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Lorby-SI Freeware

This is the official support forum for Lorby-SI freeware products.

  1. Started by Lorby_SI,

    Hello @ll, LLTX has been updated to 1.10 b02 today. Further improvements have been implemented WRT the artificial addition of aircraft. This feature is now optional and can be switched on or off with a checkbox. What this does is, that it tries to create additional aircraft even if the online datasources are not providing enough data. So aircraft model or departure/arrival airports are selected at random. The results are certainly not realistic, but this feature can increase the traffic density significantly in both modes (Live and Simulator AI). This also means that every now and then GA aircraft or business jets will be displayed too# Corrections…

    • 0 replies
    • 505 views
  2. Started by Lorby_SI,

    Hello @ll, LorbyLiveTraffic is now compatible with FLAI too. A small change has been implemented, that should improve air traffic density in live mode, even when using the free datasources. If ADS-B Ex doesn't know the aircraft type (displayed as ???), the LorbyLiveTraffic will use a random aircraft from the same airline to fill the slot. Unfortunately the same is not possible for simulator AI. If the free datasource doesn't know about departure or destination airport, there is nothing that the logic can do. As usual, LLTX is available as a free download from the Lorby-SI website. Best regards

    • 0 replies
    • 544 views
  3. Hi @ll, P4AO has been updated to 0.94, catching the situation where users would try to apply it to a scenery.cfg that has an incorrect encoding. In this case the tool will not start and you will see an error message instead - to prevent users from destroying their scenery.cfg. If this message is shown, please use an advanced text editor like Notepad++ and change the Encoding of the scenery.cfg back to Unicode / UCS-2 Little Endian. http://lorby-si.weebly.com/downloads Note: there still is an unresolved issue that when deleting a whole package the configuration files are not written properly. The exact circumstances have yet to be determined, but for no…

    • 12 replies
    • 7.5k views
  4. Started by Lorby_SI,

    Hello @ll, new in the DOWNLOADS section on the Lorby-SI website is the "Lorby Time Machine". This small app will automatically speed up the simulation rate between the waypoints of your flight plan, and slow down at each waypoint so the autopilot can make the turn and catch up with the route. Best regards

    • 14 replies
    • 3.5k views
  5. Started by unc1rlm,

    I have never understood the scenery layering in FSX or p3d.... I don't know why Lockheed Martin couldn't develop a more graphical interface to actually show the consumer where things are. For example...the top section could be a highlighted box that is expandable say for airports... then say the next layer below that say scenery or whatever and then a box below that for meshes or whatever. Maybe I am not making sense. I have all this scenery and I am installing FS Global Next Generation and I don't know where it belongs.. At the very top or at the very bottom.....I know scenery order is very important but have no clue if its right. I have FSAerodata and I don't know wher…

    • 9 replies
    • 8k views
  6. Hello @ll, Lorby Live Traffic version 1.05 is available on the DOWNLOADS page of the Lorby-SI website. Changes in this version: 1. Option to choose between two different modes of operation: "Live" as it was before "Simulator AI", where the aircraft are created as native simulator AI. They will taxi in and out of the gates and they will interact with you, with each other and with ATC. But they will not fly the real world routes, only departure and arrival airport are the same. The usual limitations as for data quality of the online services apply, especially the free one 2. Option to add the standard BGL based simulator AI traffic automatical…

    • 28 replies
    • 4.3k views
  7. Started by orbmis,

    Hello Oliver, Could you confrm that P4AO has the ability to actually move files from a scenery.cfg setup over to an addon.xml setup in P3Dv4.3. For example, I have airport scenery for a particular airport, which is contained within the legacy scenery.cfg. Is P4AO able to move the respective files over to a new location and create the necessary addon.xml entries, as necessary? I've read your forum tutorial re: adding scenery legacy, but I thought I read that somewhere in the forum about auto-moving things/files around, while making the xml entries. But just wanted to be sure before I proceed in that direction. Thx, Mike

    • 2 replies
    • 739 views
  8. Sim: P3Dv4.3 When I run Remove Ai Sleepers 1.00 b06 with the current Little Nav Map version, the AI aircraft on the Little Nav Map map display will not automatically update their positions anymore. If I left click anywhere on the map display, all the AI aircraft will "jump" once to a new updated position, but then stay there. I can repeat that with each subsequent mouse click on the map. Interestingly, my own airplane will continue to update it's position automatically regardless of whether Remove AI Sleepers is running or not. If I close Remove AI Sleepers, all AI aircraft will begin updating their positions in Little Nav Map automatically. Don't know what…

    • 6 replies
    • 1.7k views
  9. Started by Lorby_SI,

    Hello @ll, I have decided to release my PayloadManagerX (which I initially made for my own use) as a prototype. It is available as a free download on the "DOWNLOADS" page on the Lorby-SI website (next-to-last at the bottom of the page). This app is probably only relevant for those pilots among you who prefer military aircraft. With this tool you can: - Attach any sim object anywhere on your aircraft at runtime - Use simulated additional (external) fuel tanks that feed into your fuel system - Perform aerial refueling This app is currently only available for Prepar3D V4.2. THIS IS AN EXPERIMENTAL APP / PROTOTYPE - no promises as to when or if there wil…

    • 7 replies
    • 2.9k views
  10. Hi Oliver, Downloaded and installed from: addonorganizer_1_35_b01.zip As you can see I have 2 violet entries. For the life of me I don't understand why this is happening. The paths have been checked and are okay. The Prepar3D v4.3 Scenery Library appears happy with both entries and they are active. Ignore the red/pink entries - these addons (Scotflight, KMSP and MyTraffic) have been disabled temporarily. Any ideas? Thanks, Regards, Mike

    • 17 replies
    • 5.2k views
  11. I have tried yesterday creating xml for some of my sceneries using your excellent software (that I have used for the last six months with no issue). However this time, I met with unexpected results: After I made those changes I had elevation issues at one airport (FT EHAM) and decided to revert to the old scenery.cfg method. Unfortunately, after doing this, P3Dv4.3 starts, and loads the "creating index file" screen and gets stuck on 83%. I then restored an earlier scenery.cfg file (still using your software), with no result, still stuck at 83%. I deleted P3D.cfg file and tried generating a new one, to no avail. As I have quite a respectable number of add-on…

    • 24 replies
    • 5.3k views
  12. I can create empty groups but can't populate any of them. As soon as I hit the Submit button I get an unhandled exception, here the relevant excerpt ************** Testo dell'eccezione ************** System.NullReferenceException: Riferimento a un oggetto non impostato su un'istanza di oggetto. in P3DV4AddonOrganizer.MainDialog.PopulateGroupTree() in System.Windows.Forms.Form.OnFormClosed(FormClosedEventArgs e) in System.Windows.Forms.Form.WmClose(Message& m) in System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) This is a pretty fresh installation with a very few add-on sceneries add…

    • 2 replies
    • 830 views
  13. Started by Lionwing,

    Morning all. I've just updated to 1.33 and spent sometime setting up groups. Now when I disable a group ( by unticking the group box) and the therefore the scenery in it should I also expect to see the scenery disabled under the scenery category as well? Thank you.

    • 4 replies
    • 1k views
  14. Started by KLM149,

    After app v1.34.b01 start > tab Other addons>Add component> Set path=D:\Documenten\Prepar3D v4 Add-ons\Aircraft In Aircraft folder 1 AC (including aircraft.cfg) Added Description and Name then submit which returns a: Unhandeld exception: startIndex cannot be larger than length of the string (see below) Parameter name: startIndex Changed folder structure > no luck What's going wrong? JanV See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.ArgumentOutOfRangeException: startIndex cannot be larger than length…

    • 4 replies
    • 1k views
  15. Started by Akila,

    hi there I found to bugs in P4AO 1. when disabling a specific scenery (paints it RED) it still shows it green in the Group TAB (the specific Scenery in the group). same the other-way around - Visual / UI Bug only... 2. if you add a mew scenery to a pre-disabled group, the scenery is added as Active (<AddOn.Component> and not <AddOn.Component.Disabled> ). to mitigate the issue, one needs to enable the group and disable it again. only than all the sceneries in the group would be <AddOn.Component.Disabled> included the new added one. how does the tool decides when to Active/Deactivate based on <AddOn.Component.Disabled> or based on Ac…

    • 5 replies
    • 1.1k views
  16. As for the insurance contracts 😉 you better read the small notes on the Learning Center of Prepar3D ! I noticed in my ContentError.txt that some effects were not found when Explorer was saying the contrary. 😞 I am a fervent user of AOP, thanks Oliver 🙂 , so I was sure that my add-ons.xml were well formed !!! Re-reading the documentation, I noted the advice of Oliver : As last resort, I followed it and after lenghty research I found this "note" Bingo ! I have a bad habit : always give a name - but I used twice the SAME name. I thought I should share my findings with the numerous users of this great Add-On Gérard

    • 12 replies
    • 1.9k views
  17. Started by KLM149,

    On the page 3.2.1 Right-click context menu from P3DV4_AddonOrganizer_Documentation.pdf it shows a context menu with the function 2. Multi-select active >> Export List and Move selected. However when selecting Multi select the function Move selected does not appear. Version: v1.33 b06 | .Net 4.7 | W10-1803 | Any idea? (Or is it due to the manual type 1.24 ?) Tks Jan

    • 2 replies
    • 795 views
  18. Hello @ll, P4AO version 1.33 b06 is now available for download on the Lorby-SI website. This update fixes the issue where the app seems to "hang" for quite some time when performing certain actions on large collections of scenery (for example activating/deactivating a scenery group or deleting a single scenery). Best regards

    • 5 replies
    • 2k views
  19. Hello @ll, version 1.33 of the P4AO is about the scenery group feature. Now you can - Layer other groups inside another group - exclude elements of a group from activate/deactivate actions The tool is available on the Lorby-SI website, section DOWNLOADS Best regards

    • 7 replies
    • 1.4k views
  20. Hi Oliver, I ran into some big problems. It all started with the following error: “The following files have an incorrect character encoding: AppData/Roaming/Lockheed Martin/Prepar3DV4/add-ons.cfg” After clicking OK I lost the groups and decided to uninstall. Unfortunately I had several sceneries disabled. They don’t show in the sim anymore, although they are listed on the add-ons.cfg as true. I then tried to reinstall using the latest version and I’m getting following error trying to double-click on some scenery: ************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object…

  21. Hello @ll, Lorby Live Traffic has been updated to 1.06 b02. This is mostly a bugfix version. It also addresses the issue that ADS-B-Ex seems to be unstable at times, causing web services exceptions. LLTX is available in the "Downloads" section on the Lorby-SI website. Best regards

    • 4 replies
    • 1k views
  22. Hello @ll, there have been many question about how you expand the aircraft mapping database with your own models, for example for GA. This is relatively easy: Assuming that you normally use one of the pre-built databases, for example BVAI Use the "Configure" button to get to the database management dialog Use the "Open Explorer" button and navigate to the folder containing your own models Press "Scan folder" The app will read the models contained in that folder and add them to the end of the "Aircraft models" listNow check each new line if the "ICAO Type" and "ICAO Airline" columns have correct values. If they don't, use the right-h…

    • 0 replies
    • 598 views
  23. Hello @ll, LLTX 1.08 b02 is available for download on the Lorby-SI site. This version brings further improvements to the "Simulator AI" mode (where the live aircraft fly as normal simulator AI, with a flight plan) and the threading architecture of LLTX. If you didn't do that already, please delete the LLTX database files to reset them (C:\Users\...\Documents\LorbyLiveTraffic* Files). Especially the BVAI database was missing some mappings. Best regards

    • 0 replies
    • 559 views
  24. Started by mikealpha,

    I'm trying to get Live Traffic to work, with not much success so far. I have UT Live, and for testing also the BVAI package installed. The following error appears when trying to connect with Simulator AI or Live (Data Source OpenSky /ADSB-Ex) : Unhandled exception : The remote server returned an error : (504) Gateway timeout. at System.Net.HttpWebRequest.GetResponse() at LorbyLiveTraffic.ADSBExRestClient.MakeRequest() at LorbyLiveTraffic.ADSBExClient.GetFlightData(AiAircraft acft) .... At one occasion I got just one flight after waiting five minutes in the list (in EDDF), but it didn't show up in the Sim. Some time later same error as above. i…

    • 7 replies
    • 1.4k views
  25. Hi, Firstly; thanks very much for providing this program, there are a couple of things I’d like to ask about. I’m using Real Traffic and have just about every AI aircraft know to mankind on my PC but I never see any B777-300ERs displayed in-game. I do a lot of flying out of Dubai and Heathrow and have yet to see one B77W. Is there something you can adjust to display the ER version? When I’m looking at the traffic in my area and a default commercial jet is used to depict an airline flight and I right click to ‘Change Model’ the program doesn’t seem to remember my choice even though I have the correct model and airline livery. Lastly, most of the time the pr…

    • 5 replies
    • 1.1k views

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