies
    • 3k views
  5. Guest fu3
    Started by Guest fu3,

    Folks,Those of you wishing to use Apex Airpark can now do so! I have uploaded a fix to the Avsim library to do this.Apex was originally left out of the flattened airport set but the old airport and packages were included with the update (sorta by mistake but also to hold the AI together...). Updating the strip won't affect the total number of airports as it was already there, so if you happen to like the airstrip, it's OK to update it and use it.http://forums.avsim.net/user_files/182730.jpgAnd, as to the "why did you include WAKW & BGL and leave S42 (Apex) out?" question, it was because I find these places far more interesting to fly into and out of. Bigger is not alw…

    • 0 replies
    • 920 views
  6. Guest fu3
    Started by Guest fu3,

    Hi Folks,For those of you with BIN file sets for Seattle, I've almost finished the Bandera update. To those of you not familiar with it, Bandera has always been on the wrong side of the valley!!! LGS edited the maps for some bizarre reason. Since my workload has diminished a small amount, I thought it was time to try fixing it. Now that we can use binfiles for ground textures, these are easily edited and recompiled to correct whatever features we want. The BIN conversion process generates a complete set of TGA files which may be edited any time and reinserted into FU3. To those of you considering doing the binfile conversion, this may help you to decide. ;)BTW, my previou…

    • 4 replies
    • 1.2k views
  7. Hi,In a previous post I listed how I installed the win95 version on my laptop.My error is, I get cdt if I select the in-game 1024x768 from the View screen then select Return, or using the alt-m hot key inflight.It fly's fine at 640x480.Things I've tried:-selected all compatibility modes-Changed my desktop screen from 1280x800x32 to 1024x768x16.You guys got any ideas for me?You all take care,JimB

    • 3 replies
    • 1.2k views
  8. Started by Hans_Petter,

    My father's PC got a copy of FU3 some time ago. A few days ago he even got the refined mesh with Jon's flattened airports. However, he never got my rudder pedals so I/he will have to fly the planes without pedals. I checked/ticked auto-coordination to make them turn on the ground by means of a joystick. Well, they mostly don't. You may laugh now but where are the keyboard commands for turning / rudder? It's been so long since I tried to fly without pedals that I've forgotten.Hans Petter

  9. Thought I'd share this info for anyone thinking of doing same.-HP Pavilion zv6233nr laptop-WinXp Home w/ sp2-Dx9c-C: TOSHIBA MK1031GAS 100 GB, 4200 RPM, Ultra-ATA/100 internal HD, ntfs-E: WD 5000AAC External USB Device (465 GB, USB) external USB, fat32-CPU Type AMD Athlon 64, 2400 MHz (12 x 200) 4000+-Motherboard Name Hewlett-Packard Pavilion ZV6100 (EC373UA#ABA)-Motherboard Chipset ATI Radeon Xpress 200M, AMD Hammer-System Memory 2048 MB (PC2700 DDR SDRAM)-Video Adapter ATI MOBILITY RADEON XPRESS 200 (Omega 3.8.291) (128 MB)--3D Accelerator ATI Radeon Xpress 200M (RS480M)-Audio Adapter Conexant Cx20468 @ ATI SB400 - AC'97 Audio Controller-D: Optical Drive HL-DT-ST DVD…

    • 0 replies
    • 1.4k views
  10. Guest fu3
    Started by Guest fu3,

    Hi All,I trust that you all have a peaceful and rewarding holiday period with your families and friends ;) I expect "Seattle'08" to be out early New Year, if not before...http://forums.avsim.net/user_files/182262.jpg:-waveRegards,Jon Point

    • 10 replies
    • 1.3k views
  11. Guest colsie12
    Started by Guest colsie12,

    Hi all if we remember a while back I proposed we start a FU3 VA. And now I am ready to do so.I have some proposed names:Seattle state flightSeattle Moutain & Water toursSeattle Diamond VAI would like to here other name ideas.I propose the following fleet:BeechjetDash 8Baron 58A gliderLake renegadeAny other fleet ideas are welcomed.I require a repainter would any one intereste dplease post or contact me at [email protected] am preparing a route plan. The VAs goal is the following to provide a fun enviroment for FU3 pilots to fly under.The fleet shall be utilised as follows:Beechjet (for transporting patrons from the large airports and runing a taxi service between…

    • 5 replies
    • 1.2k views
  12. Started by Hans_Petter,

    While I was logging a few flights on my father's PC I tried the good ol' Muskrat again. When I landed on the water I popped outside and was reminded of an effects problem -- the wake looks like a thin line of bubbles :( Does anyone know how this effect is coded? We have discussed the possibility of better clouds and a more realistic wake would be nice too.Hans Petter

    • 2 replies
    • 1.1k views
  13. Guest fu3
    Started by Guest fu3,

    Hi Everyone ;)I'm getting very close to releasing the processed version of the new Seattle terrain and its a fairly big job, what with packages, models and airports etc.I don't want to upload it as components, because its too messy for many users. What I propose is 2 zipfiles (to keep under the Avsim 100MB limit) and a fairly straightforward installation process. The advantage here is to 'instantly' upgrade a heap of things at once, saving confusion and avoiding (for the most part) those annoying CTDs.Attached is part of the readme file, explaining the installation process and a few other things. I know that many of you will have no trouble with this, but others may disag…

    • 34 replies
    • 3.5k views
  14. Guest Jetstar
    Started by Guest Jetstar,

    I recently had a very nice person send me a patch to override the date check on FSS 0.8 for FU3. I have been trying to get in touch with the author, Dexter Kofa, to get permission to upload the file on AVSIM but I haven't been able to get in touch with him through emails or private message. I'm thinking there is no copyright infrigement due to the fact that he no longer supports it or even offers the package. Any suggestions or thoughts? I don't want to create a ruckus by uploading it to AVSIM. Robert Williamson

    • 3 replies
    • 1.3k views
  15. Guest colsie12
    Started by Guest colsie12,

    Hi all. Just an update the other night their I spent about 4 hours navigating around the intel site and got my drivers for my integrated package. And god I am glad I did. I now have an improved FU3. A few problems still remain such as not haveing the same quality as others I put this down to the integrated card though. I will get shots asap. Just to show you why I am hapy.

    • 1 reply
    • 1.2k views
  16. Guest colsie12
    Started by Guest colsie12,

    Hi all. Can someone please tell me how I repaint in FU3. I have a few good ideas and would love to repaint and release them.Is it leagal to do this with certain aircraft that have been released by Jon etc. Please answer thanks.I am only asking as I am unsure of the painting policy with aircraft.

    • 16 replies
    • 2k views
  17. Guest colsie12
    Started by Guest colsie12,

    Hi all. I just done a flight at night and in soem rough weather. I had sun glare (it was at sunset) but no runway lights and could not see tacoma until 100ft above the runway. Can someone tell me why I could not see the lights.

    • 3 replies
    • 1.3k views
  18. Guest RAF_Chalky
    Started by Guest RAF_Chalky,

    Hello Chris,Thank you for your help with the install of your SanFran 2006 upgrade package.Much appreciated!John:-beerchug

    • 22 replies
    • 2k views
  19. Guest colsie12
    Started by Guest colsie12,

    I have done my FU3 research and I have come across the head designer for FU3. The man is gentlemen and told me a few secrets we keep asking.First of all world scenery it is possible. He himself has it fully he can fly from anywhere in the world to anywhere else. He is just not allowed to release it. I shall explin. EA were very uncareing about FU3 and LG shut the FU project down becuase of disappointing sales. Now to try and get things a bit better he approached the LG and CG seniors with photo real world scenery (thats for everywhere)and they rejected it as they could not afford the rpoduction cost of releaseing it, yet EA claim its copyright. He created it and EA refuse…

    • 0 replies
    • 835 views
  20. Started by agtim,

    After a lot of test, CDTs, compromises with space and pictures and design of special switch / controls here a first result of the VFR panelhttp://forums.avsim.net/user_files/180860.jpg:-waveAndre

    • 18 replies
    • 1.9k views
  21. Guest colsie12
    Started by Guest colsie12,

    Hello all. I have my aircraft downloaded and in the sim working and alive. I just have one question the models are transperent to an extent, where the should not be (I think) such as the wing and fuesladge at times. Any ideas.

    • 2 replies
    • 946 views
  22. Guest Jetstar2
    Started by Guest Jetstar2,

    Hello, I am recently getting back into FU3 and I am trying to get all of the addons and other goodies I had for it. Does anyone know where I could get FSS 0.8? The original website doesn't seem to exist anymore... Robert Williamson

    • 6 replies
    • 1.4k views
  23. Guest colsie12
    Started by Guest colsie12,

    Hi all. I would like to ask if anyone can confirm this. I was looking thorugh the copyright material of the FU3 since it was released by soldout and discovered this MS own all copyrights. They have also said they prohibt anybody from changeing or editing the game. They also don not appreciate add-ons for it to an extent. Is this them trying to get rid of it and convert us to FSX.They do not say they do not want add ons made just that they dis agree with them.

  24. Guest cornclose
    Started by Guest cornclose,

    Hello all,Been away from FU3 for some time now, and although I do enjoy X-Plane and FSX (when I'm not developing stuff for them!) I, like many others, feel drawn towards FU3 again.So, last night I installed FU3 on a system here at home. I remember from my last experiences with it that frame rates and overall performance were fairly good in all but cloudy/overcast type weather (which is the weather I like the most), so was suprised to find that I still get frame rates bumping along around the 10fps level in these conditions on the following system :-Pentium 4 3.0Ghz with Hyperthreading512mb RAMATI 9600 SeriesA fast Hard DriveWindows XP/DirectX 9.0cAlthough by no means a po…

    • 26 replies
    • 3k views
  25. Guest R_Driscoll
    Started by Guest R_Driscoll,

    Some recent work - celebrating London textures clearing up.Unfortunate dispute over ownership of airspace. Fortunately the AI plane (Baron) involved was totally unharmed. I landed shortly after this picture was taken.(new terminal roof, some new models esp. apartment blocks, new LDR railway branch).http://forums.avsim.net/user_files/181185.jpgFretherne on the Severn, my all-time favourite package.http://forums.avsim.net/user_files/181186.jpgModified Salisbury Cath with Westminster textures. One day I'd like to add flying buttresses, correct the two cloisters and fix the chapter house, but from 35,000 ft in Ansgar's 747 its close.http://forums.avsim.net/user_files/181187.j…

    • 9 replies
    • 1.5k views

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