Lorby-SI Freeware
This is the official support forum for Lorby-SI freeware products.
450 topics in this forum
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Hello @ll, it looks like P3D version 4.4 changed the sequence in which the 3D models are processed that are attached to each other This causes the "Latch" in the aerial refueling feature to lag behind - leaving a gap between the tanker drogue and the aircraft probe. This gap increases with the speed at which the tanker travels. This does not happen in P3D 4.3 with the identical PMX version. I was able to do something about this in PMX version 0.98, which is available for download now. It is not perfect, but an improvement. You may have to reduce the "random movement while latched" parameters, if you have that activated. Some models that you attach to the …
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- 1 reply
- 619 views
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Hi everybody, I have three questions regarding the great Payload Manager X: 1. When adding a passenger to the sim, the aircraft is reloaded. With a simple aircraft, that doesn't seem to be a problem, but the PMDG T7 goes crazy and jumps around on its gear until the sim is restarted. Is there a way around this? 2. With the default BE33, PMX shows no payload stations...? 3. Is there a way the passengers/pilots can be scaled? Setting next to me in a 152 (and firmly in his/her seat), the passenger is easily a foot taller than me. Thanks! Regards, Dimitri
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- 2 replies
- 884 views
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This issue is with the most recent AO beta (addonorganizer_1_39_b10.zip). I tried to move the fsaerodata entries (which are located in scenery.cfg) up to the top of the AO scenery list. AO moves them fine, above all the entries added with the add-on.xml method. Then I save with AO and run P3d 4.4. The fsaerodata entries are not at the top of the scenery library in the sim and are still lower in priority than the add-on.xml entries. I then close the sim and run the AO and in fact, the fsaerodata entries are back where they were originally. Here is what the AO did to scenery.cfg: ... [Area.229] Title=Tobago TTCP Local=LatinVFR\Tobago TTCP Layer=226 Active=TRUE Required=…
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- 3 replies
- 938 views
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Hello, Since I've installed the latest version today (1.39b10) I'm receiving an exception each time I'm trying to modify a group which tells me "The list zone has too many elements". Thus I can't modify any group anymore. Any idea? Below is the full error message.
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- 7 replies
- 1.1k views
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Hello @ll, Lorby Flashlight has received a small update: Spot light has been improved, more range, less brightness Option to switch your camera together with the light Option to put the light on an external (aircraft) camera Fixed the issue where the system tray icon would stay behind after closing the app The Flashlight is available as a free download on the Lorby-SI website Best regards
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- 0 replies
- 659 views
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Awesome job looks great in VR especially with the follow other divers option selected jumping out of the plane last. Great the way you switch to avatar on landing. One minor suggestion. Could you make the other divers sink under parachute more realistic? At the moment they bob on an invisible pendulum effect and some times are upside down during descent! Not sure they drift with the wind either. Great job though in the prototype stage of development!
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- 1 reply
- 460 views
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Hi and thank you for this outstanding freeware programme "Payload Manager X". I installed it and it runs fine. But I have two minor issues with PMX: 1. When I attached an object (for example a bomb), I can't release it with Shift+D for "droppable objects". If I push the key, nothing happens. 2. With some aircraft (for example the WILCO HARRIER) I got an error warning "untreated exception in the application". Is this because there are no default loading stations applied to the Harrier maybe?
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- 9 replies
- 1.3k views
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Hi Oliver: As you know, with P3Dv4.4 you'll be able to have native support for merging autogen definitions from different developers. As I undertand it implies the creation of a xml file telling P3D the location of the different definitions. I'm pretty sure you know already about this. Do you have any plans in mind to include or develop support for this with the Addon Organizer or a similar tool?. Cheers, Ed
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- 4 replies
- 728 views
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Hello @ll, Lorby Flashlight is a small addon app that places a flashlight in your VC or Avatar, that moves with your view. The light comes in two different sizes and colors (white/red). It is available as a free download, way down on the downloads page of the Lorby-SI website. Best regards
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- 3 replies
- 1.1k views
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Hello @ll, With version 0.96 of PayloadManagerX it is possible to drop any object that you have attached to your aircraft (except the pilots and passengers…) This also makes it possible to drop parachute jumpers, so a few models have been included. You can even jump after the parachutists yourself, using a fully flyable chute. 0.96 is in the test phase currently, the plan is to release it before the end of October. The app will remain freeware (and is for P3D V4.x only). Best regards
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- 11 replies
- 1.6k views
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Hi Oliver - This may be by design but I've noticed an apparent anomaly in P4AO I disable a group and save - get the error message noted in other thread and ignore. Close P4AO Run P3D4 and get to scenario screen - check scenery lilst and disabled items are NOT active (good) - look at Addons in P3D4 and the addons which were disabled still show as checked. I know they get loaded because my load time increases to 2 minutes if they are checked even though they are disabled in the scenery library. If I also UNCHECK the addons - all is well. This is still with the MAIW freeware traffic addon. Vic
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- 1 reply
- 865 views
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Good day I was just wondering if someone can tell me how I can move my greyed out sceneries in my scenery library over to my scenery CFG. Apparently there’s a way to do this and I can’t for the life of me figure it out. Thanks
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- 5 replies
- 1.2k views
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Hello, I just installed AO and received this error the first time I loaded it up. Thanks
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- 4 replies
- 1.9k views
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using 1.39b06 I have an addon - MAIW that installs a world scenery entry at layer 4 and several others at layer 247,8. Due to the long load times when MAIW is enabled, I figured I'd putr them in a group and enable/disable as necessary. My problem - when I disable the world entry at layer 4 and try to save - I get the non sequential order error and it won't save. (BTW, as an aside - in other ops when I make a change, the save button turns red - when enabling/disabling groups it does not) How can I a) get rid of he error and b) make sure the entry goes back at layer 4 when re-enabled. I'm assuming the MAIW installer puts it there for a reason - perhaps …
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- 11 replies
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I've installed latinvfr's new Santiago airport. I now get this error when opening P4AO. I wonder if it has something to do with the new PBR of this scenery? https://imgur.com/a/qobPbMu
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- 4 replies
- 926 views
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I'm using Lorby addon scenery. I do fly P3D v4 only with activeted scenery. Every often the addon is messing up scenery order by itself. Does anyone know how to correct the issue PLEASE !!!
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- 9 replies
- 1.8k views
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Hello @ll, AxisAndOhs has been updated to 1.00 b04 You can now assign an existing configuration to a new aircraft directly, without having to use the templates Handling of disconnected/reconnected USB devices has been improved (the app no longer crashes when you disconnect a joystick while it is running) Best regards
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- 0 replies
- 554 views
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Hello @ll, I have decided to release the current development version of "Lorby AxisAndOhs". This app is an external, stand-alone tool, that manages joystick/controller assignment and calibration for your individual aircraft in the simulator. All joystick input is routed through the tool and injected into the simulator from the outside, so it is necessary to disable the controllers in the simulator itself (and in FSUIPC if you are using that). The tool supports creating templates that you can assign to new aircraft, but every configuration is currently assigned individually to each single aircraft. AxisAndOhs does not change anything in your simulator s…
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- 0 replies
- 855 views
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Hello @ll, the Lorby Scratchpad has been updated to 1.00 b08. This should fix (or rather bypass) the issue that some people were having with an unhandled "System.Net.HttpListenerException" error at startup when using FSL aircraft. Best regards
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- 0 replies
- 505 views
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Hello first many thanks for your's addons manager. Most of mine sceneries 98% are now out of p3dv4.4 folder., (orbx stay in scenery.cfg) Now a problem, I have, is with upgrading of sceneries. I 'm looking for a search/ replace functions in your programm because I have a lot of addons.xml. greatings mark
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- 4 replies
- 884 views
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Hi all- I was a photoscenery guy a ways back but gave it up for ORBX' version of the world due to loading/blurries which seems to have been helped with the release of 4.4 Anyway, I have a small group of PS and a small group of ORBX scenery/airports installed. Is there a way through the addon manager to disable all the ORBX scenery at once, leaving the PS in the on (green) state and vice-versa? As both of these groups grow, single clicking on each to disable/enable is going to be a full time job :>) Cheers, Mark
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- 2 replies
- 530 views
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Hello @ll, the Lorby Scratchpad has been updated to 1.00 b05 it is now possible to copy&paste images in the windows clipboard into your kneeboard Best regards
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- 5 replies
- 964 views
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Hello @ll, the Lorby Scratchpad now has a Kneeboard Editor. With this tool you can create or alter the Checklist and Reference Kneeboard files of your aircraft - and add any content to them. This includes pictures, for example charts or maps in JPG format. Lorby Scratchpad is available as a free download on the Lorby-SI website. Best regards
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- 0 replies
- 629 views
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Hi Oliver - using 1.39 b06 Have two entries in Scenery that are colored violet indicating bad path. this is one - E:\MAIW\Military AI Works\MAIW_SA\MAIW_SA_OBJECTS in that folder are Scenery and Texture folders as usual. The path is correct - any idea why it would be flagged as an error? Thanx, Vic
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- 2 replies
- 743 views
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I saw there is conflict under" Other Add-on", the UTlive under Simobject, but as I try to remove it or edit it, it does not allow. Please help
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- 1 reply
- 675 views
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