The Prepar3d Forum
The Prepar3d Forum is a forum for Lockheed's Prepar3d simulation software. Quoting Lockheed Martin; "Prepar3D furthers the development of Microsoft® ESP™ while maintaining compatibility with Microsoft Flight Simulator X, allowing many thousands of add-ons to be used within Prepar3D." This forum is for general user-to-user discussions. Official support for this product can be obtained at Lockheed Martin. Website - https://www.prepar3d.com/
27708 topics in this forum
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Links to Maps: ORBX Freeware Global Airports https://www.google.com/maps/d/viewer?mid=1PE1hbOnyNuZ5ynpoNmYsEPDi6Ao&ll=41.132548858551075%2C-109.99093600000003&z=2 ORBX Payware Airports https://www.google.com/maps/d/viewer?mid=1UCQ6zrSDVVwaHc5BeFLaYejcscI&ll=-3.81666561775622e-14%2C-0.9857319999999845&z=1 ORBX Freeware and Payware Combined https://www.google.com/maps/d/viewer?mid=16TLldaoxxmFv7wOWfYyM8zV-bgM&ll=-3.81666561775622e-14%2C0&z=1
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- 135 replies
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G'day all, I've been really enjoying flying this aircraft but it seems to have a quirk that I can't figure out and I wonder if anyone else has experienced it. After landing and coming to a halt (or nearly) on the runway, it just sticks there. I have to push the power levers up to a ridiculous amount (much more than normal taxi values) to get it to move. It's as though the brakes are full on. The autobrake is moved to the minimum setting (there doesn't seem to be an "off") and obviously the wheel brakes are off. Much strangeness here. Other than that I'm having no problems at all. Cheers Warwick
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- 633 views
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I've tried to get something to put a flight plan together for P3Dv5.1 for this A320. The problem I'm getting is that, before P3Dv5, I used FLPs created by Little Navmap, but I can't see where I can export the plan the FLP in the latest Little Navmap. What export should I between P3Dv5.1 and FLP? (Btw, I would rather keep Little Navmap if possible) Gaz
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Asking here because when I asked the developers this question about the XP11 version they said no, even though ultimately it proved to be pretty easy to do so in WED. I'm curious if there's a way to break apart the DD Chicago X airport pack so that I can use the DD KMDW but use the FSDT KORD instead of the DD KORD. Like I just referenced, I was able to do this easily on the XP11 side via WED, but I'm not sure if there's an equivalent process you can do for P3D airports. I've messed around very minimally with ADE, just enough to correct some gate numbers in an AFCAD, but my impression there was that things are perhaps too complicated and interlinked to edit things lik…
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Good morning, Yesterday I finally decided to install Tongass Fjords into P3D. I had it working pretty well in FSX and was curious how it'd would like in P3D. The instructions in this forum and one posted by RTMM was very helpful. It was a pretty easy and painless process. Anyway, I set up a flight from PASI to see how everything looked. Aside from the AI boat traffic doing acrobatic routines, everything looks pretty good. The AI ships - cruise ships and a coast guard cutter - are leaping into the air, doing flips, and then crashing back down into the water. I have seen a few postings that it could be related to a dll file that allowed AI to land on sloped r…
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I'm recently transitioning to V5.1, after using 4.5 essentially since launch. Slowly moving add-on's over has been relatively smooth, and the performance seems slightly better/smoother than 4.5, along with the lighting and visuals. One aspect I am having a very tough time getting over is the amount of plateau/"tabletop" airports, including many default ones without any add-on mesh, or other terrain enhancements. I do not have Orbx Vector or anything like that in V5. I understand this is a side effect of new world data in V5 along with sloped runways, which I appreciate with default airports getting a facelift to include more accurate buildings (relatively) …
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Dans la fonction du FMC du 146 Professional pour obtenir toutes les SIDs ou les STARs, Dans ces pages, il ne permet pas d'utiliser toutes les propositions indiquées sur ses pages, seulement les positions 1 et 2 sont actives, on ne peut pas utiliser la touche NEXT qui reste inactive Si vous avez la solution je suis preneur Merci In the function of the 146 Professional FMC to obtain all the SIDs or STARs, In these pages, it does not allow to use all the proposals indicated on its pages, only positions 1 and 2 are active, it is not possible to use the NEXT key which remains inactive If you have the solution, I am interested
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Hey, My P3D kept crashing so I referred to this post - https://prepar3d.com/forum/viewtopic.php?t=115756 Sadly like I always do, I didn't really think before doing anything and deleted all the files that the post told to deleted and now my Orbx sceneries won't work. their installed in the orbx library in my /:D drive. I tried uninstalling and reinstalling them but nothing will work. only the addons with an addon.xml file located in the P3Dv5 addons folder work now. what should I do? Thanks! Yuval
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- 12 replies
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Hi, I have recently bought a Valve Index and it is fantastic in all sims except P3D v5.1, I am hoping someone may have achieved some decent working settings for the OVR software, that could share with me please Best regards Keith
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Hello: In P3Dv5.1, what setting controls the mouse view zoom. When I miss a click-spot in VC, I am suddenly zoomed out/back. What setting changes that? Thank you
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- 722 views
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Quote from today : ” We're working to improve VRAM management and how to handle when the VRAM budget is overrun. We currently attempt to reclaim memory and adjust settings when the system runs out of VRAM. The attempt to reclaim graphics memory sometimes causes driver crashes which can in turn cause other crashes. We're working on better ways to handle this. A device hung or other crash occurring just after an out of memory error is likely related to this and should be resolved in a future release. For now, our general advice is to adjust settings and content to avoid running out of VRAM. If you can reproduce DEVICE_HUNG errors without running out of VRAM first,…
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Hi all, There's some weather issues I found in my p3d v5.1 HF1 with Activesky P3D v7668. First, there's no fog in night. Even the visibility is very low, I could get a clear wx in night. And there's no fog. Second, the snow is invisible. Third, I could not see the wet effect in windshield in pmdg 747 or 737. I have enabled windshield effect in p3d settings. Hopefully you could give me some suggestions.
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anyone now how to fix it with fil since the scenery it's not correct lin up to the navigraph Ils, Rnav andVnav approach issus https://ibb.co/ySyc34V https://ibb.co/GxxmgzL https://ibb.co/FH8PDNJ
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My Flight Sim (v5.1 HF 1) works fine with no error issues but I get the DXGI error in Sim Director. Win10, GTX 1080 Ti, 16 G Ram, latest driver 460 89.I changed Power Management in NVIDIA to maximum performance and it actually worked....one time. I exited and tried it again and then got the error as soon as I clicked on a scenery object to place in the scenery.I then disabled ALL my scenery and AI to include ORBX in the Sim. Still got the error.Are there any thoughts as to what would cause the error only in Sim Director when the Flight Sim works perfectly? I posted this on the P3D Forum on Jan 5th. There are 357 views but no suggestions. I understand that P3D is w…
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Hello. Today I completed a format of my computer, but I found out that FLAi's downloads were taken down for the moment. Does anybody know of any alternative site where it may be possible to get its latest version? Thanks
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Recently purchased the Aerosoft A320 Extended for P3dV4 and am having some issues. First let me say that I would have gone to the aerosoft forums for this but could not start a topic due to it not accepting my login info for the forums. Everything downloaded and installed just fine, but I'm having the following problems : 1) I cannot access the Aircraft State, Checklist, Aircraft Doors and Ground Services LSK's on the FO MCDU because they are greyed out. 2) I can't turn on both the inner displays, the ECAM displays, or the Capt.'s MCDU. 3) I have no throttle response. I already sent a support ticket regarding these problems to aerosoft and t…
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Hi folks, I just wanted to know if anyone else has got dark ground textures at night in P3D v5. I am using Orbx global/vector/open LC, but there is absolutely no city glow - when I fly even over somewhere like London at night at higher levels, it’s completely dark basically. Has anyone else experienced this and got any tips? I have seen a moon related entry in P3D.cfg, but it didn’t work. cheers
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Airport runway lights are an important part of precision/non-precision approaches. I hope P3D can consider options or switches to keep the runway lights on. In the current situation, two parameters can be used to turn on the lights in advance or postpone the lights, but it is still impossible to see the runway lights that are turned on at noon when the dark clouds are closed or on a hazy day. This is a very important feature, I hope P3D can adopt it. thank you!
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Hi, So it was pretty simple excluding default buildings in 3rd part airports by using this tutorial - . However.. some airports are still left with elevation issues. How do I fix those? Can someone point to a similar video? Thanks!
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Hi I have installed the add on, and this seemed to go well. But I can't find it in P3Dv4? I have restarted the computer, and tried again, but this did not do the trick Greateful for any help! Eva
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Anyone try out the new VRR setting in Windows 10 with P3D? https://hothardware.com/news/microsoft-variable-refresh-rate-dx11-games-windows-10
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This post from @Wolkenschreck here reminded me of something. https://www.avsim.com/forums/topic/592954-add-on-advise-p3dv5/?do=findComment&comment=4446477 Most wanted featured and LM attempt to implement them ....maybe not because it is difficult to use and implement, but at least because it is "never" or "hardly" used for some reasons or half baked implemented feature in P3D Speedtrees PBR Material scripting Volumetric clouds (TrueSky) Better looking water (NvidiaWaveworks) State of the art performance (DX12) Sloped runways Dynamic lights VR ALL above "big features" we where asking for ARE no…
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Hi, I am wondering what can cause some of my AI traffic to have black or silver/PBR only textures? I don't fool around with AI textures and only use UTL v2 beta. Can I assume these are beta limitations (although I thought the Daedalus livery was a fallback for such cases). I've noticed these specifically on 747s in Aerosoft EDDF and on A320s in UK2000 EGSS. Thanks, Shom
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Does anybody else have issues with Orbx night lighting? For months now I have been trying to get it right, for years it was great, now it is just very dull with highways looking big streams of blurry red lava, have spent days trying different remedies, this is with using P3dv4.5 HF3, Orbx Global packages, Full fat region's, Rex SF, PTA 2.68, the Orbx light configurator doesn't have any impact at all, reinstalled client, content, I read somewhere it is an autogen issue ,I've tried over at the Orbx forum and six weeks on still no remedy, can anyone have some input?
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Hi guys, My hdr option is greyed out and I cannot choose to use it. What could be the problem here. I have tried a ot of things in graphics settings but the hdr box cannot be ticked. Any help would be great! Tnx Jozeff
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