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Lorby-SI Freeware

This is the official support forum for Lorby-SI freeware products.

  1. GAs don’t seem to fly for me in LorbyLiveTraffic (1.06 b05) I know the set up is right because it has happened once or twice but otherwise in dozens and dozens of trials the random GA traffic never takes off, planes load on the airport, but just sit there. here is my set up and log which has some sort of exception. <<<<<<<<<<<<<<<<< 11/15/2019 10:29:17 AM.665 : simconnect_OnRecvSimobjectData root EXCEPTION! 11/15/2019 10:29:1…

  2. Started by Lorby_SI,

    Hello @ll, LorbyLiveTraffic has been updated to 1.61, fixing bugs that prevented GA, military and helicopter traffic from working correctly in the older 32bit sims (FSX through P3D V3). The app is available as freeware on the Lorby-SI website. Best regards

    • 0 replies
    • 658 views
  3. Started by doublebubble,

    Hi, I've updated to Orbx Central 4, long story, but I read here that its advisable not to use the scenery addon manager when using Orbx Central 4, can I just uninstall it and what precautions should I be taking in doing so. Regards Rod

    • 8 replies
    • 1.4k views
  4. Hello @ll, LorbyLiveTraffic has been updated to version 1.51 b12, and is available in the DOWNLOADS section of the Lorby-SI website (bottom of the page). Further improvements to the taxi-in logic in live mode, including collision and route conflict avoidance Better runway turn-off behavior Improved depiction in GoogleEarth, including keeping your moving aircraft in view automatically. Several bugs from the previous version have been fixed Best regards

    • 17 replies
    • 2.5k views
  5. Started by ARCO,

    I installed ORBX Central v4 and migrated all my ORBX 29 products to a new library located on the same SDD but outside P3Dv4.5. Before doing this, initially my P4AO scenery cfg was orderly and working 100% (I saved that cfg file before moving to Central 4). Not anymore. I could after version 4.04 re-establish some order, but I have yet to understand why I am getting two problems: My close ground (looking down from the aircraft below 5'000 feet) ORBX textures are blurry (whereas this never happened before v4) The scenario loading times are now well in excess of 15 minutes (versus 2 to 3 minutes with v3) Could this be explained by a wrong order of m…

    • 20 replies
    • 4.1k views
  6. Started by rafikihd,

    Hi Guys, I`ve been struggling with the following problem, turns out that I updated some sceneries for P3dv4 all of those sceneries came with an .exe activator which was supposed to add them to the Scenery Library via the xml. I updated the sceneries, ran the activator and the sceneries are there, and they appear with out any problem in P3D. But, when I try to open the Addon Manager, for whatever reason, a window pops up instantly saying that the airports I just updated are Invalid or Broken and they are missing the Addon.xml File. Now, I have to mention that all of those airports are out of the Documents/ Prepared 3D V4 Addons/ Folder, and they are in the Addo…

    • 8 replies
    • 2.5k views
  7. Hello @ll, LorbyLiveTraffic version 1.60 b04 can be downloaded from the Lorby-SI website. The biggest new feature is offline (randomized) helicopter, GA and military AI traffic, in all sims FSX trough P3D V4. The app uses the default aircraft for that, but a dialog has been included where you can easily add new models, and localize them down to a single ICAO code. That way you can make sure that only a certain type of aircraft is flying from a specific airfield or country. You can also add "virtual" helipads to increase helicopter traffic if you don't own scenery expansions. The online part of the app can now be turned off entirely, should you wish to only …

    • 6 replies
    • 2.1k views
  8. Started by Tony C,

    Perhaps I am misunderstanding the meaning of this but every time I make a change such as add a new scenery a box comes up when I choose SAVE that asks "Do you want to clear the scenery index". I have assumed from that it means clear all the scenery? If so why would I want to do that every time I make a change?

    • 5 replies
    • 4.1k views
  9. Started by christb,

    Any suggestions would be appreciated regarding a possible issue with layering/path of 1 scenery layer I recently did a fresh install of P3D v4.5 HF2 with Orbx Central 4.0.15. P4AO is set to: auto layer, with strict layer/package activated and this is what i have. Orbx Global Vector Elevation Stub, is highlighted in purple, situated at layer 5, in between layer 4: Orbx Global Vector Scenery Global and layer 6: Orbx Global Airport Pack Elevation Stub The highlighting apparently indicating an incorrect path issue at layer 5 Any help would be appreciated. https://screenshot.net/ynz8jf4 PS. there is only another empty scenery folder…

    • 2 replies
    • 1.3k views
  10. Hi Oliver, You may remember we had a discussion last year about utilising RemoveAiSleepers with MyTrafficPro. I found it really useful in removing Ai that would not be departing for many hours. Well since then I switched to P3D v4 and had to stop using MTP as it was crashing P3D. I bought UT Live but despite the models looking much better it didn’t have the huge number of flights compared to MTP. Yesterday I switched to Alpha India’s Ai Traffic program. It took hours to install because it is so comprehensive. This afternoon I flew KLAS to KSFO and the number of Ai was tremendous. There were over 600 present in P3D at KSFO but that includes all Ai in a 40 mi…

  11. Started by Redeye1,

    When updating P3D, say a client only update it is recommended that one delete the P3D shaders folder. Should the same be done with the subject line folder? Thanks, Michael

  12. Started by Seat*,

    I have a problem installing a scenery with AddonOrganizer and xml . I have followed all the instructions in "How to sdd legacy scenery". This applies to Aerosoft Trondheim Vaernes V2. The difference between the airports shown in "How to add legacy scenery" is that in the case of Trondheim there is another category except Effects and World base secenery and that is Simobjects. I have added the SimObjects folder to Other addons. In that folder are Avatars, Ground Vehicles and Misc. The installation does not work the airport is completely without buildings and only a number of red large X.I P3D Add-ons the scenery are active. How can I troubleshoot this? /…

    • 5 replies
    • 996 views
  13. Started by gaab,

    Hi Oliver, I have a question concerning "layer" for scenery type "altitude", where one want to position the scenery (usually airport_alt.bgl) to override the default simulator altitude (below Scenery\0000). When I specify "layer=3" I noticed that P4AO (or Prepar3D ?) modifies this layer number (apparently to avoid duplicate layer numbers). But this lead, when adding new sceneries, to progressively shift the scenery rank and defeat the initial intention of keeping grouped all such special sceneries at the same level. How can I ensure that layer=3 will remain untouched ? Am I missing something ? Thanks - Regards Gérard

    • 4 replies
    • 829 views
  14. Started by Mets737,

    Any idea on why I have a (1) next to a couple of my entries? I ran the remove duplicates button and is telling me I do not have any duplicates.... https://imgur.com/JjfPDeV https://imgur.com/vdERAIp

    • 2 replies
    • 1.3k views
  15. Started by newtie,

    Hi- I keep getting this warning dialog after removing STB from my system. I go to the 'Packages' tab in P4AO and there's nothing there. How do I keep this from appearing? Thanks, Mark https://ln2.sync.com/dl/25b13a1e0/pj8995u5-kizxhwmx-c2cgtjk7-z5czd8fs

  16. Started by Wood4591,

    Hi Oliver when I check encoding with addon organiser , I get following message :( same problem reinstalling sode) "the following files have an incorrect character encoding@ C:\program Files (x86)\12Pilot\Sode\P3Dv4\add-on.xml this is t<SimBase.Document Type="AddOnXml" version="3,3" id="add-on"> <AddOn.Name>SODE</AddOn.Name> <AddOn.Description>SimObject Display Engine P3Dv4 (c) 12bPilot</AddOn.Description> <AddOn.Component> <Category>EXE</Category> <Path>..\SimObjectDisplayEngine.exe</Path> <CommandLine>P3Dv4</CommandLine> &l…

  17. Started by jobepilot,

    Hi a few questions Firstly, with LLTX - realtraffic do I need the simulator running? Secondly, I cannot connect to realtraffic, and it states (waiting for realtraffic to connect). Rgds Paul

    • 13 replies
    • 1.3k views
  18. Started by Lorby_SI,

    Hello @ll, as per request of a fellow simmer I made a small app to provide a scratchpad in the simulator where you can scribble down notes without having to leave the sim. The Lorby Scratchpad is only compatible with Prepar3D V4. The app is available as freeware on the Lorby-SI website. Best regards

    • 20 replies
    • 3.9k views
  19. Started by niksan29,

    after updating to version 1_44_b03, it is not possible to delete a scene from add-on.xml☹️ P3DV4.5🤠 any ideas?

    • 5 replies
    • 1k views
  20. Are you aware of whether or not Lorby Live Traffic in Simulator AI mode will interact with VOX ATC? I have managed to get VOX ATC to interact with AIG bgl files which are based on real-world schedules, which it handles well and identifies and controls the traffic accordingly. I believe that VOX ATC effectively takes these schedules and outputs AI traffic of its own accord, but adhering to the actual schedules concerned. Correct me if I am wrong but I cannot see any way that VOX ATC is going to "see" the simulator AI mode aircraft which Lorby LIve Traffic generates. The default ATC handles simulator AI traffic very well, as generated by Lorby Live Traffic.

  21. I had to do a full reinstall of P3D and all addons after an Operating System change. I got to reinstalling Lorby SI Addon Manager and it took 3 tries of installing and uninstalling because the first 2 times it kept telling me it couldn't find the P4AO_Scenery_Groups_V4.xml folder. After the 3rd reinstall of the manager, it doesn't tell me it can't find that file now, but every single default scenery is violet and per the documentation, that indicates the path is wrong. I opened the folders in the P3D install folder and all the BGL files are there. https://prnt.sc/ovftnx https://prnt.sc/ovftv7 I remember before the reinstall that al…

    • 9 replies
    • 1.8k views
  22. Started by paj,

    Hi, I'm using 1.43 b12 with auto layer numbering and strict package law enabled. After Orbx Central 4 messed up my scenery library I now have it mostly back in order thanks to P4AO. There are only a few sceneries still out of place. But I can't reliably move them to precisely where I want as they jostle other sceneries drastically out of position. I believe this is due to numerous duplicate layer numbers in my scenery library (despite auto numbering being enabled). I noted your advice to another user in a previous thread where you suggested moving a duplicate scenery layer up/down so that the auto numbering should correct itself. Unfortunately, the lay…

    • 8 replies
    • 1.4k views
  23. Started by Mets737,

    I keep getting this error every time I load up add-on organizer. All of my characters have proper encoding, not sure what the problem is. https://imgur.com/UANu0GO

    • 5 replies
    • 1.1k views
  24. Started by paj,

    Hi, I just installed 1.43b11 and I'm finding that double-clicking on entries in the Scenery tab no longer activates/deactivates entries (both scenery.cfg and add-on.xml) On the Groups tab I can only activate/deactive by clicking in a group's box and selecting "Activate/Disable all groups"... but I can't double-click on a group as I could previously.

    • 7 replies
    • 1.1k views
  25. Started by Bob R,

    Looking for some help. When I run the scenery export tool from within the main p3d folder, it only creates a file reflecting what's in the scenery.cfg file. I cannot get it to recognize anything in the add-on.cfg file. I'm fairly certain I've had this working properly in the past, but for some reason it's no longer doing the job it should. Everything is set to run as admin. My add-ons.cfg file contains all of my add-ons. Files are all in the right place and I'm using the latest available version of the tool. Any ideas? Edit: I got it working. I'm not sure of the specifics, but a disabled scenery entry for AI traffic was creating problems. Deleting the packa…

    • 0 replies
    • 640 views

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