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The Official DX10 Scenery Fixer Support Forum

DX10 Scenery Fixer Forum for official support for this product.

  1. Just took a spin in the F1 B-200 and noticed that the landing lights as viewed from the Tower are not correct in DX10. In broad daylight, I am seeing an over-saturated shiny white cone (no alpha) spreading out across the runway. I only observe this phenomenon from the Tower View; it looks fine from inside the cockpit and external/spot views. Not certain where the problem lay, but it seems like a DX10 shader/rendering bug.

    • 16 replies
    • 1.8k views
  2. Ok...this is SO WEIRD...and so fantastic! Over the last two days, I have been flipping' (because it is so easy to...) between DX10 (via DX10 Fixer Mask) and DX9, to see for myself what is what regarding certain areas, airports, etc. Just out of curiosity, and not necessity. But...I started to notice, that my FPS...(after importing my N.I. DX9 setup, and then system reboot (I always do this...) (running driver suite 314.22) were being maintained at the DX10 level...with everything cranked on...Bloom, Flare, Airplane cast shadows upon itslef, Scenery Complexity at Extremely Dense, Auto Gen at Extremely Dense...and all other sliders or boxes having to do with anythin…

    • 58 replies
    • 7.5k views
  3. Started by Richard Sennett,

    Just throwing this out there tweaked Ni - new Bojote cfg file - etc. But still getting a slow loading VC pmdg 777 and a quick skeleton when showing spot plane view any ideas on how to stop this I am all ears lol - not my rig thats for sure - cfg file shown below also paul have tried all the major contributors NI profiles including yours yet same problem on all of them, thank you. // This file was tweaked on Sep 22, 2013 at 03:05 GMT using Bojote's automated FSX Tweaking & Tuning Service // Your 'original' fsx.CFG file was backed up at http://www.venetubo.com/fsx/584e8533ad8ad951e1c73a2995f9e3e0/backup/fsx_backup.cfg // This file is optimized as follows: 4 c…

    • 47 replies
    • 4.9k views
  4. Hi Brand new build trying to install dx10 fixer and getting this error cant install " Microsoft Visual C++ 2010 x86 Redistributable" any ideas on how to fix this would be great - thanks

  5. http://airdailyx.blogspot.co.il/2013/10/flytampa-st-maarten-v15-released.html

  6. Started by Nemo,

    PMDG T7 does not keep cruise altitude and because it has problems with trim (in vnav mode). For example, if I cruise with FL 330, it always goes up and down between FL340 and FL320 giving permanent altitude warnings. This trim problem is also observable during descent and climb (nose goes up and down) but it is less obvious. I have made several tests and with dx9 this does not happen. Even when I have created a flight from dx10 and later reload it with dx9 the failure is gone. And vice versa, when I created a flight with dx9 and reload that flight with dx10 this fault comes again. Any ideas whats going on? Harry

    • 3 replies
    • 1k views
  7. Started by Oleg1979,

    Good day! I have a problem with Aerosoft USSS (Koltsovo) at night! In middle of runways, dark strip, any ideas????

    • 3 replies
    • 1.8k views
  8. I ordered DX10 Fixer yesterday morning from Flightsimstore. As yet I have not received the link from them. I have been in touch with them and they claim they need further verification of the payment and that this take 60 minutes during office hours, which basically means tomorrow. I am not prone to complaining but in this day and age, an internet store that sells worldwide should at least be able to help their customers at the weekend, which is when many people purchase products. What annoys me is that I paid from a verified Paypal account with a Paypal balance, not using any registered credit card, an account that I have used for years without problem. Checking …

    • 14 replies
    • 2.7k views
  9. Started by burm,

    I have been flying the ngx and have some shimmering and jagged lines on the instrument panels. When I zoom in quite close it gets a lot clearer but from the normal pilot view its not good. I thought with DX10 fixer this would improve but no. I am running a i7-2700, 8GB RAM, GTX680 and Windows7 64 bit. I have a LG W2453 monitor and a Samsung 40" tv. I run FSX on the Samsung. I use Nvidia Control Panel to adjust color settings. Can anyone tell me something I am missing in my fsx.cfg or NI settings that I am missing? Thanks Paul

    • 21 replies
    • 2.9k views
  10. Started by s.mellah,

    Hello, At KMIA (Latin VFR) and KTPA (Fly Tampa) the tarmac reflects like water whenever I'm at dawn. Does anybody know why ? Thanks for your help. Souheil

    • 2 replies
    • 791 views
  11. I just did a night flight and the cockpit lights ( instrument lights,panel flood lights,instrument lights) turn themselves off after a while. is there a way to fix them ? Thanks Vic

    • 5 replies
    • 990 views
  12. Started by odourboy,

    I PM'd Steve on this but it's late in the UK, so maybe someone else knows how to do this.: Steve said it was simple to add effects to an [ExcludeEffects] list so they will not be included for conversion. Apparently it's in the C:\Programs(x86)\DX10SceneryFixer directory somewhere but for the life of me, I can't figure out where this is or find any documentation on how to do it. Anyone? Cheers!

    • 5 replies
    • 1.8k views
  13. Started by sjed,

    Yahoo

    • 284 replies
    • 37.2k views
  14. Hi All Has anybody noticed this issue with DX10 fixer on Wayne

    • 4 replies
    • 1.2k views
  15. Started by jkeye,

    Now that I know I can crank up my ai can someone suggest a suitable alternative ai program that gives realistic models that are dx10 compatible to replace the default ai Ideally I would like to install this to a second hard drive to save space and be able to add my own models Any pointers would be appreciated Jay

    • 7 replies
    • 3.3k views
  16. I tried the DX10 Fixer last night for the first time. I have yet to play with settings, although initial visual impacts indicated some texture blocking when changing views, and limited luck with AA (I set it at 4X AA initially), Fps were also reduced from DX9. But, as I indicated, I have yet to play with settings. I have looked at my FSX.CFG file, since the Fixer made it’s changes last night, when I invoked DX10 (this is the first time I have tried DX10 at all). The FSX.CFG file was made new (I saved and deleted the old one), and I introduced a minimal amount of tweaks such as HIMEMFIX=1 and DisablePreload=1, as well as setting my scenery and terrain settings as t…

    • 9 replies
    • 3.8k views
  17. Hello Steve, Yes, this is the DX10 Fixer forum. Yes, this forum is about a piece of software that you put together, for the purpose of allowing a user to run the DX10 Preview Mode within FSX. Yes, all and true. Noted. Steve, there is something very wonderful and a serious, also-happening going on with your product. It has to be something to do with your product. You have read in my 'What's going on here' post that I claim that I am getting (since the install}, the same benefits in DX9, as I had immediately after setting up your program with what I wanted to my spec's, achieved in DX10 Preview Mode; 1. No further CTD's 2. No further O.O.M.'s (with al…

  18. Started by StormVR6,

    I've only just started flying a few early morning flights. I jumped in my CT206H and thought, "hmm, the cabin seems a bit dim today". I have my lights set to separate switches on my quadrants, so I checked the control settings and yes, all good. I went back to my cockpit and turned on all lights - the tarmac lit up, the strobes flashed, the Cessna panel looked like a Christmas tree - but I'm surrounded by darkness?! I look up and see my dome lights fully lit, but no light is shed from them. I check my Skymaster, same problem, and the RealAir Duke's and the Spit and the Kodiak and the.....and the........all the same; lit dome lights but no light emanating from them. …

    • 5 replies
    • 3.8k views
  19. Started by odourboy,

    The use of the Ballast effect with Lights in the aircraft.cfg appears to have evolved since Steve released his DX10 Shader 3.2.2 fixes. Initially, it was suggested to add a ballast per light circuit. It was also suggested that the Ballast(s) should appear at the beginning of the list since they were meant to be a 'sacrificial' invisible light effect. With the DX10 Scenery Fixer it appears we just tack a single ballast on the end of the list. What is the 'correct' use of the ballast.fx? Do I need one per circuit (i.e. Nav, Beacon, Strobe) or just one per aircraft? Does it need to be at the beginning of the lights, the end or does it matter? Finally, should I be…

    • 1 reply
    • 1.4k views
  20. Started by rsperge,

    Like many of us I have been using FSX since 98, and finally after updating so many times with new hardware and software, FSX seems to be running quite smoothly. FSX is a big hobby in my life after having 18 different operations since 2004 and being disabled from work I understand Steve has worked very hard and diligently for this dx10 fixer. Currently I am sitting ouside the fence, but of course like many of us, looking for that program to heighten or improve the FSX experience. Of course I have all the usual addons, PMDG ngx, FS dreamteam airports, Rex Essential Plus etc etc. With that said, and very seriously, how much better can I make FSX better, performa…

    • 4 replies
    • 1.2k views
  21. Hi I noticed that ai lights are not flashing and are very dim also runway lighting is not bright enough, just wondering if steve may be working on a patch to rectify, thanks wayne

    • 0 replies
    • 831 views
  22. Started by Reader,

    I too have found that Dx9 performs much better than it did following the use of the Dx10 fixer. I have found as well, that even without the two "Multisamples" entries in the fsx.cfg file, Dx10 is perfectly well antialiased. I am able to swap between modes by doing no more than changing DX10=1 to =0. The difference I can detect is that a typical scene, for example the one pictured below, in Dx9 consumes 2,040,824 kb of VAS, whereas in Dx10, it consumes 1,858,580. These are my settings in NI, I do not change them between Dx9 and 10. (I do not use the default MS Flightsimulator X profile, rather the Base profile amended only as shown, saved as MS FSX and linked t…

    • 2 replies
    • 1.5k views
  23. Started by McLaren,

    Hello All, First off let me say that this fixer has given my FSX a new lease on life. ON a few test runs last night my sim is looking better, preforming great, and the mental VAS meter in my head (and the much more accurate on in ProcExploer) is no longer a thing from my nightmares. Anyway, I do have one question in regards to 8xSGS AA with my Nvidia GTX780. I have no problems at all until i start heading for that big bank of clouds, or throw the sim into a foggy situation. I do see a serious drop in frames once the could are rolling in and I was wondering i that is just the way it is, or if there is a way around it. at 4xSGS all is good but my VC is a bit jagged …

    • 24 replies
    • 3.6k views
  24. Started by flyinion,

    Which file is the water shader checkbox modifying? The settings are definitely working as I can change them and the water changes, but the Water40.fx file in the shaders folder maintains the exact same modified and created date/times. I'm trying to figure out why my water looks nothing like all the screenshots I'm seeing and I want to make sure the Fixer is actually changing the water stuff properly.

    • 2 replies
    • 1.8k views
  25. Guest
    Started by Guest,

    I have the Legacy Shader enabled but I wonder if I even need it. Afaik Legacy stands for er... older FS9 software that's been converted to FSX...? The thing is: I only have new airplanes (RealAir Legacy (no pun intended ) and the A2A C172R and I only have new scenery (Orbx). So do I need that shader? If not, does it have any impact on performance at all if I leave that option on or off?

    • 2 replies
    • 1.4k views

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