<?xml version="1.0"?>
<rss version="2.0"><channel><title>Lorby-SI Freeware Latest Topics</title><link>https://dev.avsim.com/forums/forum/795-lorby-si-freeware/</link><description>Lorby-SI Freeware Latest Topics</description><language>en</language><item><title>Stream Deck Editor</title><link>https://dev.avsim.com/forums/topic/692879-stream-deck-editor/</link><description><![CDATA[<p>
	Hi There. I've just remembered that you were going to take a look at why the Editor was not allowing me to drag and drop actions. I've downloaded version V1.14b01 and it works perfectly for me. This means that I can load in profiles designed for the larger StreamDecks and drag actions down onto my SD+ profiles.
</p>

<p>
	Many thanks and at the risk of embarrassing you, I'm in awe of what you do and the constant help and assistance you provide us simmers.
</p>

<p>
	Best Regards...Kenny.
</p>
]]></description><guid isPermaLink="false">692879</guid><pubDate>Mon, 30 Mar 2026 22:39:59 +0000</pubDate></item><item><title>FSS Ejets experimental remote MCDU</title><link>https://dev.avsim.com/forums/topic/687059-fss-ejets-experimental-remote-mcdu/</link><description><![CDATA[<p>
	Hi I’ve been using the remote MCDU application for the FSS Ejets for roughly 2 years and it’s worked flawlessly! However with the new FSS experimental version, the application no longer works. I understand it may be difficult to integrate the application into something that isn’t even finished yet but I was curious if anyone else has experienced the same or if there were any plans to update the application?
</p>

<p>
	Thanks!
</p>
]]></description><guid isPermaLink="false">687059</guid><pubDate>Sat, 03 Jan 2026 21:12:07 +0000</pubDate></item><item><title>Live traffic real world weather function</title><link>https://dev.avsim.com/forums/topic/682313-live-traffic-real-world-weather-function/</link><description><![CDATA[<p>
	Hi 
</p>

<p>
	I enjoy lorby live traffic and the real world weather function but I have noticed that real world weather is just giving me total cloud cover and not my current weather 
</p>

<p>
	Any ideas of a fix
</p>

<p>
	Regards
</p>

<p>
	Rhys 
</p>
]]></description><guid isPermaLink="false">682313</guid><pubDate>Fri, 24 Oct 2025 05:37:23 +0000</pubDate></item><item><title>Time machine not seeing flightplan in Msfs2020</title><link>https://dev.avsim.com/forums/topic/680876-time-machine-not-seeing-flightplan-in-msfs2020/</link><description><![CDATA[<p>
	Anybody using time machine and not able to get it to recognize the loaded msfs flightplan.  I upgraded to windows 11 recently and had not used time machine for a while.  Since the ifly max pause at TOD seems broken now I tried using time machine for the first time in a while and it doesn't recognize my loaded flight. It says its connected but No Flightplan.  I downloaded the latest version and check i had Net 4.8 which it says I already have it when I try to install it but still doesn't work.
</p>
]]></description><guid isPermaLink="false">680876</guid><pubDate>Tue, 30 Sep 2025 18:01:08 +0000</pubDate></item><item><title>Problem with P3D Organizer Tool and Orbx scenery</title><link>https://dev.avsim.com/forums/topic/678292-problem-with-p3d-organizer-tool-and-orbx-scenery/</link><description><![CDATA[<p>
	I am having a problem with my Orbx scenery order moving around and not staying where it's supposed to.  When I set my insertion points in Orbx Central, I can go open the P3D Organizer tool, and it shows all my Orbx scenery in the correct order, but as soon as I click on the save button, the order of the Orbx entries goes all messed up.  Even if I try to manually change it back, it will just change again on it's own, to the wrong place in the order.  If I go back and reset my Central insertion points, it will do the same thing again.
</p>

<p>
	Please, I would greatly appreciate some  help that anyone can provide to help me fix this problem.  I just want to be able to keep things in the proper order.
</p>

<p>
	Thanks
</p>
]]></description><guid isPermaLink="false">678292</guid><pubDate>Sat, 23 Aug 2025 05:06:02 +0000</pubDate></item><item><title>Lorby Time Machine - No flightplan in MSFS 2024 Career</title><link>https://dev.avsim.com/forums/topic/678828-lorby-time-machine-no-flightplan-in-msfs-2024-career/</link><description><![CDATA[<p>
	Hi Lorby! Absolutely love your tool and it works a treat, however I've been spending most of my time in MSFS career mode and it does not seem to recognise the flightplan when doing a career flight for some reason.
</p>

<p>
	 
</p>

<p>
	I have been using "TOD Calculator &amp; Pause" which does work well but is inferior in terms of feature set. Hopefully there is a solution can be found! Let me know if I can help out with any logs or information. It occurs even with a fresh install of MSFS24 with nothing else on the system so should be reproducible.
</p>

<p>
	 
</p>

<p>
	Thanks,
</p>

<p>
	Ben
</p>
]]></description><guid isPermaLink="false">678828</guid><pubDate>Sun, 31 Aug 2025 10:08:27 +0000</pubDate></item><item><title>StreamDeck Editor not dragging down.</title><link>https://dev.avsim.com/forums/topic/668920-streamdeck-editor-not-dragging-down/</link><description><![CDATA[<p>
	Hi there.
</p>

<p>
	I have an ongoing issue with the Editor in that I cannot get it to drag down an action after selecting it. I left click to select the action, but when I hold down the left mouse button, I cannot get the action to drag down into my profile. I have an SD+ and I am trying to drag from other Streamdeck versio profiles, to make use of the actions in them. Could this be the problem? Can I only drag from another SD+ profile? I cannot get an action to duplicate either.
</p>

<p>
	I would love to get the Editor to work, as it is a great thing to have and seems so simple to use. Any thoughts 0n what I am doing wrong? Thanks.
</p>

<p>
	p.s. I have previously posted about this issue, but have not tried the Editor for a long time. I am returning to it now, but still have the original issue of not being able to drag actions.
</p>
]]></description><guid isPermaLink="false">668920</guid><pubDate>Mon, 14 Apr 2025 22:54:38 +0000</pubDate></item><item><title>Are G1000 Bridge Variables accessible outside AAO system?</title><link>https://dev.avsim.com/forums/topic/669817-are-g1000-bridge-variables-accessible-outside-aao-system/</link><description><![CDATA[<p>
	Hi!
</p>

<p>
	I first want to thank for the G1000 Bridge. Using it to play back the softkeys on a Stream Deck - it is great!
</p>

<p>
	I understand that the bridge is writing those LVars L:G1000_XXX_SOFTKEY_n and AAO can read them. Is it possible to read those outside the AAO ecosystem somehow?
</p>

<p>
	Best
</p>

<p>
	A.
</p>
]]></description><guid isPermaLink="false">669817</guid><pubDate>Sat, 26 Apr 2025 19:45:25 +0000</pubDate></item><item><title>PMX: Where does it save the object dropdown list?</title><link>https://dev.avsim.com/forums/topic/667625-pmx-where-does-it-save-the-object-dropdown-list/</link><description><![CDATA[<p>
	Hi.  In my install of Payload Manager X for P3Dv5, the Object Finder is broken.  It throws a "Failed to compare two elements in the array" error when scanning SimObjects, although it still populates the folder structure if I then press "Apply filter," but then when selecting an object, it throws "Object reference not set to an instance of an object" and won't add the object into the PMX dropdown list for insertion into an aircraft's slots.  Maybe due to some duplication or error in my SimObjects folder, I don't know.  But for those objects that are already in PMX's dropdown list, it has no problem adding them to the aircraft.
</p>

<p>
	So while I troubleshoot the errors, what I want to know is, where are the items in the dropdown list saved, and can I edit them manually?  I see a file PMX_Default_Library.xml, which has a model definition for Cargo_Pod as the only default MyObject, but adding more entries to this file does not add them to the dropdown in PMX.  I also don't see these items currently in my dropdown anywhere in Documents\PayloadManagerX_Files\Pmx_Aircraft_Config_DB_P3D_V5.xml, except where they are assigned to specific planes.  I am able to edit that file to put whatever object I want on a specific aircraft, but it would be a lot less cumbersome if I could just edit what is in the dropdown and plug them in using the app.
</p>

<p>
	Thanks for any help.
</p>

<p>
	August
</p>
]]></description><guid isPermaLink="false">667625</guid><pubDate>Mon, 24 Mar 2025 15:44:31 +0000</pubDate></item><item><title>Live Traffic on new win 11 PC</title><link>https://dev.avsim.com/forums/topic/665228-live-traffic-on-new-win-11-pc/</link><description><![CDATA[<p>
	Hi 
</p>

<p>
	When running live traffic  for the first time I get the Unhandled exception has occurred in you application and the following details 
</p>

<p>
	 
</p>

<p>
	See the end of this message for details on invoking <br />
	just-in-time (JIT) debugging instead of this dialog box.
</p>

<p>
	************** Exception Text **************<br />
	System.NullReferenceException: Object reference not set to an instance of an object.<br />
	   at LorbyLiveTraffic.MainDialog.MainDialog_Load(Object sender, EventArgs e)<br />
	   at System.Windows.Forms.Form.OnLoad(EventArgs e)<br />
	   at System.Windows.Forms.Form.OnCreateControl()<br />
	   at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)<br />
	   at System.Windows.Forms.Control.CreateControl()<br />
	   at System.Windows.Forms.Control.WmShowWindow(Message&amp; m)<br />
	   at System.Windows.Forms.Control.WndProc(Message&amp; m)<br />
	   at System.Windows.Forms.ScrollableControl.WndProc(Message&amp; m)<br />
	   at System.Windows.Forms.ContainerControl.WndProc(Message&amp; m)<br />
	   at System.Windows.Forms.Form.WmShowWindow(Message&amp; m)<br />
	   at System.Windows.Forms.Form.WndProc(Message&amp; m)<br />
	   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message&amp; m)<br />
	   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message&amp; m)<br />
	   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
</p>

<p>
	<br />
	************** Loaded Assemblies **************<br />
	mscorlib<br />
	    Assembly Version: 4.0.0.0<br />
	    Win32 Version: 4.8.9290.0 built by: NET481REL1LAST_C<br />
	    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll<br />
	----------------------------------------<br />
	LorbyLiveTraffic<br />
	    Assembly Version: 3.5.2.0<br />
	    Win32 Version: 3.5.2.0<br />
	    CodeBase: file:///C:/Program%20Files%20(x86)/LorbyLiveTraffic/LorbyLiveTraffic.exe<br />
	----------------------------------------<br />
	System<br />
	    Assembly Version: 4.0.0.0<br />
	    Win32 Version: 4.8.9282.0 built by: NET481REL1LAST_C<br />
	    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll<br />
	----------------------------------------<br />
	System.Windows.Forms<br />
	    Assembly Version: 4.0.0.0<br />
	    Win32 Version: 4.8.9256.0 built by: NET481REL1LAST_B<br />
	    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll<br />
	----------------------------------------<br />
	System.Drawing<br />
	    Assembly Version: 4.0.0.0<br />
	    Win32 Version: 4.8.9032.0 built by: NET481REL1<br />
	    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll<br />
	----------------------------------------<br />
	Microsoft.FlightSimulator.SimConnect<br />
	    Assembly Version: 10.0.61259.0<br />
	    Win32 Version: 10.0.61637.0 (FSX-Xpack.20070926-1421)<br />
	    CodeBase: file:///C:/WINDOWS/assembly/GAC_32/Microsoft.FlightSimulator.SimConnect/10.0.61259.0__31bf3856ad364e35/Microsoft.FlightSimulator.SimConnect.dll<br />
	----------------------------------------<br />
	System.Configuration<br />
	    Assembly Version: 4.0.0.0<br />
	    Win32 Version: 4.8.9032.0 built by: NET481REL1<br />
	    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll<br />
	----------------------------------------<br />
	System.Core<br />
	    Assembly Version: 4.0.0.0<br />
	    Win32 Version: 4.8.9277.0 built by: NET481REL1LAST_B<br />
	    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll<br />
	----------------------------------------<br />
	System.Xml<br />
	    Assembly Version: 4.0.0.0<br />
	    Win32 Version: 4.8.9032.0 built by: NET481REL1<br />
	    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll<br />
	----------------------------------------<br />
	Accessibility<br />
	    Assembly Version: 4.0.0.0<br />
	    Win32 Version: 4.8.9032.0 built by: NET481REL1<br />
	    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll<br />
	----------------------------------------<br />
	Microsoft.GeneratedCode<br />
	    Assembly Version: 1.0.0.0<br />
	    Win32 Version: 4.8.9032.0 built by: NET481REL1<br />
	    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll<br />
	----------------------------------------<br />
	Microsoft.GeneratedCode<br />
	    Assembly Version: 1.0.0.0<br />
	    Win32 Version: 4.8.9032.0 built by: NET481REL1<br />
	    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll<br />
	----------------------------------------<br />
	msvcm80<br />
	    Assembly Version: 8.0.50727.9680<br />
	    Win32 Version: 8.00.50727.9680<br />
	    CodeBase: file:///C:/WINDOWS/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.9680_none_d090cb7c44278b28/msvcm80.dll<br />
	----------------------------------------
</p>

<p>
	************** JIT Debugging **************<br />
	To enable just-in-time (JIT) debugging, the .config file for this<br />
	application or computer (machine.config) must have the<br />
	jitDebugging value set in the system.windows.forms section.<br />
	The application must also be compiled with debugging<br />
	enabled.
</p>

<p>
	For example:
</p>

<p>
	&lt;configuration&gt;<br />
	    &lt;system.windows.forms jitDebugging="true" /&gt;<br />
	&lt;/configuration&gt;
</p>

<p>
	When JIT debugging is enabled, any unhandled exception<br />
	will be sent to the JIT debugger registered on the computer<br />
	rather than be handled by this dialog box.
</p>

<p>
	<br />
	Cheers 
</p>

<p>
	 
</p>

<p>
	Rhys 
</p>
]]></description><guid isPermaLink="false">665228</guid><pubDate>Sun, 23 Feb 2025 00:28:58 +0000</pubDate></item><item><title>Addon Manager messes up scenery.cfg permissions</title><link>https://dev.avsim.com/forums/topic/665513-addon-manager-messes-up-scenerycfg-permissions/</link><description><![CDATA[<p>
	I recently installed P3D v6 and tried using the latest version of the Lorby Si Addon Manager.  After saving the modified scenery.cfg file I then tried making scenery library changes from within P3D v6 and got the message that P3D was not able to open the scenery,cfg file to write.  Checking the permissions on the scenery.cfg file I discovered that the Lorby Addon Manager had changed the permissions on the file removing write permissions.  Is there fix for this issue?
</p>
]]></description><guid isPermaLink="false">665513</guid><pubDate>Wed, 26 Feb 2025 19:18:48 +0000</pubDate></item><item><title>Why does Orbx Vector show up as wrong installation path</title><link>https://dev.avsim.com/forums/topic/653969-why-does-orbx-vector-show-up-as-wrong-installation-path/</link><description><![CDATA[<p>
	Greetings,
</p>

<p>
	I have finally installed the ORBX VECTOR into P3D V5.3 and have all the prerequisite Orbx installations required for Vector to work. Given the choice of installation locations, I installed into an external ORBX directory with all my other files, rather than in my C drive because of possible space limitations.
</p>

<p>
	But, Vector shows up Purple in the Lorby App...what have I done wrong? Thanks.
</p>

<p>
	Sherm
</p>
]]></description><guid isPermaLink="false">653969</guid><pubDate>Mon, 18 Nov 2024 14:13:37 +0000</pubDate></item><item><title>Duplicate airport/AFCAD scanner</title><link>https://dev.avsim.com/forums/topic/653828-duplicate-airportafcad-scanner/</link><description><![CDATA[<p>
	Would it be possible to develop a duplicate airport, or duplicate AFCAD scanner, for up to P3D v6?
</p>

<p>
	One was available for up to P3D v4 at ScruffyDuck Software, but the developer has retired now, and the scanner is not available any more.
</p>

<p>
	Jorgen
</p>
]]></description><guid isPermaLink="false">653828</guid><pubDate>Sat, 16 Nov 2024 13:39:51 +0000</pubDate></item><item><title>AAO Bridge errors</title><link>https://dev.avsim.com/forums/topic/649965-aao-bridge-errors/</link><description><![CDATA[<p>
	Ive been using the AAOBridge in WebAPI Mode now with my VrInsight Airbus FCU.
</p>

<p>
	Today however on clicking to open I got a popup,(which didn't stay up!)
</p>

<p>
	I reopened the Bridge and there were no profiles visible
</p>

<p>
	I had AAOHs, MSFS20, Navigraph Charts and Firefox running
</p>

<p>
	When I tried to load a display profile I get the following message "Import failed: Configuration system failed to initialise"
</p>

<p>
	Can you suggest a solution, I'm lost without my FCU/EFIS
</p>
]]></description><guid isPermaLink="false">649965</guid><pubDate>Fri, 27 Sep 2024 15:11:01 +0000</pubDate></item><item><title>Traffic tool not launching</title><link>https://dev.avsim.com/forums/topic/645746-traffic-tool-not-launching/</link><description><![CDATA[
<p>
	Hi 
</p>

<p>
	Tried to start up lorby traffic today but it wouldn't launch. I just get the blue round launch icon and nothing at all. 
</p>

<p>
	Restart my pc but same result 
</p>

<p>
	Any ideas 
</p>

<p>
	 
</p>

<p>
	Cheers 
</p>

<p>
	Rhys
</p>
]]></description><guid isPermaLink="false">645746</guid><pubDate>Thu, 20 Jun 2024 22:58:29 +0000</pubDate></item><item><title>COMPLETE UNINSTALL OF LORBY INCLUDING ALL LINKED FILES</title><link>https://dev.avsim.com/forums/topic/645415-complete-uninstall-of-lorby-including-all-linked-files/</link><description><![CDATA[
<p>
	Greetings,
</p>

<p>
	First a compliment....this is an excellent tool and I have used it for years.
</p>

<p>
	Recently, however, I came into a situation where I needed to delete files in bulk. Not being much of a techie, I could only see how to do this file by file, much to cumbersome.
</p>

<p>
	So, I uninstalled then reinstalled The AOM, but the same entries were still showing. 
</p>

<p>
	MY question, how can I uninstall the AOM, so that I am presented with a clean slate, as if this were the first time I have used it. I want to completely rebuild the scenery data base within the program. Thanks for any help.
</p>

<p>
	Sherm
</p>
]]></description><guid isPermaLink="false">645415</guid><pubDate>Thu, 06 Jun 2024 21:42:10 +0000</pubDate></item><item><title>LorbyLiveTraffic new data source</title><link>https://dev.avsim.com/forums/topic/643392-lorbylivetraffic-new-data-source/</link><description><![CDATA[<p>
	In the latest version of LLTX the capped and limited OpenSky Network has been replaced with another free alternative. The new data source has the same limitations regarding departure and arrival airports (= the are missing, so SimAI and Hybrid mode are still only avalilable with a RealTraffic subscription). But at the moment it is apparently not time or quota restricted. Please take note of the terms on the data source's website (click on the image on the top left of the LLTX window)
</p>]]></description><guid isPermaLink="false">643392</guid><pubDate>Sat, 23 Mar 2024 06:49:25 +0000</pubDate></item><item><title>Unhandled Exception/Google Earth Export</title><link>https://dev.avsim.com/forums/topic/643127-unhandled-exceptiongoogle-earth-export/</link><description><![CDATA[
<p>
	Hello,
</p>

<p>
	I'm trying to export my scenery list to Google Earth and I get an unhandled exception error message. I ran it with tracing and it stops at this point. Not sure what's going on because the path is correct and the BGL file referenced is present. Any help is appreciated. Here's the message
</p>

<p>
	----------------------------------------------------------------------------------------------------------------------------------
</p>

<p>
	See the end of this message for details on invoking <br />
	just-in-time (JIT) debugging instead of this dialog box.
</p>

<p>
	************** Exception Text **************<br />
	System.NullReferenceException: Object reference not set to an instance of an object.<br />
	   at P3DAddonOrganizer.KML.KmlHandler.KmlExportDestinations(List`1 airportResults, String kmlFileFar)<br />
	   at P3DAddonOrganizer.MainDialog.bgWSceneryScanner_RunWorkerCompleted(Object sender, RunWorkerCompletedEventArgs e)<br />
	   at System.ComponentModel.BackgroundWorker.OnRunWorkerCompleted(RunWorkerCompletedEventArgs e)
</p>

<p>
	 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">643127</guid><pubDate>Wed, 13 Mar 2024 11:48:02 +0000</pubDate></item><item><title>Flashlight Won't Stay Open</title><link>https://dev.avsim.com/forums/topic/642311-flashlight-wont-stay-open/</link><description><![CDATA[
<p>
	I was running Flashlight successfully (P3d v5.4) until I recently deleted Navigraph's Simlink. After the deletion, the remnants popped up a message about having to start Simlink manually and also Flashlight would not start at all. I got rid of that message by cleaning up some left over Simlink files but, after uninstalling Flashlight and reinstalling it, the Flashlight window opens for a second or two then closes completely. This happens both in P3d and if I just try to start Flashlight from the Start menu. I have the proper settings in P3d per the user manual.
</p>

<p>
	Cure or suggestions would be appreciated.
</p>

<p>
	Stephen
</p>

<p>
	 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">642311</guid><pubDate>Fri, 16 Feb 2024 03:23:51 +0000</pubDate></item><item><title>Live traffic weather issue</title><link>https://dev.avsim.com/forums/topic/638652-live-traffic-weather-issue/</link><description><![CDATA[
<p>
	Hi 
</p>

<p>
	I have noticed in the last couple of days when I go to use  set real weather I get an error message  The remote server returned an error (308) Permanent Redirect. 
</p>

<p>
	Anyone else getting this and is there a fix
</p>

<p>
	 
</p>

<p>
	Regards 
</p>

<p>
	 
</p>

<p>
	Rhys 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">638652</guid><pubDate>Wed, 18 Oct 2023 08:45:26 +0000</pubDate></item><item><title>Problems with Arduino Bridge</title><link>https://dev.avsim.com/forums/topic/641777-problems-with-arduino-bridge/</link><description><![CDATA[
<p>
	A couple of Months ago I built a Device for MSFS with an Arduino Nano V3 using the AAO's Arduino Bridge. Everything worked fine on that Device. After some Weeks of not using it, I plugged it in again and found it not working anymore with AAO.
</p>

<p>
	Long Story Short: I ended up with a brand new Arduino Nano plugged into a Prototyping Board with a single momentary Push Button connected to GND and D2. I wrote a short Test Sketch in the Arduino IDE, just to make sure everything worked, and it did. I then created a brand new Configuration in AAO and added the new Board to the Arduino Bridge. The COM Port of the Arduino was correctly identified bei AAO. I just added a single Input (Add Digital) to the Board on PIN 2 and saved the Configuration. RX and TX LEDs on the Board showed me that the Configuration was saved and now the "Green LED" in the Ardiono Bridge Window is lit beneath my Arduino Board. But in the Assignment Window of AAO I can't assign the one Button, connected to my Arduino, to anything. While the Device shows up in the Devices Pull-Down Field (WebAPI: 873# [-873]), Button presses are not recognized by AAO, as with my original Device mentioned above. Somehow the Arduino Bridge just stopped working for me. 
</p>

<p>
	While testing with the new Board no additional Joysticks or Arduinos where attached to my Computer. 
</p>

<p>
	My wiring is OK, as the Test-Sketch in the Arduino IDE shows. Anyway: "Button Presses" are registered in AAO sometimes, when I disconnect or connect Wires on my Prototyping Board to PIN 2. I tried the Input Configuration on the Ardiono Bridge with and without "inverted" setting for the Input on PIN 2. 
</p>

<p>
	I'm now out of Ideas what's wrong here and how I may get my Device working again, as I can't image a simpler setup as the new Arduino Nano with just one momentary button attached to it. 
</p>

<p>
	 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">641777</guid><pubDate>Mon, 29 Jan 2024 21:57:07 +0000</pubDate></item><item><title>New HDD with new windows, and P3D reinstall</title><link>https://dev.avsim.com/forums/topic/639944-new-hdd-with-new-windows-and-p3d-reinstall/</link><description><![CDATA[
<p>
	I am having to replace the HDD that windows is installed on, and will have to reinstall P3D v5.
</p>

<p>
	I moved the Lorby Add On Organiser folder to another hard disk and it still seems to be working ok. 
</p>

<p>
	I am hoping after installing the new HDD and reinstalling P3D it will still work, or work with something simple done like adding Lorby to P3D add ons. That would save me time in recreating scenery groups, and redoing my scenery order etc.
</p>

<p>
	Does it sound like that might work, or will I just need to start from scratch with Lorby once the nerw HDD is in, and P3D has been installed again?
</p>

<p>
	Thanks
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">639944</guid><pubDate>Thu, 30 Nov 2023 00:33:01 +0000</pubDate></item><item><title>Ai Organizer - mass deletion of entries</title><link>https://dev.avsim.com/forums/topic/637946-ai-organizer-mass-deletion-of-entries/</link><description><![CDATA[
<p>
	Hi Oliver,
</p>

<p>
	I've just uninstalled P3Dv3 addon scenery and the sim itself. When I open AIO and select P3Dv3 tab the entries are still present.
</p>

<p>
	If I select multi-select the option to delete is disabled. Is there a quick way to remove P3Dv3 entries and the option along the top please?
</p>
]]></description><guid isPermaLink="false">637946</guid><pubDate>Wed, 20 Sep 2023 10:55:10 +0000</pubDate></item><item><title>Addon Manger after Sep.Windows Update doesn't work</title><link>https://dev.avsim.com/forums/topic/637859-addon-manger-after-sepwindows-update-doesnt-work/</link><description><![CDATA[
<p>
	Hi all,
</p>

<p>
	the latest updates for Windows 10 came on September 12th. This includes the .net Framework Update 3.5 / 4.8 (KB5030180)
</p>

<p>
	Since this update, the Addon Organizer can no longer write to the Documents folder.<br />
	You get the error message:<br />
	Access to the path "C:\users\name\Documents\prepar3d v5 Add-ons\Scenery-Name is denied.<br />
	"Your User account doesn't have write access to the P3D config files."
</p>

<p>
	It doesn't matter whether you start as an administrator or not.
</p>

<p>
	 
</p>

<p>
	Regards Dieter
</p>

<p>
	 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">637859</guid><pubDate>Sat, 16 Sep 2023 17:08:26 +0000</pubDate></item><item><title>Password not working</title><link>https://dev.avsim.com/forums/topic/636475-password-not-working/</link><description><![CDATA[
<p>
	Hi Oliver-
</p>

<p>
	I'm trying to extract 1.57 with LORBY as password and it's rejecting it.
</p>

<p>
	Has this changed?
</p>

<p>
	Thanks,
</p>

<p>
	Mark
</p>
]]></description><guid isPermaLink="false">636475</guid><pubDate>Fri, 28 Jul 2023 14:55:50 +0000</pubDate></item></channel></rss>
