FSX | FSX-SE Scenery Design Forum - How To
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8363 topics in this forum
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I've just taken my first steps in creating some scenery by creating an airfield based on an abandoned WWII airfield near to where I live. I've installed it into FlightSim X, and maybe for the first time many years I've landed an aircraft there. But, I do have one problem, part of the runway is covered by terrain as the site isn't quite flat. I think it might need to update the mesh, if so, can someone point me in the direction of a very simple way of doing this. All I want to do is flatten the terrain in one small area. Nothing more complicated than a small polygon at a fixed altitude. Any help would be appreciated. Thanks, Anton.
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Folks I was wondering if it were possible to convert an object such as a plane, car or boat that is in MDL format into a placable object. IE convert it to xml and compile into a library object so that it would be placable by EZ Scenery?And if so, how do you do it, what tools are needed.
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Hi all.I've not been doing any scenery design this year, but will be getting back into things soon, and I want to focuse on FS10. However, it's not clear to me what scenery design tools are taylored for the new sim. I understand that there've been a few changes and not all FS9 tools are completely compatable.So, could someone please give me an idea of what scenery design tools are made for FS10?Cheers,Matthew.
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I had created an airfield with hardened sloping runways in fs2004, using GMax to create the runways and FSSC to place them. I tried it out in FSX and the runways are no longer hardened.Since you can land on moving ships in FSX, I assume that hardened runways are stil an option. What do I need to do to convert the file to FSX?Thanks,Phil
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I have been using Nova and NovaGold Textures for airport hangers and building at FS9 airports. These textures anong with their night textures work very good in FS9 but not so in FSX.Usually my hangers have walls where you can actually enter the hanger. These hangers are designed with FSDS V3. after a few steps availabe in FSDS I end up with a Scenery Library of FSX objects.I place these objects with Flight1 Instant Scenery. In the daytime these hanger look very good but at night its a different story. At night the Nova or NovaGold textures become transparent and you can see right through the walls to the opposite wall. In some cases you can see through all the walls to ob…
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attn Richard Hill....here is the conversion/derivation...Assume you have a state plane projection Tif, with units in feet, say 8,000 x 8,000 pixels.LizardTech.com's utility (mrsidgeodecode_win.exe) extracts blocks of data from a large MrSid state plane projected database.Sample code in a command window:mrsidgeodecode_win.exe -i Franklin_county.sid -o Pic0101.tif -ulxy 2373 7800 -wh 8000 8000 -of tifgIt will look like a Geographic projection, until you assemble a large number of them together and find there is serious drift over many miles so that coasts and airports no longer line up with photoreal.There must be minor warping and rotation differences.Consider the attach…
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How do I get jetway gate numbers to show up? They are present in the EZ Scenery objects, but once I add them to my scenery all I see are black boxes where the numbers should be.
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The following are pictures from FSX flying the Ultra Light just East of Half Moon Bay, California. The photo source is the Microsoft Terraserver. The imaged were acquired Using USA Photo Maps by J.D. Cox. Re-projection from UTM and conversion to GeoTiff using Global Mapper. The system is low-end 2ghz with 1gb memory and an ATI9800SE 128mb video card. The size of the high resolution area is a 1.34gb file. Time is spent collecting the images, touching up the colors (-5% green, -15% blue), converting to TIFF, and compiling with re-sample. About 8 hours spent. Re-sample is the longest period so I lowered its priority and did other things on the PC.I remember when Megascenery …
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Has anyone had any sucess with Takuya Murakami's Photo Scenery Maker for FSX? If it works probably, someone with knowledge of Japanese could produce some detailed documentation in using the program and help in finding answers to problems.Richard;
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Hi there, I justed wanted to find out if it is possible to get water to appear in photoreal terrain without using an alpha mask in the aerial image. Can u create and exclude,hydropolys etc or even another bgl to cover the area.
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Hi Guys. Ive gone through with MS with this and they say that the SDK is unsupported. I'm trying to convert with FSXplanner to a BGL file but i get this wierd message can any1 help me with this???Parsing document: Inovation Air Int. KIVA.xmlWARNING: #C1102 KIVA 386 APRON_VERTEX 10 Airport (KIVA) has object (APRON_VERTEX) that is 386 meters from the ARP with a test threshold of 10 meters! XML line: 37.WARNING: #C1102 KIVA 219 APRON_VERTEX 10 Airport (KIVA) has object (APRON_VERTEX) that is 219 meters from the ARP with a test threshold of 10 meters! XML line: 40.WARNING: #C1102 KIVA 14 APRON_VERTEX 10 Airport (KIVA) has object (APRON_VERTEX) that is 14 meters from the …
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Greetings to all,I have now the excellent Airports of Frank Betts and I wonder if there is an easy way now to make his airports show up in the microsoft map? Is there a shortcut for the uninitiated or is this something only the developer could do?
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This is not some simple how-to, sorry. The concepts are new for most of us, so what follows is long, and will require some thought in order to understand. However, it is not difficult, once everything is integrated. And that is why it is long, in order to provide you with more detail than is found in the S.D.K. and so allow you a better understanding of it.Contents- QMID grid- shapefiles- GUID- Shp2Vec- How to create a shapefile---- Using SBuilder---- Using fGis- Other vector creation programs QMID gridFS X now makes reference to the Quad Mesh Identifier, a grid that determines the bounds of the different terrain elements. If you know the old LOD grid, then you can easily…
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In my system I have to set my Autogen density to extreme to see Annotator added library objects. Since I have a low end PC if I mix other objects with Autogen objects the system becomes unusable. Is there a way to set the visible density for Autogen library objects to say Normal to reduce the overall Autogen impact?In the Autogen SDK there is the following for setting the GUID for objects:===============================================Creating Building and Vegetation Footprints 1. For Polygon Region(I), Vegetation(V), Polyline Building (J) and Building (:(, first select the GUID of the footprints you wish to place, by opening up the appropriate file using the Configurat…
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HI, I have downloaded many different freeware airports and am wondering why the files of some of the airport sceneries will only load when I am within the vicinity of that airport, while others will continue to load when I am 800NM away from them? All are installed in the ADDON Scenery folder. Also I was thinking of purchasing Instant Scenery to try my hand at some local airports - will this situation occur when I make sceneries with that program (re: the constant call within FS9 for all the files I have created, whether I am in the area or not)? Thanks for any help.Regards, KendallDell 8400 3.2 GHZ H.T.3GB 533 DDR2X800XT 256MB/Catalyst driver - 7.1's6x AA/16x HQ A/FDia…
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Guys,I started this thread in the regular FSX forum but it's probably more appropriate to have it here...."Here's an idea for an autogen addition that if feasible I sure would like to see...Although I'd like to have at least some aircraft A.I., I just can't add any without upsetting the delicate balance I've achieved on my system between frame rate and the graphics I want to see, so I just have to set my AI traffic to 0%. I would be satisfied just to see static aircraft populate the airports at some of the gates and on the tarmac to at least give the illusion "something is going on". I've added some static a/c at my home airports as a scenery add on file, but doing that a…
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Hey all First post here, so sorry for any misconduct i didI would like to form up a team to create Middle East sceneries as there are many untouched. I started in doing OJAI (Jordan , Queen Alia) and OLBA (Lebanon, Beirut)...So anyone who would like to join and help me in developing this sceneries, can u please send me a email for [email protected] Website: www.mefs.gulfairvirtual.org
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Lookin' for an AFCAD for KABY. MS Flt Sim 9. Seen plenty of Georgia A/Ps but not Albany. Not for FS9 anyway. Any help appreciated.
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I am currently working on the AFCAD for FRF-KMSPv4 and I have a problem. I am using the "star method" to activate runway 17/35 along with the 12/30's with limited success. 17/35 becomes active when 12/30's are active, but when I close 17 to landings and 35 to takeoffs in AFCAD, 35 disappears from the list of available landing runways given to me by ATC. 17 is still available for takeoffs however. It seems that when you give AFCAD direct orders for runway ops, AFCAD does not follow exactly. I can't think of any other variables that can cause this effect. I have created start locations at both ends of 17/35, and when I get the ATIS, 35 comes up as a landing runway, but I ju…
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Hi all,I have been having a boatload of trouble with Ground2K4 since I moved on to Windows Vista. I have worked through a lot of problems and figured them out, but I have a new one with no answers that I could find. When I try to generate BGL, I get a runtime error '75' Path/File Access error. In the generation box, it says resample.exe and LandClasses. I have tried different ways of using the program, and it seems that assigning any landclass to any area is what is causing the problem. I do have the resample and resampleV11 in my Ground2K4 folder, as well. Oh yeah, I am using it for FS2004.Anyone have any thoughts?ThanksGusM
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i have been using afcad2 for a few days with no problems and great results.i installed some recommended software (ms sdk and .net framework).now, when i open afcad2, it freezes and stops running when i click on "open a new airport". it freezes at about 3 bars while loading the airports.i have reinstalled afcad2 several times with the same problem.i uninstalled the new programs and afcad2 still locks up.any suggestions?joe
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Hello Gentlemen,This is Kylan Walters, head of the Hypnotoad Team. We had a question about the AFCAD program. We noticed that when we would place a Airline ICAO (XXX) Code, sometimes, different airlines would pop up in that spot. this would usually depend on many variables, but is there ANY way to make it so the specific spot was STRICTLY for the airlines given in the Description????EXAMPLE: lets say i put SWA on 5 MEDIUM spots, if there are too few NWA spots for example, the NWA aircraft would impose on any unused SWA spots. is there any way to make the spots strictly for that airline, otherwise the overflowing airline spots would not impose on a different companies node…
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Hi. I am looking for someone (or people) to test a landclass project I have been working on. It covers a large portion of Utah, USA. It fixes wrong landclass, missing landclass, the fsx desert everywhere problem, etc.This is intended for FSX only. I prefer someone who lives in the area or knows it well.Please send me a private message if interested.Thanks, James
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I am trying enhance the Alaska Georender photo-scenery package at the Hope AK airport. To that end I have placed a photo of of the airport into FSX (BGL) and that works well. I used the FSX annotator to add three polygon forest areas and several buildings. I saved this grouping into the same folder that contained the photo BGL as well as saving the autogen.xml file into this folder.Below is a picture of the Annotator and a picture of part of the area that should have ben forested. Please note that the package was designed for FS2004 and thus uses a scenery & texture folder construct. The autogen for the packages photo areas does appear properly. There may be an issue …
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Hey guys,I've been working on a badly needed scenery update for Montreal-Trudeau (CYUL) in the last few months. CYUL2002 was good in its day but now it's hopelessly out of date, most of the airport buildings have been completely rebuilt since then. I kept hoping for the last five years that some talented designer would create a new freeware or payware version but that never materialized so I decided to create my own.This is my first scenery and it was made by modifying the default buildings and adding objects with EZ-Scenery. I've had to figure a lot of things out as I went along, I'm sure most of you could have done a much better job than I did; that's partly why I'm pos…