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9019 topics in this forum
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Hi, have almost completed an Avidyne PFD/MFD combination gauge in XML, and most of the graphics are vector type including rolling numbers, etc. this is a complex gauge with a lot of information showing.Problem is, when resizing or switching windows modes, the relative positions of the vector graphics change a little. Anyone know if there is a way to 'fix' these relative positions. I have been advised that if bitmaps are used, this problem does not occur.Thanks,nick
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HI! Has anyone of you one of these scripts to align pivot point to center or to another point or similar? I know of them from the freeflightdesign site, but appears that links are no longer valid...Can you direct me to some of them?Any help (or script...:-lol ) much appreciated...Cheers,Mario NoriegaProud http://studenti.ing.unipi.it/~euroavia/images/eapisa.gif"Euroavia Pisa: European Association of Aerospace Students" International Editor MemberWebmaster
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Well, I'd thought I try my luck at XML Gauges finally And it does seem quite straight foward, I've programmed an ASI With the Nonlinearity table etc..I use FSpanelStudio to insert it and position the gauge correctly [saves time] And it shows fine.HOWEVER in FS It is not visible, I think it has something to do with the code, However is this neccassary? I have seen XML Gauges without it. If it helps FS panel studio does give an error when loading 'Attribute found Imagsize= you probably meant Imagesizes= I'll change it for you' or near that ;0.Even with no Lines it is still not visible (Ironic :( ?]Is there some kind of code I can use to make it always visible regardless o…
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I'm trying to make a rotary switch using 10 pics of the gauge. When I try to run it, it will rotate the guage up to 10 and Back to 0 but I can't for the life of me get it to go from PICTURE_9.BMP to PICTURE_0.bmp If it was VB6 no problem If PIC_NUMBER = "9" Then PIC_NUMBER = "0" End If If PIC_NUMBER = "0" Then PIC_NUMBER = "9" End IfThis is the click events I have that work up to 9 and back to 0I need help getting my variable PIC_NUMBER from 9 back to 0 in the click event. I'm using 9 cases to change the BMPs of the switch.(L:PIC_NUMBER, number) - 1 (>L:PIC_NUMBER, number) (L:PIC_NUMBER, num…
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Hi, whilst mooching through this very imformative forum, I noticed in some XML code that s0 and l0 registers were used on different lines in the same element block.I always thought they could only be used and paired on the same line of code.The code snippet was,(L:Condition, bool) (L:Condition2, bool) ands0l0 if{ a bunch of trig }Can sombody please confirm this. Presumably, the paired registers can only be used in the same element block.Also, would performance be enhanced if, say, s0 and l0 were used in one element, and in another element use s1 and l1 to stop the first register being overwritten?cheers,nick
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Hi all,I noticed that the 737 PIC / Wilco has a sound onboard of the speedbrakeslever deploying. This is something i wan't to put in more aircrafts i have (like the RFP B742 and PMDG boeings). Does anyone know a way how to do that? By gaugetweaking, or maybe something in FSUIPC ?Thanks. Raymond
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I'm trying to do wingviews (not bitmaps). How to position them? Do i need a special program? I am not onto paywares, if my dad or my mom allows me to buy payware fs2004 add-ons. :D
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I have installed FSDS 3 and like it so far, but some things just aren't panning out. I know, for instance that I need Makemdl and bglcomp and bglc_9 but I cannot find any tutorials on how to use them or install them so that I can test my aircraft as its built.Anyone please let me know how to install and use these so that I can move on in the project.Also, there seems to be a problem with my boolean procedure. when I select both the part to be cut and the 'tool' the boolean button isn't highlighted. Gotta be doing something wrong here, or maybe my two problems are related, who knowsThanks Keith
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I'm looking for one or two friendly people to help beta test a new 737-600 that is in the last stages of development. I've been working on it by myself and would like to get input/ bug testing from a different perspective and on a different system. The model was built in gmax and has the usual standard features, with a custom (flyable) virtual cockpit and wingviews. Three textures are included (Boeing Dreamliner, SAS, WestJet). I have no documentation at the moment, so you'll have to know what to do with the files when you get them. Let me know and I'll send you the zip (about 2 MB).Thanks,Andy
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i had been using a simple methid of computing velocity vector for a hud display; (A:INCIDENCE ALPHA, degrees)(A:INCIDENCE BETA,degrees)when a read a couple of posts by more talentented hud designers using; (A:Velocity body X, m/s) (A:Velocity body Z, m/s) atg2 rddg (A:Velocity body Y, m/s) (A:Velocity body Z, m/s) atg2 rddg i ran both vectors together ( a test before switching to the new method) and the vectors rode ontop of each other all the way, so what is the difference? why use the more complex 'new' method?
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I have a nice home cockpit with lots of gadgets; but when I travel I like to use my laptop and gamepad (for it's compact size) to fly. The game pad does not feature a sliding throttle control like most joysticks have.I want to develop an alternate throttle control using the input from a self-centering joystick on a game pad. I Plan to use this feature with Jets only, so I think it might be possible to map a prop joystick axis as my input. FWIW, I have a registered copy of FSUIPC.Design Intent: The joystick input range will be divided into 5 zones: Null, Slow change, Fast change With changes in both the positive and negative directions. When the Joystick is in the null pos…
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Hi all!I have made a 2 panel front view setup, using the "horizontal" span option in the nvidia drivers.http://www.fwi.no/images/tn_fog_wv2.jpgNow, the outside view is spanned over the 2 monitors. Panel is special made in resolution 2560 x 1024.My wish: To get the physical separation of the two LCD monitors to act as the real physical separation between two cockpit windows, for getting the outside view perspective correct. In other words, I am missing a deadzone for the area right in front of the "windows" (monitors), and a correct perspective rgd the outside view. Now runway seems very wide on approach due to the physical separation between my monitors.I recon some adju…
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After using these forums for quit some time I've come across a question that I can't find the answer to. The following code works for me but I need it to inc/decrement by 25. Can someone help me with this?(L:APNHgt, feet) -- d 50 < if{ 50 } (>L:APNHgt, feet)(L:APNHgt, feet) ++ d 300 > if{ 300 } (>L:APNHgt, feet)
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I have installed two of Kazunori Ito's wonderful AC, the F4 and RA-5C. On spool up, idle settles at approx 65% N1 for both aircraft. I wrote to him asking why the high setting for N1 and he replied that it was necessary to set it that high in order to achieve the highest possible top speed for the AC. Not being a designer, I have to take him at his word or perhaps I mis-understood his reply.I would like to know where a change could be made (which config file) to bring the idle to normal settings of around 25%, so that the aircraft isn't always trying to roll forward without any brake being applied. Is it in the model, panel or aircraft config file?Thanks.Chris
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Hi all Stuck with how to get a single push button to cycle my timer On, Off, Reset to zero. Here's what I got so far. %ET %((P:ABSOLUTE TIME, seconds) d (G:Var1) - r (>G:Var1) (L:OffOn,bool) if{ (G:Var2) + (>G:Var2) } (G:Var2) 3600 / 24 % 1 (G:Var3) case d flr )%!02d!:%( 1 % 60 * d flr )%!02d!(L:OffOn,bool) ! (>L:OffOn,bool) can anyone help
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I need to model a constant torque system for a turboprop. It works by controlling the fuel flow to the engines to maintain a torque set through a dial on the panel.Can anyone who has done one of these give me a bit of advice on how to go about this? I need to develop a function that sets the throttle lever position based on current torque and required torque. Should I be looking at other values such as N1 as well?Thanks!Mark
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hi to all,I would like to write a XML code for an HSI which by the GPS/nav sw will show completely the Horizontal situation referred to Great circle navigation.The compass should be reverted to the TRUE HDG,the Course should revert automatically to the True Track between the waypoints defining the present leg in short the HSI functions should be the same when the HSI works referred to the magnetic North.I had a look at FS panel_sdk but I wasn't able to find any suitable code to write such a XML gauge.Any suggestion or idea?Thanks in advance G.Franco
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Hello,In doing a search I found the following topic very helpful:http://forums.avsim.net/dcboard.php?az=sho...ing_type=searchHowever, the .xdr and .dtd that comes with the FS2004 SDK does not allow this. Is there some conforming way to initialize variables?The Pike tutorial at FS2X.com is fairly instructive, but doesn't really go far enough. Arne Bartel's 2002 XML gauge document is useful, but mainly focuses on RPN (God I wish MS would use infix) and not on how to make and use L Vars.Thanks,J-
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Was reading some of the posts here about HUD
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Hi!How looks the new code for the Reload Gauge.In FS2002 it looked like this;but now???Reload(>K:RELOAD_PANELS,bool) (>K:RELOAD_USER_AIRCRAFT,bool) & &Regards,Harry
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Hi!!This time I finally decided to leave my old AD2002 designer utility and go for gMAX...there's already a thread in the screenshot forum about my corrent project, the Piaggio P-149...(another Piaggio, that's me again...)I have a little problem: normals never get aligned when I deatach something...so wing fillets and so on will look bad...I remember that in AD2002 I could keep a vertex linked to another that was in another part. That means that WHEN i MOVE ONE VERTEX, THE LINKED ONE WILL MOVE, TOO.. and the two points are in different parts, for instance, a wing and a gear door... so there was a total continuity between surfaces...this actually appears not to be possible…
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Hi to all,I need to configure a 3 positions toggle switch for light up NAV lights and Strobe lights in sequence:>switch up position = nav and strobes OFF>switch middle position = nav ON, strobes OFF>switch down position = nav ON, strobes ONthe same for return back: first goes OFF only Strobes, and NAV remains ON (middle position), then goes OFF NAV too (up position).For Strobes I haven't problem because in SDK exist K:STROBES_ON and K:STROBES_OFF, the problem is how to include into the code the NAV LIGHTS ON and OFF.I tried in this way but doesn't work.....(L:PS, number)(L:PS, number) 2 == if{ 1 (>L:PS, number)0 (>K:TOGGLE_NAV_LIGHTS) } (L:PS, number) 3 ==…
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Is anyone currently working on an FSDS or GMAX Buffalo?I'm considering this aircraft as a next project (after the Dash 7).RegardsMiltonhttp://www.flightsimonline.com/dash7
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Hello,I am realizing that the Baron and 747 gauges are increasinly the best way to learn about XML gauge programming. I came across this in the ECU gauge for the baron and am curious about the "b" I see in the value section: (A:general eng1 throttle lever position,part) (A:Throttle lower limit,part) /-/ + b 1 + /What is that "b"?Thanks,J-
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Hi,I did a search and found little. I wonder if I can use Unicode encodings or escapes within an XML tags?my attempts with U+2103 and 0x2103 have not met with success. I also tried the HTML escape sequence: ℃This is my first dive into XML gauge programming and I am starting off by teaching myself how to make an OAT gauge.What I am looking to do is show the unicode symbol for "Degrees Celcius."I realize I could probably call a C library to do this, but my challenge is to learn XML gauge programming and I'm looking to do it with an XML String (which I'm getting the hang of). Thanks,J-
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