TTools for MSFS Forum
A user of TTools for MSFS? Want to know more? Want to help advance the add-on or expand your knowledge on the subject? Here the forum to do so!
1726 topics in this forum
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My airports are in good shape ( all check out fine with AFCAD fault finder...parking spots are fine, etc.) but at KATL all the jets vanish after landing and going down the runway a bit. The prop planes don't do this. There's lots of available parking of the correct size. I'll probably see this at other airports too; some of them are very empty despite the fact that I have lots of flightplans for them. This happens with my own flightplans and PAI flightplans
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My GA aircraft have a bad habit. When ATC tell them to exit at the next available taxiway they immediately turn off the runway, do two 360 ground loops, go back on the runway briefly and then head off across the grass to their parking spaces. Now... this is beyond a joke. Its not that they misbehave all the time - they are totally obedient at take-off, following the nodes and links perfectly. Any explanations? Any solutions?
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Has anyone found a way to make AI aircraft execute a 180 degrees turn on the runway and stay on it, as opposed to ending up alongside the runway?This is for when the AI aircraft have to backtrack a runway in order to reach its threshold due to lack of taxiways.Stamatis
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Guys,Does anyone have a stable .air file that could be used with the fantastic Project Fokker F70/100 aircraft for AI use. The flight dyanamics of these aircraft are exellent when flying yourself but seem too sensitive for AI use.I have tried the Prokect AI F100 .air file, that does not seem to work either. Any advice?Rick
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When using AITM and developing flight plans for the Dash 8 flying from KABE to KPHL I get the warning message that "Aircraft Range limites reached for leg 1 (100nm - 1000nm). I have flown this 46nm actual flight many times in real life and would like to add it to my AI flights. I understand that the minimum and maximum distances is in the Aircraft Types.dat file. I created a new Aircraft Types.dat file through AITM and modified the minimum distance but could not figure out how to reincorporate this new .dat file into the traffic.bgl or if this is where it should go. I tried using the TrafficBuilder tool from MS FS2002 web site, but either I did it incorrectly or I didn't …
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- 5 replies
- 987 views
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When creating an overlay AFCAD file for an airport, does that overlay need it's own control tower or, since it is just a slightly modified copy of the primary airport, will it use the ATC from that airport? I did not create a control tower for my overlay and watched the flight through FSUIPC's TrafficLook until it got within a few nm of the airport. At that point the flight dissapeared, then moments later I saw the plane on the ground at the gate.GW
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I have activated AI aircraft using the same aircraft.cfg file as I am using. Although it takes me the entire runway to take off, they are airborne in 1/2 the distance. And, if I try to fly formation with them, they leave me in the dust. I suppose that I can solve the second problem by reducing their cruise speed. Or, perhaps both problems by increasing the max gross weight.Any thoughts?
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Hello,I am just wondering how I can change the AC#s on a flightplan. I know I could do it manually, but there some 450 odd lines. The reason for this is that I have a Aircraft.txt file that has all the possible airline/aircraft number allocations out there (AC#1 - AC#12150). I downloaded a flightplan from the most.realistic.flightplan site and the actual AC#s do not jive with the numbers I have in my aircraft file. Is there a way I can globally change these AC#s to match the aircraft.txt AC#.AC#2101,N2829W,1%,WEEK,IFR,1/01:05(this is what the flightplan displays)I want the AC# to change to this:AC#3847,N2829W,1%,WEEK,IFR,1/01:05Simple enough but can't find a quick way to …
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- 4 replies
- 908 views
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Hi all. I'm still getting my feet wet here, so this may be my own blunder, but as the subject says, I've got a little problem. I downloaded the PAI Continental package, installed it per the directions, but none of the textures are showing on the aircraft. They're there and flying, but they're all stealth planes. :/Any idea what could be happening? I haven't installed any other AI pack yet. Any help would be appreciated!Thanks,JonathanKATL
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Frank Bass posted the following in the ProjectAI forums:In case there is anyone out there who thinks we never do anything I thought I would tell you about an upcoming release of PAI files that will affect almost everything with regard to aircraft.1. We have completely upgraded all paint kits. The many of the new kits have brand new base textures that Christian Hanin has developed to help avoid "bad" paints.2. All the paint kits will include Jan Martin's new Version 4 of the FDEs. From now on, all PAI aircraft will have the same version number to avoid confusion with which version is which. Considerable work has gone into the development of these new FDEs and I think you'l…
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I spent some considerable time back in summer replacing my entire traffic.bgl file with real world schedules etc. I now have superb traffic, but the problem is my 850MH computer simply can't handle much traffic. (I have been using FS2K2 Models with various repaints, Mike Stone Models/Repaints and Opensky (I know...)) At that time Project AI was not on line.I am now looking to replace all these models with new models and repaints, as well as (perhaps) new schedules.The major resources available for AI dedicated aircraft seem to be:- Project AI- AI Aardvaark- FS Painter- Mike Stone G-Max models (eg 757)Would anyone be kind enough to give me their views on which models are b…
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- 8 replies
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TipI'm not too often in this forum, so maybe this is allready common knowledge.I have realized, that when you use one and the same aircraft (let's say AC#10) for more than one flightplan and it happens that multiple "copies" of this AC#10 park one beside the other at the same airport, a dramatically loss of fps will occure. But when you instead have the same plane in different folders in your aircraft library, you give them different names in the aircraft.cfg and assign them diffeenrt AC#s, e. g. AC#10, A#11, AC#12 etc. and it happens that AC#10, AC#11 and AC#12 park one beside the other at the same aiport, then you won't have much loss of fps.Only disadvantage: while thi…
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Hi: Just tried my first transfer using TTools of the PAI United package. Followed all the directions (dcompiled,cut & paste, recompiled,Airport search)and then didn't know what to do with the Repaints files. Figured they go into the Aircraft folder, but then they didn't show up as AI aircraft. Then I figured they go in as repaints in the individual aircraft (have to change the Aircraft .cfg's) but realized that if I use the full aircrafts I have I'll get humongous frame rate hits. So I tried to find a PAI model for the aircrafts listed in the PAI file I downloaded, but cant' seem to find them on PAI site or Avsim. So I guess I don't know where I am in the process …
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- 686 views
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Hi, this is my first post at AVSIM and I have a question. When I installed an AFCAD and added my overlay for Detroit, I noticed that Lufthansa's daily flight is gone while British Airways is still there. I think that more gates are needed beacuse I don't know how many are in the AFCAD in the first place. Can someone show me how I can create gates or AFCADs? It would be cool if I could learn how to make an AFCAD. Thanks. By the way, Avsim is my main source for FS2002 downloads. :) :-beerchug
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John Rogers releases the 757-300 and the 757-200. Both models have Pratt & Whitney AND Rolls Royce engines. The 757-200 supports the use of light maps or night maps depending on the user's preference. The use of night maps enables the aircraft to have its surfaces lit at all times during the night, even when it is not taxiing or flying which should add a little colour to airports at night time. Use of night maps may even result in a performance improvement. Support for night maps in other models will depend on whether repainters and users embrace the new option.www.ProjectAI.com---Banners? We don't need no stinkin' banners!---Visualize PAI sig banner here.
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Ok, I got the AFCAD thing down real good. I just can't figure out how to change runways. I tried, but the runway I wanted to change to wasn't active, and the active one had planes just going around it. Please help!!! :-zhelp
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I was playing around with RWY 26 at KPHX last night, and noticed that the AI aircraft would enter the runway from the south side, turn towards the short end of the runway, taxi a short distance and turn around. They would then take off from the edge of the runway rather than the center line. I'd seen this before, but this time I wanted to fix it.Moving the runway Start Point in AFCAD had no effect. It seems that is only used when starting a flight from the UI.Finally, I used AFCAD to shorten the runway by a few hundred feet. It looks like the AI bases its start point on the runway center point and the runway length. Sure enough, the planes now enter the runway, turn …
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Paint kit now available, Rolls Royce version to come soon.---Banners? We don't need no stinkin' banners!---Visualize PAI sig banner here.
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I am thinking of using a whole new fleet of AI aircraft and was wondering if anyone uses the Aardvark AI aircraft. How well do they work? Is it stll better to stick with GMAX aircraft?Thanks!Airbus
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Has anybody ever had this problem before. I had a problem with all of my aircraft freezing or vanishing right after they landed and were taxiing to the gate. I downloaded an AFCAD file for KLAX nad copied it making 7 other LAX files to use as overlays to send the aircraft to their respective terminals. They were Terminal 1 - 1LAX, Terminal 2 - 2LAX etc up to 7LAX. I modified all of the gates in each terminal file so that they are the only gates in that file but after listening to the ground traffic controller every plane that keeps landing is being sent to gate A11 or the highest "open" gate in 1LAX and then they vanish because it is not really there. The gates in 1LAX ar…
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Hello All,I just tried to do the "Southwest callsign hack" (posted at:http://www.fsgateway.com/tips_read.asp?id=461 )again, and I still have no success. I tried is 3 times back in December to no avail. Everything shows up fine and works in VPEditbut ATC will not recognize Southwest in the atc_airline cfg param.I'm just wondering if anyone here has actually achieved success with this. And if so, what did you do differently from the instructions, if at all.TIA,-hoo
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Could someone be so kind as to direct me to where I can find a repaint for PAI's Avro 85 for Northwest Airlink.
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Can anyone tell me how I adjust the radius of a particular aircraft?
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Well, I must admit I've been very slow coming around to "messing" with the ai traffic. As it stands right now, I'm not even going to attempt to creat my own ai flight plans. But, with so many great ai ships and plans out there, I would like to enjoy the added realism. What I would like to know is this. Say I download a flight plan pack for British Airways, and I cut and paste the info to the appropriate files. How do I assign aircraft to these routes? Any help would be appreciated.Thanks
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Hi all,Just getting started trying to make my own AI traffic. I was wondering if it's possible to set up GA style traffic for an airport to act as traffic while I'm flying practice patterns. All the AI files I have looked at all involve airlines. I have not been able to find anything on GA traffic. What I want to acheive is to set up some light traffic to fly an airport pattern and do touch-n-go etc so there is some traffic for me to have to deal with while i'm doing my pattern practice. Has anyone tried this before or is it not possible do the limitations of current AI features.TIATim
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