Skip to content
View in the app

A better way to browse. Learn more.

The AVSIM Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

FSX | FSX-SE Scenery Design Forum - How To

A designer of scenery for FSX /FSX-SE?  Have questions?  Look here for answers or discuss with your fellow scenery designers.  AVSIM has many experts in scenery design.

  1. Guest
    Started by Guest,

    Hello to all of you guys. Im tired of doing search around the net, trying to find good add on for FS2002. Finally, I have good Ai traffic, real one, good Ai aircrafts, good frame rates, but I have crappy Scenery airports.I have bought a really good pack of the main London airports in the Uk2000 web site, and they are great. But its obvious that I cant afford to pay 20$ for each important airport in Europe, in my case Spain. And personally I think, no one can.I will change, and share my Fs2002 files, with anyone that can send me a really good scenery of Barcelona.Can anyone help me?

    • 1 reply
    • 723 views
  2. Guest
    Started by Guest,

    When I use TaxiLines I get a 'ghost' line of lights about 50 ft below (south). Anyone else had the problem?I first got this with build 149 but it has continued in build 152 despite a 'fix' mentioned in the update files.Any help would be appreciated.Peter Leadbeater,Air Pierre, Warrington, UK.Peter Leadbeater,Air Pierre, Warrington, UK.

    • 11 replies
    • 1.3k views
  3. Guest
    Started by Guest,

    Comments welcome!!!!http://ftp.avsim.com/dcforum/User_files/3d4598114b8e5665.jpgI think it looks bettwer, what about the pros out there?

    • 2 replies
    • 740 views
  4. Guest Claviateur
    Started by Guest Claviateur,

    In Ross county, Ohio (USA) the Scioto river abruptly dead-ends just north of Ross county airport (in FS2K2) when it should continue on northward through the state. Also, there are highway intersections appearing in the middle of the river. What can be done with the default scenery to correct the river and move the roads? What software do I need? I'd like to get input on where to start.

    • 4 replies
    • 858 views
  5. Guest
    Started by Guest,

    Once again I'm completely stuck with Gmax etc! :-newbie I have downloaded fsregen and middleman 12 and I want to turn the gmax object file into an api file. In the fsregen manual it says I need Middleman to create the asm file necessary to create the api. When I use it however only a bgl file is formed and no asm files. How do I get these asm files to show?Any help appreciated:-wave

    • 10 replies
    • 1.1k views
  6. Guest
    Started by Guest,

    Hi all all I want is some effective grass texturesTo make my own would be grate, but how!!!I have a great texture and he can't give permission for me to reuse his texture, because of others cliaming that it was there's when it didn't even belong to them. Sounds familiar doesn't it!!!!My need is sharewhare, but to create my own would obviously obliviate the need to worry about ownership. The Learning curve to create this sceanery as been long winded enough, without further hassels, but I do respect Authors wishes!!I hope somebody can help, am currently evaluating Micrografx Publisher although I use Psp7.It seems so easy, we need a green colour, with variations, colour/T…

    • 0 replies
    • 597 views
  7. Guest
    Started by Guest,

    i'm new to the scenery world in the flightsim world. LOL. but i was wondering how do i create jetways the will automatically move to your plane without JUMPING like simflyers and with out killing frames?please dont suggest nova, i've tried ssooo many times i still cant get it..

    • 2 replies
    • 722 views
  8. Started by rhumbaflappy,

    HiWhen i am trying to make a sandbank at the following coordinates N53*22.86 W06*02.83 using the decal i get the following error messageThanks

  9. Guest
    Started by Guest,

    Hi all , I was delighted to find FSregen as I wanted to make the helipads on my Gmax Lighthouses landable. The first time I tried it it worked but the size of the landable area was a little small and the aircraft sank into the pad a few inches so I increased the size of the poly and moved it up a tad. Since then I havnt been able to get a landable surface at all and yet I have followed the instructions properly and done the same as I had done before, now I just get a crash when I touch down. I have tried all sorts of little changes but no joy.I gave up in the end and released the lighthouses anyway un-landable, you can find them here.Does anyone have any ideas that may he…

    • 0 replies
    • 577 views
  10. Guest Barney1
    Started by Guest Barney1,

    Hey all, I made a bridge for my city, but the default FS has that ugly textured road over the water, so my bridge is on top, and below it on the water level is that gray thing. How do I eliminate it? I can put a water texture over it, but is there an exclude command for default FS decals? Thanks, Leandro

    • 5 replies
    • 868 views
  11. Guest
    Started by Guest,

    Thanks for those excellent replies for the "tents" i last asked for, it was very much appreciated. The unfortunate part is that im hopeless with EOD, so i continue to hunt for more api's.Im now looking for some "vehicle accident scenery macros", like a rolled over car or truck, or smashed up car/truck, & some injured victims lying on the ground. Im doing an EMS scenery, in case your wondering. Any websites or downloads would be appreciated.Once again thanks,Regards,Geoff [email protected]

    • 0 replies
    • 702 views
  12. Started by arno,

    Ok, I know there is a free standing program for viewing API/Macro's. Can someone please direct me to it. Thanks. http://ftp.avsim.com/dcforum/User_files/3d3b5f5f21c1e1b4.jpgJay....:-waveNWA Line Maintenance KDFW NW KLM WORLDWIDE RELIABILITY

    • 5 replies
    • 1.1k views
  13. Started by Naji,

    I can make my airport terminal nice in GMax now, but I want to now if someone has a trick to map the texture faster.I now select the polygons that have the texture and then change the UVW mapping, but when the object has a bit more complex shape (as terminal have) the textures are not mapped nice (so on some polygons they are more compressed then on other, while they should have the same amount of pixels per meter). I have tried the different mappings like planar, box, etc.Does anyone has a trick to get the texture nice on it, without have to do all the different polygon one by one?Arno Member Netherlands 2000 Scenery Team[a href=http://home.wanadoo.nl/arno.gerretsen]http…

    • 7 replies
    • 2.7k views
  14. Started by rhumbaflappy,

    Hi all.How small an area has anyone sucessfully resampled?The lowest I can go seems to be an LOD12 area ( 4 LOD13 tiles ).

  15. Guest
    Started by Guest,

    Ihor my friend,Can you fix it? (All together: "YES HE CAN!") In my eternal quest for the perfect SoCal FS experience, I was distraught to see the Crystal Cathedral in Anaheim, just south of Disneyland has been completely whitewashed over by MS vandals. Is there any possibility of you heroically stepping forth to restore it to its former textured FS2K glory? Like the Griffith Observatory, the textures themselves appear in the main FS texture folder. I'll light the first candle to you & Jean! :)

    • 7 replies
    • 724 views
  16. Guest
    Started by Guest,

    Hi i got the st maarten scenery for fs2002 and it had no static objects like aircraft or jets and i got the st maarten scenery for fs2000 and it had static objects is there a way to have the fs2000 objects in the fs2002 scenery?please reply

    • 0 replies
    • 580 views
  17. Started by arno,

    Hi,I wanted to built a hightower with gmax. Does anyone has a solution how to make positionlights without _Lm in gmax. The Lights should be on the roof. Thanks a lotDevon

    • 1 reply
    • 792 views
  18. Guest
    Started by Guest,

    Hi all I have a question about airport fs2002 pro i am at the moment trying to put a small island ofthe coast of Irelandwhen i go over the existing defult island i get ot a certain point and then the whole scenery that i have createddisappears like the bermuda triangle it seams to be once i go over 94 points the whole lot goes.also on certain points of the island i am putting some small hills but when i pull the points into the same area the hills also disappears i ahve tried putting other textured polygons and they don't show at all , is this a land mesh issue or am i just going insanei have flatened the areaPlease sombody help meAll the best

    • 0 replies
    • 590 views
  19. Guest
    Started by Guest,

    I have searched, browsed and read all the forums (well nearly all).There seems to be scenery for FS2002 for every airport imaginable plus a few others.Scenery for Malta just donen't seem to exist for 2002. The defauls scenery is so bland and I would have though that a small group of islands would make an ideal project.Back in FS98 days, there was some great Malta scenery by Alfred Grech, which really depicted the Southern Mediterranean tones and colours very well. I live in hope.John de GiorgioValletta, Malta

    • 7 replies
    • 1.6k views
  20. Guest
    Started by Guest,

    Project KJFK is my attempt to construct freeware scenery for Kennedy International Airport in New York, New York. I have spent time considering how to go about it and have decided that this can not be a solo venture so the call is going out to all who is interested in particiapting in the project in any way possible. Even if you can only contribute limited time and experience you are still welcome, This is a learning endevour for me and everyone else and as long as you are willing to contribute you are wanted and needed. Everyone will recieve equal credit for their partcipation.Since my last post a few people have shown interest in particapting. The project is divided int…

    • 0 replies
    • 590 views
  21. Guest jsvw2001
    Started by Guest jsvw2001,

    Hello guys,I thought that I would ask you guys for some advice.Working with panels is my kind of thing and making simple sceneries also.I need to move an entire airport about 5-10 m .I have managed to make Rio de Janeiro ( sbgl ) form Real Airports work in Fs2002.I have replaced the exclude file, made a flatten switch , replaced, changed and added some objects and textures and now it is real impressive , like it was in Fs2002.Only real Airports uses the Fs2000 ILS , VOR etc.So when approaching the airport the ILS for example, it don't lead to the middle, but alsmost to the edge of the runway.I would like either to move the entire airport, by changing the coordinates or ch…

    • 6 replies
    • 938 views
  22. I would like to understand just what the Missing Scenery Object message in FS2002 means. I am getting this error with a recently issued add-on airport, and the scenery designer cannot replicate the fault.1.Can it be caused by a missing texture file, or is it caused by some defect in a bgl file? 2.Can the error data output as part of the error message assist end users in tracking down the source of the error? If so, what tools would be needed.3.Is the effect consistent across different machines? There were reports that some people did *not* get the error message when flying from EGDM to the missing Stonehenge at 51:11N 1:51W. I am a novice in the scenery area, so please he…

    • 13 replies
    • 1.5k views
  23. Guest
    Started by Guest,

    HelloI have a couple of questions that someone might be able to help me out with. I've read the Fsregen tutorial to create a lake and place it within an LOD 13 grid. I'm wondering that after the lake is placed into the grid and working, will the autogen features around the lake area or within the entire LOD 13 grid still be active? From my experiments with the technique to use the resample method, the entire placed ground cover takes out the autogen features which is not acceptable for me.Next, I followed along with the Fsregen lake tutorial creating a lake area in Gmax and when I get to the part to "Select All", (triangles), I find that all the triangles disapear alth…

    • 9 replies
    • 984 views
  24. Started by rhumbaflappy,

    Hi all.Here's the code for a road: include TMFmacros.incinclude CFS2TMFmacros.inc; Line Test; ===================================================================; DATA_BASEdata_base label word dw 1 ; world set number dd 2667133 ; North Bound dd 2444872 ; South Bound dd 310192082 ; East Bound dd 262470223 ; West Bound dd 0 ; VOR data dw 0 ; lowest VOR freq dw 0 ; highest VOR freq dd 0 ; seeds level 8 data dd 0 ; seeds level 9 data dd 0 ; seeds level 10 data dd 0 ; seeds level 11 data dd 0 ; seeds level 12 data dd 0 ; traffic data dd 0 ; minimum safe altitude data dd terrain_data - data_base; terrain mesh data dd 0 ; object data dd 0 ; library…

  25. Started by rhumbaflappy,

    I recenty posed a question on how I should apply ground texture bitmaps I have made and understand that the resampling method may be the best way to go about editing and applying the new textures. I have read the replies and followed through as best I can reading the terrain SDK, downloading all the utilities and reading their docs but I am still a little confused as what FIRST !!I guess I need to find the specific textures bmp's used by FS to display the grass and surrounding area around my project airport. What utility does this ? I'm guessing it just gives bitmap names ?I have all the programs and utilities but it would be very helpful to know which order to use them ?…

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.