FSX | FSX-SE Scenery Design Forum - How To
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8363 topics in this forum
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What program do you guys use to make scenery ? I have tried Doug Pouk's Architect but i can't work out how to get scenery into the right place.RegardsG-MIDYhttp://www.airliners.net/open.file/265713/L/
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I hope you dont mind that I copied this over from the mesh forum, its a ghost town down there... :)>Hey Everyone,Being a new flight student, and wanting to use my airport I train at in FS. Unfortunatley, MS has made the airport and its surroundings as flat as a tabletop. I'm not interested in the area around it, just the airport itself. The largest thing you will notice is at KBLM is at the start of 32, is a steep 80 foot hill. In MS, thats all flat. What tools will I need to use or have knowledge of in order to raise this one area. The airport isnt on a plateau, just the area before is on a hill, then the land just levels out... Is there any way to to this?Any help wo…
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Hi there, I recently created a wonderful afcad file for my home airport (MYNN) to compliment my AI traffic. To compliment this, I am interested in creating some jetways and ground support vehicles to add more realism to the scenery. I would be very grateful if someone can point me to a beginner-friendly program that can assist me with this project along with any tutorials that may assist as well. ThanksJ.C. (MYNN)
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Hi All,Thank you for your helps about my effect altitude problem. I just placed smoke and fire effects on ground. It's ok if users don't get to close but this scenery is for our search and rescue operation and heli pilots must land to rescue the pilot so they will see the fire on ground. But ok for now.My new problem is, I tested my effect and worked fine on my computer , and on some of my friends but some users said that the scenery crached their FS2002 software.When they remove effect file , scenery is working. So effect file has a problem. But I can't find any solution or make any test and correction becouse this effect is not crashing my machine.Do you have any idea?…
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Hi Guys,My local field has had a new intersection added which is used for a holding fix. Does anyone know how I can add this to FS2K2? My idea was to use FSSC but there does not seem to be an intersection in the objects list.Thanks
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Hi, not very successful in gettin the animations to work in gmax, for example, I need a complex object to move along a defined Path (i.e. Baggage car) at the end of the Path, the car will stop and a platform or a part of the car will be animated. That final animation will have to start once the movement of the entire object has finished...I was able (not in all my attempts) to transfer a single movement on a simple object (BOx) to MS by changing the name to Tick18_XXXX.But when I try to do the same with a complex object I tried to Group the parts of the object and Give the Tick18_xxx tag to it as a whole, but the animation does not run.Any Tutorial? (love to read Tutori…
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I'm looking for an help that permit me to finish my LIPV 2003 Lido San Nicol
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Hi,I have an API as crashed plane and I want to place fire effect on one of its engine. I can place a fire effect by giving the altitude.The problem is altitude value of effect is altitude above Mean Sea Level. My plane altitude is 50m and I am placing effect 52m above sea level. But if any user has different mesh scenery , the fire should be seen meters above the plane.Is there a solution to place an effect at exactly same altitude with an API.ThanksKenan
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I recently downloaded Alaska Terrain Mesh (downloads 1-16). I extracted each of these files to the FS2002ADDON SCENERY file. When I ran FS2002 I activated each of these scenery files. When I run FS2002 I get the following message:Scenery.CFG file error. ADDON SCENERYak2k21SCENERY in scenery area 128 not found. I must be making a very basic error. Could someone point me in the right direction.Thanks. [email protected]
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The a26b165u.zip upgrade for Airport for Windows claims to interface with FS2002 via FSUIPC. I installed the upgrade after a full install of a26b146.zip. and have FSUIPC v2.88 running on Win2k and FS2002Pro.from the the FILE.DIZ"Airport v2.60 Upgrade to Build 165 This update improves the ability to position objects exactly. Airport now interfaces with FSUIPC to obtain the actual position in FS"AFCAD works fine for me, but no joy with Airport. Has anyone had any luck getting this to work? If so perhaps you can tell me what you did or where to find out how to make it work.
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In FS2002 the approach areas have been flattened for quite a considerable distance. This neatly removes a small hill (or about half of it) very close to one of the runways I am making. Is there any means of excluding/removing the default auto flatten feature so that any overlying mesh will look correct?boneshttp://fsaviation.net
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I just spent a few hours making a non-complex macro of a church. I saved it all and made the api. I placed it in Airport and when I compile, I receive this:Error in macro file C:Program Filesairport_6_1Apitheat.api line 3593 -> EndA -> destination ":" out of range (71538), source line 43Scasm compilation status: error(s) 1What is wrong? / How can I fix it?Thanks all!!!Don
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Hi all,I try to get ground2k to open but instead I get an error reading "could not locate VB6FR.dll file"I downloaded the file but I have no idea to what foldersubfolder I have to copy it. I tried WindowsSystem and WindowsSystem32 (I have WinXP o/s).Nothing works. For sure I do something wrong.Can anyone help?Thanks in advanceSeev
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hi guysThis may seem remenisant of previous requests for help on a similar subject, but I fear this is not soI can load my scenery and after some time, not straight away, fairly close too, in spot view, the objects disappear.As one hanger disappears, the other appears adjacent to it and then the office, this is all associated with panning movements and the aircraft even disappears that is the centre of the spot view.I have had a report from a beta tester that this problem occurs ocassionally on his system which would seem to suggest that this is neither a system problem or a Fs2002 instal problem.I had thought this was occuring when frame rates are low, but this has happe…
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As of today, I can discuss the gold disk performance of FSCOF. The readers of this forum may be wondering how the scenery they
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Hello,My Name is Joseph Thompson, webmaster/founder of FSAR "Flight Simulator Air Racing". FSAR has been offline for a long amount of time. However, I am currently in the process of re-opening the organization this fall, using primarily FS2004. If you are interested in Reno style Air Racing, especially on Flight Simulator, and you you would like to see us get back on our feet as I plan, please visit the following temporary website, and see if there is a way you could help.www.fsairracing.com/temporary/If you know of someone who would be interested, please pass the above address to them. It's time to get the ball rolling, and with your help, it won't take long.Best Regards…
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May I ask the regular scenery designers on this forum for advice about adding green centreline taxiways lighting please. I don't need the taxiways (these are already in) - I just need a suggestion as to the best tool to create the lighting. Would writing SCASM code be preferable to any tools like AFW or FSSC?Thank youboneshttp://fsaviation.net
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Guys in Airport 2.6 I have my taxiways hardened with conctete like I have been told. But still when I drive off the runway it drops some and is very bumpy still. can yall point me in the right direction?Gary HayesSrA US Air Force
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projectgmax and projectkdtw are looking for dedicated designers that will help us work on new sceneries for Flight Simulator 2004. such as the followingHouston- IntercontinentalEl Paso International AirportNew York-La GuardiaNew York-Westchester CountySan Antonio Intl AirportAustin- KAUSChicago MidwayPalm Beach Intlthere will be more but we are focusing on that list for the moment. if you are interested please emailalex from projectgmax at: [email protected] from projectkdtw at: [email protected] would really appriciate the work that would be done to help us start and complete our sceneries and planes that ppl look forward to but we dont have designers in t…
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hellois it possible to use fs2002 scenery in fs2000.i mean if one were to replace fs2k scenery files with fs2k2 scenery files,will i be able to get all fs2k2 airports in fs2k also??thank u very muchbi bikunal
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Hi,I am tring to place only one ploygon with texture as a wall. I used EOD to create a API and placed it with scasm. I can see the wall without any texture. I tried 256*256 8bit,16bit ,DX1 with mipmaps formatted bmp pictures but still I can't see texture.What is my fault?ThanksKenanerim.api;macrodesc erim (EOD);defaultscale 1;textures erim.bmp,;designshape -1,0,-1,0,0,0,0,0;--------------------------------------------; Filename: erim.api; Project: ; Designer: ; Date: 03-06-28; Update: 03-06-28; Credits: ; Macro generated using EOD 2.0.50; EOD Website: http://www.echos.ch/eod;--------------------------------------------; %1 = Latitude; %2 = Longtitude; %3 = Not u…
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Does anyone know if there's a way to programatically add new scenery to FS2002 when the scenery is installed? I'd like to make an installer that doesn't require the user to go to their scenery library and manually add my scenery. I've noticed that some payware sceneries seem to self-install, namely those from Lago, but I'm not sure how it's accomplished exactly.thanks,
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i've created a simple windsock api in fsds2 that produces the code below. i've read some other posts about rotation but can't figure out where to put the code. can someone point me in the right direction?-n;VODDATA Latitude Longitude Range Scale Rotation Not_used Not_used Not_used Not_used Visibility Altitude Scenery_complexity(0-5) Not_used Not_used;MACRODESC FSDS object 1x1 using scale 0.100000;Generated with FS Design Studio version 2;Copyright 2002; %1 = Latitude; %2 = Longitude; %3 = Range; %4 = Scale; %5 = Rotation; %6 = Not used; %7 = Not used; %8 = Not used; %9 = Not used; %10 = Visibility range; %11 = Altitude; %12 = Scenery complexitymif( 0 ); display…
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Hi guys, I'm beginning a project to create a landclass for Winnipeg. I'm starting to use Ground2K and one of the first steps is to make a background image. I'm using a screenshot of the default scenery in Flight Simulator and I'll use a VTA chart as a reference to create lakes, roads, rail roads, power lines, small rivers, etc. Sadly, I don't have a scanner hence I will have to rely on my background screenshot to recreate as close as possible all this features.What I would like to know is if somebody can tell me how to create gridlines with a smaller separation than the one that comes in default with the program Gridgenerator. I tried to use it, I calculated the LOD8 valu…
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Hi all,I have all of the GAP airports for FS2002. But around Munich I get texture problems, that I get the error messages that some buildings etc. cannot be displayed. I checked my FS2k2 and cannot find any cause of this error. I disabled all other scenery I got there around but that didnt help. Ii guess there have to be any failure within the FS2k2 texture root folder. I as well checked and reinstalled the GAP EDDM scenery to get rid of the error messages. No help at all there. So, what can I do? Can someone help me, give me some tips?
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