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FSX/FSX-SE Aircraft and Panel Design Forum - How To

Designing panels or aircraft for FSX? Want to learn? Here is THE place to get together with fellow designers or to ask questions.

IMPORTANT - If you are not designing panels or aircraft or asking how to design panels or aircraft, please post your questions in the FSX | FSX-SE Forum.

  1. Guest Maltish
    Started by Guest Maltish,

    Wonder if anyone has the Gospel on his one ?I Am finding that The K Event (>K:TOGGLE_GPS_DRIVES_NAV1) will ONLY WORK via a Click event ???I'm trying to toggle this command via an <UPDATE> but FSX just doesnt seem to see it ... This is very frustrating as the same Update has the Event (>K:AP_NAV1_HOLD_ON) that works Perfectly :( Code attached for reference (translation- "Code attached in case I made a Major foo pah in the syntax" (L:NavMode, enum) 0 == (A:GPS DRIVES NAV1, bool) && if{ (>K:TOGGLE_GPS_DRIVES_NAV1) }(L:NavMode, enum) 0 == (A:AUTOPILOT NAV1 LOCK, bool) && if{ (>K:AP_NAV1_HOLD_OFF) }(L:NavMode, enum) 1 == (A:GPS DRIVES NAV…

    • 11 replies
    • 3.8k views
  2. I've got two little bits of custom XML animation tag code that I'm trying to get working and they're driving me crazy.The first one is a simple mechanical angle-of-attack vane mounted on the nose pitot. Originally I had it set up to use the AOA needle code, but it was always parallel to the ground. It should always be pointing in the direction of travel. I've tried to do that using forward and vertical speed to derive a 2D vector and then taking the arctangent and adjusting it to a 0-180 range instead of -90 to 90, but I'm having a heck of a time getting the atg operator to work.The AOA vane object is keyed from 0-180, with 0 straight down and 180 straight up. I'm not…

    • 5 replies
    • 1.9k views
  3. Hi guys, I'm just curious to know if there is any way to change the default brown transponder color of the great Hethrington's TCAS to turn it into grey color for boeing's grey cockpits, I've heard of a grey mask that can be done with a real picture of the transponder, then make an edit with photoshop, and create an XML gauge to make that grey mask to cover the original brown color of the transponder.Can someone very experienced explain how can I create this? or tell me if there is any other way to achieve what I want.Thanks!Tony

    • 10 replies
    • 1.7k views
  4. Started by Bert Pieke,

    Hi,Can anyone point me in the right direction?I'd like to read an "L" variable in FSUIPC, and if it is "1" cause a keypressto happen.I have no experience with LUA, just read what is in the FSUIPCdocumentation, which has a LUA function to read an "L" variable.I believe I need to define a Macro which wouldwatch this variable and detect when it changes from "0" to "1"...Does anyone have experience with this?

  5. Started by downwind,

    hi all,I have bought the b737 EFIS feel real package a while ago to keep up my flying skills on the real 737 EFIS. I have noticed on all occasions that on finals with gear down and flap 30, that the body attitude is way to height compared to the full motion flight simulator/real aircraft ie (7 degrees compared to what it should be maybe 2-2.5 degrees). Is there any update patch related to aerodynamics on the avsim page or the net in general for the program that tries to further enhance the simulated flight dynamics of the aircraft (I have version for FSX). I know the realms of limitations that the pc computer can simulate so I am not having a go at feel real for that. I h…

    • 0 replies
    • 922 views
  6. Guest parachutist
    Started by Guest parachutist,

    Hi everyone,This is my first post on this forum, I have started to use MSFS 10 to train on for real world flying. I need to add the mindstar g1000 as a gauge add on to the eaglesoft cirrus sr22 G3 turbo.I have FS panel studio but have not been able to import the gauge. Could someone please point me to a link or other tutorial etc on how to accomplish this ? Many thanks

    • 2 replies
    • 1.4k views
  7. Started by n4gix,

    Well, this has been an interesting few weeks...I have a large "multi-gauge" project that has been throughly tested in both FS9 and FSX running under WinXP and Vista, and works correctly. It also works well in FSX running under Win7 x64.However, it has been FAILING in FS9 running under Win7 x64 consistently. Any popup window that was moved would not be cleared and redrawn, but simply tiled over and over on screen. Worse, this locked FS9 so it simply quit running with no way to recover...Obviously, this has been of major concern!Running a Debug session didn't turn up any problems that I could find.Today, I tried a different approach and ran a Debug session on my development…

    • 6 replies
    • 1.5k views
  8. Started by Tatave,

    Hello,I have some questions about FS design studio. Is it easy to make an aircraft with animations and with some textures?Is exporting the project to an .MDL file easy?Is learning how to make an aircraft easy?Is Gmax easier to learn?

    • 2 replies
    • 1.1k views
  9. Started by Tatave,

    Hello,I am interested in creating some custom aircraft for FSX. I have some questions about FS Panel Studio, for editing or creating panels. After you have made the .BMP files for the panel, can you import the .BMP files in FS Panel Studio, and place gauges anywhere on the panel?How can you make the .BMP files?

    • 8 replies
    • 2.7k views
  10. Started by IDont Exsist,

    I know my name is probably associated with annoyance in here but i need help, i tried to figure it out on my own i really did but i couldn't...I read a few tutorials and tried to get an add on radio that would do it but i need my radio (I think im using the king air bendix right now) but i can change/use any radio i can get my hands on...what i need the radio to do it tune to 135.91 currently all radios i've encountered only tune to 135.90 and 135.92. In case your wondering this is because those vrs f18 superbugs spawn with that freq and I can't reach them in game via my awac. So could someone please tell me how to make my radios tune to that or maybe direct me to one tha…

    • 11 replies
    • 1.6k views
  11. Started by dragonflightdesign,

    Short of creating my own autopilot functions to capture and follow the localiser/glideslope, does anyone know if it's possible to damp the autopilot's irritating insistance on turning right before turning back to pick up a localiser that's to the left of the aircraft? It exhibits this behaviour even if the CDI deflection is almost zero when the autopilot is engaged; I've tested down to a CDI deflection of -0.0065 and it still turns right, flys out to a CDI deflection of just under -2.0 before turning back to capture the localiser.The nice thing to do would be to capture and follow the localiser heading instead and then engage approach mode, but of course, KEY_AP_APR_HOLD …

    • 4 replies
    • 1.1k views
  12. Guest KLM_PILOT
    Started by Guest KLM_PILOT,

    hey, does anyone know how to add and outside camera veiw of the aircraft as a screen on the flight display in the VC?? If you don't know what i'm talking about watch this youtube vid. thanks

    • 10 replies
    • 2.9k views
  13. Guest sftiffin
    Started by Guest sftiffin,

    I've merged the new Sky Spirit B767-300 with the level-D 767 panel. However, I'm having problems with the xml code to make the ailerons and elevator droop when the hydraulic switches are turned off.I've had some help with the code but I cannot seem to get it perfect. I either have the control surfaces droop straight away from loading the aircraft from the main menu, or not at all!!Here is the code: <Gauge Name="Posky System" Version="1.0">Size X="200" Y="200"/><!-- Cold and Dark, drooping ailerons, elevator and rudderflutter in wind --><Element><Select><Value><!--(A:CIRCUIT HYDRAULIC PRESSURE,psi) 2600-->if{(L:droop,enum) 1 - 0 max (…

    • 11 replies
    • 4.5k views
  14. Started by Boeing_Driver,

    Hello Gents,I was wondering if it is possible to make any gauge in any aircraft a pop-up gauge, such that when you click on the guage in the 2D panel, it opens the same gauge in a larger window (like Reality XP has done with their gauges).So far as I know, the only impediment to doing this is having an ID for the guage, so that the sim knows what you mean when you click on it. Of course, gauges like Reality XP's have specific IDs modelled(?) into them so that the sim knows to create the larger version of it.But is there some easier work around this situation? For instance, could a person borrow an ID, say for the kneeboard, and assign it to an existing gauge for this purp…

    • 25 replies
    • 7.7k views
  15. Started by dragonflightdesign,

    This is really a comment on something Bill said a long time ago and that I quote in the sd2gau series:-'`However, according to the nice folks at ACES, when dealing with boolean variables, the only value that can be guaranteed to be reliable is ZERO.’ He further goes on to comment that ACES never did explain why TRUE can equal either 1 or -1'.I stumbled across exactly the same statement ('the only value that can be guaranteed to be reliable is ZERO') in the Visual Studio 2008 help files, so it's not an ACES funny and again, there was no explanation as to why this should be so.-Dai

  16. The new FSX gauges.h allows to change the auto-pilot max bank angle. I tried to play with this variable 1) by assigning a key to the "Autopilot (decrease max bank)" event, and 2) by triggering a "KEY_AP_MAX_BANK_DEC" event in my C++ code. Both didn't work, and the max bank angle I have remains at 25

    • 6 replies
    • 3.8k views
  17. Started by bmarcoux2,

    Having a problem with FS Panel Studio. I can add gauges to a panel fine, (such as I added pushback gauge to PMDG Radion Panel) but when I save the file and it rewrites it it removes all the popup windows from the panel.cfg. Is there an option I can chose to tell it not to. Thanks.

    • 0 replies
    • 842 views
  18. Guest thierry38D
    Started by Guest thierry38D,

    Hi there,I would like to display the marker beacons (Outer, Middle, Inner) onto a GPS gauge as they appear on the original FS map.As mentionned in the post GPS detail level enumerations, the Object detail level for markers could be set this way :Marker§ Outer marker = 0x1§ Middle = 0x2§ Inner = 0x4§ Backcourse = 0x8I've tried to add the following lines in a normal gps element <CustomDraw Name="fs9gps:map"> (gps.dll) : <LayerMarkers>1</LayerMarkers> <TextDetailLayerMarkers>2</TextDetailLayerMarkers> <ColorLayerMarkers>0x7010B0</ColorLayerMarkers> <ObjectDetailLayerMarkers>0xF</ObjectDeta…

    • 4 replies
    • 1.1k views
  19. Guest thierry38D
    Started by Guest thierry38D,

    Hi there,I would like to know if there is a way to get marker beacons visible on a gps gauge as they appear on the original FS map ?As stated in the post GPS detail level enumerations , it is mentionned that the Object detail level Marker layer can be set like this :Marker § Outer marker = 0x1§ Middle = 0x2§ Inner = 0x4§ Backcourse = 0x8I've tried using the following <LayerMarkers>1</LayerMarkers> <TextDetailLayerMarkers>(L:UnitType, bool) if{ 1 } els{ 2 }</TextDetailLayerMarkers> <ColorLayerMarkers>0x7010B0</ColorLayerMarkers> <ObjectDetailLayerMarkers>(L:UnitType, bool) if{ 0x2 } els{ 0xF }&l…

    • 0 replies
    • 881 views
  20. Guest Kaiser
    Started by Guest Kaiser,

    hi everybodyi use fs9 and i want to add a night panel for the tinmouse 737 , i created the night bitmap for my panel i edited the panel.cfg with:file=Main.bmp file_1024=Main.bmp file_1024_night=Main_night----------------------night bitmapsize_mm=1280,960window_size_ratio=1.500 position=0visible=1ident=155but the problem at night bitmap didn't show up in my panel can someone help me out with this issue?thanks in advance

    • 8 replies
    • 2.3k views
  21. Started by Eisbahn,

    HelloI have searched through the forums for a solution but without success.I am trying to make a simple gauge, which consists of a signal lamp that blinks continuously when the door is open. However, I am having difficulty in understanding the timer function.Here is my code without the timer code for the blinking function.<Gauge Name="Red Signal Lamp" Version="0.1"><Image Name="Door Lamp.bmp" Luminous="No" ImageSizes="159,159"/><!-- DISPLAY =============================================== --><Element><Image Name="Red_Lamp_Off.bmp" Luminous="Yes" ImageSizes="93,93"/><Position X="33" Y="32"/></Element><Element><Visible>(A…

    • 4 replies
    • 1.1k views
  22. Started by aacm,

    HI I am new here and I want to know if anybody has or know where I can find a falcon 50 to work with FSX.. Thanks in Advance.. AACM

  23. Started by mookie5913,

    Hey all,I just went out and bought the Reality XP 430WAAS to put into my Dreamfleet Bonanza A36 for FS9. I was very concerned about using this gauge in the VC (I am 100% VC pilot). As soon as I bought it I opened up panel studio and swapped the gauge and saved. But in the simulator 2d panel showed black space and VC still showed old RXP 430?Would anybody care to point out what im doing wrong. I am 100% new to panel editing so please excuse my ignorance.What I really want is.....Dual GNS430's with com/nav 2 below. Then below that the Autopilot, below that then the Transponder. then stick the WX500 over on the right side of the panel.1st. Can the above be done and viewable…

  24. Started by pve,

    Seasons greeting to you allThis CWS steering code runs with the sim paused, I sure its the two elevator events up & down.(A:Autopilot master, bool) (L:CWSwitch,bool) & if{ (A:YOKE Y POSITION, percent) abs 80 < if{ (A:ATTITUDE INDICATOR PITCH DEGREES,degrees) (L:ATTcontrol,number) 0.75 - < | if{ (>K:ELEV_TRIM_DN) } (A:ATTITUDE INDICATOR PITCH DEGREES,degrees) (L:ATTcontrol,number) 0.75 + > | if{ (>K:ELEV_TRIM_UP) } }I can't find any XML sim variables to control this are they any?

    • 4 replies
    • 2.2k views
  25. Started by F_Stoelwinder,

    Hi there,I'm a newbee to this forum and I wonderd how to repaint my favorit plane and make my own instrument panels.Wich software should I use? Where to buy or download?If you have any suggestions, pleaselet me know.Thx. F

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