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FSX | FSX-SE Scenery Design Forum - How To

A designer of scenery for FSX /FSX-SE?  Have questions?  Look here for answers or discuss with your fellow scenery designers.  AVSIM has many experts in scenery design.

  1. Hi, since my local airfield LIBL wasn't present I decided to at least create a rought first version for FSX using ADE. The placement of the runway and apron went very well, but the stock buildings I placed do not show up. I am using the Prepar3d 1.4 SDK with FSX-SE, which should be compatible, and have checked that my scenery detail settings are equal or larger than those specified for the objects in ADE. Here my project file: could anyone please take a look and see if there's something obvious missing?

    • 1 reply
    • 1.4k views
  2. Started by Brianguy100,

    Hi everybody, I am a scenery designer currently working on Oakridge State 5S0 and I have ran into a problem. I need some more images but I haven't been able to find any more on the internet. So, if any of you live nearby or have any pictures for me, please contact me via PM or via this thread. Thanks in advance. Brian de Vos

  3. Hi Everyone! =D I´ve created a hi-res photo scenery of my home village. Problem is, everything looks flat and boring while on low altitude so i thought adding trees to the scenery would make a big difference =) However, when trying to load the bgl file with the annotation tool the main window just stays black and nothing happens =/ Have let the tool sit and wait about 30 mins too without any success. Anyone out there that have suffered the same problem or can give me some pointers how to solve this problem? Have tried to refresh library with SDKrefresh tool in the root of the sdk folder. If not, is there any other autogen tool out there that will do the same …

  4. Started by StoneC0ld,

    Hi, I created a fictional airport in ADE, which happens to be at a very high lattitude (N82, if that matters). I'm having a problem with ATC at this airport. I cannot recieve IFR clearance to depart the airport. I make the request, it gives me the clearance, I read it back, and then nothing. No confirmation of a correct readback, it just stops responding on a "no messages to transmit" message and I have to use the map screen to change heading by 1 degree to reset ATC. It does not matter what ATC centres I have setup. I originally had just a Tower frequency, then I added a Clearance frequency, now I've removed both of those and added just a UNICOM frequency. …

  5. Started by The777Flyer,

    Hello, First, Im sorry if if I'm not in the good part of the forum. I'm a new Scenery Developer, as I'm learning, I'm trying to do a little airport (Tarkio). I want to ask if people can contribute with onsite pictures, contributors will get the scenery for Free I hope you will able to help me Grtz, AvianaScenery

  6. Started by Zunscar,

    Hi everyone I made my sbuilderx to work, now I have to edit the nullvalues to avoid the red spots in the scenery but if I edit the INF file and drag it to resample it failed to compile the bgl...if I compile it from sbuilderx there is no problem but it goes with the default nullvalues. help pls!! :(

  7. Started by Martin Connor,

    Having published KMSP Scenery, I've had a user point out that the ATC never says Minneapolis Tower, but simply Tower, and this is true of all the other communications with this airport. The stock airport works correctly, I've checked that in ADEX (Current) the Comms are all set with Minneapolis prefix, and the Airport Properties are identical to stock, so not sure where to look.

  8. Started by enis319,

    Hi all, I wonder if it is possible to assign one way taxi routes in the AFCAD files? I am densely using Taxi2gate LTBA scenery and for LTBA there are some real-world ground movement charts showing different procedures for the use of taxiways in different crosswind runway configurations. Is it possible to make the ATC assign taxiways according to these real-world procedures? Is that something related with the AFCAD? I really want to apply that to my airport if it is possible because in its absence the AI traffic could easily have conflicts with each other on the taxiways and it becomes chaotic and unrealistic. thanks.

  9. Hi everybody, I can´t make my SbuilderX works...it can´t find resample, bglcompiler etc. I don´t have fsx just P3D 2.4, I don´t now if I have to download an SDK...because they just have the 2.5 SDK version. Regards.

    • 0 replies
    • 1.8k views
  10. BGL, scenery.cfg and terrain.cfg - how those three combine together? I'll explain myself: The scenery.cfg contains many sections, called by [Area.nnn] (Actually, what is the meaning of 'nnn'?). Now, let's say Area.001 refers to one BGL file (resides in the scenery directory): - I've understood that the BGL file contains it's location (by the way, what is the format of the location?). - Since the BGL "tells" FSX where it wants to be loaded, I guess that FSX knows also where to load all texture's directory contents - but how it knows how to place each bmp/dds file in it's right position in it's world? - The last statement leads me to another question: are all textures tig…

    • 2 replies
    • 1.4k views
  11. Started by ammarmalhas,

    23 Hi to all, Though I am not a scenery designer nor do I know anything about scenery :wub: , this is probably the best place to ask my question: I am looking for an add-on or a utility that can change the loaded scenery priorities dynamically as I fly above/below a set altitude, say 5000'. I want to load photo-real sceneries above 5000' and textured sceneries below 5000', I think that changing the priorities would force loading sceneries (?), it may take time to reload though, but it would still beat doing it manually and drastically interrupting the flight, especially since I run a 220 deg screen with 3 projectors and warped views in fullscreen mode with no vis…

  12. Started by flying_ninja,

    I'm not sure why there is a shortage of scenery for memphis, considering that it is an amazing airport. Yes there's blueprint simulations scenery, but to be honest, that scenery sucks and from what I've heard, could probably not function correctly. So, along with many, many people out there, will someone please attempt to make some better memphis scenery?? I will pay good money for some decent scenery that is better than blue print's. PLEASE!!

  13. Started by Martin Connor,

    I've recently published my version of KMSP airport on the avsim library, and one user has come back and said that he loaded the bgl file into ADEX, and the buildings are missing. Am I right in assuming that this is because all the MDL files that make up the project are unique to my computer? Again, I assume that this works on MS provided projects, as there is a library of models backing it up on every FSX install. Martin

  14. Started by el_kab0ng,

    I bought 126 acres about a year ago and would like to 'simulate' getting in and off the property which should be big enough to accommodate a grass strip. Is it possible to develop a grass strip in FSX using coordinates where there is no field to replace? (i.e. insert a brand new field)

    • 4 replies
    • 1.8k views
  15. I am new to managing scenery library in fsx. I have a simple question: There are 5 duplicate entries both above and below Addon Scenery layer. They are Edwards_AFB, Berlin, Longleat, Istanbul, Reno. Should I delete or disable the duplicate entries? Sorry I have not figured out how to post or link the image of my screen

    • 0 replies
    • 1k views
  16. Hi, I need some advice on how best to delete a building from an object containing multiple buildings. At Frankfurt there is an object displayed in ADE as a "hangar complex" which consists of multiple buildings. The issue is when you delete the object in ADE the entire set of buildings are removed. Is there a way to specifically remove one building while retaining the rest? My understanding is excludes in ADE usually apply to autogen but this is an FSX stock object. Would there be a way to disassemble the object (I assume this is part of a .bgl file) remove the erroneous building and the recompile the .BGL? thx Mark

    • 1 reply
    • 1.5k views
  17. Is it possible to create rainbows in scenery in FSX ? If so what software/scenery package will do this? Kind regards Steve

    • 0 replies
    • 1.1k views
  18. Are there any tools to show what scenery is active at the current airport you are at? I have a large black box at KSEA, which some scenery added. So basically, are there anyway to find out where it is coming from without going through all the scenery I have active?

    • 3 replies
    • 1.8k views
  19. Started by gpbarth,

    Just moved to PA, and live fairly close now to Reading and KRDG. I'm flying my FSX stuff out of KABE, and because of the upcoming WWII Reunion air show, I'd like to get a better scenery file for KRDG. I know there's an FS9 d/l in the Avsim library, but I need something for FSX. Does anyone know if this exists somewhere out there?

    • 5 replies
    • 1.6k views
  20. Hello, I made a photoreal scenery for my local airport and in the sim, I am seeing some red spots around the white areas/buildings. I looked around the forum, saw something about deleting the null value in the inf file and then resampling it - I have done that, and it still doesn't seem to work. Any suggestions? Thanks!

    • 0 replies
    • 1.2k views
  21. Hi guys, I have a existing Airport without a photoreal background. So I wanted to make one by myself. The problem is that I don't know how it works. I tried one with SBuilder but it didn't work for me. Are there any other tools? I want to make a background image which is cutted. Not only a square. It should look like the commercial ones (Aerosoft Mega Airports, Flytampa, etc.) Of course I searched in other forums for help, but I didn't understand it, because my English isn't as good as it should be and I didn't have any experience with GMax, SBuilder, etc. Could it be that the PTSim Website is down? I cannot acess to the main site, and the forums. I us…

    • 0 replies
    • 1.2k views
  22. Convert FSX OBJ's To work in FS9, Can someone Please post Step By Step instruction on how to do this? I have Model Converter X bglcomp and Imagetool And i know about the Exporting from Model Converter X but i must be doing something wrong. I've seen some tutorials but there not really tutorials and definitely not Straight Forward on top of that im not to familiar with GUI's ect ect or even how to change them. I'd really like to learn how to Export FSX Models to work in FS9 and RE-Compile them as a library if possible thanks

    • 31 replies
    • 6.3k views
  23. HI, Can i merge Very Best Singapore with Imagine Simulation WSSS scenery in FSX so i can have both of the worlds (nice city with building and nice airport) thanks Marek from LOWW

    • 0 replies
    • 996 views
  24. Hi. I am trying to recompile a bgl file (this is FS9) from an .sca file (made with BGLAnalyze FS5-8) but I keep getting the same error each time. The resulting bgl is slightly smaller than the original and the information lost means the runway turns from black to light brown - some overlay information is apparently lost. The cmd windows shows this after running the scasm line: found sections: 0x00000200 Error in line 39 -> Runway( N46:14:17.01 E006:06:32.14 Alt 430 Heading 45 L -> in expression .. FF Threshold 0 T .. VIS SCN -> entrys: 223 mem: 41814 Linebuffer 393/1048576 Maxlabels 11/150…

    • 2 replies
    • 1.1k views
  25. Started by Captain Tom,

    I can't find where this has been covered. Is it possible to import the complete buildings from Google Earth into FS9, or FSX? There is the Google Earth Warehouse but I can't find how to export them and import them into FS. Any help will be greatly appreciated!!! Captain Tom

    • 13 replies
    • 5.6k views

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