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FSX/FSX-SE Aircraft and Panel Design Forum - How To

Designing panels or aircraft for FSX? Want to learn? Here is THE place to get together with fellow designers or to ask questions.

IMPORTANT - If you are not designing panels or aircraft or asking how to design panels or aircraft, please post your questions in the FSX | FSX-SE Forum.

  1. Guest
    Started by Guest,

    Howdy,Am looking to obtain two non-default FS gauges: MS.Dual.Map and MS.Dual.Tach which I seem to have lost after reformatting my hd. If anyone has either of these, might I impose and ask that they email either of them to me at: [email protected] Alternately, if anyone knows the panel they were originally from (I was using them in a self-made panel, and I cannot remember, for the life of me, where I obtained them from), could they please provide me with the information, and I'll d/l them that way.TIA.

    • 3 replies
    • 823 views
  2. Guest
    Started by Guest,

    Hi,As good panels are hard to find, thought I might use a nice one I have in another aircraft. However, all works well, except the VC has no gauges. OK in the original aircraft. Tried it in several different aircraft, same thing. What have I done wrong??? Thanks for the help.Bob I

    • 3 replies
    • 815 views
  3. Guest
    Started by Guest,

    Would it be possible to create (if theres not one already) a radio stack panel that acts like a freq. scanner? One that you could say put in about 10 freq's. and have it scan those and stop on one that was active and then start scanning again once the active channel was no longer transmitting.Just wondering, would be a nice to have on those days when you're just sitting around the airport watching the AI fly by.[br][br][div align=center][br][link:members.cox.net/fstimes/wetimage.html]Click Here For Weather Image of the Day

    • 4 replies
    • 981 views
  4. Guest
    Started by Guest,

    Hello, I need your Helpe,wie one the Cargo Door of the Posky747 can open. I have comprehended the doors of Passenger. But to the devil something is eigendlich TailHook? This concept doesn't give it in the German Flight-simulator! Hirer a part of the Aircraft.cfg: [TailHook] / / For opening cargo door. tailhook_length=1;, feet, tailhook_position = 0.0, 0.0, 0.0;, feet, longitudinal, lateral, vertical positions from date [folding_wings] / / For opening Main covers cargo door. wing_fold_system_type = 4 ;0=Nones fold_rates = 0.05,0.05 ;Percents per second cable_force_adjust = 1.0 What does that have aufsich at all? I work only with keyboard and hardly with my Joustik Whoever…

    • 0 replies
    • 751 views
  5. Guest
    Started by Guest,

    FSDA is changing to FSDI and we need more designers. As of now, we only have 2 solid working designers, we need more!You get %70 of the profit your a/c makes under our customization division. E-mail me for more details! [email protected] to hear from you!

    • 0 replies
    • 794 views
  6. Guest
    Started by Guest,

    Hi All,In my quest to understand the simulator I have found a flight recorder program that will record up to 20 hz and capture teh variables that FSUIPC has knowledge upon.In an effort to determine what makes the flightsim customer group "like/accept" an aircraft, I am attempting to document the response of several different aircraft. I have done this in the past for truck engines in the RealWorld, we vs. them, (Peoria vs. Columbus) but I have never done it for aircraft. Must be a little similar?Take a look at the following which is a graph of aircraft pitch, g force, as a function of time when the yoke is pulled rapidly all the way back against your chest. A step functi…

    • 2 replies
    • 698 views
  7. Guest odog
    Started by Guest odog,

    I just downloaded gmax 1.2, and when I try to run it, I get a window that says "Interactive 3D Renderer initialization failed. Please Check your device settings by using the -H command line option," and it quits on me.How do I fix this? I don't want to buy FSDS2 if I can get gmax to work for free, so any help would be greatly appreciated!Mike, aka "Tripod" http://www.flightsimnetwork.com/dcforum/Us...72160249e22.gif

    • 2 replies
    • 1.1k views
  8. Guest
    Started by Guest,

    I am about to download gmax 1.2 and it is going to be the first gmax plane that I am going to design it will have all new componants like a custom panel I will have a VC it will also be custom and the engine will be the walter 601 turbine 750SH shaft horsepower what color should it be any suggestions?

    • 4 replies
    • 910 views
  9. Guest
    Started by Guest,

    Oswald efficiency factor range [/p] [/p]The following is a quote from a web search which CLEARLY states the definition of wing efficiency. Why is this an issue?? when FS2002 creates a CFG file (when first loading/running the model) it will often create a value for WING EFFICIENCY which could be 2.00, 6.50, or even 12.50 and is outside the valid range. This could indicate a condition in the AIR file which does not accurately represent the aircraft. Since there is little documentation on the AIR file, these properties will be learned by experimantation. [/p] [/p]14:30 11/14/2002The Oswald efficiency factor [ e ], accounts for thefact that, because aircraft design is a compr…

    • 4 replies
    • 1.9k views
  10. Guest JeanLuc_
    Started by Guest JeanLuc_,

    HiWhen I try to modify the Baron's xml turn coordinator to use a different Alpha image for the ball glass cover (Turn_Indicator_Cover.bmp) nothing seems to work at all. Even if I load the original image into Photoshop as an indexed image, change one pixel and save, the image and effect gets totally ruined.I've even tried to open it in imagetool, but I get an error message on that image (along with a whole lot of other standard bmp files).The original Turn_Indicator_Cover.bmp is 26014 bytes in size, but when resaved from Photoshop it becomes 26360 bytes long - and unusable.I could find little to no information in the SDK.What is going on?

    • 5 replies
    • 959 views
  11. Guest
    Started by Guest,

    I have successfully gotten vc lights working as you stated how in a prior post. the problem however is getting the Black sections of the image not to show up.As soon as the lights come on you can see the black sections as well as the lit backgrounds.This becomes a problem because the plane that makes up the VC panel extends past the actula main panel, causing hard black corner to be visible.. Here is a pic.any ideas??ThanksAlLIGHTS OFFhttp://ftp.avsim.com/dcforum/User_files/3dd58ff375bdd196.jpgLIGHTS ONhttp://ftp.avsim.com/dcforum/User_files/3dd58ffa75d27e9d.jpg

    • 3 replies
    • 751 views
  12. Guest Peewee1
    Started by Guest Peewee1,

    Hi Gang,Does anyone know of a turboprop A/c or panel with an XML airspeed indicator. The ASI I use at present is a Gau. type and the max. airspeed needle goes right over the hundreds indicator. I would like to tweak it to clear the window but I don't know how to work with the Gau. files. I may be able to tweak an XML gauge if required.

    • 5 replies
    • 995 views
  13. Started by crvm,

    This one is for Bill AVSIM Ombudsman. Can you please tell me how to adjust the "Minipanel's Default View Perspective"? I have replaced the minipanel with my VFR panel but the "Height" is to high. I can change this by "shift+backspace and shift+enter" to where I need it but can I change the "Default Panel cfg" to keep this certain down view and a zoom factor other than the 1.0 ? Best Wishes, Randy Smith

    • 6 replies
    • 1.2k views
  14. Guest Firestriker
    Started by Guest Firestriker,

    I have run into an issue where all my reflective textures turn transparent as dusk approaches. I know there is a fix, but for the life of me cannot find it. Any help appreciated. ThanksAl http://ftp.avsim.com/dcforum/User_files/3dd554280dfa92ec.jpghttp://ftp.avsim.com/dcforum/User_files/3dd5542c0e0bb6ab.jpg

    • 1 reply
    • 1.1k views
  15. Started by crvm,

    I am trying to make a xml gauge that will open my landing panel while closing two others. I can get the two to close but I don't know how to point to the landing panel which is on my {Fixed Window 36}in my cfg. Here is the the gauge entry: (>K:PANEL_1) (>K:PANEL_2) (>K:PANEL_?)<************What do I need here?? (>K:ZOOM_1X) My CFG windows titles are here:[Window Titles]window00=Boeing 767 Upper Panelwindow01=Boeing 767 Main Panelwindow02=Boeing 767 Standby Instrumentswindow03=Boeing 767 Overheadwindow04=Boeing 767 Pedestalwindow05=Boeing 767 FMCwindow06=Boeing 767 Side auxillary PanelFixed Window30=L2_windowFixed Window31=R3_w…

    • 6 replies
    • 1.1k views
  16. Started by lcseale53,

    Specifically, I'm trying to open a HUD panel and the HUD gauges (in a second window) at the same time with the same toggle. However, assigning the same ident number to two windows is disallowed, so I've been unable to do that.I've also tried including the HUD gauges with the HUD frame bitmap (with and without the 3-d rendering option) and remnants of the misplaced gauges only show up on the frame borders. Activating both windows independently works quite well, but I'd sure like to open the HUD and gauges with one operation.Any suggestions would surely be welcome.Thanks,Leon

  17. Guest
    Started by Guest,

    Where is everyone getting thier resources for creating aircraft? In particular, 3 view drawings/pictures (same scale) for the viewport background. Also, what other kinds of resources are being used?Justin

    • 3 replies
    • 1.3k views
  18. Guest
    Started by Guest,

    A brief survey of a number of XML gauges has revealed to me a number of TAGS associated with the MOUSE section of the gauges.I understand basically that they have to do with the way FS2002 gives text when you pass a mouse cursor over the gauge -- but i am not sure how the different ones work, what they do and which one is approapriate.The only one I have been able to use so far in the 4 below is number 1. This gives a simple text readout when the cursor goes over the gauge.But what are the others for? And are there any other examples?1. Low Fuel2. 3. 4. What is the difference between a TOOLTIP ID and a HELP ID ?Thanks Barry

    • 6 replies
    • 1.4k views
  19. Guest
    Started by Guest,

    HiI'm just wondering if a radar altimeter, typically found in GA, is subject to bank and pitch error in the readout. The radar "beam" will be i.e. 500ft above ground at level flight, but will this "beam" tilt with the aircraft when you bank or pitch the aircraft, resulting in a higher readout (indefinate in a 90

    • 4 replies
    • 1.4k views
  20. Guest
    Started by Guest,

    Hi,has anyone an idea, where i can find a paintkit of Cristoph Kloses great Fokker 50???ThanksJan

    • 0 replies
    • 763 views
  21. Guest
    Started by Guest,

    Configuring landing gear that works [/p] [/p]Hello..Have been observing and tweaking many types of landing gear systems such a dual single axle, tamdem dual axles, and tandem triple axles. Some of the `dual tamdem' systems tilt down while on final and some of the `triple tandem' systems tilt up (leading wheels).If one was to configure the height, compression, and damping of a `dual tandem' and then observe a close-up landing replay.. the strut and wheel action is incorrect.The contact points can be defined for each wheel but it must work such that the tires make contact, and then the struts compress when the `whole tamdem' sets down.I am not seeing this happen - and their…

    • 2 replies
    • 1.2k views
  22. Guest
    Started by Guest,

    Because this may be of interest to other modelers who don't know, I've copied this over from the Screenshots Forum for wider dissemination:>>Unfortunately, dynamic numbering in FS2k2 is like Henry >>Ford's Model A, available in black, black, or black... >>>Hey Bill! >>That's actually wrong answer ;) You can change the color of >the text by adding this into aircraft.cfg: >atc_id_color=(color in html code I guess) Thanks Mikko! Although your answer isn't quite accurate either, using my faith in you as the basis, I did a dogpile search to arrive at the absolute factual answer... :)1) This "feature" is totally undocumented in the official SDK…

    • 0 replies
    • 676 views
  23. Guest
    Started by Guest,

    From Abacus:==============FSDS V2 users, We've had three reports from users who told us that some parts were losing the textures and/or materials. We've also had two users who were able to successfully compile their aircraft, but the planes were invisible in the FS2002 preview windows. Louis has fixed these and several other small problems. You can download the V2.03 update from http://www.abacuspub.com/fsds2/fsdsmain.htm Thanks to Dee Waldron and Rick Piper for their help. Regards, Arnie =========================

    • 1 reply
    • 693 views
  24. I have a question for those who are painters.These are the steps and programs I am using to create Dxt1 with alpha channel textures.1.Put one 24 bit 256x256 or (other square) texture in gmax and the other 256x256 (8 or 32 bit) in fs2002 my aircraft texture folder.2.With the 32 bit texture I then have used image tool to convert it to a dxt with alpha. After doing this, I get the dxt but, the alpha channel is not alpha it is a colorkey.:-mad I have also tried the same process to convert the texture with the program Fs texture converter. I still get the same result. Can somebody out their tell me what I need to do to get the alpha channel right?Thank you...:-halo

    • 8 replies
    • 1.2k views
  25. Guest
    Started by Guest,

    For those who aren't already tired to death with news of the Socata Project, I am delighted to announce that the 'target goal' of ~30k was reached this evening, when I completed the new, low-poly wings.The total poly count now stands at 27,558... :)There is absolutely no difference in the visual appearance of the wings...Now, off to remapping all the external textures into a multi-material!

    • 0 replies
    • 671 views

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