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FSX | FSX-SE Scenery Design Forum - How To

A designer of scenery for FSX /FSX-SE?  Have questions?  Look here for answers or discuss with your fellow scenery designers.  AVSIM has many experts in scenery design.

  1. Started by lfishe,

    This is what I have found so far. For a more permanent solution you can create your own waypoints that appear in the GPS and FSX Map with a bit of XML coding. Here is an example:QUOTE<?xml version="1.0" encoding="ISO-8859-1"?><FSDataversion="9.0"xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"xsi:noNamespaceSchemaLocation="bglcomp.xsd"><Waypointlat="-20.9116665646434"lon="117.11666688323"waypointType="NAMED"magvar="0"waypointRegion="YM"waypointIdent="WBK"></Waypoint></FSData>Copy this text into a plain text file and change the lat and lon and waypointIdent and waypointRegion to whatever you need and then run through the BGLComp.exe . Dr…

    • 2 replies
    • 3.2k views
  2. Guest cloudflyer
    Started by Guest cloudflyer,

    Trying to find a white runway light (post style) to use in EZ Scenery. Ant help?Michael

    • 8 replies
    • 2.3k views
  3. Guest highflypilot12
    Started by Guest highflypilot12,

    First thankyou for considering looking at this topic!:) i have a scenery request. If someone were so kind to make Canberra Airport, Australia (YSCB) for fsx.i would really like that. i realise that there are FS2004 versions but i cant use them (long story).SO PLEASE TRY TO MAKE IT (ANYONE). thankyou VERY much!yours sincerely qantasqantas (my username)

    • 7 replies
    • 1.1k views
  4. Started by ecagan,

    Hi all,I've been recreating a small GA airport to get familiar with custom ground polys and know that if I use one, I can no longer see the airport lighting provided by default FS9 or AFCAD. Ed Cox was nice enough to give me his 3D taxiway light, but I'm not really sure how to create the other lighting on the runway. Is that just an effect? If I use a 3D runway light, will it be seen far away? I just saw the other thread on the API and changing the texture, but wasn't sure if my questions fell into that area.Last question. What are the rules governing placement of airport lighting? Does anyone know the FAA rules governing this or where I can download it? I found the airpo…

    • 2 replies
    • 1.4k views
  5. Started by smithte,

    Well all,Just posting some pics of scenery i am currently developing for Dublin airport (Ireland). The afcad is courtesy of Andrew Lawler who did a great job.As can be seen almost all textring is done and a fair chunk of the night lights. The night textures for buildings however has to be done but im fairly happy with the progress. Enjoy,Terry

    • 4 replies
    • 2.8k views
  6. Started by Hornit,

    I recently downloaded a KC135 model from Flightsim.com which included both a library file and a model file with textures. I use SceneGenX to place objects presently. I cannot seem to get the object to work correctly. I get a compilation error when i place it in SceneGenX. Anyone care to walk me through exactly which files go where and how do i access and add this model to my objects list in SceneGenX? Its a very recetn addition to the libray over at flightsim.comEither that or I guess I could use an AI model for the same thing.Thanks.

    • 5 replies
    • 1.6k views
  7. Started by docg,

    I've constructed several simple objects using FSDS V3. Exported them as scenery objects. Ran the resulting mdl and xml files through Library Creator XML. Compiled the modified library and moved the new bgl to the FSX Addon\scenery folder.When I run Object Placer Tool there's no problem selecting and placing the object but the object seems locked in place. I can select it and the green frame appears around the object but when I try to move the object for fine tuning the location the green boarder changes to yellow and I can't move it.Thanks in advance for any help.Doc G

    • 2 replies
    • 1.5k views
  8. Guest Skydiver
    Started by Guest Skydiver,

    Hello Simmers!I am designing some buildings as well as some other bush scenery using GMAX. No problems with the 3D buildings and texture mapping, however, I would like to add some animals for a little more realism. I was thinking that the easiest way to add an animal image into my scenery would be to simply export a double sided "flat-plane-object" from GMAX along with a texture map of the picture of the animal, (a bear in my case), with an alpha channel. This all works fine but, in addition to this, I would like to force the textured image to orient itself so that it is always facing the viewer despite the viewers orientation inside the scenery. I know that this "auto-r…

    • 3 replies
    • 964 views
  9. Started by stefltt,

    Hi,in real life, Mauritius airport is at 183ft above MSL. In FSX, altimeter set to local QNH, at touchdown, the altimeter indicates around 500ft AMSL.How can I correct the elevation of the airport to be like in real life ? Do I need to create an AFCAD file or do I need to create a new scenery BGL for FIMP ?Which tools do I need to do so ?St

  10. Started by kerosene31,

    I forgot to take a picture, but I think I can explain it. If you go to South Bimini in FSX (MYBS), there is water "bleeding" up through directly on either side of the runway. If you run off the runway at all, you splash into water. The coastline itself is fine relative to the airport, but the water textures still appear under the airport. Is there an easy way for someone like me to fix this? (I was trying ADE9X but either I didn't have the right excludes or I don't know what I'm doing). I was hoping something simpler like AFX would fix this (don't own it yet). I was going to start a project of at least making minor enhancements to some fields in the Bahamas, and th…

  11. HiWhat is the purpose of activating/deactivating scenery in the Scenery Library?Is there any real benefit to deactivating scenery that you are not intending to use - either default scenery or addon scenery?Thanks for any adviceBarry

    • 30 replies
    • 35.8k views
  12. Started by Dondo,

    I read though the pinned "Scenery Design" thread at the top of the forum and noticed that several of the links to various scenery programs were dead or for FS9. I'm not a scenery designer (and honestly, don't really want to be as I would rather fly FSX than fix it), however, there are some things I would like to adjust and/or change at my home airport. In real life, I am the airport manager for KHUT. In my "pretend simulated" life, I am a busy FBO manager with multiple flights in and out of KHUT (using FSEconomy). FSX's rendering of KHUT isn't awful, but it is in need of some tweaking. Taxiway's and signs, default buildings/hangars and tree's all need to be removed o…

    • 9 replies
    • 2.1k views
  13. Started by Jack_McDonald,

    Hi,Ive been searching the forums and have recently discovered the AutoAsm program for FS2004, all the download links are broken. If anyone has a copy could you please upload it or send to me. :( my email is [email protected],Jack McDonaldDeluxe Scenerieswww.deluxe-sceneries.yolasite.com

    • 4 replies
    • 2.1k views
  14. Started by Opa,

    This is perhaps a "dumb" question but I am going to ask anyway.I recently ran across a API package (with associated textures) for a semi tractor and several trailers - including a trailers with logs on it as would seen in the Pacific Nothwest.I would like to know if it is possible to somehow import that API into some scenery creation program and have it create a mdl file which can be exported.What I want to do is create an EZ style library (I can do that) so the resulting Tractor and trailer "objects" can be place with one of the Object Placing programs (EZ or Instantant Scery as an example).Is this possible?

    • 2 replies
    • 1.1k views
  15. Guest eddr
    Started by Guest eddr,

    Hi,I am trying to use the Autogen Annotation Tool (from the Acceleration Pack SDK) to plant some trees on the photo scenery I just created. I can open the .bgl file and see the scenery.But the "Set Guid" button does not work, so I cannot choose the type of tree/object I would like to use.In the white box in the lower part of the window, it says "MSXML Error!".Any ideas how this can be fixed?

  16. Guest pips
    Started by Guest pips,

    Hello all FSX people I have an issue when putting more than one of my BGL,s next to each other,these black or missing tiles start to appear they come and go as I move closer and away from the scenery,but never if I only use 1 bgl at a time,the size of the BGL does not matter,but if I use payware photo scenery made up of lots of BGL,s the black areas are further away on the horizon they get filled with texture as I move closer and the area I leave eventually turn black,this only ever happens with photo scenery and not with say UTX,this one has me stuck I have even done a google search,so I am stuck with using one BGL at a time,any ideas are welcome this happens …

    • 0 replies
    • 828 views
  17. Started by hjwalter,

    Hi all you scenery experts.I've noticed recently that in my FS9 some tree textures are missing at the 9-Dragons Hong Kong Kai Tak airport, which were not missing before. Sadly this evidently older problem is now also in my backups so I'm obliged to ask an expert for help. I've also tried to re-install the scenery from the original download but that doesn't help either so I strongly suspect that these tree textures are missing from outside the airport texture folder itself, e.g. from my main texture folder.I've partially narrowed the problem down to one of the Kai Tak scenery folder's .bgl files named: "Kowloon-Billboards_OB1.bgl" but when I disassemble that file to an XML…

  18. Guest DigiFlight
    Started by Guest DigiFlight,

    Hi,I created a custom terrain of y town using satellite photos. It looks nice, but the boundary between the land and the water doesn't fit the FSX's default scenery. Now and then a wave pops up in the middle of the town. :) I would like to know what tool I should use to redraw the boundary.Thanks for any help.

    • 2 replies
    • 831 views
  19. Guest James451
    Started by Guest James451,

    Hello- I want to swap out the sandy beach texture for North America in summer that follows the shore line. Can someone tell me the name of this particular texture and where it can be found. Cheers.

    • 4 replies
    • 1.4k views
  20. Guest Richard Hill
    Started by Guest Richard Hill,

    Is there someone willing to create the New River Bridge. This is the one featured on the back of thje West Virginia quarter. I will willing send some data and photographs and a CD of my West Virginia area scenery to place it in the right prospective. There was someone who made one for FS2000 but will not work or look right for FS2004, but, seems to no longer have the time to update it.Richard L Hill

  21. Started by mixen82,

    Hi everybody,let me tell you what I wanna do first:I want to disassemble a bgl file from a 3rd party scenery (NOT THE AFCAD FILE ) to remove some structures at the buildings. But when I try to decompile it with one of theknown programs (e.g. ScDis, Newbglanalyze etc) I get nothing but error messages. Sometimes the decompiler says "abnormal termination", sometimes I get multiple errormessages or the program ( FSSC [i know not fpr FS9 but I hoped] or AFW both Version 2.6 and 3.0 ) loads the files but doesn't show anything but a black window with a grid. Hre is my question: Does someone know what I am doing wrong (maybe it is an obvious problem) and is able to help me?Any he…

    • 5 replies
    • 1.6k views
  22. Started by Opa,

    Just a brief "heads up"The latest version (1.45) of the fine ADE program has been released - it now works in both FSX and FS2004. It is still free.More info and the opportunity to download here:http://www.airportdesigneditor.co.uk/news.html

    • 0 replies
    • 1.9k views
  23. Guest doum76
    Started by Guest doum76,

    Hi guys,I'm having a little problem inside the SDK In-Game menu, i am trying to do some smoke effect, for this try, F/A-18 Nose Vapor Vortex, i just got in SDK last night, before that i was doing (Stil new at this) effect directly inside the .fx File, saving, loading FSX, activate the effect with the I Smoke Switch, quitting game, do my modification inside the file again in WordPad, saving, relauch FSx to view the change and so on.Then i Discovered last night SDK, with it's panel inside the game, but i'm having a problem, when, inside the window for special effect, i click the Button Do Effect, i get a little Error window telling me

    • 2 replies
    • 1.6k views
  24. Guest n707jt
    Started by Guest n707jt,

    Hi guysThis question I am about to post is not related to how to create a scenery but more of how does FS creates them for our eyes to see.Being with FS for so many years have lead to to take it for granted the vast terrain and scenery we see in the simulation. Sometimes, we tend to focus so much on the aircraft we fly within the system that we forget that what is shown outside our simulated cockpit is also equally as hard or in same cases, harder to build than a nice add-on aircraft.So what makes FS scenary works? How does it ensure such a smooth transition of scenery when we fly from one corner of the earth to another? How is the terrain and scenery mapped within FS? Ma…

    • 1 reply
    • 735 views
  25. Started by DaveH,

    In trying the Airport Design X tool, I was following the tutorial to work with KMGY (Wright-Patterson Field, Dayton, Ohio) and loaded FSX at the airport. I got the following "non-normal" views while sitting on the apron, as the tutorial suggests. I have never visited this airport, and this is stock scenery (no other AFCADS or scenery for this airport). I HAVE also seen this problem with some other airports.Any ideas as to what causes this? Thanks for any help.Dave Hinson

    • 4 replies
    • 816 views

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