FSX | FSX-SE Scenery Design Forum - How To
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8363 topics in this forum
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Im having these flickers when selecting a viewpoint as shown in the photo below. Any ideas of how to fix it.My PC SpecsIntel Quad Core Q8200 2.33GHz8GB RAMWindows Vista 64-BITNVIDIA GeForce 9600 GT 515mbDriver Version 182.06
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Hi,I have a curious problem: In my AFCAD for Aerosoft's Arlanda scenery in FS2004 I have ILS with GS on runways 1R, 1L, 19R, 19L and 26 but in the sim, the glideslopes of 1L and 26 are missing! I have checked and they are present in the stock airport data but then still missing from the sim even when all the custom ESSA AFCADs are removed... Where in FS2004 could there be data pertaining to glideslopes apart from the AFCAD? There must be something else overriding my AFCADs...Thanks,Geoff
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I'm wanting to take the satellite imagery of my town and surrounding area and make it into a highly detailed bgl scenery file(s).I downloaded the hugh files (some 1 gig or more, per county from this government site)http://datagateway.nrcs.usda.gov/The main file has an extension of SID and there are a few smaller files in the zip.Can someone point me to a link or a tutorial or give me some quick basic steps and tools needed to make bgls from this ?Thanks
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Hey guys I have a question about using NAIP data.For the past year or so I have been using SBuilderX to make small photo areas. While it is really easy to use, I find it harder and very time consuming when trying to do large areas, like a whole city.I have been reading that some developers, like Sim-Savvy use NAIP data, which from what I understand is free and available to anyone.I went to this site http://www.fsa.usda.gov/FSA/apfoapp?area=h...g&topic=nai and saw a link to this site http://datagateway.nrcs.usda.gov/GatewayHome.html , which is where I am assuming you download the areas you want.However, I see a warning here:saying:WARNING: This is a United States Depar…
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Have been unsuccessful in trying to locate Fiumicino, LIRF. I gather ISD Project is no longer in business.Scenery library here, with the few Italian files it had was not reloaded after the crash.Would appreciate any suggestions on who might be doing airport scenery for the larger Italian airports.Thanks,irish3
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I'm running FSX on my laptop now and I have the graphics dialed in really well. I think it is time for me to start migrating to FSX, but I have a problem. I only do domestic and sometimes international routes in Japan. And all the Japanese airports that I have are from Overland and for FS9.Can FS9 scenery like Overland's airports be imported into FSX?Do I need to alter any files, or is it just copy and register in the scenery library?I have another question about Japanese airports, but I will post it in the FSX forum.Thanks :)
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Hey Everyone,I am in need of scenery for Long Beach airport (klgb) . Was wondering if anyone is willing to design it?Thank youEvan T
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I am building a gate that opens with the Com2 radio. I would like to add a crash box (crash detection) to it also, but I can't seem to get the two working together. Is there a way or is this just a limitation. This is for FS9. How I am attempting it: Build gate in FSDS3 then add key frames (tick 18) and export an .X file With "makemdl" I add the crash detection and check box for add animation, then compile. With "CAT" animation tool I enable animation trigger, Nav2 frequency and 1200h, then compile. Place gate with EZscenery. The gate will open but no crash detection.If I bypass the animation I have crash detection but no animation.Can't see…
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Maybe this may be the easiest problem to solve, but I am having trouble with it. This happens on some airports:Any ideas? Thanks in advance,Macs
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Hello! I'm a fellow simmer who's looking for someone to create a Scenery file of a mountain retreat to be used in FS 2002. I figured if someone needed some practice creating scenery this would be a fun little project. I would be looking for the following:A mountain location in Colorado, with a small to medium size lake, single dock, grass or dirt airstrip around 2000' in length. Buildings to include cabin and a hangar/ workshop.This would not be used for distribution; just for personal use. Of course you would be more than welcome to distribute it to your heart's content, since you'd be the Author!Would anyone be interested? Would love to hear your feedback, so please let…
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What happened to the scenery designger of CYUL? He released and Alpha version, but I wasn't sure if that was the final release. Does anyone know where I can find it in the library?http://www.cyul2008.ift.fr/
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I have cars driving through my ramps at CLT. Must be from Ultimate Terrain program causing problems. Also have the problem at MSP. Is there any way to exclude road traffic from an ADEX or AFCAD file >Dave Hinson
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Hi,can someone explain to me this phenomenon ?I generated a simple box object in GMAX. I placed it with exact 82
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Hi,If i want to do a large LOD 17 photoreal through SBuilderX. For example, it's around 500 tiles wide by 300 tiles long.How should i divide it so it runs best on computers? should i do many .bgl's of 20x20 tiles? of 40x40?Anyone with experience who has found that balance?Thanks!Marc
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Hi all,Because I am under the impression that the Mesh forum is not being visited that much therefore I am placing my question here.I am working on Fly Tampa's Vienna airport ( to make it compatible with FSX ) and the only thing that is left to do is modifying the levation near the airport a bit when using Austria Pro X with it. ( Using FsGlobal or FsGenesis gives no issues) Then some places like parkings, building and airport roads have elevations around them where the surface should be flat.When using a flatten I get big walls at other places. So I would like to make a small elevation mesh file to correct the area around the airport and that will smoothly connect to t…
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I'm trying to create a simple workable convert of a few FS9 AFCAD or full scenerys so they work in FS X. In large they work. However I have two main problems.1. When viewing from diferent angles I can see trough the asphalt. In the addon scenery the default Ground texture was replaced with a better looking one. However when looking from the side I can see diagonal lines over the screen and below I can see the default FS X cement texture.2. From far away the airport cannot be seen. Only the buildings above can be seen, but everything around in a square radius (including the runways and apron) are just a solid gray. What exacly does not convert well from FS9 to FS X? COuld …
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I'm very happy to let you know, that the website of the openVFR project (the free VFR scenery for Microsoft Flightsimulator X) is now online. The scenery is based on the data of Open Street Map and covers DE,AT,CH and NL. We are planning other countries as well. www.openvfr.freyt.de Pls visit us and see, how much your flightsimulator could be improoved. Also sign in to the newsletter, because shortly we will already push a new version online.... ;-] Would be nice, if you could leave a comment on the webpage..Be the first! Ciao Markus
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I've been using Instant Scenery for a few days now and I find it very easy to use. I really appreciate the Thumbnail Maker as well. I thought it would allow me to take screenshots of individual objects, but the fact that it creates all of your thumbnails automatically at once is very cool. :( I sat staring at the screen for about an hour as it did its job. Anyway, it's a good thing I did because about an hour into it my rudder pedals started to drift and I had to keep manually re-centering the objects. Then at some point FS9 crashed on what I'm assuming was a bad bgl. As for the drift, I guess the easiest fix is just to disconnect the pedals before I start Thumbnai…
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This should be of interest to those of you who make scenery objects for FS. Google Sketchup is a free 3D design program that has been available for a few years now, but objects made with Sketchup were not usable in FS. Arno Gerretson (GENIUS!!!!) is developing a program that will convert Sketchup objects to mdls that can be used in FS. It's still under development, but I've been able to use it successfully. Read this thread for some comments on how Sketchup compares to Gmax...http://www.vanisleva.com/forum/viewtopic.php?t=10284
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Hi all,I'm announcing the beggining of my journey to create a detailed and accurate scenery of Port Macquarie, NSW, Aus. The scenery will include an accurate, photoreal scenery of Port Macquarie Airport, and will also include many aspects of scenery around the Port Macquarie Area.For more info http://deluxe-sceneries.yolasite.com/whats...ng-made-now.phpThanks,JackBTW im looking for developers to join my freeware group Deluxe Sceneries. Take a look at the GET INVOLVED page on www.deluxe-sceneries.yolasite.com
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(FSX, XP, ADE9x + others)While trying to design some seaplane dock scenery I ran into a road block.The problem: For some reason I can't get some stock FSX library objects to pitch or bank.The XML code looks correct and I have had no problems using the same method with other objects. I have found that the altitude entry works fine but some objects refuse to pitch or bank,For example: <SceneryObject lat="49.6321668962841" lon="-124.04606182222" alt="20.0F" altitudeIsAgl="TRUE" pitch="45" bank="45" heading="99" imageComplexity="NORMAL"> <LibraryObject name="{3221d6f7-eff7-4535-8914-9483b7946213}" scale…
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I just purchased Instant Scenery and installed my first object from a downloaded library without too much difficulty. Is there any advantage to placing each downloaded library in its own folder within the Addon Scenery Folder? At first I thought it would be easier to keep track of the libraries I've added, but it seems Instant Scenery does that for you somewhat with the library menu. Do most people just throw everything into one subfolder?-Brandon
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im remaking the stock VIDP (delhi, India) in fsx using flight1 AFX, and it seems to be going ok. but i have 2 problems1- On some parts of the new runway (like 50-60 feet) the ground is a little higher then the runway, an it looks really wierd (and on the rest there is a small gap under the runway.2- i have built a new terminal with alot of parking spaces, but im wondering how to put buildings there. right now the jetways are hanging in the air.any help?
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I hope that I can find some help to locate a rogue that has recently showed up. It has turned some taxiways to an orange/reddish color like red dirt where they were concrete or asphalt before. I've disengaged sceneries that I recently installed and I attempted to eliminate taxiway textures in the FS9 Texture file to no avail. It appears for the moment to be affecting airports in N. Calif. even SFO. Please see the screen shot.Does anyone recognize it and what is the name?Also, how can I view the textures to see if I can identify it by sight? When I attempt to view them, some are able to be seen while a large majority tell me "drawing has failed". Thanks you for any ideas.J…
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Dear All,I am looking for a US flag scenery object for FSX (FS9 my be OK also). Animated or not animated. Rotating according to wind direction would be wonderful. I searched the forum, however did not found really a object ready to use into a scenery XML . Thanks. Dietmar
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