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The Prepar3d Forum

The Prepar3d Forum is a forum for Lockheed's Prepar3d simulation software. Quoting Lockheed Martin; "Prepar3D furthers the development of Microsoft® ESP while maintaining compatibility with Microsoft Flight Simulator X, allowing many thousands of add-ons to be used within Prepar3D."  This forum is for general user-to-user discussions.  Official support for this product can be obtained at Lockheed Martin.  Website - https://www.prepar3d.com/

  1. Started by Pierredu64,

    Hi everybody, I need some help for the black stars who are now on my cities landscape since I have installed Orbx North California. There is no other addon than Orbx on my FSX. Any idea? Thanks Pierre

  2. Started by ricka47,

    Like many here, I have quite a few aircraft that were working fine until 2.1. Some of them may not ever be fixed for a number of reasons and, while I might not like that, I can deal with it. Is there any way to tell what will work and what will not work without taking the time to fly each and every one of them to check?

    • 0 replies
    • 591 views
  3. Like many here, I have quite a few aircraft that were working fine until 2.1. Some of them may not ever be fixed for a number of reasons and, while I might not like that, I can deal with it. Is there any way to tell what will work and what will not work without taking the time to fly each and every one of them to check?

    • 0 replies
    • 499 views
  4. Guest
    Started by Guest,

    This afternoon I reinstalled FSX so I could compare it with P3D v2.1. I found out that you tend to forget things over time... I for instance forgot how smooth FSX runs with the DX10 fixer and the bufferpools tweak. I was actually shocked to see how much smoother FSX runs! And with autogen at Extremely dense too! P3D 2.1 stutters a lot more than I wanted to think... I also forgot how dull FSX looks out of the box: the colors and light in P3D is so much better. The VC-shadows in P3D blow the DX10 shadows out of the sky. Overall I like the mood etc. in P3D 2.1 a lot more so I decided I'd rather stick with P3D, but those OOMs... they really spoil it. And I also like that …

    • 21 replies
    • 6.8k views
  5. Can anyone comment on what airports seem to work ok in P3D (particularly version 2.1).. ones that aren't officially supported (yet) by Orbx/FTX.. I thought i saw several people commenting on at least some working (like some in AU, maybe some in PNW and other areas).. I'm hesitant to use the EMT to install them, unless they could be removed or just re-installed with the future p3d installer version later (thoughts here too?).. i'm assuming maybe this wouldn't be hard to "Undo" but i'd rather not botch the whole P3D install over a few airports that cant be removed or re-installed later. I'm guessing the objectflow (people animation) doesnt work.. but that wouldn…

    • 14 replies
    • 2.7k views
  6. Started by Demious,

    The hardware setup I'm using for P3D v1.4 has 2 monitors, a main monitor (Monitor1), placed on top of my hardware panel, showing the outside view and a second monitor (Monitor2), build in my hardware panel, which is used for the main gauges part of the virtual panel. Monitor1 is my main monitor in Windows and is placed on top of monitor 2 within the Screen Resolution settings page in Windows7 64bit. In P3D the window that is projected on monitor1 is recognized as the main window and there all the virtual buttons and switches are working properly for use with the mouse in any camera view, but there I hardly ever need to use virtual controls by mouse. The second windo…

    • 0 replies
    • 661 views
  7. Dear All, Althought the Iris PC-9 seems to be working under P3Dv2.1, the night cockpit instrument lighting is very dim. Any idea how to make those lights brighter ? Thanks in advance for your help.

  8. Guest Mik75
    Started by Guest Mik75,

    Hi there! I have a question: I plan to buy FTX Global Vector anytime soon, but I'd like to use UTX for its improved landclass. If I switch off all the night lighting options and the roads within UTX, will the FTX Global night lights work on the default streets as they do now, and later on the streets provided by FTX Global vector? I just want to use the landclass effect of UTX. Sorry for the multiple post! I am having many issues with posting lately, and especially using tapatalk gives my many errors. When posting this, tapatalk showed me an error, my post couldn´t be done due to a server error. Now I see, it´s been posted so many times.

    • 8 replies
    • 1.9k views
  9. Started by Noel,

    I'm sorry-what the heck is happening w/ avsim forums now for months? Out of hard drive space? Not enough memory? It is so common to get 'Service Unavailable' now and in general even when that's not happening it's just so slow here.

    • 6 replies
    • 1.4k views
  10. I'm using P3D v1.4 with 2 monitors, a main monitor standing on top of my hardware panel, to show the outside view and a secondary monitor, built in my hardware panel to show the main gauges from the virtual panel. I got most of the controls setup with hardware controllers, mainly Saitek, but the buttons and switches that I havent got room for on my controllers, I have to operate by mouse and here's the problem: For a lot of aircrafts, like the ones who use G1000 displays, I do have to use the mouse to control switches on the virtual panel, on the gauges view on my secondary monitor, but on the window on that monitor, the virtual switches and buttons don't work. Also the…

  11. Guest
    Started by Guest,

    I know there is a stickied compatibility list but with version 2.1 this has become rather useless because due to changes in the XML parser (or whatever you call that) a lot of planes are having problems with 2.1 and if they don't have problems, they at least may be causing OOMs. None of this seems to be taken into account in that list. So I was wondering: 1. does anyone know if the default P3D planes are affected by this too? If so, which ones are affected and which ones aren't? 2. which addon (pay ware) planes do not have these xml problems at ALL? 3. which 3PD's are actively supporting 2.1 on this? I might actually buy a (GA) plane right now if I kno…

    • 25 replies
    • 3.5k views
  12. Started by n4gix,

    Just as a heads-up, Lockheed-Martin's Prepar3D Team reports that they have added some anti-piracy detection routines to P3Dv2.1 - among which is one that will "close P3D if user right-clicks on the screen." What this really means is that there is a licensing problem that the user will need to take up with Lockheed-Martin's Prepar3D team directly. It does not however necessarily mean that users reporting this specific problem are definitely "pirates" but rather that this is one possibility.

    • 0 replies
    • 13.5k views
  13. Started by mrauh,

    Hello, out of laziness I just copied over my large collection of AI aircraft from FS2004 to P3D V2 (made the jump directly skipping FSX and V1). This works fine, except a few A/C which apparently make P3D crash. Is there an easy way how to identify the trouble makers. Maybe a general rule which file format P3D can't take? Thanks for any input Matt

    • 0 replies
    • 737 views
  14. Started by mrauh,

    Hello, out of laziness I just copied over my large collection of AI aircraft from FS2004 to P3D V2 (made the jump directly skipping FSX and V1). This works fine, except a few A/C which apparently make P3D crash. Is there an easy way how to identify the trouble makers? Maybe a general rule which file format P3D can't take? Thanks for any input Matt

    • 0 replies
    • 535 views
  15. Started by AviatorMan,

    Perhaps we need a new thread on aircraft compatibility in P3D2.1. Have noticed that two aircraft, the Milviz C310R and B55, installed with the EST, were fully compatible in P3D2, but in P3D2.1, the GPS is not fully functional. For example, the map page doesn't work, the NRST pages don't work.

    • 50 replies
    • 6.3k views
  16. Started by captain420,

    Not sure if this is how its suppose to be, but I took off from PHKO (Kona International) on The Big Island of Hawaii and set it to dusk, dawn, and night, but noticed a lack of night lighting. It was very few and the lights that do show up is very tiny. If my memory serves me correctly I remember in FSX it was totally different, the night lighting was plentiful and each light was much larger and had some sort of halo to them. Can someone with FTX Global take a sample screenshot of either dawn/dusk/night, and take off from PHKO and show me what their night lighting looks like. I'd like to make some comparison.

  17. Started by VH_JLC,

    Im getting a "panel initialization failure" msg with the LevelD 767 .... Any Ideas??

    • 0 replies
    • 1.2k views
  18. Guest
    Started by Guest,

    I noticed I can't change the weather on the advanced weather tab. Even the slightest change results in an error message when I press OK, saying that I need to correct the errors... but there aren't any errors. Has anyone been able to edit the weather?

    • 7 replies
    • 2.2k views
  19. Guest
    Started by Guest,

    Apparently the right mouse click crash is due to a hacked (aka unlicensed) version of P3DV2.1? http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=5577 See Wes's response. Is this for real? I know people steal software all the time (it's a huge problem for software creators such as myself and others and we go to great lengths in identification and prevention) and there are many hacks out there, but to ask for support?? Is $10 to try really too much to ask? Heck, isn't a gallon of gas in Europe about $10 or more? It's stuff like this that makes me want to change my profession ... but to mess with a company that has US Military Defense cont…

    • 34 replies
    • 6.8k views
  20. Started by Bert Pieke,

    Can someone check if they see strips of grass running across 10L at KSFO? I'm flying with mesh at 10m which should be OK.. And if anyone knows of a cure, please let me know!

  21. Guest
    Started by Guest,

    I tested OOMs this afternoon, focusing on vegetation. I set up a flight with the A2A C172 on autopilot above Australia with FTX Global installed (so not FTX AU, which I have removed). I set vegetation autogen at Extremely dense to force OOMs. All other settings were as I usually have them (quite medium). I saved the flight in mid air. The view was the main VC view. After loading the flight (each time after a complete restart, of course), I would wait for a minute and then I would look around with the hat switch, 360 degrees, 4 times in a row. After 2 minutes I would set time accel to 2x. After 3 minutes I would look around 4 times 360 degrees again and I would do …

    • 42 replies
    • 9.1k views
  22. Started by golfguy,

    I just installed Orbx Global and it appears my textures on just about all of my add-on Orbx airports are messed up. Also, my frame rates have been much lower, almost by half?? Never had any problems with Orbx before but I sure do now. Any suggestions? Am running FSX.

    • 3 replies
    • 1.3k views
  23. Started by DylanM,

    Posted today by Ed - get em' whle they're hot: http://myftx.com/orbxfreeware/P3D/FTXORBXLIBS_P3Dv2_140201.zip "Includes progressive updates of library objects to make them function correctly with P3Dv2."

    • 6 replies
    • 3.4k views
  24. Started by whitetimer,

    Hi ... Is it possible to run AI traffic on a serperate networked pc ? Cheers JC

  25. Started by Tom Allensworth,

    See the front page.

    • 517 replies
    • 97.1k views

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