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Raptor Lake - Smooth MSFS performance

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24 minutes ago, Ponymetzger said:

EGKK with Vatsim and Fenix: arround 50-60fps. 

And that really needs changed to 100-120fps?  Yes it's changed the game of counting FPS, but how does going from solid smooth 60 to 120 change the game?

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

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7 minutes ago, Noel said:

And that really needs changed to 100-120fps?  Yes it's changed the game of counting FPS, but how does going from solid smooth 60 to 120 change the game?

Yes it does. It feels a lot smoother.

30 or 50-60 is not smooth.

Edited by Ponymetzger

12 minutes ago, Ponymetzger said:

50-60 is not smooth.

🙃

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

57 minutes ago, Noel said:

🙃

Yeah I know: "smooth as silk"  or "the eye cant handle more than 30fps"  or " only needed for shooters" and so on... 

Edited by Ponymetzger

1 hour ago, Ponymetzger said:

7900x and Strix 4090 here. 
 

Playing on 3440x1440 everything on high with TLD 100.

EGKK with Vatsim and Fenix: arround 50-60fps. 
 

But the same scenario with DLSS3 and 1,5 scale: 100-120fps. A real gamechanger for MSFS. 
 

At the moment 22H2 is a problem and throttles the CPU a lot.

A couple of questions...

- Are you scaling resolution to 150% while running DLSS3 and still getting double the FPS as you do without scaling/DLSS?

- What leads you to believe that 22H2 is a problem with CPU throttling? What have I missed?

24 minutes ago, Virtual-Chris said:

A couple of questions...

- Are you scaling resolution to 150% while running DLSS3 and still getting double the FPS as you do without scaling/DLSS?

- What leads you to believe that 22H2 is a problem with CPU throttling? What have I missed?

I am refering to this thread: DLSS: More ways to fine-tune performance - Microsoft Flight Simulator (2020) - The AVSIM Community

And for the AMD: 

1. Windows 11 22H2 Causing Performance Issues On AMD Ryzen 7000 CPUs (techworm.net)
2. Windows 11 22H2 update not recommended for Ryzen 7000 CPUs? (driverscloud.com)
3. Windows 11 22H2: Performance-Probleme mit Ryzen-7000-CPUs (pcgameshardware.de)

 

Its a problem with the scheduler and the AMD CCD's

Edited by Ponymetzger

16 minutes ago, Ponymetzger said:

Its a problem with the scheduler and the AMD CCD's

Any fix in sight for this? 

 

1 hour ago, Ponymetzger said:

Yes it does. It feels a lot smoother.

30 or 50-60 is not smooth.

I agree. Once you hit higher frames, you realise all along that 30 was actually not smooth at all, because you notice it MUCH MUCH more... Its like eating fillet steak for a year, and then someone gives you a piece of sirloin. Sure, the sirloin is edible and still good, but it is not fillet! 

4 minutes ago, Ianrivaldosmith said:

Any fix in sight for this? 

 

I agree. Once you hit higher frames, you realise all along that 30 was actually not smooth at all, because you notice it MUCH MUCH more... Its like eating fillet steak for a year, and then someone gives you a piece of sirloin. Sure, the sirloin is edible and still good, but it is not fillet! 

 

Sadly no. Last time AMD needed 2 weeks to fix that issue. 

But if you are planning with a 7950x you can disable 8 cores, which fixes the issue for the moment. Not perfect, but it works. Or you can use the affinity mask which also helps a lot. 

I think AM5 will shine with its 3d lineup. 

Edited by Ponymetzger

4 minutes ago, Ponymetzger said:

But if you are planning with a 7950x you can disable 8 cores, which fixes the issue for the moment. Not perfect, but it works. Or you can use the affinity mask which also helps a lot. 

Or I believe, avoid installing the hot fix and that will also work? 

1 hour ago, Ponymetzger said:

Yeah I know: "smooth as silk"  or "the eye cant handle more than 30fps"  or " only needed for shooters" and so on... 

It's a disease and I'm glad it's not contagious, born of chasing hardware over all other considerations.  

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

10 minutes ago, Noel said:

It's a disease and I'm glad it's not contagious, born of chasing hardware over all other considerations.  

Perhaps. For the longest time I had my fps locked to 30 and was a happy camper. Then I upgraded my hardware and realized I could get 50-60 (except at the usual places). Which IS considerably more smooth and fluid with G-Sync. Most noticeable when panning or flying fast and low. I think the era of 30 fps in flight sims is slowly ebbing out. 

Edited by Cpt_Piett

7950X3D | RTX 4090 | 64GB DDR5

2 minutes ago, Cpt_Piett said:

Perhaps. For the longest time I had my fps locked to 30 and was a happy camper. Then I upgraded my hardware and realized I could get 50-60 (except at the usual places). Which IS considerably more smooth and fluid with G-Sync. Most noticeable when panning or flying fast and low. 

And soon when you are back on SU11 with DLSS3 and getting 100+ FPS, you can stop looking at them forever as the FPS game ins over after 3 decades 😄

I look out the window of my 738 at the surrounding scenery as I taxi and then turn into the runway apron.  I'm sitting 30" from my 34" 3440x1440 display.  As I'm turning at a typical rate of turn, as I gander at objects in the near ground, let's say at a building 60 feet from me.  As I turn the plane the building I am focused on moves in my view somewhere around 1/2 an inch laterally on my display for every second that transpires--and this is the MOST EXTREME example, looking at near ground objects because shortly after TO in the airliners I use, it's well under 1/2" of lateral motion per second the higher off the ground we go.  My display sports 3440 pixels in 34" laterally, or ~101 pixels per inch.  The building moved ~50 pixels in one second.  At 30 frames per second, the building moves 1.66 pixels per frame.  I can't possibly even see 1.66 pixels from 30 inches away.   And that's at 30FPS.  At 60 FPS it's fractions of a pixel per frame.  And shortly after TO it's well less than that.

All theory aside if it *seems* better at 120FPS, well that does matter for sure I can appreciate.  When you jest about "smooth as silk", when I look out the window, at the cockpit dash, it's all very smooth but by smooth, I am referring to freedom from stuttering, microstuttering, pauses, etc.  My sense is many who will go out and buy a 4090 to get 120 FPS really never optimized their sim fully.  Hopefully NV will give the folks who shelled out serious cash for a 3080Ti/3090 will deliver enough of a taste of DLSS3 to add a little service life to those with those GPUs.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

2 minutes ago, Noel said:

I look out the window of my 738 at the surrounding scenery as I taxi and then turn into the runway apron.  I'm sitting 30" from my 34" 3440x1440 display.  As I'm turning at a typical rate of turn, as I gander at objects in the near ground, let's say at a building 60 feet from me.  As I turn the plane the building I am focused on moves in my view somewhere around 1/2 an inch laterally on my display for every second that transpires--and this is the MOST EXTREME example, looking at near ground objects because shortly after TO in the airliners I use, it's well under 1/2" of lateral motion per second the higher off the ground we go.  My display sports 3440 pixels in 34" laterally, or ~101 pixels per inch.  The building moved ~50 pixels in one second.  At 30 frames per second, the building moves 1.66 pixels per frame.  I can't possibly even see 1.66 pixels from 30 inches away.   And that's at 30FPS.  At 60 FPS it's fractions of a pixel per frame.  And shortly after TO it's well less than that.

All theory aside if it *seems* better at 120FPS, well that does matter for sure I can appreciate.  When you jest about "smooth as silk", when I look out the window, at the cockpit dash, it's all very smooth but by smooth, I am referring to freedom from stuttering, microstuttering, pauses, etc.  My sense is many who will go out and buy a 4090 to get 120 FPS really never optimized their sim fully.  Hopefully NV will give the folks who shelled out serious cash for a 3080Ti/3090 will deliver enough of a taste of DLSS3 to add a little service life to those with those GPUs.

 

You can't compare a microstutterfree 60fps with fully 120fps. Nice and stable 120fps is a complete different experience. You will even notice when the frames are dropping below 100. It just feels weird and not fine anymore. There is just no way justifying 60fps over 100+ fps, never, ever. 
 

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